The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag
21 Sea Zone : 1 transport
54 Sea Zone : 2 destroyers and 3 submarines
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 77 / 98
Russians : 8 / 0
Japanese : 51 / 71
Americans : 69 / 103
Chinese : 0 / 2
British : 40 / 37
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
Dice Statistics:
Total
1 was rolled 338 times
2 was rolled 333 times
3 was rolled 336 times
4 was rolled 303 times
5 was rolled 369 times
6 was rolled 305 times
Average roll : 3.477
Median : 3.000
Variance : 1.503
Standard Deviation : 1.226
Total rolls : 1984
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 110 times
2 was rolled 93 times
3 was rolled 97 times
4 was rolled 97 times
5 was rolled 108 times
6 was rolled 93 times
Average roll : 3.467
Median : 3.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 598
British Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 29 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.490
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 155
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 37 times
2 was rolled 35 times
3 was rolled 30 times
4 was rolled 40 times
5 was rolled 36 times
6 was rolled 36 times
Average roll : 3.519
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 214
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 59 times
2 was rolled 74 times
3 was rolled 55 times
4 was rolled 42 times
5 was rolled 66 times
6 was rolled 59 times
Average roll : 3.448
Median : 3.000
Variance : 1.635
Standard Deviation : 1.279
Total rolls : 355
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.688
Median : 3.500
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 32
Neutral_True Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.308
Median : 3.000
Variance : 0.461
Standard Deviation : 0.679
Total rolls : 39
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 50 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.377
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 289
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Spain to Gibraltar
Germans take Gibraltar from British
1 armour moved from Spain to Portugal
Germans take Portugal from Americans
1 armour moved from Portugal to Spain
4 bombers, 1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from France to 91 Sea Zone
5 artilleries and 1 infantry moved from Rostov to Caucasus
6 armour moved from Volgograd to Caucasus
3 armour moved from Kazakhstan to Caucasus
2 fighters moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 artillery moved from Samara to Kazakhstan
1 infantry moved from Smolensk to Bryansk
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour moved from Evenkiyskiy to Novosibirsk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 4 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 5 transports
Germans roll dice for 4 bombers, 3 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/11 hits, 6.67 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 5 transports in 91 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/9 hits, 5.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 5 transports in 91 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
5 transports owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 5 transports
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Germans
4 bombers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
4 infantry moved from France to Normandy Bordeaux
3 aaGuns moved from France to Normandy Bordeaux
4 infantry moved from Northern Italy to France
4 infantry moved from Albania to Yugoslavia
3 aaGuns moved from Poland to Germany
Place Units - Germans
2 fighters and 1 tactical_bomber placed in Spain
2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
3 bombers placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,1,5,6,3,1,2,4,4,2,5,3,5,1,5
Germans collect 76 PUs (4 lost to blockades); end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -2.17
Americans : -2.00
@SixUnder HAPPY NEW YEAR! i hope all the best for you in the new year.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
12 infantry moved from Korea to Amur
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 12 infantry
EDIT: Adding units owned by Russians to Korea: 12 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 12 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 80 / 101
Russians : 6 / 0
Japanese : 51 / 71
Americans : 68 / 103
Chinese : 0 / 2
British : 40 / 37
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
Dice Statistics:
Total
1 was rolled 342 times
2 was rolled 334 times
3 was rolled 339 times
4 was rolled 311 times
5 was rolled 373 times
6 was rolled 316 times
Average roll : 3.490
Median : 3.000
Variance : 1.213
Standard Deviation : 1.101
Total rolls : 2015
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 112 times
2 was rolled 94 times
3 was rolled 100 times
4 was rolled 103 times
5 was rolled 111 times
6 was rolled 98 times
Average roll : 3.487
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 618
British Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 29 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.490
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 155
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 30 times
4 was rolled 42 times
5 was rolled 37 times
6 was rolled 42 times
Average roll : 3.573
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 225
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 59 times
2 was rolled 74 times
3 was rolled 55 times
4 was rolled 42 times
5 was rolled 66 times
6 was rolled 59 times
Average roll : 3.448
Median : 3.000
Variance : 1.635
Standard Deviation : 1.279
Total rolls : 355
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.688
Median : 3.500
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 32
Neutral_True Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.308
Median : 3.000
Variance : 0.461
Standard Deviation : 0.679
Total rolls : 39
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 50 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.377
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 289
@dawgoneit said in 2019 dawgoneit (Axis) vs SixUnder (Allies) BM Game 3:
@SixUnder HAPPY NEW YEAR! i hope all the best for you in the new year.
Same to you sir! ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to West India
1 armour, 1 artillery and 1 infantry moved from India to West India
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in West India
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in West India, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in West India, round 3 : 3/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
1 tactical_bomber moved from West India to 39 Sea Zone
1 battleship, 1 carrier and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Malaya
1 armour and 3 mech_infantrys moved from Malaya to Burma
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Manchuria to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 4 destroyers and 3 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 destroyers and 3 submarines
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 destroyers and 5 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers and 5 submarines
EDIT: Turning off Edit Mode
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 6 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Midway
1 destroyer and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 9 infantry moved from Morocco to Algeria
3 artilleries, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 cruiser, 2 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 89 Sea Zone to 65 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 65 Sea Zone to Chile
Combat - Americans
Battle in Chile
Americans attack with 3 artilleries, 3 infantry and 1 marine
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Chile, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 3 infantry and 1 marine in Chile, round 2 : 2/7 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
Place Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 1.
1 carrier and 2 destroyers placed in 10 Sea Zone
1 artillery placed in Western United States
4 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : 0.17
Neutral_True : 1.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 bomber
Sumatra : 1 flag, 1 artillery and 1 infantry
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 17 submarines and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 9 infantry
Tunisia : 1 flag
Libya : 1 flag
Chile : 1 flag, 2 artilleries, 2 infantry and 1 marine
65 Sea Zone : 1 cruiser and 3 transports
Paraguay : 1 flag
101 Sea Zone : 4 destroyers
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
105 Sea Zone : 4 submarines
Production/PUs Summary :
Germans : 80 / 101
Russians : 4 / 0
Japanese : 55 / 63
Americans : 70 / 105
Chinese : 0 / 2
British : 40 / 37
UK_Pacific : 0 / 0
Italians : 10 / 15
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 345 times
2 was rolled 339 times
3 was rolled 342 times
4 was rolled 315 times
5 was rolled 378 times
6 was rolled 318 times
Average roll : 3.489
Median : 3.000
Variance : 1.268
Standard Deviation : 1.126
Total rolls : 2037
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 112 times
2 was rolled 94 times
3 was rolled 100 times
4 was rolled 103 times
5 was rolled 111 times
6 was rolled 98 times
Average roll : 3.487
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 618
British Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 29 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.490
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 155
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 40 times
2 was rolled 36 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 43 times
Average roll : 3.571
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 233
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 60 times
2 was rolled 76 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.446
Median : 3.000
Variance : 1.772
Standard Deviation : 1.331
Total rolls : 363
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.688
Median : 3.500
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 32
Neutral_True Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.220
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 41
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.595
Median : 4.000
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 42
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 50 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.377
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 289
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 80 / 101
Russians : 4 / 0
Japanese : 55 / 63
Americans : 70 / 105
Chinese : 0 / 2
British : 40 / 37
UK_Pacific : 0 / 0
Italians : 10 / 15
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 345 times
2 was rolled 339 times
3 was rolled 342 times
4 was rolled 315 times
5 was rolled 378 times
6 was rolled 318 times
Average roll : 3.489
Median : 3.000
Variance : 1.268
Standard Deviation : 1.126
Total rolls : 2037
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 112 times
2 was rolled 94 times
3 was rolled 100 times
4 was rolled 103 times
5 was rolled 111 times
6 was rolled 98 times
Average roll : 3.487
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 618
British Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 29 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.490
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 155
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 40 times
2 was rolled 36 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 43 times
Average roll : 3.571
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 233
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 60 times
2 was rolled 76 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.446
Median : 3.000
Variance : 1.772
Standard Deviation : 1.331
Total rolls : 363
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.688
Median : 3.500
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 32
Neutral_True Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.220
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 41
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.595
Median : 4.000
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 42
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 50 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.377
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 289
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 6 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Midway
1 destroyer and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 9 infantry moved from Morocco to Algeria
3 artilleries, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 cruiser, 2 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
3 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 89 Sea Zone to 65 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 65 Sea Zone to Chile
Combat - Americans
Battle in Chile
Americans attack with 3 artilleries, 3 infantry and 1 marine
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Chile, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 3 infantry and 1 marine in Chile, round 2 : 2/7 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
Place Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 1.
1 carrier and 2 destroyers placed in 10 Sea Zone
1 artillery placed in Western United States
4 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 armour moved from Persia to West India
3 mech_infantrys moved from Iraq to Persia
4 mech_infantrys moved from Egypt to Saudi Arabia
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
Combat - British
Battle in West India
British attack with 3 armour
Japanese defend with 1 armour and 1 artillery
British roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 artillery in West India, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in West India
British win, taking West India from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 2 armour
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - British
1 artillery and 1 infantry moved from Saudi Arabia to Iraq
1 artillery and 2 infantry moved from 119 Sea Zone to Scotland
Place Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Saudi Arabia
3 infantry placed in Persia
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
British collect 40 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.50
Americans : 0.17
Neutral_True : 1.33
Japanese : 1.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 bomber
Sumatra : 1 flag, 1 artillery and 1 infantry
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 17 submarines and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
West India : 1 armour
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 artillery and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag, 1 artillery and 9 infantry
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
119 Sea Zone : 2 transports
Chile : 1 flag, 2 artilleries, 2 infantry and 1 marine
65 Sea Zone : 1 cruiser and 3 transports
Saudi Arabia : 1 flag, 1 factory_minor, 3 infantry and 4 mech_infantrys
Paraguay : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag
101 Sea Zone : 4 destroyers
71 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor, 4 infantry and 3 mech_infantrys
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
105 Sea Zone : 8 submarines
Production/PUs Summary :
Germans : 80 / 101
Russians : 4 / 0
Japanese : 53 / 63
Americans : 70 / 105
Chinese : 0 / 2
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 13 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 455 times
2 was rolled 429 times
3 was rolled 439 times
4 was rolled 415 times
5 was rolled 482 times
6 was rolled 409 times
Average roll : 3.482
Median : 3.000
Variance : 1.399
Standard Deviation : 1.183
Total rolls : 2629
Null / Other
1 was rolled 112 times
2 was rolled 94 times
3 was rolled 100 times
4 was rolled 104 times
5 was rolled 112 times
6 was rolled 98 times
Average roll : 3.490
Median : 4.000
Variance : 0.448
Standard Deviation : 0.669
Total rolls : 620
Germans Combat
1 was rolled 112 times
2 was rolled 94 times
3 was rolled 100 times
4 was rolled 104 times
5 was rolled 112 times
6 was rolled 98 times
Average roll : 3.490
Median : 4.000
Variance : 0.448
Standard Deviation : 0.669
Total rolls : 620
British Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.487
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 158
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 40 times
2 was rolled 36 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 43 times
Average roll : 3.571
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 233
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 61 times
2 was rolled 77 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.436
Median : 3.000
Variance : 1.848
Standard Deviation : 1.360
Total rolls : 365
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.688
Median : 3.500
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 32
Neutral_True Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.220
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 41
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.595
Median : 4.000
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 42
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 50 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.377
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 289
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.00
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
54 Sea Zone : 2 destroyers, 4 submarines and 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 80 / 101
Russians : 4 / 0
Japanese : 49 / 63
Americans : 70 / 105
Chinese : 0 / 2
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 346 times
2 was rolled 342 times
3 was rolled 345 times
4 was rolled 316 times
5 was rolled 380 times
6 was rolled 318 times
Average roll : 3.487
Median : 3.000
Variance : 1.328
Standard Deviation : 1.152
Total rolls : 2047
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 112 times
2 was rolled 94 times
3 was rolled 100 times
4 was rolled 103 times
5 was rolled 111 times
6 was rolled 98 times
Average roll : 3.487
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 618
British Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.487
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 158
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 40 times
2 was rolled 36 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 43 times
Average roll : 3.571
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 233
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 61 times
2 was rolled 78 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 70 times
6 was rolled 59 times
Average roll : 3.436
Median : 3.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 367
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.657
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
Neutral_True Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.220
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 41
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.595
Median : 4.000
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 42
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 50 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.377
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 289
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.00
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
54 Sea Zone : 2 destroyers, 4 submarines and 1 transport
United Kingdom : 2 infantry
Iraq : 2 infantry
Production/PUs Summary :
Germans : 80 / 101
Russians : 4 / 0
Japanese : 49 / 63
Americans : 70 / 105
Chinese : 0 / 2
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 346 times
2 was rolled 342 times
3 was rolled 345 times
4 was rolled 316 times
5 was rolled 380 times
6 was rolled 318 times
Average roll : 3.487
Median : 3.000
Variance : 1.328
Standard Deviation : 1.152
Total rolls : 2047
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 112 times
2 was rolled 94 times
3 was rolled 100 times
4 was rolled 103 times
5 was rolled 111 times
6 was rolled 98 times
Average roll : 3.487
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 618
British Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.487
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 158
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 40 times
2 was rolled 36 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 43 times
Average roll : 3.571
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 233
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 61 times
2 was rolled 78 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 70 times
6 was rolled 59 times
Average roll : 3.436
Median : 3.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 367
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.657
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
Neutral_True Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.220
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 41
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.595
Median : 4.000
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 42
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 50 times
4 was rolled 48 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.377
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 289
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 9 armour, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Northwest Persia
9 armour, 5 artilleries and 1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Kazakhstan to Turkmenistan
1 armour moved from Novosibirsk to Turkmenistan
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Manchuria
1 infantry moved from Bryansk to Rostov
3 armour, 4 artilleries and 4 mech_infantrys moved from Norway to Finland
3 armour and 4 mech_infantrys moved from Finland to Karelia
4 infantry moved from Yugoslavia to Romania
1 armour moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Spain to France
4 infantry moved from France to Normandy Bordeaux
3 bombers moved from France to Caucasus
1 fighter moved from Spain to Normandy Bordeaux
3 tactical_bombers moved from Spain to Greece
4 bombers moved from Spain to Caucasus
1 tactical_bomber moved from Normandy Bordeaux to Greece
11 armour moved from Spain to France
4 infantry moved from Normandy Bordeaux to Spain
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Turkmenistan
Germans attack with 1 armour and 1 artillery
British defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Turkmenistan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Turkmenistan, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 9 armour, 5 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 6/16 hits, 6.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 9 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Place Units - Germans
1 airfield placed in Spain
1 destroyer placed in 105 Sea Zone
1 factory_minor placed in Caucasus
1 factory_minor placed in Rostov
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,5,3,3,3,5,4,2,3,3,6,5,6,5
Germans collect 77 PUs (4 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 12 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 81 / 104
Russians : 3 / 0
Japanese : 49 / 63
Americans : 70 / 105
Chinese : 0 / 2
British : 40 / 40
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 349 times
2 was rolled 345 times
3 was rolled 349 times
4 was rolled 322 times
5 was rolled 385 times
6 was rolled 321 times
Average roll : 3.489
Median : 3.000
Variance : 1.322
Standard Deviation : 1.150
Total rolls : 2071
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 103 times
4 was rolled 108 times
5 was rolled 116 times
6 was rolled 101 times
Average roll : 3.498
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 639
British Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.472
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 159
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 40 times
2 was rolled 36 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 43 times
Average roll : 3.571
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 233
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 61 times
2 was rolled 78 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 70 times
6 was rolled 59 times
Average roll : 3.436
Median : 3.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 367
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.657
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
Neutral_True Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.220
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 41
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.595
Median : 4.000
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 42
Russians Combat
1 was rolled 54 times
2 was rolled 48 times
3 was rolled 51 times
4 was rolled 49 times
5 was rolled 50 times
6 was rolled 39 times
Average roll : 3.378
Median : 3.000
Variance : 0.447
Standard Deviation : 0.668
Total rolls : 291
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x airfield; Remaining resources: 57 PUs; 6 SuicideAttackTokens;
Japanese buy 2 destroyers, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Burma to West India
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
4 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
2 artilleries and 6 infantry moved from 6 Sea Zone to Korea
11 infantry and 1 mech_infantry moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 carrier and 2 fighters moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Japan
2 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Sakha to Siberia
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 2 artilleries, 17 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 12 infantry
Japanese roll dice for 2 artilleries, 17 infantry and 1 mech_infantry in Korea, round 2 : 0/20 hits, 4.00 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 4/12 hits, 4.00 expected hits
4 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 artilleries, 13 infantry and 1 mech_infantry in Korea, round 3 : 4/16 hits, 3.33 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 3 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Korea, round 4 : 3/11 hits, 2.50 expected hits
Russians roll dice for 10 infantry in Korea, round 4 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Korea, round 5 : 4/6 hits, 1.67 expected hits
Russians roll dice for 7 infantry in Korea, round 5 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries and 1 mech_infantry in Korea, round 6 : 1/3 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Korea, round 6 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 1 mech_infantry in Korea, round 7 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Korea, round 7 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win with 2 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 2 artilleries, 17 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Sumatra
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/8 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 armour
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in West India, round 2 : 2/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour in West India, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 0.33
UK_Pacific : 0.50
Russians : 4.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Chile to 65 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 3 transports moved from 65 Sea Zone to 66 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 66 Sea Zone to Argentina
1 artillery and 1 infantry moved from Algeria to Morocco
8 infantry moved from Algeria to Tunisia
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Argentina
Americans attack with 2 artilleries, 2 infantry and 1 marine
Neutral_True defend with 4 infantry
Americans roll dice for 1 cruiser in Argentina, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Argentina, round 2 : 1/5 hits, 1.67 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Argentina, round 3 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 4 : 0/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 5 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Iwo Jima from Japanese, taking Argentina from Neutral_True with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - Americans
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans : -1.50
Neutral_True : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 submarines
17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 17 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 8 infantry
Libya : 1 flag
Chile : 1 flag
Paraguay : 1 flag
66 Sea Zone : 1 cruiser and 3 transports
Argentina : 1 flag, 1 artillery and 1 marine
101 Sea Zone : 2 carriers, 4 fighters and 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 4 destroyers and 4 submarines
Production/PUs Summary :
Germans : 81 / 104
Russians : 3 / 0
Japanese : 54 / 63
Americans : 69 / 98
Chinese : 0 / 2
British : 40 / 40
UK_Pacific : 0 / 0
Italians : 10 / 20
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 453 times
2 was rolled 455 times
3 was rolled 442 times
4 was rolled 390 times
5 was rolled 484 times
6 was rolled 412 times
Average roll : 3.468
Median : 3.000
Variance : 2.131
Standard Deviation : 1.460
Total rolls : 2636
Null / Other
1 was rolled 76 times
2 was rolled 90 times
3 was rolled 74 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 74 times
Average roll : 3.441
Median : 3.000
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 447
Germans Combat
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 103 times
4 was rolled 108 times
5 was rolled 116 times
6 was rolled 101 times
Average roll : 3.498
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 639
British Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.472
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 159
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 43 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 50 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.558
Median : 4.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 251
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 76 times
2 was rolled 90 times
3 was rolled 74 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 74 times
Average roll : 3.441
Median : 3.000
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 447
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.657
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Chile to 65 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 3 transports moved from 65 Sea Zone to 66 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 66 Sea Zone to Argentina
1 artillery and 1 infantry moved from Algeria to Morocco
8 infantry moved from Algeria to Tunisia
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Argentina
Americans attack with 2 artilleries, 2 infantry and 1 marine
Neutral_True defend with 4 infantry
Americans roll dice for 1 cruiser in Argentina, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Argentina, round 2 : 1/5 hits, 1.67 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Argentina, round 3 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 4 : 0/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 5 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Iwo Jima from Japanese, taking Argentina from Neutral_True with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - Americans
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
3 infantry and 4 mech_infantrys moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from Tobruk to Alexandria
1 transport moved from 71 Sea Zone to 81 Sea Zone
4 submarines moved from 105 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Scotland to United Kingdom
Combat - British
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 37 PUs (3 lost to blockades); end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.50
Neutral_True : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 submarines
17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 17 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 8 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Chile : 1 flag
Saudi Arabia : 1 flag, 1 factory_minor and 3 mech_infantrys
Paraguay : 1 flag
66 Sea Zone : 1 cruiser and 3 transports
Argentina : 1 flag, 1 artillery and 1 marine
Iraq : 1 flag, 1 artillery, 10 infantry and 7 mech_infantrys
Eastern Persia : 1 flag, 3 mech_infantrys
101 Sea Zone : 2 carriers, 4 fighters and 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 4 destroyers and 8 submarines
Production/PUs Summary :
Germans : 81 / 104
Russians : 3 / 0
Japanese : 54 / 63
Americans : 69 / 98
Chinese : 0 / 2
British : 40 / 38
UK_Pacific : 0 / 0
Italians : 10 / 20
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 491 times
2 was rolled 462 times
3 was rolled 473 times
4 was rolled 451 times
5 was rolled 518 times
6 was rolled 441 times
Average roll : 3.482
Median : 3.000
Variance : 1.403
Standard Deviation : 1.184
Total rolls : 2836
Null / Other
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 104 times
4 was rolled 109 times
5 was rolled 117 times
6 was rolled 102 times
Average roll : 3.504
Median : 4.000
Variance : 0.447
Standard Deviation : 0.668
Total rolls : 643
Germans Combat
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 104 times
4 was rolled 109 times
5 was rolled 117 times
6 was rolled 102 times
Average roll : 3.504
Median : 4.000
Variance : 0.447
Standard Deviation : 0.668
Total rolls : 643
British Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.472
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 159
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 43 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 50 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.558
Median : 4.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 251
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 76 times
2 was rolled 90 times
3 was rolled 74 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 74 times
Average roll : 3.441
Median : 3.000
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 447
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.657
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (7 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33
ANZAC : 1.17
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun, 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer, 4 submarines and 1 transport
54 Sea Zone : 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 81 / 104
Russians : 3 / 0
Japanese : 54 / 63
Americans : 69 / 98
Chinese : 0 / 2
British : 39 / 38
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 455 times
2 was rolled 462 times
3 was rolled 439 times
4 was rolled 392 times
5 was rolled 485 times
6 was rolled 415 times
Average roll : 3.466
Median : 3.000
Variance : 2.136
Standard Deviation : 1.461
Total rolls : 2648
Null / Other
1 was rolled 75 times
2 was rolled 93 times
3 was rolled 72 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 75 times
Average roll : 3.444
Median : 3.000
Variance : 2.437
Standard Deviation : 1.561
Total rolls : 448
Germans Combat
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 103 times
4 was rolled 108 times
5 was rolled 116 times
6 was rolled 101 times
Average roll : 3.498
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 639
British Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.472
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 159
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
Americans Combat
1 was rolled 43 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 50 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.558
Median : 4.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 251
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 75 times
2 was rolled 93 times
3 was rolled 72 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 75 times
Average roll : 3.444
Median : 3.000
Variance : 2.437
Standard Deviation : 1.561
Total rolls : 448
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.575
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 40
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (7 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
ANZAC : 1.17