@nikola1975 scramble?
19L Giallo(x) vs Sovietishcat(allies) bm3
-
TripleA Turn Summary: French round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 5 infantry moved from Queensland to 54 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Borneo to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 5 infantry in Philippines, round 2 : 4/7 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Borneo to 33 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 2 fighters moved from Sumatra to Borneo 2 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 artillery placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Purchase Units - French French buy 3 armour; Remaining resources: 2 PUs; Combat Move - French 1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Southern France to Northern Italy 2 infantry moved from France to Northern Italy 2 infantry moved from France to Western Germany Combat - French Battle in Slovakia Hungary French attack with 1 armour and 2 mech_infantrys Germans defend with 2 infantry French roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary French roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary French win, taking Slovakia Hungary from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - French 1 infantry moved from Normandy Bordeaux to France Place Units - French 3 armour placed in France Turn Complete - French French collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,00 French : 0,33 ANZAC : 2,17 Japanese : -0,67
-
TripleA Turn Summary: Germans round 34
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 bomber moved from Rostov to Vologda 1 armour moved from Novosibirsk to Urals Germans take Urals from Americans 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Americans 1 infantry moved from Germany to Poland 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Germany to Poland 4 fighters moved from Germany to Slovakia Hungary 5 fighters moved from Germany to Greater Southern Germany 3 fighters moved from Germany to Slovakia Hungary 1 bomber moved from Germany to Bryansk 1 bomber moved from Germany to Holland Belgium 2 bombers moved from Germany to Caucasus 2 infantry moved from Ukraine to Bryansk 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from British 3 infantry moved from Volgograd to Caucasus 1 bomber moved from Germany to Bryansk 1 bomber moved from Germany to Poland Combat - Germans Strategic bombing raid in Holland Belgium AA fire in Holland Belgium : 0/1 hits, 0,17 expected hits Bombing raid in Holland Belgium rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Holland Belgium causes 6 damage total. Battle in Bryansk Germans attack with 2 bombers and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bryansk Germans win, taking Bryansk from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 5 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 5/7 hits, 2,83 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Poland Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 4/4 hits, 2,00 expected hits Americans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Poland Germans win, taking Poland from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Slovakia Hungary Germans attack with 7 fighters and 3 infantry French defend with 1 armour and 2 mech_infantrys Germans roll dice for 7 fighters and 3 infantry in Slovakia Hungary, round 2 : 3/10 hits, 4,00 expected hits French roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits 2 mech_infantrys owned by the French, 1 infantry owned by the Germans and 1 armour owned by the French lost in Slovakia Hungary Germans win, taking Slovakia Hungary from French with 7 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for French: 1 armour and 2 mech_infantrys Battle in Vologda Germans attack with 1 bomber and 3 infantry Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 2/4 hits, 1,17 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Vologda Germans win, taking Vologda from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Caucasus Germans attack with 2 bombers and 3 infantry British defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 3 : 2/5 hits, 1,83 expected hits British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 5 fighters moved from Greater Southern Germany to Germany 7 fighters moved from Slovakia Hungary to Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Poland to Germany 1 artillery moved from Kazakhstan to Samara 1 mech_infantry moved from Kazakhstan to Rostov 1 mech_infantry moved from Tambov to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber moved from Vologda to Rostov 2 bombers moved from Caucasus to Rostov 2 bombers moved from Bryansk to Rostov 1 bomber moved from Holland Belgium to Germany Place Units - Germans 8 artilleries and 2 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,5,1,6,2,5 Germans collect 39 PUs (1 lost to blockades); end with 39 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 3,67 British : -1,00 French : -0,17 Americans : 0,83 AA fire in Holland Belgium : : -0,17
-
i’ll have to think about japan for a while
-
@Giallo Take the time you need!
-
TripleA Turn Summary: Japanese round 34
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34 Purchase Units - Japanese Japanese buy 5 artilleries, 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Germany to Yugoslavia 1 infantry and 1 mech_infantry moved from Albania to Yugoslavia 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 7 fighters moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to 23 Sea Zone 4 fighters moved from 6 Sea Zone to 22 Sea Zone 3 fighters moved from 6 Sea Zone to 21 Sea Zone 3 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Amur to 6 Sea Zone 1 mech_infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Americans 2 bombers moved from Yunnan to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 97 Sea Zone Battle in Yugoslavia Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yugoslavia retreated to Yugoslavia Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 bombers and 1 fighter ANZAC defend with 1 carrier, 1 fighter and 3 transports Japanese roll dice for 2 bombers and 1 fighter in 35 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 carrier, 1 fighter and 3 transports in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 2 bombers in 35 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits ANZAC roll dice for 1 fighter and 3 transports in 35 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in 35 Sea Zone 3 transports owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 25 Casualties for Japanese: 1 bomber and 1 fighter Casualties for ANZAC: 1 carrier, 1 fighter and 3 transports Battle in 23 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/8 hits, 4,00 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Japanese roll dice for 6 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 2/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer and 1 submarine Battle in 25 Sea Zone Japanese attack with 7 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 7 fighters in 25 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 7 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 7 fighters moved from 25 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from 35 Sea Zone to Yunnan 3 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 submarine moved from 39 Sea Zone to 72 Sea Zone 5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 2 bombers moved from Yugoslavia to Rostov Place Units - Japanese 3 artilleries placed in West India 3 mech_infantrys placed in India 3 destroyers placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3,1,4,2,5 Japanese collect 54 PUs (10 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 2,83 ANZAC : 1,67 Japanese : -7,33
-
TripleA Turn Summary: French round 34
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34 Purchase Units - ANZAC ANZAC buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 37 Sea Zone to 39 Sea Zone ANZAC take 37 Sea Zone from Japanese ANZAC take 39 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Battle in Shan State Battle in Malaya Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 26 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Purchase Units - French French buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Yugoslavia to Romania French take Romania from Germans 1 mech_infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Yugoslavia to Bulgaria French take Bulgaria from Germans 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from France to Western Germany 1 armour moved from France to Western Germany 2 armour moved from France to Yugoslavia Combat - French Non Combat Move - French Place Units - French 3 mech_infantrys placed in Southern France 2 infantry and 1 mech_infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2 French collect 20 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour moved from Evenkiyskiy to Yakut S.S.R. 1 infantry moved from Poland to Baltic States Germans take Baltic States from Americans 1 mech_infantry moved from Germany to Eastern Poland Germans take Eastern Poland from Americans 2 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 2 bombers moved from Rostov to Caucasus 1 bomber moved from Rostov to Caucasus 1 bomber moved from Rostov to Bryansk 1 bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany 8 fighters moved from Germany to Slovakia Hungary 4 fighters moved from Germany to Greater Southern Germany 1 bomber moved from Germany to Northern Italy 1 bomber moved from Germany to Greater Southern Germany Combat - Germans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Northern Italy causes 5 damage total. Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,67 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 3 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bryansk Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 4 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Bryansk Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 5 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Bryansk Germans win, taking Bryansk from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 2 mech_infantrys Battle in Greater Southern Germany Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 5/9 hits, 4,17 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Slovakia Hungary Germans attack with 8 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 8 fighters and 2 infantry in Slovakia Hungary, round 2 : 2/10 hits, 4,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 8 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Caucasus Germans attack with 4 bombers and 3 infantry British defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 4 bombers and 3 infantry in Caucasus, round 2 : 4/7 hits, 3,17 expected hits British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 4 bombers and 3 infantry remaining. Battle score for attacker is 14 Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Germans 1 bomber, 5 fighters and 1 tactical_bomber moved from Greater Southern Germany to Germany 8 fighters moved from Slovakia Hungary to Germany 4 bombers moved from Caucasus to Germany 1 bomber moved from Bryansk to Germany 14 armour and 28 mech_infantrys moved from Germany to Baltic States 4 mech_infantrys moved from Rostov to Bessarabia 7 infantry moved from Rostov to Bryansk 2 aaGuns moved from Rostov to Bryansk 1 bomber moved from Northern Italy to Germany Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -3,83 British : -1,17 Americans : -3,00 AA fire in Northern Italy : : -0,17
-
TripleA Turn Summary: Japanese round 35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Yunnan to 37 Sea Zone 1 mech_infantry moved from Kazakhstan to Northwest Persia Japanese take Northwest Persia from British 3 artilleries moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 4 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 4 fighters moved from 6 Sea Zone to 18 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Yunnan to Shan State 2 artilleries moved from French Indo China to Shan State 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 armour moved from Kazakhstan to Rostov 1 bomber moved from Rostov to Novgorod 1 fighter moved from India to Shan State Combat - Japanese Japanese creates battle in territory 97 Sea Zone Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 97 Sea Zone Japanese attack with 2 submarines British defend with 4 submarines 2 submarines owned by the Japanese Submerged 4 submarines owned by the British Submerged Battle in 18 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 6 fighters in 18 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese winBritish win with no units remaining with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries, 1 fighter and 1 mech_infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from ANZAC with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 25 Sea Zone Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer and 6 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 6 fighters moved from 19 Sea Zone to 6 Sea Zone 6 fighters moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 bomber moved from 37 Sea Zone to India 1 fighter moved from Shan State to India 1 bomber moved from Rostov to Germany Place Units - Japanese 3 infantry placed in West India 1 fighter placed in India 2 destroyers placed in 39 Sea Zone 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,3,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,1,1,4,2 Japanese collect 52 PUs (9 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,33 ANZAC : -1,67 Japanese : -3,17 AA fire in Novgorod : : 0,83
-
TripleA Turn Summary: French round 35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35 Purchase Units - ANZAC ANZAC buy 1 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 2 fighters moved from Borneo to Shan State 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 2 submarines moved from 39 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Shan State ANZAC attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 artilleries and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Shan State to Malaya 2 destroyers moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in Malaya 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 26 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Purchase Units - French French buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from Romania to Poland French take Poland from Germans 1 infantry moved from Yugoslavia to Romania Combat - French Non Combat Move - French 1 mech_infantry moved from Bulgaria to Yugoslavia 1 armour moved from Western Germany to Yugoslavia 1 mech_infantry moved from France to Yugoslavia 3 mech_infantrys moved from Southern France to Yugoslavia 6 artilleries and 21 infantry moved from Western Germany to Northern Italy 2 infantry moved from France to Western Germany Place Units - French Turning on Edit Mode EDIT: Removing units owned by British from 127 Sea Zone: 2 carriers EDIT: Adding units owned by British to 124 Sea Zone: 2 carriers EDIT: Turning off Edit Mode 3 mech_infantrys placed in Southern France 2 mech_infantrys placed in France Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 1,67 Japanese : 0,00
-
TripleA Turn Summary: Japanese round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 36 Purchase Units - Japanese Japanese buy 6 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 36 Sea Zone Japanese take 39 Sea Zone from ANZAC 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from India to 37 Sea Zone 1 mech_infantry moved from Szechwan to Shan State 1 infantry moved from Yunnan to Shan State 2 fighters moved from India to Shan State 1 submarine moved from 16 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 6 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 6 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 5 fighters moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Germany to Finland Combat - Japanese Japanese creates battle in territory 97 Sea Zone Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0,17 expected hits Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Finland causes 5 damage total. Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 2 submarines and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for ANZAC: 2 submarines and 1 transport Battle in 17 Sea Zone Japanese attack with 8 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 8 fighters in 17 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry ANZAC defend with 2 artilleries and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/4 hits, 1,33 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State retreated to Shan State ANZAC win with 2 artilleries remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 2 submarines Japanese roll dice for 1 destroyer and 6 fighters in 36 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 fighter moved from Shan State to India 3 infantry moved from West India to Eastern Persia 1 bomber moved from 37 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 8 fighters moved from 17 Sea Zone to 6 Sea Zone 6 fighters moved from 19 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 36 Sea Zone to Kwangsi 3 fighters moved from 36 Sea Zone to French Indo China 1 bomber moved from Finland to Germany Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in India 3 infantry placed in Shantung 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,4,6 Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0,83 Americans : 1,83 AA fire in Finland : : -0,17 Japanese : -1,83
-
TripleA Turn Summary: French round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 36 Purchase Units - ANZAC ANZAC buy 2 armour, 4 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from Shan State to Siam ANZAC take Siam from Japanese 1 artillery moved from Shan State to Burma ANZAC take Burma from Japanese 2 fighters moved from Malaya to 37 Sea Zone 2 destroyers moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 destroyers and 2 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 2 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 2 armour and 1 infantry placed in Malaya 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 28 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs Purchase Units - French French buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - French 1 armour, 1 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Romania to Eastern Poland Combat - French Battle in Slovakia Hungary French attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry French roll dice for 1 armour, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary French win, taking Slovakia Hungary from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland French attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry French roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland French win, taking Eastern Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - French 1 mech_infantry moved from Yugoslavia to Romania 13 infantry moved from Northern Italy to Yugoslavia 6 artilleries moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from France to Yugoslavia 3 mech_infantrys moved from Southern France to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Western Germany Place Units - French 3 armour placed in Southern France 1 mech_infantry placed in France Turn Complete - French French collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,67 French : 0,50 ANZAC : 0,33 Japanese : 0,50
-
TripleA Turn Summary: Japanese round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 37 Purchase Units - Japanese Japanese buy 3 artilleries, 3 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Eastern Persia to Kazakhstan Japanese take Kazakhstan from Americans 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Americans 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Jehol to Amur 1 infantry moved from Shantung to Anhwe 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State Japanese take Shan State from ANZAC 1 infantry moved from French Indo China to Yunnan 3 fighters moved from Kwangsi to Yunnan 3 mech_infantrys moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from French Indo China to Siam 1 fighter moved from French Indo China to Burma 1 fighter moved from French Indo China to Siam 1 bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Japanese take 36 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 6 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 armour moved from Rostov to Russia 1 bomber moved from Germany to Finland Combat - Japanese Japanese creates battle in territory 80 Sea Zone Strategic bombing raid in Finland AA fire in Finland : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Finland causes 0 damage total. Battle in 17 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Siam Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 1 infantry in Siam, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 artillery in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Siam Japanese win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in 37 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 airfield and 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters and 3 mech_infantrys ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 3 mech_infantrys in Burma, round 2 : 2/5 hits, 1,50 expected hits ANZAC roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Burma Japanese win, taking Burma from ANZAC with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 destroyer and 9 fighters Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 destroyer and 9 fighters in 19 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 8 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer and 2 submarines Non Combat Move - Japanese 8 fighters moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from 37 Sea Zone to French Indo China 3 fighters moved from Yunnan to French Indo China 2 fighters moved from Siam to French Indo China 2 fighters moved from Burma to French Indo China 10 armour and 57 mech_infantrys moved from Eastern Persia to Kazakhstan 31 artilleries and 26 infantry moved from Eastern Persia to West India Place Units - Japanese 3 artilleries placed in French Indo China 3 mech_infantrys placed in India 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6 Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 1,33 ANZAC : 0,00 Chinese : -0,33 AA fire in Finland : : 0,83 Japanese : 0,83
-
TripleA Turn Summary: French round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 37 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 37 Sea Zone ANZAC take 43 Sea Zone from Japanese 2 fighters moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 armour moved from Malaya to Shan State 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Kwangtung Battle in 37 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Kwangtung from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State ANZAC attack with 1 armour and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour and 2 infantry in Shan State, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 37 Sea Zone to Malaya 2 submarines moved from 33 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 armour placed in Queensland 1 armour and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 33 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs Purchase Units - French French buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from Yugoslavia to Bessarabia French take Bessarabia from Germans 1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Poland French take Poland from Germans Combat - French Battle in Eastern Poland French attack with 1 armour and 2 mech_infantrys Germans defend with 1 infantry French roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland French win, taking Eastern Poland from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - French 6 artilleries, 15 infantry and 3 mech_infantrys moved from Yugoslavia to Romania 4 infantry moved from Northern Italy to Yugoslavia 3 armour moved from Southern France to Yugoslavia 1 mech_infantry moved from France to Yugoslavia Place Units - French 3 armour placed in Southern France 2 mech_infantrys placed in France Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,33 French : 0,17 ANZAC : -2,33 Japanese : 0,67
-
TripleA Turn Summary: Japanese round 38
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 38 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Yakut S.S.R. Japanese take Yakut S.S.R. from Americans 3 mech_infantrys moved from India to Shan State 1 artillery moved from French Indo China to Siam Japanese take Siam from ANZAC 2 artilleries moved from French Indo China to Shan State 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Yunnan to Szechwan 2 mech_infantrys moved from Burma to Shan State 1 mech_infantry moved from Burma to Kwangsi 1 bomber moved from French Indo China to 44 Sea Zone 3 fighters moved from French Indo China to Szechwan 3 fighters moved from French Indo China to Shan State 1 fighter moved from French Indo China to 20 Sea Zone 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 31 artilleries and 26 infantry moved from West India to Eastern Persia 1 mech_infantry moved from Kazakhstan to Szechwan Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 17 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Eastern Persia Japanese attack with 31 artilleries and 26 infantry British defend with 2 artilleries and 2 infantry Japanese roll dice for 31 artilleries and 26 infantry in Eastern Persia, round 2 : 22/57 hits, 19,00 expected hits British roll dice for 2 artilleries and 2 infantry in Eastern Persia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 31 artilleries and 24 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries and 2 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 3/6 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 18 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries, 3 fighters and 5 mech_infantrys ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters and 5 mech_infantrys in Shan State, round 2 : 5/10 hits, 3,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from ANZAC with 2 artilleries, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 4,67 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from Shan State to India 3 fighters moved from Szechwan to French Indo China 1 submarine moved from 80 Sea Zone to 39 Sea Zone 10 armour and 57 mech_infantrys moved from Kazakhstan to Tambov 1 bomber moved from 44 Sea Zone to French Indo China Place Units - Japanese 2 destroyers and 1 submarine placed in 39 Sea Zone 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,4,4,5,4,4 Japanese collect 52 PUs (1 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : -0,17 ANZAC : -0,83 Chinese : 0,33 Japanese : 7,17
-
TripleA Turn Summary: French round 38
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 38 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 33 Sea Zone 1 carrier and 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 3 armour and 3 infantry moved from Malaya to Shan State 1 armour and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Malaya to Kwangsi Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in Kwangsi ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 mech_infantry ANZAC roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi ANZAC win, taking 36 Sea Zone from Japanese, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State ANZAC attack with 4 armour and 5 infantry Japanese defend with 2 artilleries and 5 mech_infantrys ANZAC roll dice for 4 armour and 5 infantry in Shan State, round 2 : 2/9 hits, 2,83 expected hits Japanese roll dice for 2 artilleries and 5 mech_infantrys in Shan State, round 2 : 1/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 4 armour and 4 infantry in Shan State, round 3 : 4/8 hits, 2,67 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Shan State, round 3 : 2/5 hits, 1,67 expected hits 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State ANZAC roll dice for 4 armour and 2 infantry in Shan State, round 4 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 16 Casualties for ANZAC: 4 infantry Casualties for Japanese: 2 artilleries and 5 mech_infantrys Non Combat Move - ANZAC 2 fighters moved from Kwangsi to Kwangtung Place Units - ANZAC 1 factory_minor placed in Kwangtung 2 transports placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 armour placed in Queensland 1 artillery and 2 infantry placed in New South Wales ANZAC undo move 4. 1 artillery and 2 infantry placed in Malaya Turn Complete - ANZAC ANZAC collect 32 PUs; end with 32 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs Purchase Units - French French buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from Romania to Poland French take Poland from Germans 1 armour, 2 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary Combat - French Battle in Slovakia Hungary French attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 2 infantry French roll dice for 1 armour, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary French roll dice for 1 armour, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary French win, taking Slovakia Hungary from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - French 6 artilleries, 15 infantry and 2 mech_infantrys moved from Romania to Bessarabia 2 armour and 2 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from France to Yugoslavia 3 armour moved from Southern France to Yugoslavia Place Units - French 1 infantry placed in France 1 armour and 2 mech_infantrys placed in Southern France 1 mech_infantry placed in France Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1,00 French : 0,00 ANZAC : 0,83 Japanese : -0,67
-
TripleA Manual Gamesave Post: Japanese round 39
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 39 Purchase Units - Japanese Japanese buy 10 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 31 artilleries and 24 infantry moved from Eastern Persia to Persia 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 3 fighters moved from India to Persia 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 4 battleships, 18 carriers, 2 cruisers, 13 destroyers, 23 fighters, 68 submarines and 6 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from Japan to 17 Sea Zone 10 armour and 57 mech_infantrys moved from Tambov to Russia 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Kansu to Suiyuyan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines British defend with 4 submarines; ANZAC defend with 2 transports Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits 2 submarines owned by the Japanese and 2 submarines owned by the British lost in 37 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits British roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits British roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits 2 submarines owned by the British lost in 37 Sea Zone 2 transports owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26 Casualties for Japanese: 2 submarines Casualties for British: 4 submarines Casualties for ANZAC: 2 transports Battle in 36 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 3 : 3/3 hits, 1,33 expected hits ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 2 submarines owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Persia Japanese attack with 31 artilleries, 3 fighters and 24 infantry British defend with 19 armour, 1 bomber, 1 factory_minor, 1 fighter, 28 infantry, 8 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun AA fire in Persia : 0/3 hits, 0,50 expected hits Japanese roll dice for 31 artilleries, 3 fighters and 24 infantry in Persia, round 2 : 22/58 hits, 19,83 expected hits
Combat Hit Differential Summary :
British : 0,67 AA fire in Persia : : -0,50 ANZAC : -0,67 Japanese : 1,33
-
Let’s see what the axis can do, please let me know your ool
-
@Giallo some major battles ahead! Please best OOL in both combats. Tip all ACs first- First hit BB -subs - destroy ACs - Destroyers - tacs - BB( second hit) - fighters.
I think that should be best OOL what do you think? -
TripleA Manual Gamesave Post: Japanese round 39
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 39 Purchase Units - Japanese Japanese buy 10 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 31 artilleries and 24 infantry moved from Eastern Persia to Persia 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 3 fighters moved from India to Persia 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 4 battleships, 18 carriers, 2 cruisers, 13 destroyers, 23 fighters, 68 submarines and 6 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from Japan to 17 Sea Zone 10 armour and 57 mech_infantrys moved from Tambov to Russia 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Kansu to Suiyuyan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines British defend with 4 submarines; ANZAC defend with 2 transports Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits 2 submarines owned by the Japanese and 2 submarines owned by the British lost in 37 Sea Zone Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits British roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits British roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits 2 submarines owned by the British lost in 37 Sea Zone 2 transports owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26 Casualties for Japanese: 2 submarines Casualties for British: 4 submarines Casualties for ANZAC: 2 transports Battle in 36 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 3 : 3/3 hits, 1,33 expected hits ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 2 submarines owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Persia Japanese attack with 31 artilleries, 3 fighters and 24 infantry British defend with 19 armour, 1 bomber, 1 factory_minor, 1 fighter, 28 infantry, 8 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber; Russians defend with 1 aaGun AA fire in Persia : 0/3 hits, 0,50 expected hits Japanese roll dice for 31 artilleries, 3 fighters and 24 infantry in Persia, round 2 : 22/58 hits, 19,83 expected hits British roll dice for 1 aaGun, 19 armour, 2 bombers, 1 fighter, 28 infantry, 8 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 21/59 hits, 23,00 expected hits 21 infantry owned by the Japanese, 1 bomber owned by the British, 1 aaGun owned by the Russians, 1 bomber owned by the Americans and 19 infantry owned by the British lost in Persia Japanese roll dice for 31 artilleries, 3 fighters and 3 infantry in Persia, round 3 : 12/37 hits, 12,83 expected hits British roll dice for 19 armour, 1 fighter, 9 infantry, 8 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 18/38 hits, 16,33 expected hits 3 infantry owned by the Japanese, 15 artilleries owned by the Japanese, 3 mech_infantrys owned by the British and 9 infantry owned by the British lost in Persia Japanese roll dice for 16 artilleries and 3 fighters in Persia, round 4 : 5/19 hits, 6,83 expected hits British roll dice for 19 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Persia, round 4 : 18/26 hits, 12,33 expected hits 2 fighters owned by the Japanese, 16 artilleries owned by the Japanese and 5 mech_infantrys owned by the British lost in Persia retreated to Persia British win with 19 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -71 Casualties for Japanese: 31 artilleries, 2 fighters and 24 infantry Casualties for Americans: 1 bomber Casualties for British: 1 bomber, 28 infantry and 8 mech_infantrys Casualties for Russians: 1 aaGun Battle in 17 Sea Zone Japanese attack with 4 battleships, 18 carriers, 2 cruisers, 13 destroyers, 26 fighters, 68 submarines and 6 tactical_bombers Americans defend with 1 battleship, 19 carriers, 29 destroyers, 31 fighters, 56 submarines, 8 tactical_bombers and 1 transport; ANZAC defend with 1 carrier and 1 fighter Japanese roll dice for 68 submarines in 17 Sea Zone, round 2 : 22/68 hits, 22,67 expected hits
Combat Hit Differential Summary :
British : 6,00 AA fire in Persia : : -0,50 ANZAC : -0,67 Japanese : -2,00
-
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo some major battles ahead! Please best OOL in both combats. Tip all ACs first- First hit BB -subs - destroy ACs - Destroyers - tacs - BB( second hit) - fighters.
I think that should be best OOL what do you think?well the 1st battle went your way big time, I have 22 hits with my subs, just remember that you don’t have a harbour to repair your ships… So maybe you want to change anything, at the other hand you will need all the power you have to win this battle