I am playing a casual game of BM3 (3.0) with Canada being a separate faction instead of under British’s domain. I noticed in the game that China does not spawn guerrillas in Japan’s territories not garrisoned by a land unit. The notes differ as to also in that China gets another +3 for their Objective. Is this a compensation or a bug rather?
axis-dominion vs ksmckay (allies) bm3
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hold up. You missed some edits with Russia.
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Holland Belgium 14 fighters moved from 17 Sea Zone to Japan 4 bombers moved from Midway to Japan 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Jehol 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Yunnan to Szechwan 1 bomber moved from India to Szechwan 1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 1 mech_infantry moved from Egypt to Iraq Americans take Iraq from Germans Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Japan Americans attacks with 18 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 8,4,5 and causes: 17 damage to unit: factory_major Bombing raid in Western Germany causes 17 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/4 hits, 0.67 expected hits Bombing raid in Japan rolls: 6,4,7,6 and causes: 20 damage to unit: factory_major Bombing raid in Japan causes 20 damage total. Battle in Manchuria Battle in Norway Battle in Persia Battle in Jehol Battle in Korea Battle in Normandy Bordeaux Americans attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Manchuria from Japanese, taking Norway from Germans, taking Persia from Germans, taking Jehol from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Szechwan to India 4 bombers moved from Japan to Siberia 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 14 fighters moved from Japan to 19 Sea Zone 4 submarines moved from 17 Sea Zone to 6 Sea Zone 1 battleship, 11 carriers, 2 cruisers, 8 destroyers, 2 submarines and 3 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 31 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Wake Island to Guam 4 fighters moved from Western United States to Wake Island 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 3 bombers moved from Western Germany to United Kingdom 3 fighters moved from Egypt to Gibraltar 1 carrier and 1 fighter moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 80 Sea Zone to India Place Units - Americans 4 transports placed in 101 Sea Zone 4 fighters placed in Eastern United States 8 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Western Australia to India 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Shan State to India 2 mech_infantrys moved from Yunnan to India 2 aaGuns, 6 artilleries and 9 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 fighters moved from Egypt to 80 Sea Zone 3 fighters moved from Egypt to Gibraltar 1 aaGun, 3 armour, 2 artilleries, 6 infantry and 26 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux EDIT: 3 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 3 aaGuns moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 110 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 29 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 17 Sea Zone: 1 battleship EDIT: Adding units owned by British to 19 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 airfield, 1 factory_major and 8 infantry EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 6 infantry EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 2.00 AA fire in Western Germany : : -0.50 AA fire in Japan : : -0.67 Americans : 1.33 Japanese : 1.33
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please use most recent file
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sorry, one more edit.
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Holland Belgium 14 fighters moved from 17 Sea Zone to Japan 4 bombers moved from Midway to Japan 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Jehol 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Yunnan to Szechwan 1 bomber moved from India to Szechwan 1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 1 mech_infantry moved from Egypt to Iraq Americans take Iraq from Germans Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Air Battle in Japan Americans attacks with 18 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 8,4,5 and causes: 17 damage to unit: factory_major Bombing raid in Western Germany causes 17 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/4 hits, 0.67 expected hits Bombing raid in Japan rolls: 6,4,7,6 and causes: 20 damage to unit: factory_major Bombing raid in Japan causes 20 damage total. Battle in Manchuria Battle in Norway Battle in Persia Battle in Jehol Battle in Korea Battle in Normandy Bordeaux Americans attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Manchuria from Japanese, taking Norway from Germans, taking Persia from Germans, taking Jehol from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Szechwan to India 4 bombers moved from Japan to Siberia 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 14 fighters moved from Japan to 19 Sea Zone 4 submarines moved from 17 Sea Zone to 6 Sea Zone 1 battleship, 11 carriers, 2 cruisers, 8 destroyers, 2 submarines and 3 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 31 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 2 fighters moved from Wake Island to Guam 4 fighters moved from Western United States to Wake Island 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 3 bombers moved from Western Germany to United Kingdom 3 fighters moved from Egypt to Gibraltar 1 carrier and 1 fighter moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 80 Sea Zone to India Place Units - Americans 4 transports placed in 101 Sea Zone 4 fighters placed in Eastern United States 8 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Western Australia to India 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Shan State to India 2 mech_infantrys moved from Yunnan to India 2 aaGuns, 6 artilleries and 9 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 fighters moved from Egypt to 80 Sea Zone 3 fighters moved from Egypt to Gibraltar 1 aaGun, 3 armour, 2 artilleries, 6 infantry and 26 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux EDIT: 3 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 3 aaGuns moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 110 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 29 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 17 Sea Zone: 1 battleship EDIT: Adding units owned by British to 19 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 airfield, 1 factory_major and 8 infantry EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 6 infantry EDIT: Removing units owned by Russians from Bryansk: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Szechwan: 2 aaGuns, 6 artilleries and 9 infantry EDIT: Adding units owned by British to Burma: 2 aaGuns, 6 artilleries and 9 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 2.00 AA fire in Western Germany : : -0.50 AA fire in Japan : : -0.67 Americans : 1.33 Japanese : 1.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Western Germany 2 aaGuns, 2 infantry, 2 marines and 3 mech_infantrys moved from Northern Italy to France 1 aaGun moved from Bulgaria to Romania 1 fighter moved from Novgorod to France 1 fighter moved from Western Germany to France 1 aaGun, 1 armour and 2 mech_infantrys moved from Samara to Volgograd 2 infantry moved from Slovakia Hungary to Romania 4 armour and 4 mech_infantrys moved from Volgograd to Caucasus 3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,1,1,4,2,3,5 Italians collect 2 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -2.33 Americans : 0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from South Australia to Queensland 3 mech_infantrys moved from Western Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 63 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 submarines moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from South Australia to Queensland 3 mech_infantrys moved from Western Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 63 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 submarines moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 19 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 6 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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sorry, moved subs wrong.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Rostov to Ukraine Germans take Ukraine from Russians 1 armour moved from Samara to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 bomber moved from Novgorod to Persia 1 armour and 1 mech_infantry moved from Caucasus to Persia 15 armour and 36 mech_infantrys moved from Caucasus to Iraq 4 fighters and 4 tactical_bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 fighters and 3 tactical_bombers moved from Novgorod to Norway 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 3 artilleries moved from Samara to Russia 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Norway Combat - Germans Battle in 125 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Norway, round 2 : 7/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 marine Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 marine in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Persia Germans win, taking Persia from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Iraq Germans attack with 15 armour and 36 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 15 armour and 36 mech_infantrys in Iraq, round 2 : 17/51 hits, 13.50 expected hits Americans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 15 armour and 35 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 3 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 6 infantry AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 3 artilleries, 4 fighters, 4 infantry and 5 tactical_bombers in Russia, round 2 : 5/16 hits, 7.33 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 3 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers in Russia, round 3 : 4/14 hits, 6.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 21PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 artilleries, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter and 2 infantry Casualties for Russians: 2 aaGuns, 1 artillery and 6 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Persia to Northwest Persia 1 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia 5 artilleries moved from Samara to Volgograd 2 armour and 9 mech_infantrys moved from Samara to Caucasus 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone 15 mech_infantrys moved from Romania to Northern Italy 1 artillery and 4 infantry moved from Western Germany to France 1 armour and 19 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Western Germany to Northern Italy 1 tactical_bomber moved from Novgorod to Western Germany 2 mech_infantrys moved from Novgorod to Vyborg 1 submarine moved from 126 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Germany 2 fighters moved from Norway to Germany 2 fighters moved from Novgorod to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 2 infantry moved from Slovakia Hungary to Germany 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 4 tactical_bombers moved from Norway to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 artillery and 7 infantry moved from Novgorod to Baltic States 4 fighters and 5 tactical_bombers moved from Russia to Volgograd 3 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 carriers and 1 destroyer placed in 113 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 6 tactical_bombers EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 126 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 6 tactical_bombers and 1 transport EDIT: Turning off Edit Mode 3 artilleries placed in France 3 infantry placed in Novgorod 3 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 2 infantry EDIT: Adding units owned by Germans to Archangel: 1 aaGun, 4 fighters, 2 infantry and 5 tactical_bombers EDIT: Removing units owned by Germans from Novgorod: 1 aaGun EDIT: Removing units owned by Germans from Volgograd: 3 fighters and 5 tactical_bombers EDIT: Removing units owned by Germans from Archangel: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 2 infantry EDIT: Adding units owned by Germans to Archangel: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,4,1,1,5,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,3,2,5,5,5,3,4 Germans collect 61 PUs (11 lost to blockades); end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 0.00 AA fire in Russia : : 0.00 Americans : 0.00 Russians : -1.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 16 infantry moved from Bryansk to Russia 4 artilleries moved from Bryansk to Russia 1 armour moved from Bryansk to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Bryansk to Russia Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 2 armour, 4 artilleries and 16 infantry Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry Russians roll dice for 2 armour, 4 artilleries and 16 infantry in Russia, round 2 : 4/22 hits, 5.67 expected hits Germans roll dice for 3 artilleries and 2 infantry in Russia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia Russians roll dice for 2 armour, 4 artilleries and 14 infantry in Russia, round 3 : 6/20 hits, 5.33 expected hits Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 armour, 4 artilleries and 14 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 artilleries and 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Germans to Russians EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 aaGuns, 2 artilleries and 58 infantry moved from Bryansk to Rostov 1 fighter moved from Belarus to Bryansk 4 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 2 aaGuns and 5 infantry moved from Amur to Manchuria Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 artilleries and 4 infantry moved from 38 Sea Zone to Burma 1 marine moved from Java to 42 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 41 Sea Zone to 38 Sea Zone 2 marines moved from 38 Sea Zone to Burma 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from French Indo China to Shan State 1 armour moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Kwangsi 1 fighter moved from Japan to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from Japan to Korea 2 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 fighters moved from Japan to Korea 1 fighter moved from Japan to Korea 1 bomber moved from French Indo China to Jehol 1 mech_infantry moved from Hopei to Szechwan 1 armour moved from Anhwe to Szechwan 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 mech_infantry moved from Anhwe to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 5 fighters and 10 tactical_bombers moved from French Indo China to Burma 1 mech_infantry moved from Anhwe to Szechwan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 3 submarines and 1 transport; ANZAC defend with 2 submarines 3 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Japanese attack with 9 fighters and 6 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 9 fighters and 6 tactical_bombers in Korea, round 2 : 9/15 hits, 8.50 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the Americans lost in Korea Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 artilleries, 9 fighters, 4 infantry, 2 marines and 12 tactical_bombers British defend with 2 aaGuns, 6 artilleries and 9 infantry AA fire in Burma : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 8 fighters, 4 infantry, 2 marines and 12 tactical_bombers in Burma, round 2 : 14/28 hits, 13.67 expected hits UK_Pacific roll dice for 2 aaGuns, 6 artilleries and 9 infantry in Burma, round 2 : 6/15 hits, 5.00 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the British, 6 artilleries owned by the British and 9 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 8 fighters, 2 marines and 12 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry Casualties for British: 2 aaGuns, 6 artilleries and 9 infantry Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Japan 7 fighters and 6 tactical_bombers moved from Korea to Japan 1 bomber moved from Jehol to Japan 2 carriers moved from 41 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Malaya to Shan State 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 41 Sea Zone to 36 Sea Zone 1 bomber moved from Shan State to French Indo China 1 bomber moved from Szechwan to French Indo China 3 fighters moved from Burma to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter moved from Burma to 36 Sea Zone 3 fighters moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 9 tactical_bombers moved from Burma to 36 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hunan Place Units - Japanese 3 carriers placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,4,4,5,2,1,1,4,3,5,6,3,2,6,5,2,2,5,3,6,6,3,6,1,3,2,5,6,4,6,6,4,4,5,3,1,6,4,1,2,4,6,1,3,3,5,4,3,1,6,6,2,5,4,6,3,5,6,5,5,5,1,4,5,6,5,4,6,5,4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,1,3,6,5,6,2,5 Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.00 Americans : 1.33 Chinese : 0.33 UK_Pacific : 0.67 Japanese : 1.67
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beyond frustrating that you would happen to get both hits in Korea
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forgot to move my sub, hold on
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 artilleries and 4 infantry moved from 38 Sea Zone to Burma 1 marine moved from Java to 42 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 41 Sea Zone to 38 Sea Zone 2 marines moved from 38 Sea Zone to Burma 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from French Indo China to Shan State 1 armour moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Kwangsi 1 fighter moved from Japan to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from Japan to Korea 2 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 fighters moved from Japan to Korea 1 fighter moved from Japan to Korea 1 bomber moved from French Indo China to Jehol 1 mech_infantry moved from Hopei to Szechwan 1 armour moved from Anhwe to Szechwan 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 mech_infantry moved from Anhwe to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 5 fighters and 10 tactical_bombers moved from French Indo China to Burma 1 mech_infantry moved from Anhwe to Szechwan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 3 submarines and 1 transport; ANZAC defend with 2 submarines 3 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Japanese attack with 9 fighters and 6 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 9 fighters and 6 tactical_bombers in Korea, round 2 : 9/15 hits, 8.50 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the Americans lost in Korea Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 artilleries, 9 fighters, 4 infantry, 2 marines and 12 tactical_bombers British defend with 2 aaGuns, 6 artilleries and 9 infantry AA fire in Burma : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 8 fighters, 4 infantry, 2 marines and 12 tactical_bombers in Burma, round 2 : 14/28 hits, 13.67 expected hits UK_Pacific roll dice for 2 aaGuns, 6 artilleries and 9 infantry in Burma, round 2 : 6/15 hits, 5.00 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the British, 6 artilleries owned by the British and 9 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 8 fighters, 2 marines and 12 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry Casualties for British: 2 aaGuns, 6 artilleries and 9 infantry Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Japan 7 fighters and 6 tactical_bombers moved from Korea to Japan 1 bomber moved from Jehol to Japan 2 carriers moved from 41 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 bomber moved from Yunnan to French Indo China 1 aaGun moved from Malaya to Shan State 2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 41 Sea Zone to 36 Sea Zone 1 bomber moved from Shan State to French Indo China 1 bomber moved from Szechwan to French Indo China 3 fighters moved from Burma to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter moved from Burma to 36 Sea Zone 3 fighters moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to 38 Sea Zone 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 9 tactical_bombers moved from Burma to 36 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hunan Place Units - Japanese 3 carriers placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,4,4,5,2,1,1,4,3,5,6,3,2,6,5,2,2,5,3,6,6,3,6,1,3,2,5,6,4,6,6,4,4,5,3,1,6,4,1,2,4,6,1,3,3,5,4,3,1,6,6,2,5,4,6,3,5,6,5,5,5,1,4,5,6,5,4,6,5,4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,1,3,6,5,6,2,5 Japanese collect 45 PUs (15 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 81 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Burma : : 0.00 Americans : 1.33 Chinese : 0.33 UK_Pacific : 0.67 Japanese : 1.67
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sloppy, shouldnt have dropped both units in Man. But I thought I was going to take out Kia with Anzac but forgot you could kami the cruiser. I also wonder if I should have abandoned India to defend all those units.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
sloppy, shouldnt have dropped both units in Man. But I thought I was going to take out Kia with Anzac but forgot you could kami the cruiser. I also wonder if I should have abandoned India to defend all those units.
yah I am relying on the Kamis for that
and yah, that was quite a blow to uk pac, really weakened its ability to pose a threat now
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we will keep this going but I think it was still a competitive game a few rounds back. I wasnt sure if things were just completely lost a few rounds ago but I think the allies still had a chance. I think if I hadnt let Russia get sacked, hadnt wasted china and that UK stack I think I could have kept this interesting. I still think Germany was going to get crazy out of control but if Japan gets shut down then US can start creating some problems too. Not sure I would have enough in europe but I dont think it was an auto loss either.
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But every time I make a little mistake and let you slaughter some units I remove some options for the allies.
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gotta go for a bit. will resume later tonight.