@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
Whack WAW vs dawg
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Italians 2 Transports moved from 48 Sea Zone to 49 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from Serbia to 49 Sea Zone 1 Infantry moved from Campania to 49 Sea Zone 4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 6 Infantrys moved from 48 Sea Zone to Tripoli 2 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 4 Infantrys moved from 47 Sea Zone to Tripoli 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Palestine 2 Infantrys moved from Syria to Palestine 3 Infantrys and 1 Tank moved from W.Iran to 126 Sea Zone 3 Infantrys and 1 Tank moved from 126 Sea Zone to Uzbekistan 8 Infantrys moved from S.Tunisia to Tripoli 12 Infantrys moved from N.Tunisia to Tunis 1 Infantry moved from S.Tunisia to Tunis Purchase Units - Italians Italians buy 4 Bunkers and 23 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Uzbekistan Italians attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in Uzbekistan, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Uzbekistan Italians win, taking Uzbekistan from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians Place Units - Italians 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker placed in Palestine 1 Bunker placed in Tripoli 1 Bunker and 4 Infantrys placed in Tunis 2 Infantrys placed in Syria 4 Infantrys placed in Greece 2 Infantrys placed in Serbia 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -0.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - French 1 Infantry moved from N.Algeria to N.Tunisia French take N.Tunisia from Italians 1 Infantry moved from E.Morocco to N.Algeria 1 Transport moved from 16 Sea Zone to 2 Sea Zone 2 Infantrys moved from Canadian Prairies to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone Purchase Units - French French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 3 PUs; Combat - French Non Combat Move - French Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
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@Whackamatt skip china
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Yamamoto 1 Elite moved from Hunan to N.French Indochina 1 Infantry moved from Kwangsi to N.French Indochina 1 Elite and 1 Infantry moved from Davao to Mindanao 2 Adv.Fighters moved from Hokkaido to 75 Sea Zone 2 Infantrys moved from Chubu to Kyushu 1 Infantry moved from Kyushu to Shikoku 2 Infantrys moved from Tohoku to Hokkaido 2 Infantrys moved from Tokyo to Tohoku 2 Infantrys moved from Tokyo to Chubu Purchase Units - Yamamoto Yamamoto buy 1 Fighter and 23 Infantrys; Remaining resources: 2 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 B.Transport Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in N.French Indochina Yamamoto attack with 1 Elite and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Elite and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 1 Elite in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the British lost in N.French Indochina French win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Elite and 1 Infantry Casualties for British: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Elite and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Elite and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Elite remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters moved from 75 Sea Zone to Tokyo Place Units - Yamamoto 8 Infantrys placed in Tokyo 4 Infantrys placed in Davao 1 Fighter and 2 Infantrys placed in Manila 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 49 PUs; end with 51 PUs
Combat Hit Differential Summary :
French : 0.00 Yamamoto : -0.83 Americans : 0.50
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Hisaichi 1 Infantry moved from Szechwan to Lanchow 1 Infantry moved from Hupeh to Szechwan 1 Mech.Inf moved from Szechwan to Hsining 4 Tanks moved from Ningsia to Hsining 3 Tanks moved from E.Sinkiang to Hsining 1 Infantry moved from Gobi Altai to E.Qinghai 1 Infantry moved from Gobi Altai to W.Qinghai 1 Infantry moved from Gobi Altai to Ningsia 5 Infantrys moved from Heilungchiang to Chita 5 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Changchun to Kirin 2 S.Bombers moved from Hupeh to 92 Sea Zone 1 Mech.Inf moved from Hupeh to S.French Indochina Hisaichi take N.French Indochina from French Hisaichi take S.French Indochina from French 1 Mech.Inf moved from Hupeh to N.Thailand Thai take N.Thailand from British 7 Infantrys moved from Korea to Liaoning 7 Infantrys moved from Liaoning to Peking 7 Infantrys moved from Peking to Shantung 7 Infantrys moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 1 Fighter and 25 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 92 Sea Zone Hisaichi attack with 2 S.Bombers Americans defend with 1 S.Submarine Hisaichi roll dice for 2 S.Bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits 1 S.Submarine owned by the Americans lost in 92 Sea Zone Hisaichi win with 2 S.Bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 2 S.Bombers moved from 92 Sea Zone to Hupeh Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hupeh 1 Bunker and 6 Infantrys placed in Hsining 3 Infantrys placed in Shantung 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 1 Fighter and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - British 1 Mech.Inf moved from El Agheila to Ghadames 1 Mech.Inf moved from Cairo to Tobruk British take Tobruk from Italians 2 Mech.Infs moved from New Valley to Ghadames 1 Artillery moved from Nubia to 57 Sea Zone 7 Infantrys moved from Nubia to 57 Sea Zone 1 Artillery, 2 Cruisers, 7 Infantrys, 1 Submarine and 3 Transports moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 7 Infantrys moved from 58 Sea Zone to E.Iran 6 Infantrys moved from Baluchistan to E.Iran 1 Infantry moved from Rajputana to Baluchistan 2 Infantrys moved from Bombay to Rajputana 1 Elite and 4 Infantrys moved from Delhi to Rajputana 5 Infantrys moved from Hyderabad to Rajputana 5 Infantrys moved from Madras to Hyderabad 3 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks moved from Sikang to W.Qinghai 2 ArmoredCars moved from Assam to W.Qinghai 1 Infantry moved from S.Thailand to N.Thailand 1 Infantry moved from Malaya to S.Thailand 5 Infantrys moved from Bihar to Assam 4 Adv.Fighters and 1 Fighter moved from Assam to N.Thailand 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 2 S.Submarines moved from 2 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to British Guiana Purchase Units - British British buy 1 Bunker, 35 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ghadames British attack with 3 Mech.Infs Italians defend with 1 Infantry British roll dice for 3 Mech.Infs in Ghadames, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Mech.Infs in Ghadames, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Ghadames, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames British win, taking Ghadames from Italians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in E.Iran British attack with 1 Artillery and 13 Infantrys Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Cruisers in E.Iran, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery and 13 Infantrys in E.Iran, round 2 : 3/14 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 1 Artillery and 12 Infantrys in E.Iran, round 3 : 3/13 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery and 12 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in W.Qinghai British attack with 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks Hisaichi defend with 1 Infantry British roll dice for 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks in W.Qinghai, round 2 : 9/34 hits, 9.17 expected hits Hisaichi roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Qinghai British win, taking W.Qinghai from Hisaichi with 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Thailand British attack with 4 Adv.Fighters, 1 Fighter and 1 Infantry Hisaichi defend with 1 Mech.Inf British roll dice for 4 Adv.Fighters, 1 Fighter and 1 Infantry in N.Thailand, round 2 : 3/6 hits, 2.50 expected hits Thai roll dice for 1 Mech.Inf in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 4 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - British 4 Adv.Fighters and 1 Fighter moved from N.Thailand to Assam 1 AAGun moved from El Agheila to Hun 7 Infantrys moved from Manchester to Scotland 1 Tank moved from Munster to Northern Ireland 7 Infantrys moved from London to Manchester 6 Infantrys moved from Manchester to Scotland 1 Tank moved from Manchester to Scotland 5 Infantrys moved from Wales to Manchester 4 Infantrys moved from Manchester to Scotland 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from Nubia to Lower Egypt 1 Infantry moved from Lower Egypt to Cairo 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Mech.Infs moved from Belgian Congo to New Valley 2 Adv.Fighters moved from Salvador to French Equatorial Africa 1 Infantry moved from Nubia to New Valley Place Units - British 6 Infantrys placed in Malaya 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Bunker, 1 Infantry and 5 Tanks placed in Cairo 1 Mech.Inf placed in Cape Town 4 Infantrys placed in Wales 4 Infantrys placed in Manchester 8 Infantrys placed in London Turn Complete - British British collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Neutral : -1.33 British : 0.17 Italians : -0.67 Hisaichi : -0.33 Thai : -0.33
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TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Anzac 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank moved from Malaya to Bangkok 1 Artillery, 2 Infantrys and 1 Tank moved from Java to 110 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone 3 Mech.Infs moved from Broome to 67 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys, 1 Marine, 3 Mech.Infs and 3 Transports moved from 67 Sea Zone to 105 Sea Zone 1 Artillery, 4 Infantrys, 1 Marine, 3 Mech.Infs and 1 Tank moved from 105 Sea Zone to Bangkok 1 Infantry moved from South Australia to Western Australia 1 Infantry and 2 Marines moved from Townsville to Northern Territory 4 Infantrys moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 6 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks Yamamoto defend with 1 Bomber; Thai defend with 1 AAGun, 2 Bunkers, 1 Factory, 24 Infantrys and 1 Tank Anzac roll dice for 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks in Bangkok, round 2 : 5/15 hits, 5.50 expected hits Units damaged: 2 Bunkers owned by the Thai Thai roll dice for 1 Bomber, 2 Bunkers, 24 Infantrys and 1 Tank in Bangkok, round 2 : 7/28 hits, 9.67 expected hits 1 Artillery owned by the Anzac, 6 Infantrys owned by the Anzac, 2 Infantrys owned by the Thai and 1 Bomber owned by the Yamamoto lost in Bangkok Anzac roll dice for 2 Marines, 4 Mech.Infs and 2 Tanks in Bangkok, round 3 : 6/8 hits, 3.67 expected hits Thai roll dice for 2 Bunkers, 22 Infantrys and 1 Tank in Bangkok, round 3 : 8/25 hits, 8.83 expected hits 6 Infantrys owned by the Thai, 2 Tanks owned by the Anzac, 2 Marines owned by the Anzac and 4 Mech.Infs owned by the Anzac lost in Bangkok Thai win with 2 Bunkers, 16 Infantrys and 1 Tank remaining. Battle score for attacker is -28 Casualties for Anzac: 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks Casualties for Thai: 8 Infantrys Casualties for Yamamoto: 1 Bomber Non Combat Move - Anzac Place Units - Anzac 3 Transports placed in 113 Sea Zone 2 Transports placed in 67 Sea Zone 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 1.83 Thai : -3.50
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TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Dutch 1 Infantry moved from S.Algeria to S.Tunisia French take S.Tunisia from Italians 1 Tank moved from West Borneo to 110 Sea Zone 4 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 8 Infantrys, 2 Marines, 1 Tank and 9 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Bangkok 1 Artillery, 2 Fighters, 10 Infantrys and 12 Tanks moved from Malaya to Bangkok 8 Infantrys, 2 Marines and 1 Tank moved from 105 Sea Zone to Bangkok Purchase Units - Dutch Dutch buy 1 Elite, 6 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Dutch Battle in Bangkok Dutch attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 18 Infantrys, 2 Marines and 13 Tanks Thai defend with 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 1 Tank AA fire in Bangkok : 1/4 hits, 0.67 expected hits 1 Adv.Fighter owned by the Dutch lost in Bangkok Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 18 Infantrys, 2 Marines and 13 Tanks in Bangkok, round 2 : 9/37 hits, 12.17 expected hits Thai roll dice for 2 Bunkers, 16 Infantrys and 1 Tank in Bangkok, round 2 : 4/19 hits, 6.83 expected hits 9 Infantrys owned by the Thai and 4 Infantrys owned by the Dutch lost in Bangkok Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 14 Infantrys, 2 Marines and 13 Tanks in Bangkok, round 3 : 15/33 hits, 11.50 expected hits Thai roll dice for 2 Bunkers, 7 Infantrys and 1 Tank in Bangkok, round 3 : 5/10 hits, 3.83 expected hits 7 Infantrys owned by the Thai, 1 Tank owned by the Thai, 2 Bunkers owned by the Thai and 5 Infantrys owned by the Dutch lost in Bangkok Dutch captures 8PUs while taking Thai capital Dutch win, taking Bangkok from Thai with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 9 Infantrys, 2 Marines and 13 Tanks remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Adv.Fighter and 9 Infantrys Casualties for Thai: 2 Bunkers, 16 Infantrys and 1 Tank Non Combat Move - Dutch 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 1 Adv.Fighter moved from Bangkok to 105 Sea Zone 1 Fighter moved from Bangkok to 105 Sea Zone 1 Fighter moved from Bangkok to Malaya Place Units - Dutch 1 Elite and 3 Marines placed in Banjarmasin 3 Infantrys placed in West Borneo 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 33 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Bangkok : : 0.33 Thai : -1.67 Dutch : 0.33
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TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Finns 2 ArmoredCars moved from Oulu to S.Karelia 1 Artillery and 1 Elite moved from S.Karelia to Yaroslavl 2 Tanks moved from Arkhangelsk to Kirov 2 Tanks moved from S.Karelia to Gorky Purchase Units - Finns Finns buy 2 ArmoredCars and 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Kirov Finns attack with 2 Tanks Russians defend with 1 Infantry Finns roll dice for 2 Tanks in Kirov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Tanks in Kirov, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kirov, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kirov Finns win, taking Kirov from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Gorky Finns attack with 2 Tanks Russians defend with 1 Infantry Finns roll dice for 2 Tanks in Gorky, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Gorky Finns win, taking Gorky from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 ArmoredCars and 1 Tank placed in Helsinki 2 Tanks placed in S.Karelia Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -1.00
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TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Romanians 1 ArmoredCar moved from Rostov to Penza 1 ArmoredCar moved from Rostov to Kuybyshev 1 Tank moved from Rostov to Penza 1 Tank moved from Rostov to Kuybyshev 4 Tanks moved from Stalingrad to Kuybyshev 1 Mech.Inf moved from Stalingrad to Kuybyshev 3 Mech.Infs moved from Vinnytsia to Penza Purchase Units - Romanians Romanians buy 4 Mech.Infs; Remaining resources: 3 PUs; Combat - Romanians Battle in Kuybyshev Romanians attack with 1 ArmoredCar, 1 Mech.Inf and 5 Tanks Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 1 Mech.Inf and 5 Tanks in Kuybyshev, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kuybyshev Romanians win, taking Kuybyshev from Russians with 1 ArmoredCar, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Penza Romanians attack with 1 ArmoredCar, 3 Mech.Infs and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 3 Mech.Infs and 1 Tank in Penza, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 1 ArmoredCar, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Stalingrad to Saratov Place Units - Romanians 4 Mech.Infs placed in Stalingrad Turn Complete - Romanians Romanians collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
Romanians : 0.00 Russians : -0.67
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TripleA Turn Summary: Thai round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Americans 40 ArmoredCars and 4 Tanks moved from Hun to Tripoli 2 Tanks moved from Kufra to Tripoli 11 Infantrys moved from Darfur to New Valley 6 ArmoredCars and 7 Infantrys moved from French Equatorial Africa to Darfur 6 ArmoredCars moved from Darfur to Kufra 6 Infantrys moved from Belgian Congo to French Equatorial Africa 6 ArmoredCars, 1 Elite, 5 Infantrys and 3 Tanks moved from Angola to Belgian Congo 6 ArmoredCars and 3 Tanks moved from Belgian Congo to French Equatorial Africa 2 ArmoredCars moved from S.Chile to 39 Sea Zone 2 ArmoredCars moved from Argentina to 39 Sea Zone 4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 8 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 8 ArmoredCars moved from Argentina to 39 Sea Zone 10 ArmoredCars and 8 Transports moved from 39 Sea Zone to 40 Sea Zone 14 ArmoredCars moved from 40 Sea Zone to Angola 5 Infantrys moved from Amazon to Rio De Janeiro 2 ArmoredCars moved from Venezuela to Rio De Janeiro 2 ArmoredCars moved from Colombia to Rio De Janeiro 2 ArmoredCars moved from Peru to Rio De Janeiro 2 ArmoredCars moved from Bolivia to Rio De Janeiro 2 ArmoredCars moved from N.Chile to Rio De Janeiro 2 ArmoredCars and 1 Tank moved from Santiago to Argentina 2 Destroyers and 1 Submarine moved from 26 Sea Zone to 35 Sea Zone 1 S.Submarine moved from 93 Sea Zone to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina French take N.French Indochina from Hisaichi 1 Marine moved from Samar to Mindanao 1 Marine moved from Panay to Mindanao 1 Adv.Fighter, 1 Carrier and 5 S.Submarines moved from 101 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to Mindanao 4 S.Submarines moved from 93 Sea Zone to 94 Sea Zone 4 Marines moved from Saipan to 94 Sea Zone 4 Marines and 4 S.Submarines moved from 94 Sea Zone to 93 Sea Zone 4 Marines moved from 93 Sea Zone to Formosa 3 S.Submarines moved from 93 Sea Zone to 95 Sea Zone Purchase Units - Americans Americans buy 3 Adv.Fighters, 18 ArmoredCars, 1 B.Carrier, 1 Elite, 1 Factory, 6 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Tripoli Americans attack with 40 ArmoredCars and 6 Tanks Italians defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys Americans roll dice for 40 ArmoredCars and 6 Tanks in Tripoli, round 2 : 14/46 hits, 16.33 expected hits Units damaged: 2 Bunkers owned by the Italians Italians roll dice for 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys in Tripoli, round 2 : 14/37 hits, 12.67 expected hits 12 Infantrys owned by the Italians and 14 ArmoredCars owned by the Americans lost in Tripoli Americans roll dice for 26 ArmoredCars and 6 Tanks in Tripoli, round 3 : 12/32 hits, 11.67 expected hits Italians roll dice for 2 Artillerys, 2 Bunkers, 2 Elites and 19 Infantrys in Tripoli, round 3 : 5/25 hits, 8.67 expected hits 12 Infantrys owned by the Italians and 5 ArmoredCars owned by the Americans lost in Tripoli Americans roll dice for 21 ArmoredCars and 6 Tanks in Tripoli, round 4 : 13/27 hits, 10.00 expected hits Italians roll dice for 2 Artillerys, 2 Bunkers, 2 Elites and 7 Infantrys in Tripoli, round 4 : 4/13 hits, 4.67 expected hits 2 Elites owned by the Italians, 2 Bunkers owned by the Italians, 7 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Tripoli Americans win, taking Tripoli from Italians with 17 ArmoredCars and 6 Tanks remaining. Battle score for attacker is -4 Casualties for Americans: 23 ArmoredCars Casualties for Italians: 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys Battle in Mindanao Americans attack with 2 Adv.Fighters and 2 Marines Yamamoto defend with 1 Elite Americans roll dice for 2 Adv.Fighters and 2 Marines in Mindanao, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Elite in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Mindanao Americans win, taking Mindanao from Yamamoto with 2 Adv.Fighters and 2 Marines remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Elite Non Combat Move - Americans 2 Adv.Fighters moved from Mindanao to 93 Sea Zone Place Units - Americans 1 Adv.Fighter and 1 B.Carrier placed in 35 Sea Zone 2 Adv.Fighters placed in 35 Sea Zone 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Bolivia 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in S.Chile 2 ArmoredCars and 1 Tank placed in Santiago 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 1 Factory placed in Formosa Americans undo move 11. 2 ArmoredCars placed in Kufra Americans undo move 8. 2 Marines placed in S.Chile 2 ArmoredCars placed in Colombia 2 Marines placed in Wake 2 Marines placed in Minamitori 1 Elite placed in Washington Turn Complete - Americans Americans collect 162 PUs; end with 162 PUs
Combat Hit Differential Summary :
Italians : -3.00 Yamamoto : -0.33 Americans : 1.00
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 Artillerys and 3 Elites moved from Arkhangelsk to Komi 2 HeavyTanks moved from Saratov to Perm 8 ArmoredCars moved from Tula to Kuybyshev 12 ArmoredCars and 5 HeavyTanks moved from Moscow to Kuybyshev 1 Artillery and 1 Elite moved from Moscow to Penza 3 Mech.Infs moved from Rostov to Perm 5 ArmoredCars moved from Rostov to Kuybyshev 1 HeavyTank and 2 Tanks moved from Georgia to Adana 1 JetFighter moved from Erzurum to Adana 2 Infantrys moved from Rostov to Georgia 1 Elite moved from Kursk to Rostov 4 Mech.Infs moved from Warsaw to Kursk EDIT: 1 Infantry moved from 56 Sea Zone to Palestine 1 Elite and 1 Infantry moved from Andalusia to La Mancha 1 Fighter and 2 Stukas moved from Navarre to La Mancha 1 Artillery moved from Aragon to La Mancha 1 Tank moved from Aquitaine to La Mancha 1 Elite moved from Gibraltar to Andalusia 2 ArmoredCars moved from Provence to Aragon 1 Elite moved from Languedoc to Aragon 1 Elite moved from Provence to Languedoc 2 Adv.Fighters, 1 Fighter and 1 JetFighter moved from 31 Sea Zone to 34 Sea Zone 1 S.Submarine moved from 30 Sea Zone to 16 Sea Zone 1 Elite moved from Azores to 16 Sea Zone 1 Elite and 1 S.Submarine moved from 16 Sea Zone to 8 Sea Zone 1 Elite moved from 8 Sea Zone to Greenland Germans take Greenland from French 1 Elite moved from Netherlands to 22 Sea Zone 1 Elite and 1 S.Submarine moved from 22 Sea Zone to 10 Sea Zone 1 Elite moved from 10 Sea Zone to Iceland Germans take Iceland from British 6 Artillerys and 5 Elites moved from Hamburg to 22 Sea Zone 6 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 5 Elites, 1 JetFighter and 6 Transports moved from 22 Sea Zone to 21 Sea Zone 8 Elites moved from Paris to Normandy 3 Infantrys moved from Picardy to Normandy 3 Artillerys moved from Rhine to Netherlands 1 Elite moved from Rhine to Netherlands 6 Artillerys, 4 Elites and 6 Transports moved from 21 Sea Zone to 11 Sea Zone 1 Cruiser and 1 Elite moved from 21 Sea Zone to 11 Sea Zone 6 Artillerys and 5 Elites moved from 11 Sea Zone to Scotland 1 JetFighter moved from 21 Sea Zone to Scotland 1 Adv.Fighter moved from Provence to 31 Sea Zone Purchase Units - Germans Germans buy 6 Artillerys, 2 Battleships, 9 Elites, 4 Fighters, 4 Infantrys, 10 Mech.Infs and 6 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Adana Germans attack with 1 HeavyTank, 1 JetFighter and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 HeavyTank, 1 JetFighter and 2 Tanks in Adana, round 2 : 3/4 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Germans lost in Adana Germans loses 0 PUs for violating Adanas neutrality. Germans win, taking Adana from Neutral with 1 HeavyTank and 1 JetFighter remaining. Battle score for attacker is -2 Casualties for Germans: 2 Tanks Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Komi Germans attack with 3 Artillerys and 3 Elites Russians defend with 1 Infantry Germans roll dice for 3 Artillerys and 3 Elites in Komi, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Komi Germans win, taking Komi from Russians with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in La Mancha Germans attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry, 2 Stukas and 1 Tank Neutral defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry, 2 Stukas and 1 Tank in La Mancha, round 2 : 1/7 hits, 3.00 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in La Mancha Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Stukas and 1 Tank in La Mancha, round 3 : 4/6 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in La Mancha, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 1 Artillery, 1 Elite, 1 Fighter, 2 Stukas and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Perm Germans attack with 2 HeavyTanks and 3 Mech.Infs Russians defend with 1 Infantry Germans roll dice for 2 HeavyTanks and 3 Mech.Infs in Perm, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Perm Germans win, taking Perm from Russians with 2 HeavyTanks and 2 Mech.Infs remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for Russians: 1 Infantry Battle in Scotland Germans attack with 6 Artillerys, 5 Elites and 1 JetFighter British defend with 17 Infantrys and 1 Tank Germans roll dice for 1 Cruiser in Scotland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 6 Artillerys, 5 Elites and 1 JetFighter in Scotland, round 2 : 5/12 hits, 5.17 expected hits British roll dice for 17 Infantrys and 1 Tank in Scotland, round 2 : 6/18 hits, 6.17 expected hits 3 Elites owned by the Germans, 3 Artillerys owned by the Germans and 5 Infantrys owned by the British lost in Scotland Germans roll dice for 3 Artillerys, 2 Elites and 1 JetFighter in Scotland, round 3 : 4/6 hits, 2.67 expected hits British roll dice for 12 Infantrys and 1 Tank in Scotland, round 3 : 7/13 hits, 4.50 expected hits 1 JetFighter owned by the Germans, 2 Elites owned by the Germans, 3 Artillerys owned by the Germans and 4 Infantrys owned by the British lost in Scotland British win with 8 Infantrys and 1 Tank remaining. Battle score for attacker is -33 Casualties for Germans: 6 Artillerys, 5 Elites and 1 JetFighter Casualties for British: 9 Infantrys Battle in 34 Sea Zone Germans attack with 2 Adv.Fighters, 1 Fighter and 1 JetFighter Americans defend with 1 Destroyer Germans roll dice for 2 Adv.Fighters, 1 Fighter and 1 JetFighter in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 Destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 34 Sea Zone Germans win with 2 Adv.Fighters, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Adv.Fighters and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 JetFighter moved from 34 Sea Zone to Andalusia 1 Battleship, 1 Cruiser and 1 Destroyer moved from 30 Sea Zone to 16 Sea Zone 4 Battleships moved from 30 Sea Zone to 31 Sea Zone EDIT: 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone 1 JetFighter moved from Adana to Palestine 1 Fighter and 2 Stukas moved from La Mancha to Andalusia Place Units - Germans 2 Battleships placed in 31 Sea Zone 6 Transports placed in 22 Sea Zone 4 Fighters placed in Provence 10 Mech.Infs placed in Moscow 3 Infantrys placed in Georgia 3 Artillerys placed in Normandy 1 Artillery and 2 Elites placed in Belgium 2 Artillerys, 1 Elite and 1 Infantry placed in Rhine 6 Elites placed in Paris Turn Complete - Germans Germans collect 173 PUs; end with 173 PUs
Combat Hit Differential Summary :
Germans : 0.83 Neutral : 1.00 British : 2.33 Americans : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Purchase Units - Russians Russians buy 1 Bunker, 1 Elite, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs; Place Units - Russians 2 Infantrys placed in Tashkent 1 Bunker, 4 Infantrys and 1 Tank placed in Sverdlovsk 6 Infantrys placed in Sibirsky 1 Elite and 1 Infantry placed in N.Buryat Mongolia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Italians 2 Infantrys moved from Syria to Palestine 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from 56 Sea Zone to Palestine 2 Transports moved from 47 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 4 Infantrys moved from 47 Sea Zone to Tunis 2 Infantrys moved from Serbia to Greece 2 Transports moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 4 Infantrys moved from 47 Sea Zone to Tunis 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys and 2 T.Boats moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tunis Purchase Units - Italians Italians buy 2 Bunkers, 3 HeavyTanks and 17 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Italians Place Units - Italians 1 Bunker placed in Palestine 1 Bunker and 3 HeavyTanks placed in W.Iran 2 Infantrys placed in Syria 4 Infantrys placed in Tunis 4 Infantrys placed in Greece 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Purchase Units - French French buy 1 Destroyer, 2 Elites, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 2 Infantrys and 2 Transports moved from 2 Sea Zone to 1 Sea Zone 2 Infantrys moved from 1 Sea Zone to Churchill Place Units - French 1 Destroyer and 1 Submarine placed in 1 Sea Zone 2 Elites and 2 Tanks placed in E.Morocco Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Yamamoto 1 Fighter and 2 Infantrys moved from Manila to Mindoro 2 Infantrys and 1 Tank moved from Davao to Mindanao 2 Infantrys moved from Tokyo to Tohoku 2 Infantrys moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 2 Infantrys moved from Chubu to Kyushu 1 Infantry moved from Kyushu to Shikoku 2 Infantrys moved from Tohoku to Hokkaido 2 Adv.Fighters moved from Tokyo to 92 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 10 Infantrys and 2 L.Fighters; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Mindoro Yamamoto attack with 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mindanao Yamamoto attack with 2 Infantrys and 1 Tank Americans defend with 2 Marines Yamamoto roll dice for 2 Infantrys and 1 Tank in Mindanao, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 Marines in Mindanao, round 2 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Americans lost in Mindanao Yamamoto roll dice for 2 Infantrys and 1 Tank in Mindanao, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 Marine in Mindanao, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 2 Marines Casualties for Yamamoto: 1 Infantry Battle in 92 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 2 Adv.Fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 S.Submarine owned by the Americans lost in 92 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Yamamoto 2 Adv.Fighters moved from 92 Sea Zone to Tokyo 1 Fighter moved from Mindoro to Manila Place Units - Yamamoto 3 Infantrys placed in Manila 1 Bunker placed in Shikoku 6 Infantrys and 2 L.Fighters placed in Tokyo 1 Infantry placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Yamamoto : 1.67 Americans : -0.33
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TripleA Turn Summary: Hisaichi round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - Hisaichi 1 Infantry moved from Ningsia to Gobi Altai 2 Infantrys moved from E.Sinkiang to C.Sinkiang Hisaichi take C.Sinkiang from Chinese 1 Infantry moved from Kweichow to N.French Indochina 1 Infantry moved from Szechwan to Yunnan 1 S.Bomber moved from Hupeh to Yunnan 1 S.Bomber moved from Hupeh to N.French Indochina 7 Infantrys moved from Anhwei to Hupeh 2 Infantrys moved from Heilungchiang to Liaoning Purchase Units - Hisaichi Hisaichi buy 3 Bunkers and 25 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Yunnan Hisaichi attack with 1 Infantry and 1 S.Bomber British defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 S.Bomber in Yunnan, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 S.Bomber in Yunnan, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 S.Bomber owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan British win with no units remaining. Battle score for attacker is -18 Casualties for Hisaichi: 1 Infantry and 1 S.Bomber Casualties for British: 1 Infantry Battle in N.French Indochina Hisaichi attack with 1 Infantry and 1 S.Bomber Americans defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 S.Bomber in N.French Indochina, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 S.Bomber moved from N.French Indochina to Hupeh 1 Infantry moved from Lanchow to E.Qinghai 1 Infantry moved from E.Qinghai to Hsining Place Units - Hisaichi 1 Bunker and 8 Infantrys placed in Changchun 1 Bunker and 3 Infantrys placed in Peking 1 Bunker and 3 Infantrys placed in Shantung 4 Infantrys placed in Liaoning 6 Infantrys placed in Hsining Hisaichi undo move 3. 1 Bunker placed in Hsining 3 Infantrys placed in Shantung 1 Infantry placed in Hupeh Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17 British : 1.33 French : -0.33
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15 Combat Move - British 2 S.Submarines moved from 26 Sea Zone to 8 Sea Zone 1 Mech.Inf moved from Cape Town to Belgian Congo 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Iraq British take Iraq from Italians 1 Infantry moved from Baluchistan to E.Iran 1 Elite and 11 Infantrys moved from Rajputana to Baluchistan 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks moved from W.Qinghai to Hsining 4 Adv.Fighters and 1 Fighter moved from Assam to Hsining 6 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from S.Thailand to S.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 2 Mech.Infs moved from Belgian Congo to New Valley 2 Adv.Fighters moved from French Equatorial Africa to Cairo 2 Mech.Infs moved from New Valley to Cairo 1 Mech.Inf moved from Tobruk to Cairo 3 Mech.Infs moved from Ghadames to New Valley Purchase Units - British British buy 2 Adv.Fighters, 6 Artillerys, 1 Elite, 28 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in S.French Indochina British attack with 1 Infantry Hisaichi defend with 1 Mech.Inf British roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Mech.Inf in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Mech.Inf in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in S.French Indochina, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Mech.Inf in S.French Indochina, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in S.French Indochina, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Mech.Inf in S.French Indochina, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in 8 Sea Zone British attack with 2 S.Submarines Germans defend with 1 S.Submarine British roll dice for 2 S.Submarines in 8 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 S.Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Germans lost in 8 Sea Zone British win with 2 S.Submarines remaining. Battle score for attacker is 10 Casualties for Germans: 1 S.Submarine Battle in Hsining British attack with 4 Adv.Fighters, 5 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 20 Infantrys and 6 Tanks Hisaichi defend with 1 AAGun, 2 Bunkers, 1 Factory, 20 Infantrys, 1 Mech.Inf and 7 Tanks AA fire in Hsining : 1/5 hits, 0.83 expected hits 1 Fighter owned by the British lost in Hsining British roll dice for 4 Adv.Fighters, 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks in Hsining, round 2 : 8/38 hits, 11.17 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Hisaichi roll dice for 2 Bunkers, 20 Infantrys, 1 Mech.Inf and 7 Tanks in Hsining, round 2 : 13/30 hits, 11.50 expected hits 13 Infantrys owned by the British and 6 Infantrys owned by the Hisaichi lost in Hsining British roll dice for 4 Adv.Fighters, 5 ArmoredCars, 1 Artillery, 2 Elites, 7 Infantrys and 6 Tanks in Hsining, round 3 : 8/25 hits, 9.00 expected hits Hisaichi roll dice for 2 Bunkers, 14 Infantrys, 1 Mech.Inf and 7 Tanks in Hsining, round 3 : 8/24 hits, 9.50 expected hits 1 Elite owned by the British, 7 Infantrys owned by the British and 8 Infantrys owned by the Hisaichi lost in Hsining British roll dice for 4 Adv.Fighters, 5 ArmoredCars, 1 Artillery, 1 Elite and 6 Tanks in Hsining, round 4 : 8/17 hits, 7.50 expected hits Hisaichi roll dice for 2 Bunkers, 6 Infantrys, 1 Mech.Inf and 7 Tanks in Hsining, round 4 : 7/16 hits, 6.83 expected hits 5 ArmoredCars owned by the British, 1 Elite owned by the British, 1 Tank owned by the Hisaichi, 1 Artillery owned by the British, 1 Mech.Inf owned by the Hisaichi and 6 Infantrys owned by the Hisaichi lost in Hsining British roll dice for 4 Adv.Fighters and 6 Tanks in Hsining, round 5 : 4/10 hits, 5.00 expected hits Hisaichi roll dice for 2 Bunkers and 6 Tanks in Hsining, round 5 : 4/8 hits, 4.00 expected hits 4 Tanks owned by the Hisaichi and 4 Tanks owned by the British lost in Hsining British roll dice for 4 Adv.Fighters and 2 Tanks in Hsining, round 6 : 3/6 hits, 3.00 expected hits Hisaichi roll dice for 2 Bunkers and 2 Tanks in Hsining, round 6 : 3/4 hits, 2.00 expected hits 2 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi, 1 Tank owned by the British and 2 Adv.Fighters owned by the British lost in Hsining British roll dice for 2 Adv.Fighters and 1 Tank in Hsining, round 7 : 3/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Bunker in Hsining, round 7 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi lost in Hsining British win, taking Hsining from Hisaichi, taking Hainan from Americans, taking W.Qinghai from British, taking Yunnan from British with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -30 Casualties for British: 2 Adv.Fighters, 5 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 20 Infantrys and 5 Tanks Casualties for Hisaichi: 2 Bunkers, 20 Infantrys, 1 Mech.Inf and 7 Tanks Battle in N.French Indochina British attack with 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from Hsining to W.Qinghai 5 Infantrys moved from Assam to Sikang 5 Infantrys moved from Delhi to Rajputana 5 Infantrys moved from Hyderabad to Rajputana 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 8 Infantrys moved from London to Manchester 4 Infantrys moved from Manchester to Dover 6 Infantrys moved from Manchester to Scotland 2 Infantrys moved from Manchester to Scotland 1 Tank moved from Northern Ireland to Scotland Place Units - British 6 Infantrys placed in Malaya 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 6 Artillerys placed in Cairo 2 Mech.Infs placed in Cape Town 2 Adv.Fighters placed in Montreal 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 1 Elite and 2 Infantrys placed in London Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -3.00 Hisaichi : 1.00 AA fire in Hsining : : 0.17
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Anzac and Dutch!