dawgoneit (Allies+45) vs simon33 (Axis) BM3

  • '19 '17 '16

    @dawgoneit said in dawgoneit (Allies+45) vs simon33 (Axis) BM3:

    @simon33 yes.
    I no i made a ton of mistakes this game.
    If your not to busy with games can we play another after we call it quits with this one?

    Generally, I think you’ve made a lot of negative expected value attacks as allies. Sure, allies can afford to gamble a little bit, and even benefit from doing so, I think you went too far though.

  • '19 '17 '16

    I’ll have to have a think about a new game. Got a few going now. Is that a concession?


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            2 mech_infantrys moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            3 infantry moved from Libya to Tobruk
            3 mech_infantrys moved from Tunisia to Tobruk
            3 artilleries and 3 infantry moved from Tunisia to Libya
            3 infantry moved from Algeria to Tunisia
            3 infantry and 3 mech_infantrys moved from Morocco to Algeria
            3 mech_infantrys moved from Algeria to Tunisia
            3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Northern Territory to Queensland
            1 bomber and 1 tactical_bomber moved from Queensland to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            2 destroyers moved from 26 Sea Zone to 10 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 infantry and 3 mech_infantrys placed in Eastern United States
            3 destroyers and 2 submarines placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
            25 infantry moved from Tsinghai to Kansu
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 25 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 25 infantry in Kansu, round 2 : 5/25 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 25 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Combat Move - British
            2 armour and 8 infantry moved from Iraq to Northwest Persia
            2 artilleries and 5 infantry moved from Persia to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 39 PUs; 
            British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
    
        Place Units - British
            3 infantry placed in Persia
            British undo move 1.
            3 artilleries placed in Persia
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese : 0.83
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Non Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Rostov to Caucasus
            1 fighter moved from Volgograd to Caucasus
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Italians collect 12 PUs (4 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 62 Sea Zone to 29 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,3,3,6,6,4,6,3,1,6
            ANZAC collect 9 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from 111 Sea Zone to 104 Sea Zone
            1 bomber moved from Caucasus to Persia
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 bombers, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom causes 11 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 4 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters moved from 104 Sea Zone to 111 Sea Zone
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to Scotland
            2 bombers moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
            3 artilleries and 1 infantry moved from France to Western Germany
            1 armour, 2 artilleries, 1 infantry and 9 mech_infantrys moved from Volgograd to Caucasus
            3 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
            1 aaGun and 1 mech_infantry moved from Rostov to Caucasus
            5 artilleries moved from Tambov to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            3 infantry moved from Ukraine to Rostov
            2 artilleries and 2 infantry moved from Bryansk to Rostov
            3 armour and 2 mech_infantrys moved from Nenetsia to Samara
            1 bomber moved from Evenkiyskiy to Caucasus
            1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
            1 bomber moved from Persia to Caucasus
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Western Germany
            2 artilleries placed in France
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
            Germans collect 68 PUs (1 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    AA fire in Persia : : -0.17
    Americans : -0.33
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            2 artilleries and 15 infantry moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 bombers moved from Caroline Islands to Dutch New Guinea
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
            1 fighter moved from 54 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            3 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Shensi to Kansu
            3 artilleries and 3 infantry moved from Suiyuyan to Kansu
            1 armour moved from Kweichow to Kansu
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 31 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 2 artilleries and 15 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 15 infantry in Eastern Persia, round 2 : 1/17 hits, 3.50 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 4 armour, 7 artilleries, 10 infantry and 6 mech_infantrys
                Chinese defend with 25 infantry
                    Japanese roll dice for 4 armour, 7 artilleries, 10 infantry and 6 mech_infantrys in Kansu, round 2 : 6/27 hits, 8.17 expected hits
                    Chinese roll dice for 25 infantry in Kansu, round 2 : 9/25 hits, 8.33 expected hits
                    9 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
                1 infantry owned by the Japanese, 7 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese and 4 armour owned by the Japanese retreated to Shensi
                Chinese win with 19 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 9 infantry
                Casualties for Chinese: 6 infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            2 carriers moved from 54 Sea Zone to 49 Sea Zone
            3 fighters moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from 31 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 battleships, 6 carriers and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 artillery moved from Chahar to Suiyuyan
            1 aaGun and 4 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 artillery moved from Hopei to Shensi
            1 artillery moved from Kweichow to Shensi
            2 artilleries moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Szechwan
            2 artilleries moved from Yunnan to Kweichow
            2 artilleries and 4 infantry moved from French Indo China to Yunnan
            1 fighter moved from Japan to Caroline Islands
            2 bombers moved from Dutch New Guinea to Philippines
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Shensi
            1 artillery moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Kwangsi to Hunan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Kiangsu
            3 artilleries placed in French Indo China
            1 artillery placed in India
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : 0.33
    Americans : 0.00
    Chinese : 0.67
    Japanese : -3.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 47 Sea Zone
            2 bombers moved from Western United States to Queensland
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Gibraltar
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Tobruk to Egypt
            3 infantry moved from Tobruk to Alexandria
            3 artilleries and 3 infantry moved from Libya to Tobruk
            3 infantry and 3 mech_infantrys moved from Tunisia to Libya
            3 mech_infantrys moved from Libya to Tobruk
            3 infantry moved from Algeria to Tunisia
            3 infantry and 3 mech_infantrys moved from Morocco to Algeria
            3 mech_infantrys moved from Algeria to Tunisia
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 47 Sea Zone to Queensland
            3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry and 3 mech_infantrys placed in Eastern United States
            2 destroyers and 5 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Combat Move - British
            23 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            1 infantry moved from Iraq to Persia
            10 infantry moved from Northwest Persia to Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Rhodesia to Belgian Congo
    
        Purchase Units - British
            British repair damage of 10x factory_major, 3x factory_minor; Remaining resources: 21 PUs; 
            British buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Scotland
                British attack with 23 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 7 artilleries, 2 fighters and 7 infantry
                    British roll dice for 23 infantry and 1 mech_infantry in Scotland, round 2 : 3/24 hits, 4.00 expected hits
                    Germans roll dice for 7 artilleries, 2 fighters and 7 infantry in Scotland, round 2 : 5/16 hits, 6.00 expected hits
                    3 infantry owned by the Germans and 5 infantry owned by the British lost in Scotland
                    British roll dice for 18 infantry and 1 mech_infantry in Scotland, round 3 : 1/19 hits, 3.17 expected hits
                    Germans roll dice for 7 artilleries, 2 fighters and 4 infantry in Scotland, round 3 : 6/13 hits, 5.00 expected hits
                    1 infantry owned by the Germans and 6 infantry owned by the British lost in Scotland
                1 mech_infantry owned by the British and 12 infantry owned by the British retreated to United Kingdom
                Germans win with 7 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is -21
                Casualties for British: 11 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - British
    
        Place Units - British
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -3.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Italians
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Southern Italy
            1 fighter moved from Volgograd to Crete
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
            7 artilleries, 2 fighters and 3 infantry moved from Scotland to United Kingdom
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 fighter moved from 111 Sea Zone to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            4 bombers and 3 fighters moved from Western Germany to United Kingdom
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            4 armour, 5 artilleries, 2 fighters, 1 infantry and 33 mech_infantrys moved from Caucasus to Northwest Persia
            2 bombers moved from Caucasus to Northwest Persia
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 1 armour, 10 artilleries, 4 bombers, 9 fighters and 7 infantry
                British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship in United Kingdom, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour, 10 artilleries, 4 bombers, 7 fighters and 7 infantry in United Kingdom, round 2 : 12/29 hits, 12.33 expected hits
                    British roll dice for 4 aaGuns, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/22 hits, 7.33 expected hits
                    4 aaGuns owned by the British, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 9 artilleries, 4 bombers and 7 fighters in United Kingdom, round 3 : 10/21 hits, 9.67 expected hits
                    British roll dice for 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/14 hits, 4.67 expected hits
                    3 artilleries owned by the Germans and 10 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 6 artilleries, 4 bombers and 7 fighters in United Kingdom, round 4 : 6/18 hits, 8.67 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                Germans captures 34PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour, 4 artilleries, 4 bombers and 7 fighters remaining. Battle score for attacker is 22
                Casualties for Germans: 6 artilleries, 2 fighters and 7 infantry
                Casualties for British: 4 aaGuns, 19 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in Northwest Persia
                Germans attack with 4 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry and 33 mech_infantrys
                British defend with 5 armour, 7 artilleries, 12 infantry and 5 mech_infantrys; Americans defend with 1 artillery, 2 infantry and 8 mech_infantrys; ANZAC defend with 1 infantry
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry and 33 mech_infantrys in Northwest Persia, round 2 : 13/47 hits, 12.50 expected hits
                    British roll dice for 5 armour, 8 artilleries, 15 infantry and 13 mech_infantrys in Northwest Persia, round 2 : 11/41 hits, 14.50 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans, 10 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters and 23 mech_infantrys in Northwest Persia, round 3 : 12/36 hits, 10.67 expected hits
                    British roll dice for 5 armour, 8 artilleries, 2 infantry and 13 mech_infantrys in Northwest Persia, round 3 : 14/28 hits, 10.17 expected hits
                    5 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 14 mech_infantrys owned by the Germans, 1 infantry owned by the British and 5 mech_infantrys owned by the Americans lost in Northwest Persia
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters and 9 mech_infantrys in Northwest Persia, round 4 : 9/22 hits, 8.33 expected hits
                    British roll dice for 5 armour, 8 artilleries and 3 mech_infantrys in Northwest Persia, round 4 : 5/16 hits, 6.17 expected hits
                    1 artillery owned by the Americans, 5 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Northwest Persia
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters and 4 mech_infantrys in Northwest Persia, round 5 : 4/17 hits, 7.33 expected hits
                    British roll dice for 5 armour and 2 artilleries in Northwest Persia, round 5 : 2/7 hits, 3.17 expected hits
                    2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Northwest Persia
                    Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 2 fighters and 2 mech_infantrys in Northwest Persia, round 6 : 8/15 hits, 6.67 expected hits
                    British roll dice for 3 armour in Northwest Persia, round 6 : 2/3 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Germans and 3 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 4 armour, 5 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 24
                Casualties for Germans: 1 infantry and 33 mech_infantrys
                Casualties for Americans: 1 artillery, 2 infantry and 8 mech_infantrys
                Casualties for British: 5 armour, 7 artilleries, 12 infantry and 5 mech_infantrys
                Casualties for ANZAC: 1 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            8 artilleries moved from Volgograd to Caucasus
            2 artilleries and 5 infantry moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
            3 armour and 2 mech_infantrys moved from Samara to Caucasus
            1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
            2 bombers and 2 fighters moved from Northwest Persia to Caucasus
            1 fighter moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Western Germany
            1 carrier, 1 destroyer and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
            4 fighters moved from United Kingdom to 110 Sea Zone
            1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            4 bombers moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            4 artilleries and 2 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            4 artilleries, 2 fighters and 4 infantry placed in Western Germany
            1 artillery, 1 fighter and 1 infantry placed in France
            1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 75 PUs; end with 109 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 114 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 121 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 123 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 128 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : -1.83
    AA fire in United Kingdom : : 0.00
    

    Savegame

  • '19 '17 '16

    Surely that’s enough.


  • @simon33 yup

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