Actually, I changed my mind and would like to also full scramble 113. Final answer 😜
FMERommel (X) vs ArtofWar1947 (L) BM3 19L
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Nuts, I had flown a German bomber to India, with intent to station in Phil to sink any blocker DD for an attack on sz54. But with large U.S. fleet build in the west coast the prior turn, it didn’t look like I had enough strength to attack Australia. So I sent the bomber back to Russia. Could have used it to sink one of the DD’s blocking Java. Thought I had enough planes and subs to sink a fleet in Eng Cha, not counting a CV build. Will have to settle for sinking Allied DD’s. Was planning on building Italian mech this turn anyway. But too late for use this turn.
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Italians Italians buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Northern Italy 1 infantry moved from Romania to Bessarabia 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to France 2 aaGuns and 1 infantry moved from Northern Italy to France 3 aaGuns, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany 3 aaGuns and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 aaGuns and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,2,2,2,3,2,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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You edited amphib invasion of Hol/Bel and Norm with 3 U.S. infantry; but failed to remove the 3 infantry from the transports in sz110. Please do so on ANZAC turn.
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Will do. Thanks for catching my oversight.
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Editing Italian turn to change NCM. Please use revised save game.
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Italians Italians buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Northern Italy 1 infantry moved from Romania to Bessarabia 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to France 2 aaGuns and 1 infantry moved from Northern Italy to France 3 aaGuns, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany 3 aaGuns and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 aaGuns and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,2,2,2,3,2,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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Decided not to have Italy garrison France, kept those units in N. Italy.
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Italians Italians buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Northern Italy 1 infantry moved from Romania to Bessarabia 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to France 2 aaGuns and 1 infantry moved from Northern Italy to France 3 aaGuns, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany 3 aaGuns and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 aaGuns and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,2,2,2,3,2,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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Decided to put another AA in W. Ger instead of staying in N. Italy. Please use latest posting.
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 2 fighters ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Sumatra, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 fighters in Sumatra, round 2 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 fighters in Sumatra, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 armour, 1 fighter and 2 infantry Casualties for Japanese: 1 artillery and 2 fighters Non Combat Move - ANZAC 1 fighter moved from Sumatra to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 1.00
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TripleA Move Summary: Germans round 26
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from Norway to 124 Sea Zone 2 bombers moved from Western Germany to 119 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 5 bombers moved from Northern Italy to 109 Sea Zone 2 bombers moved from Northern Italy to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 fighters moved from Western Germany to Normandy Bordeaux 7 artilleries and 6 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to 113 Sea Zone 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
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Scramble 3 fighters from UK > sz109? To defend DD against 6 bombers.
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@FMErwinRommel
Pass on the scramble. -
TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from Norway to 124 Sea Zone 2 bombers moved from Western Germany to 119 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 5 bombers moved from Northern Italy to 109 Sea Zone 2 bombers moved from Northern Italy to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 fighters moved from Western Germany to Normandy Bordeaux 7 artilleries and 6 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to 113 Sea Zone 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Germans attack with 10 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 10 fighters and 2 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 5.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 10 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 124 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 2 armour, 8 artilleries, 13 infantry and 1 mech_infantry British defend with 1 aaGun and 1 infantry; Americans defend with 2 infantry Germans roll dice for 2 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Holland Belgium, round 2 : 7/24 hits, 7.33 expected hits Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 2 infantry Battle in 109 Sea Zone Germans attack with 6 bombers British defend with 1 destroyer Germans roll dice for 6 bombers in 109 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Germans lost in 109 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer Battle in 105 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 119 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 119 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 5 bombers moved from 109 Sea Zone to Western Germany 3 fighters moved from 124 Sea Zone to Norway 2 bombers moved from 119 Sea Zone to Northern Italy 2 bombers moved from 104 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany 10 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Yugoslavia to Germany 2 fighters moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 113 Sea Zone 1 tactical_bomber moved from Bryansk to Germany 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Belarus to Bryansk 2 armour moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Belarus 1 bomber moved from Rostov to India 3 mech_infantrys moved from Bessarabia to Bryansk 1 infantry moved from Novgorod to Archangel 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 111 Sea Zone 6 aaGuns moved from Western Germany to Holland Belgium 2 aaGuns and 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 carrier, 2 destroyers and 2 submarines placed in 113 Sea Zone 1 fighter placed in Western Germany 6 infantry placed in Germany 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,2,2,6,1,6,1,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 1.33 Americans : -0.33
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Your Atlantic DD’s rolled well. I had to take a bomber as a hit and replace 2 sunk subs with new ones to ensure that you won’t get the Atlantic convoy N.O. Well played on ANZAC taking Sumatra, since its protected by the DD blocker and only had one ground troop, unlike Borneo or Celebes. Luckily for me, the Japanese dice were good and you had to take a fighter.
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 93 Sea Zone to 97 Sea Zone Non Combat Move - Russians Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 4 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Japanese Japanese buy 9 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 submarine moved from 40 Sea Zone to 39 Sea Zone 3 bombers moved from India to 39 Sea Zone 1 submarine moved from 40 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 21 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Borneo to 37 Sea Zone 2 fighters moved from Celebes to 37 Sea Zone 1 fighter moved from Guam to 45 Sea Zone 1 fighter moved from Marianas to 43 Sea Zone 1 submarine moved from 40 Sea Zone to 41 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 5 destroyers and 25 submarines moved from 35 Sea Zone to 43 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 4 bombers moved from Malaya to 39 Sea Zone 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 43 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 5 destroyers, 1 fighter and 25 submarines Americans defend with 1 destroyer Japanese roll dice for 25 submarines in 43 Sea Zone, round 2 : 5/25 hits, 8.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 9 carriers, 2 cruisers, 5 destroyers, 1 fighter and 25 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 7 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 bombers in 39 Sea Zone, round 2 : 5/7 hits, 4.67 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 7 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone retreated to 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 3 marines EDIT: Adding units owned by Japanese to Borneo: 3 marines EDIT: Turning off Edit Mode 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 5 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 5 artilleries, 4 infantry and 5 transports moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 6 artilleries and 5 infantry moved from 43 Sea Zone to Borneo 4 fighters and 3 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone 4 fighters and 3 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 5 fighters moved from 37 Sea Zone to Malaya 4 bombers moved from 39 Sea Zone to Malaya 3 bombers moved from 39 Sea Zone to India 1 submarine moved from 73 Sea Zone to 58 Sea Zone 1 armour moved from Yunnan to Malaya 1 armour moved from Kweichow to Yunnan 1 tactical_bomber moved from Tsinghai to Sikang 1 infantry moved from Yunnan to French Indo China 1 armour moved from India to Burma 2 infantry moved from Burma to India 1 artillery moved from India to Burma 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Philippines 1 armour moved from Yunnan to French Indo China 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 9 destroyers placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.67 Japanese : -5.33
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 6 fighters moved from 42 Sea Zone to 44 Sea Zone 6 fighters moved from 42 Sea Zone to 45 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 44 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 45 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 submarine moved from 55 Sea Zone to 54 Sea Zone 6 fighters moved from 44 Sea Zone to 54 Sea Zone 6 fighters moved from 45 Sea Zone to 54 Sea Zone 3 artilleries and 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 1 battleship, 7 carriers, 2 cruisers, 17 destroyers, 1 fighter, 2 infantry, 2 submarines and 3 transports moved from 42 Sea Zone to 54 Sea Zone 3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 carrier and 2 destroyers moved from 10 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 31 Sea Zone 1 bomber moved from 16 Sea Zone to Wake Island 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 7 carriers, 1 cruiser, 5 fighters, 6 infantry, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 8 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries, 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 3 fighters moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 bomber moved from United Kingdom to 119 Sea Zone 1 fighter moved from Iceland to 104 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 5 fighters moved from West India to 39 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 bomber and 1 tactical_bomber moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 3 fighters moved from Iraq to Caucasus Combat - British Battle in 104 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 119 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus British attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 4.33 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 39 Sea Zone British attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 39 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 5 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - British 5 fighters moved from 39 Sea Zone to West India 1 bomber and 3 fighters moved from Caucasus to Iraq 1 fighter and 2 tactical_bombers moved from Caucasus to Persia 1 bomber and 3 fighters moved from 119 Sea Zone to United Kingdom 3 fighters moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 submarines and 3 transports moved from 110 Sea Zone to 91 Sea Zone 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 3 mech_infantrys moved from Persia to West India 2 destroyers moved from 80 Sea Zone to 76 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,5 British collect 38 PUs (3 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour and 5 transports EDIT: Adding units owned by Americans to Morocco: 1 armour EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports EDIT: Removing units owned by Americans from 91 Sea Zone: 6 fighters EDIT: Adding units owned by Americans to Morocco: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 4 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 2.00 Italians : 0.67 Americans : 3.00 Japanese : 1.50
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 infantry moved from Rostov to Caucasus 1 bomber moved from Northern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Rostov 1 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Bulgaria to Greece 3 aaGuns and 11 infantry moved from Northern Italy to Southern Italy 4 aaGuns, 3 artilleries and 10 infantry moved from Western Germany to Northern Italy Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,3,2,5,2,5,3,1,6 Italians collect 11 PUs (10 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 4 fighters moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry, 3 submarines and 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 37 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 fighter placed in 54 Sea Zone Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to Wake Island: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.50