German subs missed. 3 hits - OOL please
88a4308c-1d0a-4b3e-8794-8bb4e92a956f-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 artillery moved from Tambov to Samara
1 tactical_bomber moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun moved from Amur to Siberia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Manchuria to Chahar
1 bomber moved from Sikang to Russia
1 bomber moved from Bryansk to Russia
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Suiyuyan to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 5 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 4 Sea Zone to 6 Sea Zone
3 fighters moved from 5 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 fighters, 4 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Sikang to Persia
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 bombers moved from Yunnan to Szechwan
2 bombers moved from Russia to Bryansk
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Kweichow
Place Units - Japanese
2 bombers placed in Japan
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Japanese collect 47 PUs (4 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Americans : 0.67
Chinese : -1.00
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Tobruk to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Southern Italy to Malta
1 bomber moved from 97 Sea Zone to Malta
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 fighters placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0.33
AA fire in Southern Italy : : -0.17
Americans : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Tobruk to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to 97 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Southern Italy to Malta
1 bomber moved from 97 Sea Zone to Malta
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 fighters placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to Iraq
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Anglo Egyptian Sudan
Battle in 98 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship
British roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 98 Sea Zone
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in Yunnan
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Iraq
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
2 mech_infantrys moved from India to Shan State
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
British : -0.17
AA fire in Southern Italy : : -0.17
Americans : 1.33
Japanese : 1.00
Test summary from TripleA, engine version: 1.9, time: 2:17:25 PM
Savegame
@OwlGod I am having trouble uploading the file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Bryansk to Archangel
3 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Persia to Iraq
2 armour moved from Persia to Iraq
2 bombers moved from Egypt to Malta
1 fighter moved from Egypt to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Kenya
3 mech_infantrys moved from Bryansk to Vologda
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Vologda, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Malta
Germans attack with 2 bombers
British defend with 1 aaGun; Americans defend with 2 bombers
AA fire in Malta : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 aaGun and 2 bombers in Malta, round 2 : 1/2 hits, 0.33 expected hits
1 aaGun owned by the British, 1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Malta
Germans roll dice for 1 bomber in Malta, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Malta
Germans win with 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber
Casualties for Americans: 2 bombers
Casualties for British: 1 aaGun
Battle in Kenya
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 fighters
Germans roll dice for 3 fighters and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 2 fighters in Kenya, round 2 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Kenya
Germans win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 fighters
Battle in Iraq
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 mech_infantrys in Archangel, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 6 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 7 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 8 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 9 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 9 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 mech_infantrys in Volgograd, round 10 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 10 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 mech_infantry in Volgograd, round 11 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 11 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Yugoslavia to Eastern Poland
3 fighters moved from Western Germany to Egypt
3 fighters moved from Kenya to Egypt
1 bomber moved from Malta to Egypt
1 fighter moved from 81 Sea Zone to Egypt
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Persia
2 fighters and 3 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -3.17
British : 0.50
AA fire in Malta : : -0.33
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Bryansk to Archangel
3 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Persia to Iraq
2 armour moved from Persia to Iraq
2 bombers moved from Egypt to Malta
1 fighter moved from Egypt to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Kenya
3 mech_infantrys moved from Bryansk to Vologda
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Vologda, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Malta
Germans attack with 2 bombers
British defend with 1 aaGun; Americans defend with 2 bombers
AA fire in Malta : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 aaGun and 2 bombers in Malta, round 2 : 1/2 hits, 0.33 expected hits
1 aaGun owned by the British, 1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Malta
Germans roll dice for 1 bomber in Malta, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Malta
Germans win with 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber
Casualties for Americans: 2 bombers
Casualties for British: 1 aaGun
Battle in Kenya
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 fighters
Germans roll dice for 3 fighters and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 2 fighters in Kenya, round 2 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Kenya
Germans win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 fighters
Battle in Iraq
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 mech_infantrys in Archangel, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 6 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 7 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 8 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 9 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 9 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 mech_infantrys in Volgograd, round 10 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 10 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 mech_infantry in Volgograd, round 11 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 11 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Yugoslavia to Eastern Poland
3 fighters moved from Western Germany to Egypt
3 fighters moved from Kenya to Egypt
1 bomber moved from Malta to Egypt
1 fighter moved from 81 Sea Zone to Egypt
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Persia
2 fighters and 3 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.17
British : 0.50
AA fire in Malta : : -0.33
Russians : 0.67
Sorry, on vacation and forgot to tell you. Give me a couple of days!
no worries. Have nice vacation
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 14 PUs;
Russians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 artilleries and 2 infantry moved from Russia to Tambov
2 armour and 2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 110 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 armour and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Siberia to Amur
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 5.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers, 2 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Siberia
1 fighter moved from Japan to Siberia
2 fighters moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 bombers moved from Szechwan to Russia
2 bombers moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
2 bombers moved from Japan to Yunnan
1 mech_infantry moved from Shensi to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Jehol
Combat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 7,5,6,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Yunnan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Siberia
Japanese attack with 6 fighters and 4 tactical_bombers
Americans defend with 2 fighters
Japanese roll dice for 6 fighters and 4 tactical_bombers in Siberia, round 2 : 6/10 hits, 5.67 expected hits
Russians roll dice for 2 fighters in Siberia, round 2 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in Siberia
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 fighters
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from 16 Sea Zone to 6 Sea Zone
6 fighters moved from Siberia to 6 Sea Zone
3 tactical_bombers moved from Siberia to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
2 bombers moved from Yunnan to Szechwan
4 bombers moved from Russia to Bryansk
Place Units - Japanese
2 bombers placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 marine placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Americans : 0.67
Chinese : -0.67
Russians : -0.67
Japanese : -0.50
I assumed no intercept with 4 against 1. We can roll it out it you wanted to intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 battleship and 2 cruisers moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 marine
Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 marine
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - Americans
1 infantry placed in Western United States
3 bombers and 4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 battleship and 2 cruisers moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 marine
Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 marine
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - Americans
1 infantry placed in Western United States
3 bombers and 4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
1 mech_infantry moved from Siam to Yunnan
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters
Italians defend with 1 infantry
British roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 5 mech_infantrys
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 5 mech_infantrys in Yunnan, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 6 artilleries, 2 fighters and 5 infantry
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 6 artilleries, 2 fighters and 5 infantry in Iraq, round 2 : 7/13 hits, 4.67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 6 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Iraq to 80 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 carrier and 2 destroyers moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
1 artillery and 1 bomber placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun and 9 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 3.83
Italians : -0.33
Americans : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to 96 Sea Zone
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
French defend with 1 fighter
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from 96 Sea Zone to Egypt
2 infantry moved from Greece to Bulgaria
6 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Place Units - Italians
3 armour placed in Egypt
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.33
@OwlGod
Hi mate - sorry going to be delayed for a week as I’m away for work. Will pick this up next week when I get back…