TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs;
Combat Move - Freefolk
3 archerss, 1 lightCavalry and 4 spearInfantrys moved from Eregion to Moria
5 lightCavalrys moved from N. Dunland to Moria
2 lightCavalrys moved from Tharbad to Moria
2 lightCavalrys moved from Lond Daer to Moria
1 lightCavalry moved from S. Dunland to Moria
1 lightCavalry moved from N. Dunland to Moria
1 hobbits moved from Cardolan to Eregion
2 lightCavalrys moved from Bree to Eregion
1 spearInfantry moved from N. Dunland to S. Dunland
Combat - Freefolk
Battle in Moria
Freefolk attack with 3 archerss, 12 lightCavalrys and 4 spearInfantrys
Goblins defend with 1 bats, 1 castle, 8 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss
Freefolk roll dice for 3 archerss, 12 lightCavalrys and 4 spearInfantrys in Moria, round 2 : 6/19 hits, 5.67 expected hits
Goblins roll dice for 1 bats, 8 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss in Moria, round 2 : 5/20 hits, 5.00 expected hits
6 fortificationss owned by the Goblins, 2 archerss owned by the Freefolk and 3 spearInfantrys owned by the Freefolk lost in Moria
Freefolk roll dice for 1 archers, 12 lightCavalrys and 1 spearInfantry in Moria, round 3 : 4/14 hits, 4.50 expected hits
Goblins roll dice for 1 bats, 2 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss in Moria, round 3 : 4/14 hits, 4.00 expected hits
1 wargs owned by the Goblins, 2 lightCavalrys owned by the Freefolk, 2 fortificationss owned by the Goblins, 1 archers owned by the Freefolk, 1 stabbers owned by the Goblins and 1 spearInfantry owned by the Freefolk lost in Moria
Freefolk roll dice for 10 lightCavalrys in Moria, round 4 : 2/10 hits, 3.33 expected hits
Goblins roll dice for 1 bats, 6 shooterss, 2 trollss and 1 wargs in Moria, round 4 : 2/10 hits, 3.33 expected hits
1 wargs owned by the Goblins, 2 lightCavalrys owned by the Freefolk and 1 bats owned by the Goblins lost in Moria
Freefolk roll dice for 8 lightCavalrys in Moria, round 5 : 2/8 hits, 2.67 expected hits
Goblins roll dice for 6 shooterss and 2 trollss in Moria, round 5 : 1/8 hits, 3.00 expected hits
1 lightCavalry owned by the Freefolk and 2 shooterss owned by the Goblins lost in Moria
Freefolk roll dice for 7 lightCavalrys in Moria, round 6 : 2/7 hits, 2.33 expected hits
Goblins roll dice for 4 shooterss and 2 trollss in Moria, round 6 : 2/6 hits, 2.33 expected hits
2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in Moria
Freefolk roll dice for 5 lightCavalrys in Moria, round 7 : 2/5 hits, 1.67 expected hits
Goblins roll dice for 2 shooterss and 2 trollss in Moria, round 7 : 2/4 hits, 1.67 expected hits
2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in Moria
Freefolk roll dice for 3 lightCavalrys in Moria, round 8 : 1/3 hits, 1.00 expected hits
Goblins roll dice for 2 trollss in Moria, round 8 : 1/2 hits, 1.00 expected hits
1 lightCavalry owned by the Freefolk and 1 trolls owned by the Goblins lost in Moria
Freefolk roll dice for 2 lightCavalrys in Moria, round 9 : 0/2 hits, 0.67 expected hits
Goblins roll dice for 1 trolls in Moria, round 9 : 1/1 hits, 0.50 expected hits
1 lightCavalry owned by the Freefolk lost in Moria
Freefolk roll dice for 1 lightCavalry in Moria, round 10 : 1/1 hits, 0.33 expected hits
Goblins roll dice for 1 trolls in Moria, round 10 : 1/1 hits, 0.50 expected hits
1 lightCavalry owned by the Freefolk and 1 trolls owned by the Goblins lost in Moria
Goblins win with no units remaining. Battle score for attacker is -12
Casualties for Freefolk: 3 archerss, 12 lightCavalrys and 4 spearInfantrys
Casualties for Goblins: 1 bats, 8 fortificationss, 6 shooterss, 1 stabbers, 2 trollss and 2 wargss
Non Combat Move - Freefolk
Place Units - Freefolk
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Goblins : -2.33
Freefolk : -2.17
Savegame