@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from India to Shan State
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in Shan State, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33
French : 0.50
ANZAC : 0.50
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
9 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
3 bombers moved from Ukraine to Iraq
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
@dawgoneit scramble sz 98?
@wizmark no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
9 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
3 bombers moved from Ukraine to Iraq
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Trans-Jordan
Germans attack with 1 infantry, 1 marine and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Iraq
Germans attack with 9 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
British defend with 6 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys
Germans roll dice for 9 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 12/21 hits, 8.83 expected hits
British roll dice for 6 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 4/12 hits, 5.33 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans, 2 infantry owned by the British, 1 fighter owned by the British and 6 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 9 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 4 mech_infantrys
Casualties for British: 6 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Battle in Rostov
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 armour, 2 artilleries and 7 mech_infantrys moved from Ukraine to Bryansk
3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 9 artilleries and 4 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Southern France to France
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 93 Sea Zone
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 4.50
British : -1.83
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 artillery and 2 infantry moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Siberia to Amur
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Shensi to Kansu
2 artilleries and 2 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from French Indo China to Kansu
2 tactical_bombers moved from Kweichow to Kansu
2 fighters moved from Kweichow to Kansu
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Shensi to Kansu
2 artilleries and 2 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from French Indo China to Kansu
2 tactical_bombers moved from Kweichow to Kansu
2 fighters moved from Kweichow to Kansu
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/15 hits, 6.50 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 3/11 hits, 4.00 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 5/12 hits, 6.00 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 5/7 hits, 2.67 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Kansu, round 4 : 5/7 hits, 4.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 10 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 marine moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 infantry moved from French Indo China to Yunnan
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 destroyers and 1 submarine placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 2.33
UK_Pacific : -0.33
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
3 artilleries and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 102 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
2 bombers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 mech_infantrys
EDIT: Turning off Edit Mode
5 infantry and 3 mech_infantrys placed in Eastern United States
2 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -2.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 destroyers, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
3 artilleries and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 102 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
2 bombers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 mech_infantrys
EDIT: Turning off Edit Mode
5 infantry and 3 mech_infantrys placed in Eastern United States
2 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to West India
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry, 1 marine and 1 mech_infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 marine owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry, 1 marine and 1 mech_infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
Place Units - British
3 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,5,4,3,5,1,6,5,2,6,3
British collect 21 PUs (8 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 2.00
Americans : -2.83
Japanese : 0.33
@wizmark HAPPY NEW YEAR! i hope all the best for you in the new year.
@dawgoneit And a happy new year to you also…many thanks for your kind wishes and good luck for your new year games! (although perhaps not TOO much luck against me!) :wink:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
@dawgoneit scramble sz98?
@wizmark no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 armour and 1 infantry moved from Albania to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Rostov to Greece
Place Units - Italians
2 artilleries and 1 marine placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Malaya
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Java from Japanese, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Malaya
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Java from Japanese, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from Gibraltar to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33
French : 0.50
ANZAC : 0.33
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
9 armour and 3 mech_infantrys moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 infantry and 1 mech_infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
4 infantry moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to Russia
3 armour moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Syria to Tambov
3 artilleries moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 bomber moved from Syria to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 armour moved from Bryansk to Russia
4 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Syria to Caucasus
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Russia