Whack Allies WAW vs dawg Axis #?

  • 20 18 17 15

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            3 Transports moved from 61 Sea Zone to 60 Sea Zone
            5 Infantrys moved from Madras to 60 Sea Zone
            1 Infantry moved from Calcutta to 60 Sea Zone
            6 Infantrys and 3 Transports moved from 60 Sea Zone to 61 Sea Zone
            1 Cruiser moved from 61 Sea Zone to 60 Sea Zone
            1 Infantry moved from Calcutta to 60 Sea Zone
            1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone
            7 Infantrys moved from 61 Sea Zone to S.Thailand
            2 Infantrys moved from Baluchistan to E.Iran
            1 Adv.Fighter moved from Bombay to Palestine
            2 Fighters moved from Syria to Lower Egypt
            2 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from Yunnan to Kweichow
            1 ArmoredCar moved from Burma to Kweichow
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Thai
            2 Infantrys moved from N.Thailand to N.French Indochina
            1 Infantry moved from N.Thailand to S.Thailand
            1 Elite and 5 Infantrys moved from Burma to S.Thailand
            1 Tank moved from Burma to N.French Indochina
            2 Artillerys and 2 Elites moved from Assam to Burma
            5 Infantrys moved from Bihar to Assam
            2 Artillerys and 1 Infantry moved from Lombok to Java
            1 Infantry and 1 Tank moved from Java to Sumatra
            6 Infantrys moved from Dover to 20 Sea Zone
            3 Transports moved from 20 Sea Zone to 18 Sea Zone
            4 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            2 Infantrys moved from Manchester to Dover
            6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            12 Infantrys moved from 20 Sea Zone to Normandy
            2 Artillerys and 3 Infantrys moved from Normandy to Orleanais
            1 Artillery and 4 Infantrys moved from Darfur to French Equatorial Africa
            3 Tanks moved from Italian East Africa to French Equatorial Africa
    
        Purchase Units - British
            British buy 4 Artillerys, 3 Bunkers, 2 Elites and 28 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in S.Thailand
                British attack with 1 Elite and 13 Infantrys
                Thai defend with 1 Elite
                    British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Elite and 13 Infantrys in S.Thailand, round 2 : 2/14 hits, 2.50 expected hits
                    Thai roll dice for 1 Elite in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Elite and 13 Infantrys remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Elite
            Battle in Kweichow
                British attack with 1 ArmoredCar and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in Kweichow
                British win, taking Kweichow from Hisaichi with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Hisaichi: 1 Infantry
            Battle in Lower Egypt
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Orleanais
                British attack with 2 Artillerys and 3 Infantrys
                Germans defend with 1 Infantry and 2 Mech.Infs
                    British roll dice for 2 Artillerys and 3 Infantrys in Orleanais, round 2 : 5/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry and 2 Mech.Infs in Orleanais, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Mech.Infs owned by the Germans and 1 Infantry owned by the British lost in Orleanais
                British win, taking Orleanais from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry and 2 Mech.Infs
            Battle in N.French Indochina
                British attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from Bihar to Assam
            1 AAGun moved from Rajputana to Baluchistan
            1 AAGun moved from Rhodesia to Kenya
            2 Infantrys moved from Colombia to Amazon
            2 Tanks moved from Rio De Janeiro to Amazon
            1 Infantry moved from Lombok to Java
            2 Fighters moved from Lower Egypt to Syria
    
        Place Units - British
            1 Bunker placed in Palestine
            1 Bunker and 6 Infantrys placed in Cairo
            1 Bunker and 3 Infantrys placed in Italian East Africa
            3 Artillerys and 2 Elites placed in Madras
            1 Artillery and 4 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            4 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 3.17
    Hisaichi : 0.33
    Italians : 0.67
    Thai : -0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Bomber and 1 L.Fighter moved from Townsville to 110 Sea Zone
            4 Cruisers and 3 Transports moved from 113 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Java to Lombok
            1 Infantry moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 2 Cruisers, 1 Infantry and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 1 Bomber, 4 Cruisers, 1 L.Fighter and 3 Transports
                Hisaichi defend with 1 Battleship, 4 Destroyers and 1 Transport; Thai defend with 1 T.Boat
                    Anzac roll dice for 1 Bomber, 4 Cruisers, 1 L.Fighter and 3 Transports in 110 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 4 Destroyers, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    2 Transports owned by the Anzac lost in 110 Sea Zone
                    Anzac roll dice for 1 Bomber, 4 Cruisers, 1 L.Fighter and 1 Transport in 110 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 4 Destroyers, 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
                    2 Cruisers owned by the Anzac, 1 Transport owned by the Anzac, 1 Transport owned by the Hisaichi, 2 Destroyers owned by the Hisaichi and 1 T.Boat owned by the Thai lost in 110 Sea Zone
                    Anzac roll dice for 1 Bomber, 2 Cruisers and 1 L.Fighter in 110 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Battleship and 2 Destroyers in 110 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    1 Cruiser owned by the Anzac and 2 Destroyers owned by the Hisaichi lost in 110 Sea Zone
                    Anzac roll dice for 1 Bomber, 1 Cruiser and 1 L.Fighter in 110 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 Cruiser owned by the Anzac and 1 Battleship owned by the Hisaichi lost in 110 Sea Zone
                Anzac win with 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is -2
                Casualties for Anzac: 4 Cruisers and 3 Transports
                Casualties for Hisaichi: 1 Battleship, 4 Destroyers and 1 Transport
                Casualties for Thai: 1 T.Boat
    
        Non Combat Move - Anzac
            1 Bomber and 1 L.Fighter moved from 110 Sea Zone to Soembawa
    
        Place Units - Anzac
            2 Cruisers and 1 S.Submarine placed in 67 Sea Zone
            1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Anzac : -1.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Fighter moved from Java to 111 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Fighter and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 1 Fighter
                Thai defend with 1 Transport
                    Dutch roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 111 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 111 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Fighter in 111 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Transport in 111 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                Dutch win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
    
        Non Combat Move - Dutch
            1 Fighter moved from 111 Sea Zone to Soembawa
    
        Place Units - Dutch
            2 Transports placed in 67 Sea Zone
            1 Fighter placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Thai : -1.17
    Dutch : -1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Elite moved from N.Karelia to Vyborg
            1 Fighter moved from N.Karelia to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to N.Karelia
            2 Artillerys, 2 Infantrys and 1 Tank moved from Oulu to N.Karelia
            5 Infantrys moved from Tampere to Oulu
            2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.00
    Russians : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 Tank moved from Kiev to Lithuania
            1 Fighter moved from Kiev to Lithuania
            1 Infantry moved from Vinnytsia to Donetsk
            1 Artillery and 1 Elite moved from Donetsk to Kiev
            1 Artillery and 1 Elite moved from Kiev to Minsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            3 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from E.Romania to Bulgaria
            1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Lithuania
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Lithuania
                Romanians win with 1 Fighter remaining. Battle score for attacker is -3
                Casualties for Romanians: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Romanians attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Romanians lost in Minsk
                    Romanians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Lithuania to Kiev
    
        Place Units - Romanians
            2 Artillerys and 1 Elite placed in Kiev
            1 Elite and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.00
    Russians : 1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            4 Infantrys and 1 Marine moved from Malaya to S.Thailand
            1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks moved from Bangkok to S.Thailand
            1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 7 Infantrys, 2 Marines and 2 Tanks
                British defend with 1 Elite and 13 Infantrys
                    Thai roll dice for 1 Artillery, 7 Infantrys, 2 Marines and 2 Tanks in S.Thailand, round 2 : 3/12 hits, 3.67 expected hits
                    British roll dice for 1 Elite and 13 Infantrys in S.Thailand, round 2 : 6/14 hits, 4.67 expected hits
                    6 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in S.Thailand
                1 Artillery, 1 Infantry, 2 Marines and 2 Tanks retreated to Bangkok
                British win with 1 Elite and 10 Infantrys remaining. Battle score for attacker is -6
                Casualties for Thai: 6 Infantrys
                Casualties for British: 3 Infantrys
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Thai : -0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            1 unit repaired.
            3 Tanks moved from Argentina to S.Chile
            2 Destroyers and 1 Submarine moved from 104 Sea Zone to 108 Sea Zone
            1 Adv.Fighter moved from Ponape to 108 Sea Zone
            4 Infantrys moved from Nauru to 104 Sea Zone
            1 B.Transport and 4 Infantrys moved from 104 Sea Zone to 108 Sea Zone
            4 Infantrys moved from 108 Sea Zone to Yap
            1 Adv.Fighter moved from Ponape to Yap
            2 Infantrys moved from Johnston to 98 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Submarines and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
            2 Infantrys moved from 104 Sea Zone to Nauru
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Bunker, 1 Cruiser, 3 Destroyers, 2 Factorys, 2 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 108 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 B.Transport, 2 Destroyers and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 B.Transport and 2 Destroyers in 108 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 108 Sea Zone
                Americans win with 1 Adv.Fighter, 1 B.Transport, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
            Battle in Yap
                Americans attack with 1 Adv.Fighter and 4 Infantrys
                Hisaichi defend with 2 Tanks; Yamamoto defend with 1 Factory
                    Americans roll dice for 1 Adv.Fighter and 4 Infantrys in Yap, round 2 : 0/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 2 Tanks in Yap, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Yap
                    Americans roll dice for 1 Adv.Fighter and 3 Infantrys in Yap, round 3 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Tanks in Yap, round 3 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi and 1 Infantry owned by the Americans lost in Yap
                Americans win, taking Yap from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 Infantrys
                Casualties for Hisaichi: 2 Tanks
            Battle in S.Chile
                Americans attack with 3 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 3 Tanks in S.Chile, round 2 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 3/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral and 3 Tanks owned by the Americans lost in S.Chile
                Neutral win with 1 Fighter remaining. Battle score for attacker is -11
                Casualties for Americans: 3 Tanks
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from Yap to Ulithi
            1 Adv.Fighter moved from 108 Sea Zone to Peleliu
    
        Place Units - Americans
            1 Bunker and 1 Factory placed in Saipan
            2 Adv.Fighters placed in Ponape
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
            1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone
            2 Infantrys placed in San Francisco
            1 B.Transport and 1 Destroyer placed in 35 Sea Zone
            1 Factory placed in Bahia
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.83
    Hisaichi : -0.67
    Yamamoto : 0.00
    Americans : 0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            1 Mech.Inf moved from Languedoc to Brittany
                  Germans take Aquitaine from French
                  Germans take Brittany from French
            2 Infantrys moved from Languedoc to Orleanais
            1 Infantry moved from Burgundy to Orleanais
            1 Mech.Inf moved from Languedoc to Orleanais
            1 HeavyTank moved from Paris to Orleanais
            1 Infantry moved from Lorraine to Burgundy
            3 Mech.Infs moved from Bavaria to Lorraine
            4 Mech.Infs moved from Rhine to Burgundy
            1 Infantry moved from Brest to Lithuania
                  Germans take Lithuania from Russians
            1 Infantry moved from East Prussia to Latvia
                  Germans take Latvia from Russians
            3 Infantrys moved from Brest to Kiev
            3 Infantrys moved from Vinnytsia to Kiev
            3 Infantrys moved from Krakow to Vinnytsia
            1 Destroyer and 1 Submarine moved from 23 Sea Zone to 21 Sea Zone
            3 Tanks moved from Middle Norrland to Stockholm
            1 Tank moved from Nordland to Stockholm
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            2 Artillerys moved from East Prussia to 24 Sea Zone
            7 Infantrys moved from East Prussia to 24 Sea Zone
            2 Artillerys and 9 Infantrys moved from 24 Sea Zone to Vyborg
            3 Artillerys, 1 Elite and 9 Infantrys moved from N.Karelia to Vyborg
            4 Infantrys moved from East Prussia to Latvia
            2 ArmoredCars, 2 Mech.Infs and 9 Tanks moved from Kiev to Latvia
    
        Purchase Units - Germans
            Germans buy 1 Elite, 8 HeavyTanks and 21 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stockholm
                Germans attack with 4 Tanks
                Neutral defend with 1 Bunker
                    Germans roll dice for 4 Tanks in Stockholm, round 2 : 2/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in 21 Sea Zone
                Germans attack with 1 Destroyer and 1 Submarine
                Russians defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Russians lost in 21 Sea Zone
                Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Submarine
            Battle in Orleanais
                Germans attack with 1 HeavyTank, 3 Infantrys and 1 Mech.Inf
                British defend with 2 Artillerys and 2 Infantrys
                    Germans roll dice for 1 HeavyTank, 3 Infantrys and 1 Mech.Inf in Orleanais, round 2 : 2/5 hits, 1.67 expected hits
                    French roll dice for 2 Artillerys and 2 Infantrys in Orleanais, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Orleanais
                    Germans roll dice for 1 HeavyTank and 1 Mech.Inf in Orleanais, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 2 Artillerys in Orleanais, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Mech.Inf owned by the Germans lost in Orleanais
                    Germans roll dice for 1 HeavyTank in Orleanais, round 4 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 HeavyTank in Orleanais, round 5 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 5 : 1/1 hits, 0.33 expected hits
                    1 HeavyTank owned by the Germans lost in Orleanais
                French win with 1 Artillery remaining. Battle score for attacker is -11
                Casualties for Germans: 1 HeavyTank, 3 Infantrys and 1 Mech.Inf
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
    
        Place Units - Germans
            8 HeavyTanks placed in Paris
            1 Elite and 3 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            6 Infantrys placed in Hamburg
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.50
    French : 2.33
    Russians : -0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Donetsk
            4 Infantrys moved from Arkhangelsk to S.Karelia
            7 Infantrys and 3 Mot.Infs moved from S.Karelia to Leningrad
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Bomber moved from Leningrad to Donetsk
            13 Infantrys moved from Rostov to Kursk
            3 Tanks moved from Kursk to S.Karelia
            10 Infantrys moved from Yaroslavl to S.Karelia
            4 Infantrys moved from Smolensk to S.Karelia
            1 Infantry moved from Smolensk to S.Karelia
            10 Infantrys moved from Moscow to Yaroslavl
            4 Infantrys moved from S.Karelia to Leningrad
            1 Infantry moved from Zhigansk to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Infantry moved from Zhigansk to Okhotsk
                  Russians take Okhotsk from Hisaichi
            2 Infantrys moved from Zhigansk to Yakutsk
            4 Infantrys moved from Khatanga to Olyokminsk
            2 Mot.Infs moved from Sibirsky to Yakutsk
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            5 Infantrys moved from N.Buryat Mongolia to Chita
            1 Mech.Inf and 1 Mot.Inf moved from Heilungchiang to Kirin
            3 Infantrys moved from Chita to Hulunbuir
            1 Bomber moved from Chita to Peking
            1 Bomber moved from Chita to Liaoning
            1 Mech.Inf moved from Chita to Kirin
            3 Infantrys moved from Chita to Hulunbuir
            2 Mech.Infs moved from Khobdo to Suiyuan
            1 Bomber moved from Chita to Changchun
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 5 Bunkers, 4 HeavyTanks and 22 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Strategic bombing raid in Liaoning
                Bombing raid in Liaoning rolls: 5 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Strategic bombing raid in Peking
                Bombing raid in Peking rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Strategic bombing raid in Changchun
                    AA fire in Changchun : 0/1 hits, 0.17 expected hits
                Bombing raid in Changchun rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Donetsk
                Russians attack with 1 Bomber and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Yakutsk
                Russians attack with 2 Infantrys and 2 Mot.Infs
                Hisaichi defend with 1 Marine
                    Russians roll dice for 2 Infantrys and 2 Mot.Infs in Yakutsk, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Marine in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys and 2 Mot.Infs in Yakutsk, round 3 : 1/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Marine in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 2 Infantrys and 2 Mot.Infs remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Marine
            Battle in Hulunbuir
                Russians attack with 6 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 6 Infantrys in Hulunbuir, round 2 : 0/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 6 Infantrys in Hulunbuir, round 3 : 1/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kirin
                Russians attack with 2 Mech.Infs and 1 Mot.Inf
                Hisaichi defend with 1 Elite
                    Russians roll dice for 2 Mech.Infs and 1 Mot.Inf in Kirin, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Elite in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Kirin
                Russians win, taking Kirin from Hisaichi with 2 Mech.Infs and 1 Mot.Inf remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Elite
    
        Non Combat Move - Russians
            1 Bomber moved from Changchun to Chita
            1 Bomber moved from Peking to Chita
            1 Bomber moved from Liaoning to Chita
            1 AAGun moved from N.Buryat Mongolia to Chita
            1 AAGun moved from Chita to Hulunbuir
            1 Bomber moved from Donetsk to Kursk
    
        Place Units - Russians
            1 Bunker and 4 HeavyTanks placed in Leningrad
            1 Bunker placed in S.Karelia
            1 Bunker placed in Yaroslavl
            1 Bunker placed in Kursk
            1 Bunker placed in Rostov
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 ArmoredCars placed in Khobdo
    
        Turn Complete - Russians
            Russians collect 111 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Hisaichi : -0.67
    AA fire in Changchun : : -0.17
    Russians : -1.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            2 Infantrys moved from Mersa Matruh to Lower Egypt
            4 Fighters moved from 51 Sea Zone to Lower Egypt
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Infantry moved from Kufra to Darfur
                  Italians take Darfur from British
            1 Infantry moved from Nigeria to French Sudan
            1 ArmoredCar moved from French Sudan to Gold Coast
                  Italians take Gold Coast from British
            1 ArmoredCar moved from Gold Coast to French Sudan
            1 Artillery, 2 Elites and 1 Infantry moved from W.Morocco to Mauritania
            4 Infantrys moved from E.Morocco to W.Morocco
            1 ArmoredCar, 3 Mech.Infs and 1 Tank moved from French Sudan to Mauritania
            1 Elite and 7 Infantrys moved from Kufra to Mersa Matruh
            4 Elites and 2 Infantrys moved from Tobruk to Mersa Matruh
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Greece to 51 Sea Zone
            10 Infantrys moved from Campania to 48 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Battleship, 3 Destroyers, 14 Infantrys and 7 Transports moved from 48 Sea Zone to 51 Sea Zone
            16 Infantrys moved from 51 Sea Zone to Mersa Matruh
            3 Infantrys moved from Hun to Kufra
            4 Infantrys moved from Tunis to N.Tunisia
            3 Infantrys moved from Rome to Campania
            4 Infantrys moved from Languedoc to Orleanais
            4 Infantrys moved from Provence to Lombardy
            2 Mech.Infs moved from Mauritania to Rio de Oro
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 1 HeavyTank, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 4 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 4 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Italians attack with 4 Infantrys
                British defend with 1 Artillery
                    Italians roll dice for 4 Infantrys in Orleanais, round 2 : 0/4 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Orleanais
                    Italians roll dice for 3 Infantrys in Orleanais, round 3 : 1/3 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Orleanais
                Italians win, taking Orleanais from French with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            4 Fighters moved from Lower Egypt to 51 Sea Zone
    
        Place Units - Italians
            1 Factory placed in Rio de Oro
            1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
            1 ArmoredCar, 2 Artillerys and 1 Elite placed in Greece
            4 Infantrys placed in Tunis
            2 ArmoredCars and 2 Infantrys placed in E.Morocco
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.33
    French : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            2 Infantrys moved from Mersa Matruh to Lower Egypt
            4 Fighters moved from 51 Sea Zone to Lower Egypt
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Infantry moved from Kufra to Darfur
                  Italians take Darfur from British
            1 Infantry moved from Nigeria to French Sudan
            1 ArmoredCar moved from French Sudan to Gold Coast
                  Italians take Gold Coast from British
            1 ArmoredCar moved from Gold Coast to French Sudan
            1 Artillery, 2 Elites and 1 Infantry moved from W.Morocco to Mauritania
            4 Infantrys moved from E.Morocco to W.Morocco
            1 ArmoredCar, 3 Mech.Infs and 1 Tank moved from French Sudan to Mauritania
            1 Elite and 7 Infantrys moved from Kufra to Mersa Matruh
            4 Elites and 2 Infantrys moved from Tobruk to Mersa Matruh
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Greece to 51 Sea Zone
            10 Infantrys moved from Campania to 48 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Battleship, 3 Destroyers, 14 Infantrys and 7 Transports moved from 48 Sea Zone to 51 Sea Zone
            16 Infantrys moved from 51 Sea Zone to Mersa Matruh
            3 Infantrys moved from Hun to Kufra
            4 Infantrys moved from Tunis to N.Tunisia
            3 Infantrys moved from Rome to Campania
            4 Infantrys moved from Languedoc to Orleanais
            4 Infantrys moved from Provence to Lombardy
            2 Mech.Infs moved from Mauritania to Rio de Oro
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 1 HeavyTank, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 4 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 4 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Italians attack with 4 Infantrys
                British defend with 1 Artillery
                    Italians roll dice for 4 Infantrys in Orleanais, round 2 : 0/4 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Orleanais
                    Italians roll dice for 3 Infantrys in Orleanais, round 3 : 1/3 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in Orleanais, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Orleanais
                Italians win, taking Orleanais from French with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            4 Fighters moved from Lower Egypt to 51 Sea Zone
    
        Place Units - Italians
            1 Factory placed in Rio de Oro
            1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
            1 ArmoredCar, 2 Artillerys and 1 Elite placed in Greece
            4 Infantrys placed in Tunis
            2 ArmoredCars and 2 Infantrys placed in E.Morocco
            6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 81 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from N.Tunisia: 4 Infantrys
            EDIT: Adding units owned by Italians to S.Tunisia: 4 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.33
    French : 0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            1 Infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            2 Infantrys moved from Central America to Colombia
    
        Purchase Units - French
            French buy 2 Bunkers and 5 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            1 Bunker and 3 Infantrys placed in Normandy
            1 Bunker placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            2 Destroyers and 5 Submarines moved from 85 Sea Zone to 107 Sea Zone
            5 Adv.Fighters moved from Mindanao to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Battleship, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 5 Adv.Fighters
                Americans defend with 1 B.Transport, 2 Destroyers and 1 Submarine
                    Yamamoto roll dice for 5 Adv.Fighters in 108 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 B.Transport and 2 Destroyers in 108 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
                    1 Submarine owned by the Americans lost in 108 Sea Zone
                    Yamamoto roll dice for 5 Adv.Fighters in 108 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 B.Transport and 2 Destroyers in 108 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
                    1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans and 1 Adv.Fighter owned by the Yamamoto lost in 108 Sea Zone
                    Yamamoto roll dice for 4 Adv.Fighters in 108 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 108 Sea Zone
                Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 1 B.Transport, 2 Destroyers and 1 Submarine
                Casualties for Yamamoto: 1 Adv.Fighter
    
        Non Combat Move - Yamamoto
            4 Adv.Fighters moved from 108 Sea Zone to Davao
    
        Place Units - Yamamoto
            1 B.Transport, 1 Battleship and 1 Destroyer placed in 84 Sea Zone
            1 Elite and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -2.00
    Americans : -1.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Elites and 2 Infantrys moved from Ningsia to Shensi
            1 Elite, 2 Infantrys and 1 Marine moved from Szechwan to Hupeh
            2 ArmoredCars moved from Suiyuan to Chahar
            2 ArmoredCars moved from Suiyuan to Shansi
            1 Tank moved from Ningsia to Chahar
            2 Artillerys and 3 Infantrys moved from E.Qinghai to Lanchow
            4 ArmoredCars moved from Gobi Altai to Suiyuan
            3 ArmoredCars moved from Hsining to Ningsia
            1 Elite and 2 Infantrys moved from Hsining to E.Qinghai
            1 ArmoredCar moved from Urumqi to Gobi Altai
            1 Artillery moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 2 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 ArmoredCars and 1 Tank
                Hisaichi defend with 1 Infantry; Yamamoto defend with 1 AAGun
                    Chinese roll dice for 2 ArmoredCars and 1 Tank in Chahar, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Yamamoto with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shansi
                Chinese attack with 2 ArmoredCars
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 ArmoredCars in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hupeh
                Chinese attack with 1 Elite, 2 Infantrys and 1 Marine
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Elite, 2 Infantrys and 1 Marine in Hupeh, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shensi
                Chinese attack with 2 Elites and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Elites and 2 Infantrys in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from Suiyuan to Shansi
    
        Place Units - Chinese
            1 Elite, 2 Infantrys and 3 Mech.Infs placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Yamamoto : -0.33
    Chinese : 1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            4 Infantrys moved from Changchun to Kirin
            1 Infantry and 1 Tank moved from Liaoning to Hulunbuir
            3 Marines moved from Peking to Hulunbuir
            1 Artillery moved from Anhwei to Shantung
            1 Artillery moved from Anhwei to Shansi
            2 Tanks moved from Hunan to Shansi
            3 Adv.Fighters moved from 101 Sea Zone to Kirin
            1 B.Carrier moved from 101 Sea Zone to 107 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
            1 Transport moved from 101 Sea Zone to 93 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Transport moved from 101 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery and 3 Infantrys moved from 107 Sea Zone to Peleliu
            1 Fighter moved from Anhwei to Shansi
            2 L.Fighters moved from Liaoning to Hulunbuir
            1 L.Fighter moved from Liaoning to Shansi
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 3 Adv.Fighters and 4 Infantrys
                Russians defend with 2 Mech.Infs and 1 Mot.Inf
                    Hisaichi roll dice for 3 Adv.Fighters and 4 Infantrys in Kirin, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 2 Mech.Infs and 1 Mot.Inf in Kirin, round 2 : 2/3 hits, 1.17 expected hits
                2 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Kirin
                    Hisaichi roll dice for 3 Adv.Fighters and 2 Infantrys in Kirin, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Mot.Inf in Kirin, round 3 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Russians lost in Kirin
                Hisaichi win, taking Kirin from Russians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 2 Mech.Infs and 1 Mot.Inf
            Battle in Hulunbuir
                Hisaichi attack with 1 Infantry, 2 L.Fighters, 3 Marines and 1 Tank
                Russians defend with 1 AAGun and 5 Infantrys
                    AA fire in Hulunbuir : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry, 2 L.Fighters, 3 Marines and 1 Tank in Hulunbuir, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 5 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 2 L.Fighters, 3 Marines and 1 Tank in Hulunbuir, round 3 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 2 L.Fighters, 3 Marines and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 5 Infantrys
            Battle in Peleliu
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Americans defend with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Peleliu, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Peleliu, round 2 : 1/5 hits, 2.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Peleliu
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Peleliu, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Peleliu, round 3 : 1/5 hits, 2.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Peleliu
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Peleliu, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank in Peleliu, round 4 : 3/5 hits, 2.17 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Peleliu
                Americans win with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter, 1 L.Fighter and 2 Tanks
                Chinese defend with 1 AAGun and 2 ArmoredCars
                    AA fire in Shansi : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 L.Fighter and 2 Tanks in Shansi, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter, 1 L.Fighter and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 ArmoredCars
    
        Non Combat Move - Hisaichi
            1 Fighter and 1 L.Fighter moved from Shansi to Peking
            2 L.Fighters moved from Hulunbuir to Peking
            3 Adv.Fighters moved from Kirin to Liaoning
            2 Infantrys moved from Hong Kong to Kwangtung
    
        Place Units - Hisaichi
            1 Bunker placed in Banjarmasin
            1 Adv.Fighter and 2 Tanks placed in Peking
            2 Artillerys and 2 Infantrys placed in Liaoning
            4 Infantrys placed in Hong Kong
            1 Infantry placed in Hong Kong
            5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    AA fire in Hulunbuir : : -0.33
    Americans : -1.50
    Chinese : -0.33
    Russians : -1.00
    AA fire in Shansi : : -0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 Infantry moved from N.French Indochina to Kwangsi
                  Chinese take Kwangsi from Hisaichi
            1 Tank moved from N.French Indochina to Hunan
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from N.French Indochina to Kwangsi
            1 Infantry moved from S.French Indochina to S.Thailand
            2 Artillerys and 2 Elites moved from Burma to S.Thailand
            1 Elite and 10 Infantrys moved from S.Thailand to Malaya
            3 Transports moved from 61 Sea Zone to 60 Sea Zone
            3 Artillerys and 2 Elites moved from Madras to 60 Sea Zone
            1 Infantry moved from Assam to 60 Sea Zone
            1 Infantry moved from Assam to 61 Sea Zone
            3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Cruiser, 1 Infantry and 1 Submarine moved from 61 Sea Zone to 65 Sea Zone
            3 Artillerys, 2 Elites and 2 Infantrys moved from 65 Sea Zone to Malaya
            2 Infantrys moved from Bombay to Rajputana
            2 Infantrys moved from E.Iran to W.Iran
            1 Artillery and 4 Infantrys moved from Delhi to Bihar
            3 Infantrys moved from Italian East Africa to Nubia
            4 Fighters moved from Syria to Lower Egypt
            1 Adv.Fighter moved from Palestine to Lower Egypt
            3 Infantrys moved from Cairo to Lower Egypt
            2 ArmoredCars moved from French Equatorial Africa to Darfur
            4 Infantrys moved from Dover to 20 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Germans
            3 Infantrys moved from 20 Sea Zone to Brittany
            2 Infantrys moved from 20 Sea Zone to Picardy
            3 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            6 Infantrys moved from 20 Sea Zone to Normandy
            5 Infantrys moved from London to Manchester
            1 Battleship and 3 Destroyers moved from 20 Sea Zone to 21 Sea Zone
            3 Infantrys moved from Assam to Burma
    
        Purchase Units - British
            British buy 3 Bunkers, 21 Infantrys, 1 Mot.Inf, 3 Tanks and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 21 Sea Zone
                British attack with 1 Battleship and 3 Destroyers
                Germans defend with 1 Destroyer and 1 Submarine
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship and 3 Destroyers in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 21 Sea Zone
                    British roll dice for 1 Battleship and 3 Destroyers in 21 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 21 Sea Zone
                British win with 1 Battleship and 3 Destroyers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 Destroyer and 1 Submarine
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 4 Fighters and 3 Infantrys
                Italians defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 4 Fighters and 3 Infantrys in Lower Egypt, round 2 : 5/8 hits, 2.33 expected hits
                    Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Darfur
                British attack with 2 ArmoredCars
                Italians defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
            Battle in Malaya
                British attack with 3 Artillerys, 3 Elites and 12 Infantrys
                Hisaichi defend with 2 Infantrys; Thai defend with 1 AAGun
                    British roll dice for 1 Cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 Artillerys, 3 Elites and 12 Infantrys in Malaya, round 2 : 5/18 hits, 4.50 expected hits
                    Thai roll dice for 2 Infantrys in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                British win, taking Malaya from Thai with 3 Artillerys, 3 Elites and 11 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in Brittany
                British attack with 3 Infantrys
                Germans defend with 1 Mech.Inf
                    British roll dice for 3 Cruisers in Brittany, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Mech.Inf in Brittany, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Brittany
                British win, taking Brittany from Germans with 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Mech.Inf
            Battle in Hunan
                British attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Hunan
                    British roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hunan
                British win, taking Hunan from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Nubia
                British attack with 3 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 3 Infantrys in Nubia, round 2 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from Lower Egypt to Syria
            1 Adv.Fighter moved from Lower Egypt to Palestine
            1 AAGun moved from London to Dover
    
        Place Units - British
            1 Bunker and 6 Infantrys placed in Cairo
            1 Bunker placed in Palestine
            1 Bunker and 3 Infantrys placed in Italian East Africa
            1 Mot.Inf placed in Cape Town
            2 Transports placed in 60 Sea Zone
            3 Tanks placed in Madras
            5 Infantrys placed in Delhi
            4 Infantrys placed in Wales
            3 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 99 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.50
    Italians : 0.67
    Hisaichi : 0.33
    Thai : 0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 L.Fighter moved from Soembawa to 112 Sea Zone
            1 Bomber moved from Soembawa to 111 Sea Zone
            2 Cruisers and 1 S.Submarine moved from 67 Sea Zone to 70 Sea Zone
            3 Infantrys moved from New South Wales to 70 Sea Zone
            2 Cruisers, 3 Infantrys and 1 S.Submarine moved from 70 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from New South Wales to South Australia
            2 Infantrys moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 2 Cruisers, 1 Destroyer and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 112 Sea Zone
                Anzac attack with 1 L.Fighter
                Hisaichi defend with 1 Submarine
                    Anzac roll dice for 1 L.Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                 retreated to 112 Sea Zone
            Battle in 111 Sea Zone
                Anzac attack with 1 Bomber
                Thai defend with 1 Submarine
                    Anzac roll dice for 1 Bomber in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Thai Submerged
    
        Non Combat Move - Anzac
            1 L.Fighter moved from 112 Sea Zone to Timor
            1 Bomber moved from 111 Sea Zone to Java
    
        Place Units - Anzac
            2 Cruisers and 1 Destroyer placed in 67 Sea Zone
            1 Marine placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : -1.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Fighter moved from Soembawa to 111 Sea Zone
            1 Fighter moved from Sumatra to 111 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 Marines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 2 Fighters
                Thai defend with 1 Submarine
                    Dutch roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                1 Submarine owned by the Thai Submerged
    
        Non Combat Move - Dutch
            2 Fighters moved from 111 Sea Zone to Java
    
        Place Units - Dutch
            2 Transports placed in 67 Sea Zone
            2 Marines placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Dutch : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            5 Infantrys moved from Oulu to Vyborg
            2 Artillerys, 1 Fighter, 15 Infantrys and 2 Tanks moved from N.Karelia to Vyborg
            2 Artillerys and 4 Infantrys moved from Tampere to Oulu
            2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Artillery and 1 Elite moved from Kiev to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
            1 Elite and 3 Infantrys moved from Bucharest to E.Romania
            1 Artillery moved from Minsk to Novgorod
            1 Elite moved from Kiev to Minsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 4 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 5 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 6 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Novgorod
                Romanians attack with 1 Artillery
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Novgorod
                Russians win with no units remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 Artillery
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Artillery and 3 Infantrys placed in Bucharest
            Romanians undo move 1.
            2 Artillerys and 1 Elite placed in Kiev
            1 Elite and 3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : -3.50
    Russians : -0.33
    

    Savegame

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