TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 ArmoredCar moved from Hupeh to Kweichow
Hisaichi take Kweichow from Chinese
1 ArmoredCar moved from Kweichow to Szechwan
Hisaichi take Szechwan from Chinese
1 Artillery moved from Anhwei to Shansi
1 Infantry moved from Shantung to Shansi
1 Fighter moved from Peking to Shansi
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Transport moved from 107 Sea Zone to 92 Sea Zone
1 Transport moved from 107 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Kiangsi to 92 Sea Zone
5 Infantrys moved from 92 Sea Zone to Formosa
3 Adv.Fighters moved from 107 Sea Zone to Formosa
1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from N.French Indochina to Kweichow
1 Tank moved from Anhwei to N.French Indochina
2 Infantrys moved from Kirin to Khabarovsk
1 Marine moved from Kolyma to Okhotsk
Hisaichi take Okhotsk from Russians
Purchase Units - Hisaichi
Hisaichi buy 4 Destroyers, 1 Elite, 4 Infantrys and 4 Submarines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Formosa
Hisaichi attack with 3 Adv.Fighters and 5 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 3 Adv.Fighters and 5 Infantrys in Formosa, round 2 : 2/8 hits, 2.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Formosa, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Formosa
Hisaichi win, taking Formosa from Americans with 3 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 2 Infantrys
Russians defend with 1 Mech.Rocket
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 4 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 7 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 7 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 8 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 9 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 9 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 10 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 10 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 11 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 11 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 12 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 12 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 13 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 13 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 14 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 14 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 15 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 Mech.Rocket in Khabarovsk, round 15 : 1/1 hits, 0.17 expected hits
1 Mech.Rocket owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Mech.Rocket
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Shansi, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Non Combat Move - Hisaichi
1 Fighter moved from Shansi to Chahar
2 Infantrys moved from Shantung to Chahar
2 Infantrys moved from Kiangsi to Hunan
3 Adv.Fighters moved from Formosa to 107 Sea Zone
Place Units - Hisaichi
4 Submarines placed in 107 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 107 Sea Zone: 1 Battleship
EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Battleship
EDIT: Turning off Edit Mode
4 Destroyers placed in 110 Sea Zone
3 Infantrys placed in Peking
1 Elite and 1 Infantry placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17
Americans : 0.33
Chinese : -0.50
Russians : -0.33
Savegame