I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 4 bombers, 5 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
11 fighters moved from 25 Sea Zone to 16 Sea Zone
4 bombers moved from Western United States to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
4 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 0/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 3 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 13/20 hits, 11.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
5 bombers moved from 16 Sea Zone to Iwo Jima
11 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 7 carriers, 11 destroyers and 19 submarines moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 7 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 factory_minor
Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
6 fighters and 6 mech_infantrys moved from Bryansk to Baltic States
Combat - British
Battle in Baltic States
British attack with 6 fighters and 6 mech_infantrys
Germans defend with 5 armour and 5 mech_infantrys
British roll dice for 6 fighters and 6 mech_infantrys in Baltic States, round 2 : 3/12 hits, 4.00 expected hits
Germans roll dice for 5 armour and 5 mech_infantrys in Baltic States, round 2 : 5/10 hits, 4.17 expected hits
5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Baltic States
1 mech_infantry owned by the British retreated to Belarus
Germans win with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 5 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
6 fighters moved from Baltic States to Bryansk
3 artilleries moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
3 artilleries and 2 infantry moved from Caucasus to Rostov
3 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 armour and 5 mech_infantrys moved from Yunnan to Sikang
5 mech_infantrys moved from India to Eastern Persia
5 mech_infantrys moved from Kiangsi to Jehol
2 artilleries and 9 infantry moved from Kwangsi to Hunan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
5 infantry placed in United Kingdom
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.83
British : -1.00
Americans : -0.67
Chinese : -1.33
Japanese : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 4 bombers, 5 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
11 fighters moved from 25 Sea Zone to 16 Sea Zone
4 bombers moved from Western United States to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
4 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 0/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 3 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 13/20 hits, 11.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
5 bombers moved from 16 Sea Zone to Iwo Jima
11 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 7 carriers, 11 destroyers and 19 submarines moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 7 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 factory_minor
Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
6 fighters and 6 mech_infantrys moved from Bryansk to Baltic States
Combat - British
Battle in Baltic States
British attack with 6 fighters and 6 mech_infantrys
Germans defend with 5 armour and 5 mech_infantrys
British roll dice for 6 fighters and 6 mech_infantrys in Baltic States, round 2 : 3/12 hits, 4.00 expected hits
Germans roll dice for 5 armour and 5 mech_infantrys in Baltic States, round 2 : 5/10 hits, 4.17 expected hits
5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Baltic States
1 mech_infantry owned by the British retreated to Belarus
Germans win with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 5 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
6 fighters moved from Baltic States to Bryansk
3 artilleries moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
3 artilleries and 2 infantry moved from Caucasus to Rostov
3 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 armour and 5 mech_infantrys moved from Yunnan to Sikang
5 mech_infantrys moved from India to Eastern Persia
5 mech_infantrys moved from Kiangsi to Jehol
2 artilleries and 9 infantry moved from Kwangsi to Hunan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
5 infantry placed in United Kingdom
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
British : -1.00
Americans : -0.67
Chinese : -1.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 2 fighters and 5 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 5 infantry
British defend with 6 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.33 expected hits
Americans roll dice for 1 armour, 3 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4.50 expected hits
3 infantry owned by the Americans, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Southern France
Americans win with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Americans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -0.50
@OwlGod i don’t think this 1 is going to last until next year
If you want to call it quits, we can just stop now and post the result after Jan 1
@OwlGod its up to you.
but if i could, i wouldn’t mind starting clean for the new year. i have lost a ton this year and wouldn’t mind trying to improve my next season.
but, if you want to wait and start next year with a win i do understand. its up to you sir.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Yunnan
1 carrier, 1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
4 armour, 1 artillery, 3 infantry and 3 marines moved from Midway to 25 Sea Zone
4 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 3 marines and 5 transports moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from Midway to Iwo Jima
4 armour, 1 artillery, 3 infantry and 3 marines moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Caucasus to Rostov
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
@dawgoneit I am ok either way. Whatever you want to do is fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Baltic States to Novgorod
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
6 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Novgorod
1 armour moved from Baltic States to Novgorod
10 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 mech_infantry; Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 fighter in Belarus, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Ukraine, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 6 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 6 infantry in Holland Belgium, round 2 : 1/6 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 5 infantry in Holland Belgium, round 3 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 infantry in Holland Belgium, round 4 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 4 infantry in Holland Belgium, round 5 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 infantry in Holland Belgium, round 6 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry in Holland Belgium, round 7 : 2/2 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
British defend with 5 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits
Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 5/9 hits, 3.17 expected hits
5 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 armour, 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 3 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 3/5 hits, 1.83 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Germans, 2 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -39
Casualties for Germans: 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for British: 5 infantry
Casualties for Americans: 2 artilleries
Battle in Bessarabia
Germans attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 4 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -7.17
Americans : 4.50
Russians : -3.00
@OwlGod i posted your win.
not even my planes want to hit.
OK thanks dawgoneit
@OwlGod do you want to play for the 2020 season? or are you going to opt for the higher seeded games?
sure, why not?
I am too lazy to set up a game though, so if you want to go ahead and be axis thats fine