L19/20 henryV (L) vs AetV (X) BM3 game 1


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 cruiser moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Iceland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 123 Sea Zone
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 carrier and 1 fighter; French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/7 hits, 4,17 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 carrier and 1 fighter; French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/7 hits, 4,17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    1 destroyer owned by the French, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    1 cruiser owned by the French, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 bombers and 1 fighter in 97 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 2 fighters and 3 tactical_bombers
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 carrier and 1 fighter
            Battle in 123 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 123 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            1 fighter moved from 96 Sea Zone to Southern Italy
            2 bombers moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Bulgaria to Romania
            2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
            2 armour moved from Yugoslavia to Poland
            5 armour and 2 mech_infantrys moved from France to Yugoslavia
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 artilleries moved from France to Normandy Bordeaux
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 fighter and 2 mech_infantrys placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : 1,00
    

    Savegame


  • I assumed no scramble in sz123. And I went max Def in sz97 @henryV.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Buryatia to Amur
            1 aaGun moved from Buryatia to Amur
            1 infantry moved from Buryatia to Sakha
            1 infantry moved from Buryatia to Sakha
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery moved from Kwangtung to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 bomber moved from Kwangsi to Malaya
            1 bomber moved from Kwangsi to Hopei
            1 infantry moved from Anhwe to Kweichow
            2 infantry and 1 mech_infantry moved from Anhwe to Hunan
            4 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter moved from 35 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Java
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Dutch, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 4/4 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 armour and 1 bomber in Malaya, round 3 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is -34
                Casualties for Japanese: 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hunan, round 2 : 0/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Hunan, round 3 : 2/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 bomber moved from Hopei to French Indo China
            1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in French Indo China
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    UK_Pacific : 3,33
    Japanese : -1,50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 123 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 123 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.00
    Japanese : 0.67
    

    Savegame


  • I assumed you would like to not submerge your subs in the iceland sea battle to protect your higher value units. OOL?


  • @henryV DD and TacB.

    then all Subs for this round. If you should continue roll combat and post a map, please.
    Will give you an Ool after that again.
    Thank you.


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 123 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 123 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 123 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 123 Sea Zone
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 1.17
    Japanese : 0.67
    

    Savegame


  • @aequitas-et-veritas post a map? I am a little confused , but happy to help if I can. Only got one hit with battleship so only one sub was taken.


  • @henryV said in L19/20 henryV (L) vs AetV (X) BM3 game 1:

    @aequitas-et-veritas post a map? I am a little confused , but happy to help if I can. Only got one hit with battleship so only one sub was taken.

    Map/ file means the same b/c you are able to download it and see for your self.

    Please sink the CV.
    Then max def.
    Thank you.


  • Sinked carrier and then went for max defense as you requested. I am sorry, you had some terrible luck in this battle. very unfortunate. Didn’t really deserve it.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 123 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 123 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 123 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 123 Sea Zone
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 123 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 123 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 123 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 transport in 123 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 battleship owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 123 Sea Zone
                Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 64
                Casualties for Americans: 1 carrier, 1 cruiser and 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 123 Sea Zone to Iceland
            1 bomber moved from 123 Sea Zone to United Kingdom
            1 carrier moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
            Americans undo move 2.
            1 infantry placed in Western United States
            2 fighters and 1 infantry placed in Eastern United States
            Americans undo move 3.
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Americans : 2.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 bomber moved from Eastern United States to 123 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 25 Sea Zone
                Americans attack with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 battleship, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 123 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 123 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 123 Sea Zone
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 123 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in 123 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 123 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 123 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 123 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 transport in 123 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 battleship owned by the Germans, 2 infantry owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 123 Sea Zone
                Americans win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 64
                Casualties for Americans: 1 carrier, 1 cruiser and 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 123 Sea Zone to Iceland
            1 bomber moved from 123 Sea Zone to United Kingdom
            1 carrier moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
            Americans undo move 2.
            1 infantry placed in Western United States
            2 fighters and 1 infantry placed in Eastern United States
            Americans undo move 3.
            1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Americans undo move 1.
            1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to Iraq
            1 tactical_bomber moved from Syria to Iraq
            1 tactical_bomber moved from India to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 cruiser moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Syria to Kenya
            1 fighter moved from India to Iraq
            1 infantry moved from Persia to Iraq
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Kenya
                British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Kenya
                1 armour and 1 mech_infantry retreated to Anglo Egyptian Sudan
                Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 artillery moved from Burma to India
            6 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from Kenya to Egypt
            1 fighter moved from Malta to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Iraq to Persia
            2 tactical_bombers moved from Iraq to Persia
            1 tactical_bomber moved from Persia to Eastern Persia
            1 fighter moved from New Brunswick Nova Scotia to Iceland
            1 fighter moved from Iceland to United Kingdom
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,5,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : -1.00
    Italians : 0.67
    Americans : 2.67
    Chinese : 0.33
    Neutral_Axis : 0.00
    Japanese : 0.00
    

    Savegame


  • @henryV GG I concede.
    It will be pointless for euro axis now to move on.

    We can do a rematch if you are interested. We can keep sides or switch.
    Game is posted. Congratulation to your first League win.


  • @aequitas-et-veritas ty, you were making some serious inroads in the pacific! If I hadn’t taken shan state with britain you might have been able to take india next round which would have been a pretty big blow! GG I do think the pendulum swung towards the Allies pretty harshly in that battle. Thanks for playing me! Now that christmas break is about to be over I have to start concentrating on searching for a job again so I will not likely be playing again with anyone very soon. Once I have a regular job, I will be likely back for a rematch!
    P.S. I really liked what you did in the pacific with that airbase, pretty good move in my opinon

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