@pacifiersboard GL&HF
assumed no scram to 110
BM3 Adam514 (Axis) vs ksmckay (Allies+11)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 30 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 1 fighter moved from Queensland to 30 Sea Zone 1 carrier moved from 62 Sea Zone to 30 Sea Zone 1 aaGun and 1 mech_infantry moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Queensland to South Australia 1 marine moved from Queensland to South Australia 1 aaGun moved from South Australia to New South Wales 2 submarines moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 71 Sea Zone to 81 Sea Zone EDIT: 1 artillery and 6 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Greece to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 bomber moved from Greece to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Smolensk to Western Germany 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery and 1 infantry moved from Finland to Vyborg 1 artillery and 2 infantry moved from Ukraine to Rostov 4 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Western Ukraine to Rostov 1 mech_infantry moved from Poland to Western Ukraine 2 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Tambov to Caucasus 2 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Western Germany to Southern Italy 1 bomber moved from Greece to Western Germany 1 bomber moved from Greece to Western Germany 1 bomber moved from French Indo China to Guam 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern Italy 13 mech_infantrys moved from Rostov to Northwest Persia 8 armour moved from Rostov to Northwest Persia 1 armour moved from Rostov to Caucasus Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Western Germany 1 infantry placed in France 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : 0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 artillery and 1 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry and 1 tactical_bomber moved from Russia to Bryansk 2 artilleries and 32 infantry moved from Samara to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 artilleries and 32 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 32 infantry in Tambov, round 2 : 9/34 hits, 6.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Samara to Tambov 2 infantry moved from Russia to Tambov 5 infantry moved from Vologda to Smolensk 3 artilleries and 11 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Volgograd to Russia 2 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 2.50 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 artillery and 1 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry and 1 tactical_bomber moved from Russia to Bryansk 2 artilleries and 32 infantry moved from Samara to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 artilleries and 32 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 32 infantry in Tambov, round 2 : 9/34 hits, 6.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Samara to Tambov 2 infantry moved from Russia to Tambov 5 infantry moved from Vologda to Smolensk 3 artilleries and 11 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Volgograd to Russia 2 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33 Russians : 2.50 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 1 marine, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Shensi 3 artilleries moved from Szechwan to Shensi 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Sikang 2 infantry moved from Szechwan to Shensi 1 bomber moved from French Indo China to Sikang 1 artillery moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 2 destroyers moved from 33 Sea Zone to 26 Sea Zone -
Scramble sz26?
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jeez, i should just concede. Not sure what the heck I am doing in this game. But thinking isnt one of them.
No scramble
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meh I will concede. I probably meant to block in wake but it doesnt really matter. Not sure why I cant think straight this game but this was embarassing.
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@ksmckay Your Allied play in the beginning was strong. I don’t think you should be sacrificing a transport for things like Marianas when you spent a lot in Europe as the US, Japan will be too strong to let you get those islands for more than 1-2 turns. A good Axis player won’t let you get away with that for sure.
Marine is an interesting bid for India though.
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yeah i agree, i realized marianas was a bad play but I am used to spending money in the pac earlier. I completely botched UK2 I could have easily defended all the necessary targets. After I realized how ugly that was, I think it screwed up my mindset in the game. It really delayed everything I wanted to do, I wanted to spend money in the pac but I was worried I wouldnt get gib back and then everything just fell apart and not sure why I made so many silly mistakes.
I tend to play a little cavalier when I make silly mistakes and feel behind which I did. Just sloppy play. But either way I got some good out of this game. Thanks for the game and I will try to make the next one better.
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Thanks for the game, good luck in the playoffs!
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yep, likewise. Maybe we will meet again soon. If not, Id like to try again later down the road, but not right now.
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@ksmckay Yeah let’s see what happens in the playoffs first.





