Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUstrulpen (X) vs The Shrike (A+9) BM3 #1
-
With your permission; I’m going to edit away the minor factory I built before I finished my coffee and replace it with infantry
-
Was it for Holland? Seems like a waste. It’s ok.
-
I have a question; it is not letting me move any of my fighters in the channel I presume because it thinks they are all on the UK carrier, may I edit?
-
One of them of course must stay becausse it participated in southern france
-
Or did they aLL FIGHT? perhaps they did nevermind
-
What I understand they moved from Iceland this turn.
-
Yes having trouble keeping the games straight lol.
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Germany 4 bombers moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from 110 Sea Zone to Southern France 3 armour moved from Normandy Bordeaux to Southern France 4 mech_infantrys moved from Western United States to British Columbia 2 armour moved from Eastern United States to Western United States 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 3 armour moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 2 fighters moved from Iceland to 110 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 3/4 hits, 0.67 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Western Germany 3 fighters owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 8,5,6 and causes: 19 damage to unit: factory_major Bombing raid in Western Germany causes 19 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 8,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Celebes Battle in British Columbia Americans attack with 4 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 4 mech_infantrys in British Columbia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking Celebes from Japanese, taking British Columbia from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France Americans attack with 3 armour, 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 3 armour, 1 artillery and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 3 armour, 1 artillery and 1 infantry in France, round 3 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Americans roll dice for 3 armour and 1 artillery in France, round 4 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in France Americans roll dice for 3 armour in France, round 5 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in France, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 armour owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 2 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Southern France Americans attack with 3 armour and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 armour and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France Americans roll dice for 2 armour and 1 tactical_bomber in Southern France, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Southern France to 110 Sea Zone 3 bombers moved from Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 fighters moved from Hawaiian Islands to Queensland 4 transports moved from 110 Sea Zone to 107 Sea Zone 2 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Normandy Bordeaux Place Units - Americans 1 factory_minor placed in Holland Belgium Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 4 infantry EDIT: Turning off Edit Mode 3 infantry placed in Western United States 1 artillery placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone Americans undo move 2. 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2.00 Defenders Fire, : : 0.00 AA fire in Western Germany : : -0.50 Americans : -6.33 Attackers Fire, : : 2.33 Japanese : -0.33 AA fire in Germany : : -0.50
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
-
I can’t believe that you hit 2 out of 4 and now 3 out of 4. That’s totally crazy.
-
The fighters? Yes I have never seen that before. Again, I think I will lose almost assuredly but it is giving my otherwise pitiful siege of Germany some teeth
-
And you roll like crazy also on the bombings, having made +60 IPC of damage in two rounds.
-
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 bomber moved from India to French Indo China 1 artillery and 1 infantry moved from India to Burma
-
It’s definitely covering up for my lack of expert strategy. Now let’s see if these Tommies are as skillful, scrambles in FIC?
-
@TheShrike said in trulpen (X) vs The Shrike (A+9) BM3 #1:
The fighters? Yes I have never seen that before. Again, I think I will lose almost assuredly but it is giving my otherwise pitiful siege of Germany some teeth
You can’t allow Japan to get a free rein. The Yellow Fever is getting insanely strong…
-
@TheShrike said in trulpen (X) vs The Shrike (A+9) BM3 #1:
It’s definitely covering up for my lack of expert strategy. Now let’s see if these Tommies are as skillful, scrambles in FIC?
Yes! :laughing:
-
Yes Japan is insanely strong right now. I have probably gone too fare KGF. I need India to hang on until I can pivot and retake Honolulu at least
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Normandy Bordeaux to Germany 4 bombers moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from 110 Sea Zone to Southern France 3 armour moved from Normandy Bordeaux to Southern France 4 mech_infantrys moved from Western United States to British Columbia 2 armour moved from Eastern United States to Western United States 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 3 armour moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 2 fighters moved from Iceland to 110 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 3/4 hits, 0.67 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Western Germany 3 fighters owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 8,5,6 and causes: 19 damage to unit: factory_major Bombing raid in Western Germany causes 19 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 8,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Celebes Battle in British Columbia Americans attack with 4 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 4 mech_infantrys in British Columbia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking Celebes from Japanese, taking British Columbia from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France Americans attack with 3 armour, 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 3 armour, 1 artillery and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 3 armour, 1 artillery and 1 infantry in France, round 3 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Americans roll dice for 3 armour and 1 artillery in France, round 4 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in France Americans roll dice for 3 armour in France, round 5 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in France, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 armour owned by the Americans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 2 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Southern France Americans attack with 3 armour and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 armour and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France Americans roll dice for 2 armour and 1 tactical_bomber in Southern France, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to Burma: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Southern France to 110 Sea Zone 3 bombers moved from Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 fighters moved from Hawaiian Islands to Queensland 4 transports moved from 110 Sea Zone to 107 Sea Zone 2 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Eastern United States to Normandy Bordeaux Place Units - Americans 1 factory_minor placed in Holland Belgium Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 4 infantry EDIT: Turning off Edit Mode 3 infantry placed in Western United States 1 artillery placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone Americans undo move 2. 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 cruisers and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from India to French Indo China 1 artillery and 1 infantry moved from India to Burma Combat - British Air Battle in French Indo China British attacks with 1 units heading to French Indo China Japanese launches 1 interceptors out of French Indo China Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in French Indo China causes 3 damage total. Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 1 bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Northwest Persia to India 1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 cruisers and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 25 PUs; end with 26 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : 2.00 Defenders Fire, : : -0.33 British : 0.00 AA fire in Western Germany : : -0.50 Americans : -6.33 Attackers Fire, : : 2.17 Japanese : 0.00 AA fire in Germany : : -0.50 AA fire in French Indo China : : -0.17
-
The Brits aren’t as crazy as the Americans atleast… ;)
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from British 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Egypt to Malta Combat - Italians Battle in Crete Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Crete from Neutral_Allies, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Northwest Persia Italians attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Equatorial Africa Italians attack with 3 artilleries and 3 infantry French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 3 artilleries and 3 infantry in French Equatorial Africa, round 2 : 1/6 hits, 2,00 expected hits French roll dice for 3 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 3 artilleries and 1 infantry in French Equatorial Africa, round 3 : 2/4 hits, 1,33 expected hits French roll dice for 2 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 3 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 3 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Western Germany 1 bomber moved from Malta to Egypt 2 armour moved from Western Ukraine to Bessarabia Place Units - Italians 1 harbour placed in Iraq 1 infantry and 1 tactical_bomber placed in Egypt Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : -1,00 French : 1,33 AA fire in Malta : : -0,17