Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Americans
1 Tank moved from N.Sakhalin to S.Sakhalin
Americans take S.Sakhalin from Hisaichi
1 Marine moved from Kamchatka to Koryakia
2 Marines moved from Wake to 95 Sea Zone
1 Marine moved from Minamitori to 95 Sea Zone
5 Marines moved from Formosa to 93 Sea Zone
1 Marine and 1 S.Submarine moved from 93 Sea Zone to 106 Sea Zone
1 Marine moved from 106 Sea Zone to Palawan
Americans take Palawan from Thai
4 Marines and 4 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
4 Marines moved from 105 Sea Zone to S.Thailand
3 Marines and 3 S.Submarines moved from 95 Sea Zone to 93 Sea Zone
3 Marines moved from 93 Sea Zone to Formosa
1 Battleship moved from 93 Sea Zone to 106 Sea Zone
1 Carrier moved from 93 Sea Zone to 106 Sea Zone
1 Adv.Fighter moved from 93 Sea Zone to 106 Sea Zone
1 Battleship moved from 93 Sea Zone to 106 Sea Zone
1 Adv.Fighter moved from 93 Sea Zone to 106 Sea Zone
1 Destroyer moved from 72 Sea Zone to 71 Sea Zone
1 Marine moved from Peleliu to 93 Sea Zone
1 Marine and 1 S.Submarine moved from 93 Sea Zone to 105 Sea Zone
1 Marine moved from 105 Sea Zone to S.Thailand
Purchase Units - Americans
Americans buy 5 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 1 Elite, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
3 S.Submarines moved from 93 Sea Zone to 95 Sea Zone
7 Infantrys moved from Darfur to New Valley
1 AAGun, 17 ArmoredCars and 6 Tanks moved from Tripoli to Ghadames
8 ArmoredCars moved from Kufra to Ghadames
6 ArmoredCars, 6 Infantrys and 3 Tanks moved from French Equatorial Africa to Darfur
6 ArmoredCars and 3 Tanks moved from Darfur to Kufra
1 Elite and 5 Infantrys moved from Belgian Congo to French Equatorial Africa
14 ArmoredCars moved from Angola to French Equatorial Africa
10 Transports moved from 40 Sea Zone to 39 Sea Zone
2 Marines moved from S.Chile to 39 Sea Zone
1 Tank moved from Argentina to 39 Sea Zone
4 ArmoredCars moved from Argentina to 39 Sea Zone
12 ArmoredCars and 1 Infantry moved from Rio De Janeiro to 39 Sea Zone
1 B.Transport moved from 35 Sea Zone to 39 Sea Zone
4 Infantrys moved from Rio De Janeiro to 39 Sea Zone
2 ArmoredCars and 1 Tank moved from Santiago to Argentina
2 ArmoredCars moved from N.Chile to Rio De Janeiro
2 ArmoredCars moved from Bolivia to Rio De Janeiro
2 ArmoredCars moved from Peru to Rio De Janeiro
2 ArmoredCars moved from Colombia to Rio De Janeiro
2 ArmoredCars moved from Venezuela to Rio De Janeiro
16 ArmoredCars, 1 B.Transport, 5 Infantrys, 2 Marines, 1 Tank and 10 Transports moved from 39 Sea Zone to 40 Sea Zone
16 ArmoredCars, 5 Infantrys, 2 Marines and 1 Tank moved from 40 Sea Zone to Angola
Place Units - Americans
1 Adv.Fighter and 1 B.Carrier placed in 35 Sea Zone
2 Adv.Fighters placed in 35 Sea Zone
2 Adv.Fighters placed in 93 Sea Zone
1 Marine placed in Formosa
1 Elite placed in Minamitori
1 Infantry placed in Wake
1 ArmoredCar and 1 Tank placed in Kufra
2 ArmoredCars placed in S.Chile
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in Rio De Janeiro
3 ArmoredCars placed in Santiago
2 ArmoredCars placed in N.Chile
2 ArmoredCars placed in Bolivia
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
2 ArmoredCars placed in Venezuela
1 Infantry placed in Wake
1 Infantry placed in Midway
2 Infantrys placed in Alaska
Turn Complete - Americans
Americans collect 159 PUs; end with 159 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Germans
2 HeavyTanks moved from Perm to Sverdlovsk
15 ArmoredCars moved from Kuybyshev to Sverdlovsk
Germans take Ufa from Russians
10 Mech.Infs moved from Moscow to Chimkent
5 ArmoredCars moved from Kuybyshev to Sverdlovsk
5 ArmoredCars and 5 HeavyTanks moved from Kuybyshev to Alma Ata
Germans take Alma Ata from Russians
3 Artillerys and 3 Elites moved from Komi to Salekhard
2 Mech.Infs moved from Perm to Alma Ata
Germans take Karaganda from Russians
1 Artillery and 1 Elite moved from Penza to Kuybyshev
4 Mech.Infs moved from Kursk to Kuybyshev
5 Infantrys moved from Georgia to Erzurum
1 HeavyTank moved from Adana to W.Iran
1 Elite moved from Rostov to Georgia
1 Battleship, 1 Cruiser and 1 Destroyer moved from 16 Sea Zone to 8 Sea Zone
1 Elite moved from Iceland to 10 Sea Zone
1 Elite and 1 S.Submarine moved from 10 Sea Zone to 8 Sea Zone
6 Transports moved from 11 Sea Zone to 20 Sea Zone
6 Artillerys moved from Normandy to 20 Sea Zone
6 Transports moved from 22 Sea Zone to 20 Sea Zone
5 Artillerys moved from Netherlands to 20 Sea Zone
1 Artillery moved from Belgium to 20 Sea Zone
1 Cruiser moved from 11 Sea Zone to 20 Sea Zone
1 Elite moved from Netherlands to 20 Sea Zone
1 Elite moved from Belgium to 20 Sea Zone
11 Elites moved from Normandy to 20 Sea Zone
12 Artillerys and 13 Elites moved from 20 Sea Zone to Wales
1 Destroyer moved from 22 Sea Zone to 20 Sea Zone
1 Carrier moved from 21 Sea Zone to 20 Sea Zone
6 Elites moved from Paris to Normandy
2 Artillerys, 1 Elite and 1 Infantry moved from Rhine to Belgium
1 Artillery, 1 Elite and 1 Tank moved from La Mancha to Madrid
2 ArmoredCars moved from Aragon to Madrid
1 Fighter, 1 JetFighter and 2 Stukas moved from Andalusia to Madrid
1 Elite moved from Aragon to La Mancha
1 S.Submarine moved from 31 Sea Zone to 43 Sea Zone
1 Elite moved from Languedoc to 43 Sea Zone
1 Elite moved from 43 Sea Zone to Valencia
1 Elite moved from Andalusia to Valencia
4 Fighters moved from Provence to Valencia
3 Adv.Fighters and 1 Fighter moved from 31 Sea Zone to Valencia
Purchase Units - Germans
Germans buy 6 ArmoredCars, 12 Artillerys, 2 Carriers, 9 Elites, 2 Fighters, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Madrid
Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter, 1 JetFighter, 2 Stukas and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
AA fire in Madrid : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Fighter, 1 JetFighter, 2 Stukas and 1 Tank in Madrid, round 2 : 4/9 hits, 4.00 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
1 Fighter owned by the Germans, 2 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Madrid
Germans roll dice for 1 Elite, 1 JetFighter, 2 Stukas and 1 Tank in Madrid, round 3 : 1/5 hits, 2.67 expected hits
Neutral roll dice for 2 Tanks in Madrid, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Neutral lost in Madrid
Germans roll dice for 1 Elite, 1 JetFighter, 2 Stukas and 1 Tank in Madrid, round 4 : 2/5 hits, 2.67 expected hits
Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Germans and 1 Tank owned by the Neutral lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 1 JetFighter, 2 Stukas and 1 Tank remaining. Battle score for attacker is -2
Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Fighter
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Sverdlovsk
Germans attack with 20 ArmoredCars and 2 HeavyTanks
Russians defend with 1 AAGun, 1 Bunker, 1 Factory, 14 Infantrys and 1 Tank
Germans roll dice for 20 ArmoredCars and 2 HeavyTanks in Sverdlovsk, round 2 : 8/22 hits, 8.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 14 Infantrys and 1 Tank in Sverdlovsk, round 2 : 5/16 hits, 5.67 expected hits
5 ArmoredCars owned by the Germans and 7 Infantrys owned by the Russians lost in Sverdlovsk
Germans roll dice for 15 ArmoredCars and 2 HeavyTanks in Sverdlovsk, round 3 : 5/17 hits, 6.33 expected hits
Russians roll dice for 1 Bunker, 7 Infantrys and 1 Tank in Sverdlovsk, round 3 : 2/9 hits, 3.33 expected hits
2 ArmoredCars owned by the Germans and 5 Infantrys owned by the Russians lost in Sverdlovsk
Germans roll dice for 13 ArmoredCars and 2 HeavyTanks in Sverdlovsk, round 4 : 2/15 hits, 5.67 expected hits
Russians roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Sverdlovsk, round 4 : 0/4 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Sverdlovsk
Germans roll dice for 13 ArmoredCars and 2 HeavyTanks in Sverdlovsk, round 5 : 6/15 hits, 5.67 expected hits
Russians roll dice for 1 Bunker and 1 Tank in Sverdlovsk, round 5 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans, 1 Bunker owned by the Russians and 1 Tank owned by the Russians lost in Sverdlovsk
Germans captures 35PUs while taking Russians capital
Germans win, taking Sverdlovsk from Russians with 12 ArmoredCars and 2 HeavyTanks remaining. Battle score for attacker is 7
Casualties for Germans: 8 ArmoredCars
Casualties for Russians: 1 Bunker, 14 Infantrys and 1 Tank
Battle in Wales
Germans attack with 12 Artillerys and 13 Elites
British defend with 1 Factory and 23 Infantrys
Germans roll dice for 1 Cruiser in Wales, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Wales
Germans roll dice for 12 Artillerys and 13 Elites in Wales, round 2 : 9/25 hits, 10.33 expected hits
British roll dice for 22 Infantrys in Wales, round 2 : 5/22 hits, 7.33 expected hits
3 Elites owned by the Germans, 2 Artillerys owned by the Germans and 9 Infantrys owned by the British lost in Wales
Germans roll dice for 10 Artillerys and 10 Elites in Wales, round 3 : 14/20 hits, 8.33 expected hits
British roll dice for 13 Infantrys in Wales, round 3 : 2/13 hits, 4.33 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 13 Infantrys owned by the British lost in Wales
Germans win, taking Wales from British with 9 Artillerys and 9 Elites remaining. Battle score for attacker is 22
Casualties for British: 23 Infantrys
Casualties for Germans: 3 Artillerys and 4 Elites
Battle in 8 Sea Zone
Germans attack with 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite and 1 S.Submarine
British defend with 2 S.Submarines
Germans roll dice for 1 S.Submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 S.Submarines in 8 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 8 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
2 S.Submarines owned by the British lost in 8 Sea Zone
Germans win with 1 Battleship, 1 Cruiser, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 20
Casualties for British: 2 S.Submarines
Battle in Valencia
Germans attack with 3 Adv.Fighters, 2 Elites and 5 Fighters
Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
Germans roll dice for 3 Adv.Fighters, 2 Elites and 5 Fighters in Valencia, round 2 : 6/10 hits, 3.83 expected hits
Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 1/3 hits, 1.17 expected hits
1 Bunker owned by the Neutral, 1 Elite owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Valencia
Germans loses 0 PUs for violating Valencias neutrality.
Germans win, taking Valencia from Neutral with 3 Adv.Fighters, 1 Elite and 5 Fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 Elite
Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
Non Combat Move - Germans
3 Adv.Fighters and 5 Fighters moved from Valencia to 31 Sea Zone
1 JetFighter and 2 Stukas moved from Madrid to Andalusia
1 AAGun moved from Georgia to Erzurum
1 AAGun moved from Kursk to Rostov
1 AAGun moved from Moscow to Penza
1 AAGun moved from Brest to Kiev
1 AAGun moved from Arkhangelsk to Komi
1 AAGun moved from S.Karelia to Arkhangelsk
1 AAGun moved from Saxony to Hamburg
1 AAGun moved from Danzig to Brest
1 AAGun moved from Leon to Andalusia
Place Units - Germans
2 Carriers placed in 31 Sea Zone
2 Fighters placed in Provence
3 Artillerys placed in Normandy
3 Artillerys placed in Belgium
3 Artillerys placed in Netherlands
3 Artillerys and 3 Elites placed in Hamburg
6 Elites and 2 Infantrys placed in Paris
3 Infantrys placed in Georgia
2 Infantrys placed in Rostov
6 ArmoredCars, 1 Infantry and 3 Tanks placed in Moscow
3 Infantrys placed in Kursk
Germans undo move 11.
4 Infantrys placed in Arkhangelsk
Turn Complete - Germans
Germans collect 189 PUs; end with 224 PUs
Combat Hit Differential Summary :
Germans : -0.00
Neutral : 0.83
British : -5.67
AA fire in Madrid : : -0.67
Russians : -3.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Russians
1 Infantry moved from Sibirsky to Khatanga
1 Infantry moved from Sibirsky to Yeniseysk
1 Fighter and 2 Mech.Infs moved from N.Buryat Mongolia to Sibirsky
2 ArmoredCars, 4 HeavyTanks and 6 Tanks moved from N.Buryat Mongolia to Evenkia
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Italians
2 Infantrys moved from Syria to Palestine
3 Transports moved from 56 Sea Zone to 51 Sea Zone
6 Infantrys moved from Greece to 51 Sea Zone
6 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
6 Infantrys moved from 56 Sea Zone to Palestine
3 HeavyTanks and 7 Infantrys moved from W.Iran to E.Iran
3 Infantrys and 1 Tank moved from Uzbekistan to E.Iran
2 Fighters moved from Palestine to E.Iran
2 Infantrys and 1 Tank moved from Palestine to Iraq
4 Transports moved from 47 Sea Zone to 46 Sea Zone
7 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
33 Infantrys moved from Tunis to S.Tunisia
8 Infantrys moved from 47 Sea Zone to S.Tunisia
1 T.Boat moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tripoli
Italians take Tripoli from Americans
Purchase Units - Italians
Italians buy 2 Bunkers and 24 Infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in Iraq
Italians attack with 2 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 Infantrys and 1 Tank in Iraq, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in E.Iran
Italians attack with 2 Fighters, 3 HeavyTanks, 10 Infantrys and 1 Tank
British defend with 1 Artillery and 12 Infantrys
Italians roll dice for 2 Fighters, 3 HeavyTanks, 10 Infantrys and 1 Tank in E.Iran, round 2 : 3/16 hits, 4.83 expected hits
British roll dice for 1 Artillery and 12 Infantrys in E.Iran, round 2 : 5/13 hits, 4.33 expected hits
5 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in E.Iran
Italians roll dice for 2 Fighters, 3 HeavyTanks, 5 Infantrys and 1 Tank in E.Iran, round 3 : 4/11 hits, 4.00 expected hits
British roll dice for 1 Artillery and 9 Infantrys in E.Iran, round 3 : 3/10 hits, 3.33 expected hits
3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in E.Iran
Italians roll dice for 2 Fighters, 3 HeavyTanks, 2 Infantrys and 1 Tank in E.Iran, round 4 : 5/8 hits, 3.50 expected hits
British roll dice for 1 Artillery and 5 Infantrys in E.Iran, round 4 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in E.Iran
Italians roll dice for 2 Fighters, 3 HeavyTanks and 1 Tank in E.Iran, round 5 : 4/6 hits, 3.17 expected hits
British roll dice for 1 Artillery in E.Iran, round 5 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians and 1 Artillery owned by the British lost in E.Iran
Italians win, taking E.Iran from British with 2 Fighters and 3 HeavyTanks remaining. Battle score for attacker is 3
Casualties for Italians: 10 Infantrys and 1 Tank
Casualties for British: 1 Artillery and 12 Infantrys
Battle in S.Tunisia
Italians attack with 41 Infantrys
Dutch defend with 1 Infantry
Italians roll dice for 41 Infantrys in S.Tunisia, round 2 : 7/41 hits, 6.83 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in S.Tunisia
Italians win, taking S.Tunisia from French with 41 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from E.Iran to W.Iran
Place Units - Italians
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker placed in Palestine
2 Infantrys placed in Syria
4 Infantrys placed in Greece
4 Infantrys placed in Tunis
8 Infantrys placed in Rome
3 Infantrys placed in Serbia
Turn Complete - Italians
Italians collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : 1.67
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - French
2 Adv.Fighters and 13 Tanks moved from E.Morocco to N.Tunisia
1 Infantry moved from N.Algeria to E.Morocco
1 Submarine moved from 1 Sea Zone to 2 Sea Zone
4 Infantrys moved from Churchill to 1 Sea Zone
1 Destroyer, 4 Infantrys and 2 Transports moved from 1 Sea Zone to 2 Sea Zone
4 Infantrys moved from 2 Sea Zone to Montreal
1 Infantry moved from Canadian Prairies to Churchill
Purchase Units - French
French buy 1 Infantry and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
Place Units - French
4 Mech.Infs placed in E.Morocco
1 Infantry placed in Churchill
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Yamamoto
2 L.Fighters moved from Tokyo to 95 Sea Zone
1 Infantry moved from Mindanao to Samar
Yamamoto take Samar from Americans
1 Infantry moved from Mindoro to Panay
Yamamoto take Panay from Americans
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker and 22 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 2 L.Fighters
Americans defend with 3 S.Submarines
Yamamoto roll dice for 2 L.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
2 S.Submarines owned by the Americans lost in 95 Sea Zone
1 S.Submarine owned by the Americans Submerged
Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 20
Casualties for Americans: 2 S.Submarines
Non Combat Move - Yamamoto
2 L.Fighters moved from 95 Sea Zone to Tokyo
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Tohoku
1 Infantry moved from Tokyo to Tohoku
1 Infantry moved from Tohoku to Hokkaido
Place Units - Yamamoto
1 Bunker and 8 Infantrys placed in Tokyo
6 Infantrys placed in Hong Kong
4 Infantrys placed in Davao
3 Infantrys placed in Manila
1 Infantry placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Chinese
7 Infantrys moved from Urumqi to C.Sinkiang
Combat - Chinese
Battle in C.Sinkiang
Chinese attack with 7 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 7 Infantrys in C.Sinkiang, round 2 : 0/7 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in C.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 7 Infantrys in C.Sinkiang, round 3 : 0/7 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in C.Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 7 Infantrys in C.Sinkiang, round 4 : 4/7 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in C.Sinkiang, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in C.Sinkiang
Chinese win, taking C.Sinkiang from Hisaichi with 7 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Chinese : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Hisaichi
1 Infantry moved from E.Qinghai to Hsining
1 S.Bomber moved from Hupeh to Hsining
1 Infantry moved from Gobi Altai to Ningsia
1 Infantry moved from E.Sinkiang to Gobi Altai
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 20 Infantrys and 1 Tank; Remaining resources: 4 PUs;
Combat - Hisaichi
Battle in Hsining
Hisaichi attack with 1 Infantry and 1 S.Bomber
British defend with 1 Tank; Chinese defend with 1 AAGun and 1 Factory
AA fire in Hsining : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 S.Bomber in Hsining, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Hsining, round 2 : 1/1 hits, 0.50 expected hits
1 S.Bomber owned by the Hisaichi and 1 Tank owned by the British lost in Hsining
Hisaichi captures 15PUs while taking Chinese capital
Hisaichi win, taking Hsining from Chinese with 1 Infantry remaining. Battle score for attacker is -13
Casualties for Hisaichi: 1 S.Bomber
Casualties for British: 1 Tank
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 4 Infantrys placed in Liaoning
1 Bunker and 8 Infantrys placed in Changchun
1 Bunker and 3 Infantrys placed in Shantung
3 Infantrys placed in Peking
2 Infantrys and 1 Tank placed in Hupeh
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Changchun: 7 Infantrys
EDIT: Adding units owned by Hisaichi to Chita: 7 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 83 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Chinese : 0.50
AA fire in Hsining : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Hisaichi
1 Infantry moved from E.Qinghai to Hsining
1 S.Bomber moved from Hupeh to Hsining
1 Infantry moved from Gobi Altai to Ningsia
1 Infantry moved from E.Sinkiang to Gobi Altai
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 20 Infantrys and 1 Tank; Remaining resources: 4 PUs;
Combat - Hisaichi
Battle in Hsining
Hisaichi attack with 1 Infantry and 1 S.Bomber
British defend with 1 Tank; Chinese defend with 1 AAGun and 1 Factory
AA fire in Hsining : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 S.Bomber in Hsining, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Hsining, round 2 : 1/1 hits, 0.50 expected hits
1 S.Bomber owned by the Hisaichi and 1 Tank owned by the British lost in Hsining
Hisaichi captures 15PUs while taking Chinese capital
Hisaichi win, taking Hsining from Chinese with 1 Infantry remaining. Battle score for attacker is -13
Casualties for Hisaichi: 1 S.Bomber
Casualties for British: 1 Tank
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker and 4 Infantrys placed in Liaoning
1 Bunker and 8 Infantrys placed in Changchun
1 Bunker and 3 Infantrys placed in Shantung
3 Infantrys placed in Peking
2 Infantrys and 1 Tank placed in Hupeh
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Changchun: 7 Infantrys
EDIT: Adding units owned by Hisaichi to Chita: 7 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Manila: 1 Adv.Fighter and 1 Fighter
EDIT: Adding units owned by Hisaichi to Hupeh: 1 Adv.Fighter and 1 Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -0.17
Chinese : 0.50
AA fire in Hsining : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - British
24 Infantrys and 1 Tank moved from Manchester to Wales
1 Artillery and 23 Infantrys moved from Dover to Wales
1 Elite and 2 Infantrys moved from London to Wales
2 Tanks moved from Scotland to Wales
16 Infantrys moved from Scotland to Manchester
2 Mech.Infs moved from New Valley to Tripoli
3 Mech.Infs moved from New Valley to Cairo
1 Infantry moved from New Valley to Lower Egypt
1 Infantry moved from Lower Egypt to Cairo
1 Mech.Inf moved from Belgian Congo to New Valley
2 Mech.Infs moved from Cape Town to Belgian Congo
2 Infantrys moved from British Guiana to Suriname
1 Infantry moved from Ontario to Quebec
12 Infantrys moved from Rajputana to Baluchistan
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys moved from 59 Sea Zone to Baluchistan
2 Cruisers, 1 Submarine and 2 Transports moved from 58 Sea Zone to 59 Sea Zone
5 Infantrys moved from Madras to Mysore
5 Infantrys moved from Hyderabad to Rajputana
1 Infantry moved from Sikang to E.Qinghai
British take E.Qinghai from Hisaichi
1 Infantry moved from Sikang to Lanchow
British take Lanchow from Yamamoto
3 Infantrys moved from Sikang to W.Qinghai
5 Infantrys moved from Delhi to Rajputana
6 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Malaya to S.Thailand
Purchase Units - British
British buy 2 Elites, 3 Fighters, 33 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Tripoli
British attack with 2 Mech.Infs
Italians defend with 1 Infantry
British roll dice for 2 Mech.Infs in Tripoli, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Tripoli
British win, taking Tripoli from Italians with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Wales
British attack with 1 Artillery, 1 Elite, 49 Infantrys and 3 Tanks
Germans defend with 9 Artillerys, 9 Elites and 1 Factory
British roll dice for 1 Artillery, 1 Elite, 49 Infantrys and 3 Tanks in Wales, round 2 : 13/54 hits, 10.50 expected hits
Germans roll dice for 9 Artillerys and 9 Elites in Wales, round 2 : 4/18 hits, 6.00 expected hits
9 Elites owned by the Germans, 4 Artillerys owned by the Germans and 4 Infantrys owned by the British lost in Wales
British roll dice for 1 Artillery, 1 Elite, 45 Infantrys and 3 Tanks in Wales, round 3 : 11/50 hits, 9.83 expected hits
Germans roll dice for 5 Artillerys in Wales, round 3 : 3/5 hits, 1.67 expected hits
5 Artillerys owned by the Germans and 3 Infantrys owned by the British lost in Wales
British win, taking Wales from Germans with 1 Artillery, 1 Elite, 42 Infantrys and 3 Tanks remaining. Battle score for attacker is 49
Casualties for British: 7 Infantrys
Casualties for Germans: 9 Artillerys and 9 Elites
Non Combat Move - British
Place Units - British
2 Mech.Infs placed in Cape Town
6 Infantrys placed in Malaya
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
8 Infantrys placed in London
4 Infantrys placed in Manchester
2 Elites, 1 Fighter and 3 Infantrys placed in Cairo
British undo move 8.
2 Infantrys placed in Montreal
2 Elites, 3 Fighters and 1 Infantry placed in Cairo
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 4.00
Italians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Anzac
2 Artillerys and 4 Infantrys moved from Malaya to S.Thailand
1 Infantry and 1 Marine moved from S.French Indochina to N.French Indochina
1 Marine moved from S.French Indochina to N.Thailand
1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from Java to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from 105 Sea Zone to S.Thailand
2 Transports moved from 67 Sea Zone to 70 Sea Zone
2 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone
1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from 67 Sea Zone to 105 Sea Zone
1 Artillery, 2 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
4 Infantrys moved from South Australia to 70 Sea Zone
6 Infantrys moved from Canberra to New South Wales
4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from Merauke to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
8 Infantrys moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 13 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in N.French Indochina
Anzac attack with 1 Infantry and 1 Marine
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Infantry and 1 Marine in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in N.French Indochina
Anzac roll dice for 1 Marine in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Marine in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
Anzac win, taking N.French Indochina from Hisaichi with 1 Marine remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 122 Sea Zone
2 Infantrys and 1 Marine placed in Broome
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
5 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Anzac : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Dutch
1 Artillery, 9 Infantrys and 2 Marines moved from S.Thailand to N.Thailand
4 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Bangkok to N.Thailand
13 Tanks moved from N.Thailand to Sikang
1 Fighter moved from N.Thailand to Sikang
1 Adv.Fighter and 1 Fighter moved from 105 Sea Zone to Sikang
1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Transport moved from 110 Sea Zone to 112 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Elite, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Transport moved from 105 Sea Zone to 110 Sea Zone
3 Infantrys moved from West Borneo to 110 Sea Zone
1 Transport moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
7 Infantrys moved from 105 Sea Zone to S.Thailand
3 Transports moved from 105 Sea Zone to 110 Sea Zone
Place Units - Dutch
1 Elite, 4 Infantrys and 1 Marine placed in Bangkok
3 Infantrys placed in West Borneo
4 Infantrys placed in Banjarmasin
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Finns
2 ArmoredCars and 4 Tanks moved from Komi to Yeniseysk
1 Tank moved from Salekhard to Surgut
Finns take Surgut from Russians
1 Tank moved from Surgut to Yeniseysk
1 Tank moved from Salekhard to Yeniseysk
1 Artillery and 1 Elite moved from Gorky to Kuybyshev
2 Mech.Infs moved from S.Karelia to Salekhard
2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia
1 Mech.Inf moved from Helsinki to Vyborg
Purchase Units - Finns
Finns buy 2 Mech.Infs; Remaining resources: 6 PUs;
Combat - Finns
Battle in Yeniseysk
Finns attack with 2 ArmoredCars and 6 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 ArmoredCars and 6 Tanks in Yeniseysk, round 2 : 1/8 hits, 3.67 expected hits
Russians roll dice for 1 Infantry in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yeniseysk
Finns win, taking Yeniseysk from Russians with 2 ArmoredCars and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 Mech.Infs placed in S.Karelia
Turn Complete - Finns
Finns collect 19 PUs; end with 25 PUs
Combat Hit Differential Summary :
Finns : -2.67
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Romanians
2 Mech.Infs moved from Vinnytsia to Saratov
1 Mech.Inf moved from Stalingrad to Chimkent
2 Artillerys and 2 Infantrys moved from Stalingrad to Saratov
1 ArmoredCar, 7 Mech.Infs and 1 Tank moved from Chimkent to C.Sinkiang
1 Mech.Inf moved from Tashkent to C.Sinkiang
5 Tanks moved from Tashkent to Alma Ata
Purchase Units - Romanians
Romanians buy 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in C.Sinkiang
Romanians attack with 1 ArmoredCar, 8 Mech.Infs and 1 Tank
Chinese defend with 7 Infantrys
Romanians roll dice for 1 ArmoredCar, 8 Mech.Infs and 1 Tank in C.Sinkiang, round 2 : 4/10 hits, 3.50 expected hits
Chinese roll dice for 7 Infantrys in C.Sinkiang, round 2 : 3/7 hits, 2.33 expected hits
1 ArmoredCar owned by the Romanians, 2 Mech.Infs owned by the Romanians and 4 Infantrys owned by the Chinese lost in C.Sinkiang
Romanians roll dice for 6 Mech.Infs and 1 Tank in C.Sinkiang, round 3 : 0/7 hits, 2.50 expected hits
Chinese roll dice for 3 Infantrys in C.Sinkiang, round 3 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 6 Mech.Infs and 1 Tank in C.Sinkiang, round 4 : 3/7 hits, 2.50 expected hits
Chinese roll dice for 3 Infantrys in C.Sinkiang, round 4 : 2/3 hits, 1.00 expected hits
2 Mech.Infs owned by the Romanians and 3 Infantrys owned by the Chinese lost in C.Sinkiang
Romanians win, taking C.Sinkiang from Chinese with 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is -14
Casualties for Romanians: 1 ArmoredCar and 4 Mech.Infs
Casualties for Chinese: 7 Infantrys
Non Combat Move - Romanians
1 AAGun moved from Kuybyshev to Chimkent
Place Units - Romanians
2 Mech.Infs placed in Tashkent
2 Mech.Infs and 1 Tank placed in Stalingrad
Turn Complete - Romanians
Romanians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Romanians : -1.50
Chinese : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Americans
25 ArmoredCars and 6 Tanks moved from Ghadames to S.Tunisia
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 18 ArmoredCars, 1 B.Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry, 4 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in S.Tunisia
Americans attack with 25 ArmoredCars and 6 Tanks
Italians defend with 41 Infantrys
Americans roll dice for 25 ArmoredCars and 6 Tanks in S.Tunisia, round 2 : 5/31 hits, 11.33 expected hits
Italians roll dice for 41 Infantrys in S.Tunisia, round 2 : 14/41 hits, 13.67 expected hits
5 Infantrys owned by the Italians and 14 ArmoredCars owned by the Americans lost in S.Tunisia
11 ArmoredCars and 6 Tanks retreated to Ghadames
Italians win with 36 Infantrys remaining. Battle score for attacker is -46
Casualties for Americans: 14 ArmoredCars
Casualties for Italians: 5 Infantrys
Non Combat Move - Americans
7 ArmoredCars and 4 Tanks moved from Kufra to Ghadames
14 ArmoredCars, 1 Elite and 5 Infantrys moved from French Equatorial Africa to Darfur
14 ArmoredCars moved from Darfur to Kufra
6 Infantrys moved from Darfur to New Valley
16 ArmoredCars, 5 Infantrys, 2 Marines and 1 Tank moved from Angola to Belgian Congo
16 ArmoredCars and 1 Tank moved from Belgian Congo to French Equatorial Africa
15 Adv.Fighters, 5 B.Carriers, 2 Battleships, 2 Cruisers, 5 Destroyers and 4 Submarines moved from 35 Sea Zone to 34 Sea Zone
1 B.Transport and 10 Transports moved from 40 Sea Zone to 39 Sea Zone
12 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
4 ArmoredCars and 1 Tank moved from Argentina to 39 Sea Zone
2 ArmoredCars moved from S.Chile to 39 Sea Zone
18 ArmoredCars, 1 B.Transport, 1 Tank and 10 Transports moved from 39 Sea Zone to 40 Sea Zone
18 ArmoredCars and 1 Tank moved from 40 Sea Zone to Angola
3 ArmoredCars moved from Santiago to Argentina
2 ArmoredCars moved from N.Chile to Rio De Janeiro
2 ArmoredCars moved from Bolivia to Rio De Janeiro
2 ArmoredCars moved from Peru to Rio De Janeiro
2 ArmoredCars moved from Colombia to Rio De Janeiro
2 ArmoredCars moved from Venezuela to Rio De Janeiro
1 Transport moved from 35 Sea Zone to 26 Sea Zone
5 Marines moved from S.Thailand to N.Thailand
3 Marines moved from Formosa to 93 Sea Zone
3 Marines and 3 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
3 Marines moved from 105 Sea Zone to S.Thailand
1 Marine moved from Palawan to 106 Sea Zone
1 Marine and 1 S.Submarine moved from 106 Sea Zone to 105 Sea Zone
1 Marine moved from 105 Sea Zone to S.Thailand
4 S.Submarines moved from 105 Sea Zone to 93 Sea Zone
1 S.Submarine moved from 105 Sea Zone to 93 Sea Zone
1 Battleship moved from 106 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from 106 Sea Zone to 93 Sea Zone
1 Battleship moved from 106 Sea Zone to 93 Sea Zone
1 Carrier moved from 106 Sea Zone to 93 Sea Zone
1 Battleship moved from 93 Sea Zone to 86 Sea Zone
2 Adv.Fighters and 1 Carrier moved from 93 Sea Zone to 86 Sea Zone
1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone
1 Marine moved from Koryakia to Kolyma
Place Units - Americans
1 B.Carrier placed in 35 Sea Zone
2 Adv.Fighters placed in 35 Sea Zone
1 Adv.Fighter placed in 35 Sea Zone
1 ArmoredCar and 1 Tank placed in Rio De Janeiro
2 ArmoredCars placed in Argentina
2 ArmoredCars placed in S.Chile
3 ArmoredCars placed in Santiago
2 ArmoredCars placed in N.Chile
2 ArmoredCars placed in Bolivia
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
2 ArmoredCars placed in Venezuela
3 Marines placed in Formosa
1 Cruiser and 1 Destroyer placed in 71 Sea Zone
1 Marine placed in Alaska
1 Elite and 1 Infantry placed in Minamitori
Turn Complete - Americans
Americans collect 154 PUs; end with 154 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : -6.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Germans
5 ArmoredCars and 5 HeavyTanks moved from Alma Ata to Urumqi
Germans take Urumqi from Chinese
1 Mech.Inf moved from Alma Ata to Bratsk
Germans take Semipalatinsk from Russians
Germans take Krasnoyarsk from Russians
Germans take Bratsk from Russians
1 Mech.Inf moved from Alma Ata to Irkutsk
Germans take Irkutsk from Russians
1 ArmoredCar moved from Sverdlovsk to Novosibirsk
Germans take Novosibirsk from Russians
1 ArmoredCar moved from Novosibirsk to Yeniseysk
11 ArmoredCars and 2 HeavyTanks moved from Sverdlovsk to Yeniseysk
3 Artillerys and 3 Elites moved from Salekhard to Yeniseysk
10 Mech.Infs moved from Chimkent to Yeniseysk
4 Mech.Infs moved from Kuybyshev to Yeniseysk
1 Artillery and 1 Elite moved from Kuybyshev to Chimkent
4 Infantrys moved from Arkhangelsk to Komi
6 ArmoredCars and 3 Tanks moved from Moscow to Kuybyshev
1 Infantry moved from Moscow to Penza
2 Infantrys moved from Rostov to Georgia
1 Elite and 3 Infantrys moved from Georgia to Erzurum
5 Infantrys moved from Erzurum to Ankara
1 HeavyTank moved from W.Iran to Ankara
1 JetFighter moved from Palestine to Ankara
1 S.Submarine moved from 43 Sea Zone to 41 Sea Zone
1 Elite moved from Valencia to 41 Sea Zone
1 Elite and 1 S.Submarine moved from 41 Sea Zone to 31 Sea Zone
1 Elite moved from 31 Sea Zone to Rio de Oro
Germans take Rio de Oro from Americans
1 Elite moved from La Mancha to Andalusia
1 Tank moved from Madrid to Andalusia
2 Fighters moved from Provence to 31 Sea Zone
3 Artillerys moved from Normandy to 20 Sea Zone
5 Artillerys moved from Belgium to 20 Sea Zone
3 Artillerys moved from Netherlands to 20 Sea Zone
1 Elite moved from Normandy to 20 Sea Zone
6 Elites moved from Normandy to 20 Sea Zone
2 Elites moved from Belgium to 20 Sea Zone
1 Infantry moved from Belgium to 20 Sea Zone
4 Infantrys moved from Normandy to 20 Sea Zone
1 Cruiser and 1 Infantry moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Dover
Germans take Dover from British
11 Artillerys, 1 Carrier, 1 Destroyer, 9 Elites, 4 Infantrys and 12 Transports moved from 20 Sea Zone to 21 Sea Zone
11 Artillerys, 9 Elites and 4 Infantrys moved from 21 Sea Zone to Manchester
3 Artillerys and 3 Elites moved from Hamburg to Netherlands
6 Elites and 2 Infantrys moved from Paris to Picardy
4 Infantrys moved from Normandy to Picardy
1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite and 1 S.Submarine moved from 8 Sea Zone to 2 Sea Zone
1 Elite moved from 2 Sea Zone to Baffin
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 10 ArmoredCars, 10 Artillerys, 1 Battleship, 1 Carrier, 5 Elites, 22 Infantrys, 5 Mech.Infs and 1 Submarine; Remaining resources: 4 PUs;
Combat - Germans
Battle in Manchester
Germans attack with 11 Artillerys, 9 Elites and 4 Infantrys
British defend with 1 AAGun, 1 Factory and 20 Infantrys; Americans defend with 1 Fighter
Germans roll dice for 1 Cruiser in Manchester, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 11 Artillerys, 9 Elites and 4 Infantrys in Manchester, round 2 : 11/24 hits, 9.17 expected hits
British roll dice for 1 Fighter and 20 Infantrys in Manchester, round 2 : 8/21 hits, 7.17 expected hits
1 Elite owned by the Germans, 3 Artillerys owned by the Germans, 4 Infantrys owned by the Germans and 11 Infantrys owned by the British lost in Manchester
Germans roll dice for 8 Artillerys and 8 Elites in Manchester, round 3 : 4/16 hits, 6.67 expected hits
British roll dice for 1 Fighter and 9 Infantrys in Manchester, round 3 : 2/10 hits, 3.50 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 4 Infantrys owned by the British lost in Manchester
Germans roll dice for 7 Artillerys and 7 Elites in Manchester, round 4 : 5/14 hits, 5.83 expected hits
British roll dice for 1 Fighter and 5 Infantrys in Manchester, round 4 : 4/6 hits, 2.17 expected hits
2 Elites owned by the Germans, 2 Artillerys owned by the Germans and 5 Infantrys owned by the British lost in Manchester
Germans roll dice for 5 Artillerys and 5 Elites in Manchester, round 5 : 1/10 hits, 4.17 expected hits
British roll dice for 1 Fighter in Manchester, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Manchester
Germans win, taking Manchester from British with 5 Artillerys and 5 Elites remaining. Battle score for attacker is 4
Casualties for Germans: 6 Artillerys, 4 Elites and 4 Infantrys
Casualties for British: 20 Infantrys
Casualties for Americans: 1 Fighter
Battle in 2 Sea Zone
Germans attack with 1 Battleship, 1 Cruiser, 1 Destroyer and 1 S.Submarine
French defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 1 S.Submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 2 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 Destroyer and 2 Transports in 2 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Submarine owned by the French and 2 Transports owned by the French lost in 2 Sea Zone
Germans roll dice for 1 S.Submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 2 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
French roll dice for 1 Destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 2 Sea Zone
Germans win with 1 Battleship, 1 Cruiser, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 27
Casualties for French: 1 Destroyer, 1 Submarine and 2 Transports
Battle in Ankara
Germans attack with 1 HeavyTank, 5 Infantrys and 1 JetFighter
Neutral defend with 2 Artillerys and 2 Infantrys
Germans roll dice for 1 HeavyTank, 5 Infantrys and 1 JetFighter in Ankara, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in Ankara
Germans roll dice for 1 HeavyTank, 5 Infantrys and 1 JetFighter in Ankara, round 3 : 4/7 hits, 2.17 expected hits
Neutral roll dice for 2 Artillerys in Ankara, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Neutral lost in Ankara
Germans loses 0 PUs for violating Ankaras neutrality.
Germans win, taking Ankara from Neutral with 1 HeavyTank, 5 Infantrys and 1 JetFighter remaining. Battle score for attacker is 12
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in Baffin
Non Combat Move - Germans
1 JetFighter moved from Ankara to W.Iran
Place Units - Germans
1 Battleship and 1 Carrier placed in 31 Sea Zone
2 Adv.Fighters placed in Provence
1 Submarine placed in 43 Sea Zone
3 Artillerys placed in Normandy
3 Artillerys placed in Belgium
3 Artillerys placed in Netherlands
1 Artillery and 5 Elites placed in Hamburg
5 Mech.Infs placed in Sverdlovsk
10 ArmoredCars placed in Moscow
3 Infantrys placed in Georgia
2 Infantrys placed in Rostov
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
5 Infantrys placed in Madrid
Turn Complete - Germans
Germans collect 205 PUs; end with 209 PUs
Combat Hit Differential Summary :
Germans : -1.67
Neutral : -2.00
British : 0.67
French : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Russians
2 ArmoredCars, 4 HeavyTanks and 6 Tanks moved from Evenkia to Sibirsky
Purchase Units - Russians
Russians buy 1 Bunker, 1 HeavyTank, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 Infantry moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Sibirsky to Evenkia
Place Units - Russians
1 Bunker, 1 HeavyTank, 4 Infantrys and 1 Tank placed in Sibirsky
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Italians
3 HeavyTanks moved from E.Iran to W.Iran
1 Infantry and 1 Tank moved from Iraq to W.Iran
2 Infantrys moved from Syria to Palestine
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Infantrys moved from Greece to 51 Sea Zone
4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 56 Sea Zone to Palestine
36 Infantrys moved from S.Tunisia to Tunis
4 Transports moved from 47 Sea Zone to 46 Sea Zone
8 Infantrys moved from Rome to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
8 Infantrys moved from 47 Sea Zone to Tunis
3 Infantrys moved from Serbia to Greece
Purchase Units - Italians
Italians buy 2 Bunkers, 2 HeavyTanks and 21 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Italians
Place Units - Italians
1 Bunker placed in Palestine
1 Bunker and 4 Infantrys placed in Tunis
2 Infantrys placed in Syria
4 Infantrys placed in Greece
10 Infantrys placed in Rome
2 HeavyTanks and 1 Infantry placed in W.Iran
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :