@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 destroyer moved from 54 Sea Zone to 34 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
        1 bomber moved from Hawaiian Islands to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 45 Sea Zone
        1 fighter moved from 54 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
    Combat - Americans
        Battle in 55 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber in 55 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber in 55 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 1 destroyer and 1 fighter
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
        1 bomber moved from 55 Sea Zone to Queensland
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
        1 fighter moved from 34 Sea Zone to 54 Sea Zone
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 carrier, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        1 fighter moved from Western United States to Hawaiian Islands
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 mech_infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 mech_infantry moved from Western United States to Central United States
        2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        3 fighters moved from Eastern United States to 91 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 101 Sea Zone
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 bomber placed in Eastern United States
        2 fighters placed in Western United States
        1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -2,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Sikang
        1 fighter moved from Tsinghai to Sikang
        4 infantry moved from Kansu to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Tsinghai
    Place Units - Chinese
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 8 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
        EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
        EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
        EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Combat Move - British
        1 bomber moved from Egypt to 98 Sea Zone
        1 infantry moved from Ethiopia to British Somaliland
              British take British Somaliland from Italians
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        1 battleship moved from 54 Sea Zone to 37 Sea Zone
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        1 fighter moved from United Kingdom to 125 Sea Zone
        2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
    Combat - British
        Battle in 37 Sea Zone
            British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
            Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Combat Hit Differential Summary :
British : 0,33
thanks for your patience again. Slow winter time should be over now :)
ool in malaya?
i made 3 hits first round
Max d. Sink the sub and ac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 destroyer moved from 54 Sea Zone to 34 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 destroyer moved from 54 Sea Zone to 45 Sea Zone
        1 bomber moved from Hawaiian Islands to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 45 Sea Zone
        1 fighter moved from 54 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
    Combat - Americans
        Battle in 55 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber in 55 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber in 55 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 1 destroyer and 1 fighter
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
        1 bomber moved from 55 Sea Zone to Queensland
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
        1 fighter moved from 34 Sea Zone to 54 Sea Zone
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 carrier, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        1 fighter moved from Western United States to Hawaiian Islands
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 mech_infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 mech_infantry moved from Western United States to Central United States
        2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
        3 fighters moved from Eastern United States to 91 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
    Place Units - Americans
        1 destroyer and 1 transport placed in 101 Sea Zone
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 bomber placed in Eastern United States
        2 fighters placed in Western United States
        1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Sikang
        1 fighter moved from Tsinghai to Sikang
        4 infantry moved from Kansu to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Sikang
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Sikang
            Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Tsinghai
    Place Units - Chinese
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 8 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
        EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
        EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
        EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber moved from Egypt to 98 Sea Zone
        1 infantry moved from Ethiopia to British Somaliland
              British take British Somaliland from Italians
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        1 battleship moved from 54 Sea Zone to 37 Sea Zone
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        1 fighter moved from United Kingdom to 125 Sea Zone
        2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
    Combat - British
        Battle in 37 Sea Zone
            British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
            Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
            Units damaged: 1 battleship owned by the British
                1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 37 Sea Zone
                British roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                1 battleship owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
            Japanese win with 1 transport remaining. Battle score for attacker is 4
            Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
            Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        Battle in 125 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 98 Sea Zone
            British attack with 1 bomber
            Italians defend with 1 submarine and 1 transport
            1 submarine owned by the Italians Submerged
                British roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                1 transport owned by the Italians lost in 98 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
    Non Combat Move - British
        1 fighter moved from 125 Sea Zone to Scotland
        2 infantry moved from Quebec to 106 Sea Zone
        1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        1 mech_infantry moved from Belgian Congo to Egypt
        1 armour moved from Trans-Jordan to Egypt
        2 aaGuns, 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from India to Burma
        1 armour moved from India to Burma
        1 bomber moved from 98 Sea Zone to West India
        2 infantry moved from India to West India
        1 mech_infantry moved from India to West India
        1 infantry moved from India to Burma
        1 infantry moved from India to Burma
        1 aaGun moved from India to Burma
        1 fighter moved from Gibraltar to United Kingdom
        1 infantry moved from United Kingdom to Scotland
        1 aaGun moved from United Kingdom to Scotland
    Place Units - British
        1 factory_minor placed in Persia
        1 destroyer placed in 110 Sea Zone
        1 transport placed in 106 Sea Zone
        1 infantry placed in Quebec
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
        British collect 30 PUs (1 lost to blockades); end with 31 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    Place Units - UK_Pacific
        1 submarine placed in 39 Sea Zone
        1 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Units Change Ownership
            Some Units in India change ownership: 1 infantry
            Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : -0,17
British : 0,83
Americans : -2,33
Chinese : -0,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour moved from Eastern Poland to Western Ukraine
        1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
        1 mech_infantry moved from Romania to Western Ukraine
        1 bomber moved from Greece to Western Ukraine
    Combat - Italians
        Battle in Western Ukraine
            Italians attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
            Russians defend with 2 infantry
                Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits, 2,50 expected hits
                Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians lost in Western Ukraine
            Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Italians
        1 bomber moved from Western Ukraine to Eastern Poland
        2 infantry moved from Romania to Bessarabia
        1 transport moved from 97 Sea Zone to 94 Sea Zone
        1 artillery moved from Tunisia to 94 Sea Zone
        1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
        1 artillery moved from 95 Sea Zone to Southern Italy
        1 cruiser and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
    Place Units - Italians
        1 mech_infantry placed in Northern Italy
        1 carrier placed in 95 Sea Zone
    Turn Complete - Italians
        Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,50
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from 54 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Queensland to South Australia
        1 infantry moved from South Australia to Queensland
        1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from 54 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Queensland to South Australia
        1 infantry moved from South Australia to Queensland
        1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Anglo Egyptian Sudan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
I didn’t really check your US fleet in sz91. Will do some NCM changes for Italy. No dice has been rolled, so hope it’s ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
        2 infantry moved from Bessarabia to Ukraine
        1 mech_infantry moved from Poland to Belarus
        1 mech_infantry moved from Eastern Poland to Belarus
        1 infantry moved from Karelia to Novgorod
        6 infantry moved from Vyborg to Novgorod
        1 destroyer moved from 112 Sea Zone to 114 Sea Zone
        1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
        1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
        1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
        1 bomber moved from Germany to Belarus
        1 tactical_bomber moved from Germany to Belarus
        1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
        1 tactical_bomber moved from Western Germany to 114 Sea Zone
    Combat - Germans
        Battle in 114 Sea Zone
            Germans attack with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
            Russians defend with 1 submarine
                Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                1 submarine owned by the Russians lost in 114 Sea Zone
            Germans win with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in 125 Sea Zone
            Germans attack with 1 battleship, 2 carriers and 1 cruiser
            British defend with 1 destroyer
                Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 125 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 125 Sea Zone
            Germans win, taking 125 Sea Zone from British with 1 battleship, 2 carriers and 1 cruiser remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Ukraine
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Novgorod
            Germans attack with 1 artillery and 10 infantry
            Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 3/11 hits, 2,17 expected hits
                Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 armour
        Battle in Belarus
            Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from Belarus to Eastern Poland
        1 bomber moved from Belarus to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
        1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Ukraine
        3 armour moved from Poland to Western Ukraine
        2 aaGuns, 5 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
        2 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Western Ukraine
        4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
        1 infantry moved from Poland to Eastern Poland
        1 fighter moved from Germany to Southern Italy
        4 armour and 2 mech_infantrys moved from Romania to Western Ukraine
    Place Units - Germans
        4 infantry placed in Germany
        1 fighter and 2 mech_infantrys placed in Western Germany
        1 armour and 1 mech_infantry placed in Western Germany
        2 armour and 1 mech_infantry placed in Germany
    Turn Complete - Germans
        Germans collect 48 PUs; end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 4,00
British : -0,33
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
        2 infantry moved from Bessarabia to Ukraine
        1 mech_infantry moved from Poland to Belarus
        1 mech_infantry moved from Eastern Poland to Belarus
        1 infantry moved from Karelia to Novgorod
        6 infantry moved from Vyborg to Novgorod
        1 destroyer moved from 112 Sea Zone to 114 Sea Zone
        1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
        1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
        1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
        1 bomber moved from Germany to Belarus
        1 tactical_bomber moved from Germany to Belarus
        1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
        1 tactical_bomber moved from Western Germany to 114 Sea Zone
    Combat - Germans
        Battle in 114 Sea Zone
            Germans attack with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
            Russians defend with 1 submarine
                Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                1 submarine owned by the Russians lost in 114 Sea Zone
            Germans win with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in 125 Sea Zone
            Germans attack with 1 battleship, 2 carriers and 1 cruiser
            British defend with 1 destroyer
                Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 125 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 125 Sea Zone
            Germans win, taking 125 Sea Zone from British with 1 battleship, 2 carriers and 1 cruiser remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Ukraine
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Novgorod
            Germans attack with 1 artillery and 10 infantry
            Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 3/11 hits, 2,17 expected hits
                Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 armour
        Battle in Belarus
            Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from Belarus to Eastern Poland
        1 bomber moved from Belarus to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
        1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Ukraine
        3 armour moved from Poland to Western Ukraine
        2 aaGuns, 5 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
        2 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Western Ukraine
        4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
        1 infantry moved from Poland to Eastern Poland
        1 fighter moved from Germany to Southern Italy
        4 armour and 2 mech_infantrys moved from Romania to Western Ukraine
    Place Units - Germans
        4 infantry placed in Germany
        1 fighter and 2 mech_infantrys placed in Western Germany
        1 armour and 1 mech_infantry placed in Western Germany
        2 armour and 1 mech_infantry placed in Germany
    Turn Complete - Germans
        Germans collect 48 PUs; end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Greece: 2 infantry
        EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4,00
British : -0,33
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
        2 infantry moved from Bessarabia to Ukraine
        1 mech_infantry moved from Poland to Belarus
        1 mech_infantry moved from Eastern Poland to Belarus
        1 infantry moved from Karelia to Novgorod
        6 infantry moved from Vyborg to Novgorod
        1 destroyer moved from 112 Sea Zone to 114 Sea Zone
        1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
        1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
        1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
        1 bomber moved from Germany to Belarus
        1 tactical_bomber moved from Germany to Belarus
        1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
        1 tactical_bomber moved from Western Germany to 114 Sea Zone
    Combat - Germans
        Battle in 114 Sea Zone
            Germans attack with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
            Russians defend with 1 submarine
                Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                1 submarine owned by the Russians lost in 114 Sea Zone
            Germans win with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in 125 Sea Zone
            Germans attack with 1 battleship, 2 carriers and 1 cruiser
            British defend with 1 destroyer
                Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 125 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 125 Sea Zone
            Germans win, taking 125 Sea Zone from British with 1 battleship, 2 carriers and 1 cruiser remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Ukraine
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Novgorod
            Germans attack with 1 artillery and 10 infantry
            Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 3/11 hits, 2,17 expected hits
                Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 armour
        Battle in Belarus
            Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 tactical_bomber moved from Belarus to Eastern Poland
        1 bomber moved from Belarus to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
        1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Ukraine
        3 armour moved from Poland to Western Ukraine
        2 aaGuns, 5 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
        2 aaGuns, 5 artilleries and 20 infantry moved from Bessarabia to Western Ukraine
        4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
        1 infantry moved from Poland to Eastern Poland
        1 fighter moved from Germany to Southern Italy
        4 armour and 2 mech_infantrys moved from Romania to Western Ukraine
    Place Units - Germans
        4 infantry placed in Germany
        1 fighter and 2 mech_infantrys placed in Western Germany
        1 armour and 1 mech_infantry placed in Western Germany
        2 armour and 1 mech_infantry placed in Germany
    Turn Complete - Germans
        Germans collect 48 PUs; end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Greece: 2 infantry
        EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
        EDIT: Adding units owned by Germans to Western Germany: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry
        EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 4,00
British : -0,33
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Bryansk to Ukraine
        1 fighter moved from Bryansk to Ukraine
        1 tactical_bomber moved from Bryansk to Ukraine
        1 infantry moved from Bryansk to Belarus
        1 fighter and 1 tactical_bomber moved from Russia to Belarus
        1 infantry moved from Bryansk to Belarus
        15 infantry moved from Manchuria to Korea
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 2 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Belarus
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 2 mech_infantrys
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 mech_infantrys
        Battle in Korea
            Russians attack with 15 infantry
            Japanese defend with 1 artillery and 1 infantry
                Russians roll dice for 15 infantry in Korea, round 2 : 1/15 hits, 2,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits, 2,33 expected hits
                Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Korea
            Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Russians
        2 aaGuns moved from Manchuria to Korea
        1 fighter moved from Belarus to Bryansk
        1 tactical_bomber moved from Belarus to Bryansk
        1 armour, 4 infantry and 4 mech_infantrys moved from Russia to Bryansk
        1 tactical_bomber moved from Ukraine to Bryansk
        1 fighter moved from Ukraine to Bryansk
        1 submarine moved from 91 Sea Zone to 110 Sea Zone
    Place Units - Russians
        1 mech_infantry placed in Volgograd
        1 artillery, 1 fighter and 6 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,3,3
        Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -1,83
Japanese : 0,00
@trulpen
I think it’s fine. Wouldn’t have changed my french turn I guess.
Even though I liked your previous position better :D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
        1 infantry moved from Soviet Far East to Siberia
        2 artilleries moved from Shensi to Tsinghai
        4 infantry moved from Hopei to Suiyuyan
        2 artilleries moved from Shensi to Suiyuyan
        2 infantry moved from Shensi to Tsinghai
        2 infantry moved from Shensi to Kansu
        1 armour and 1 mech_infantry moved from Hopei to Kansu
        1 armour moved from Hopei to Tsinghai
        3 infantry moved from Shensi to Sikang
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
        2 infantry moved from 19 Sea Zone to Manchuria
        1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery moved from Shantung to 19 Sea Zone
        1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 infantry moved from 5 Sea Zone to Amur
        1 bomber moved from Japan to Manchuria
        1 tactical_bomber moved from Kweichow to Tsinghai
        1 tactical_bomber moved from Kweichow to Suiyuyan
        1 fighter moved from Kweichow to Suiyuyan
        1 fighter moved from Kweichow to Sikang
        1 bomber moved from Anhwe to Suiyuyan
        1 fighter moved from Japan to 34 Sea Zone
        1 fighter moved from Japan to 34 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
    Combat - Japanese
        Battle in Amur
        Battle in Manchuria
            Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/5 hits, 2,17 expected hits
                Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Manchuria
            Japanese win, taking Amur from Russians, taking Manchuria from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Siberia
            Japanese attack with 1 artillery and 2 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 2/3 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
            Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Suiyuyan
            Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/9 hits, 3,50 expected hits
                Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 3/4 hits, 1,33 expected hits
                3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
            Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 3 infantry
            Casualties for Chinese: 4 infantry
        Battle in Tsinghai
            Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 fighter and 1 infantry
                Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/6 hits, 2,50 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1,00 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
            Japanese win, taking Tsinghai from Chinese with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 fighter and 1 infantry
        Battle in Kansu
            Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 1,00 expected hits
                Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kansu
            Japanese win, taking Kansu from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Sikang
            Japanese attack with 1 fighter and 3 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1,00 expected hits
                Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
            Japanese win, taking Sikang from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in 44 Sea Zone
            Japanese attack with 2 fighters and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 44 Sea Zone
            Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 34 Sea Zone
            Japanese attack with 2 fighters and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Japanese lost in 34 Sea Zone
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        1 fighter moved from 34 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 34 Sea Zone to Philippines
        1 fighter moved from 44 Sea Zone to Philippines
        1 tactical_bomber moved from 44 Sea Zone to Philippines
        1 fighter moved from 44 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 artillery moved from Celebes to 44 Sea Zone
        1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        1 artillery moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from Shantung to Jehol
        1 bomber moved from Manchuria to Japan
        1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
        1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
        1 fighter moved from Sikang to Hopei
        1 tactical_bomber moved from Tsinghai to Hopei
        1 bomber moved from Suiyuyan to Shantung
        1 artillery and 7 infantry moved from Anhwe to Jehol
        1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
        1 aaGun moved from Kweichow to Hopei
        3 infantry moved from Kiangsu to Anhwe
    Place Units - Japanese
        1 carrier and 2 destroyers placed in 6 Sea Zone
        1 artillery and 2 infantry placed in Shantung
        3 infantry placed in Kiangsu
        Japanese undo move 2.
        2 artilleries and 1 infantry placed in Shantung
        1 artillery and 3 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
        Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Americans : 0,33
Chinese : 1,00
Russians : 0,67
Japanese : 4,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 19 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    Combat - Americans
        Battle in Sumatra
        Battle in Celebes
        Battle in 19 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 19 Sea Zone
            Americans win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 19 Sea Zone to Korea
        1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Hawaiian Islands to Queensland
        2 fighters moved from Western United States to Wake Island
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 45 Sea Zone to 37 Sea Zone
        1 submarine moved from 55 Sea Zone to 43 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
        1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        2 carriers moved from 91 Sea Zone to 112 Sea Zone
        4 fighters moved from 91 Sea Zone to 112 Sea Zone
        2 destroyers moved from 91 Sea Zone to 112 Sea Zone
        1 submarine moved from 91 Sea Zone to 112 Sea Zone
        1 cruiser moved from 91 Sea Zone to 112 Sea Zone
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        2 infantry moved from Brazil to Suriname
        1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Eastern United States to United Kingdom
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        1 destroyer and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        1 fighter and 1 infantry placed in Eastern United States
        Americans undo move 4.
        1 infantry placed in Central United States
        1 fighter placed in Eastern United States
        1 fighter placed in Western United States
        Americans undo move 5.
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Himalayas
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Combat Move - British
        1 infantry moved from Morocco to Algeria
              British take Algeria from Italians
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
        1 fighter moved from Scotland to 112 Sea Zone
        1 armour moved from Burma to Malaya
              UK_Pacific take Shan State from Japanese
              UK_Pacific take Malaya from Japanese
        1 mech_infantry moved from Burma to Yunnan
              Chinese take Yunnan from Japanese
        1 armour moved from Burma to French Indo China
              UK_Pacific take French Indo China from Japanese
    Combat - British
Combat Hit Differential Summary :
Would you like to scramble in the north sea?
btw I think I found a bug in my china turn. Building a fortress in the himalaya now :D
I need to check what would actually happen. I guess I can’t place the two infantry anywhere. But do I lose the money, or do I save the 8 ip for spending if I ever get a territory again?