TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
2 infantry moved from Volgograd to Kazakhstan
6 fighters moved from Rostov to Kazakhstan
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 carriers, 2 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer, 1 fighter and 4 transports; French defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser and 5 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 2 bombers, 2 carriers, 2 destroyers, 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/14 hits, 7.17 expected hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters and 4 transports in 110 Sea Zone, round 2 : 8/13 hits, 7.33 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 2 carriers owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 7/12 hits, 6.50 expected hits
British roll dice for 1 battleship, 2 cruisers, 7 fighters and 4 transports in 110 Sea Zone, round 3 : 8/10 hits, 6.33 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the British, 8 fighters owned by the Germans, 3 fighters owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 2 fighters and 4 transports in 110 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship and 4 transports in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 carriers, 2 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 5 fighters
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Casualties for French: 1 fighter
Battle in Kazakhstan
Germans attack with 6 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 6 fighters and 2 infantry in Kazakhstan, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
6 fighters moved from Kazakhstan to Rostov
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Rostov
1 infantry moved from Russia to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from Yenisey to Japan
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 carriers and 1 transport placed in 115 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : 1.67
Americans : 0.33
Russians : -0.33
Savegame