@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
Whack WAW vs dawg
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 112 Sea Zone 1 Artillery and 1 Tank moved from Jilolo to 112 Sea Zone 2 Infantrys moved from Jilolo to 112 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 112 Sea Zone to 67 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Mech.Inf moved from Broome to 67 Sea Zone 1 Mech.Inf and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Tank moved from Java to 110 Sea Zone 1 Marine moved from Lombok to 110 Sea Zone 1 Infantry moved from Sumatra to 110 Sea Zone 1 Cruiser moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 110 Sea Zone 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank moved from 110 Sea Zone to Malaya 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Infantry moved from Northern Territory to Western Australia 2 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 5 Infantrys, 3 Marines and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Destroyer and 1 Transport placed in 67 Sea Zone 1 Marine placed in Broome 1 Infantry and 2 Marines placed in Townsville 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch 2 Fighters moved from West Borneo to Malaya 9 Tanks moved from West Borneo to 110 Sea Zone 9 Infantrys moved from West Borneo to 110 Sea Zone 9 Infantrys and 9 Tanks moved from 110 Sea Zone to Malaya 1 Elite, 2 Infantrys and 1 Tank moved from S.Algeria to E.Morocco Purchase Units - Dutch Dutch buy 7 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 Marines and 1 Tank placed in West Borneo 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Finns 2 Tanks moved from S.Karelia to Arkhangelsk 1 Artillery and 1 Elite moved from Vyborg to S.Karelia 2 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Tanks; Remaining resources: 6 PUs; Non Combat Move - Finns Place Units - Finns 2 Tanks placed in S.Karelia Turn Complete - Finns Finns collect 16 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Romanians 2 ArmoredCars and 2 Tanks moved from Vinnytsia to Rostov 2 Mech.Infs and 4 Tanks moved from Tula to Stalingrad Purchase Units - Romanians Romanians buy 3 Mech.Infs; Remaining resources: 3 PUs; Combat - Romanians Battle in Stalingrad Romanians attack with 2 Mech.Infs and 4 Tanks Russians defend with 1 AAGun, 1 Factory and 4 Infantrys Romanians roll dice for 2 Mech.Infs and 4 Tanks in Stalingrad, round 2 : 6/6 hits, 2.67 expected hits Russians roll dice for 4 Infantrys in Stalingrad, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Stalingrad Romanians win, taking Stalingrad from Russians with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Mech.Inf Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 1 AAGun moved from Vinnytsia to Donetsk Place Units - Romanians 3 Mech.Infs placed in Vinnytsia Turn Complete - Romanians Romanians collect 24 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians : 3.33 Russians : -0.33
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Americans 37 ArmoredCars and 2 Tanks moved from New Valley to Hun 3 ArmoredCars and 2 Tanks moved from Kufra to Hun 11 Infantrys moved from French Equatorial Africa to Darfur 7 Infantrys moved from Belgian Congo to French Equatorial Africa 6 Infantrys moved from Angola to Belgian Congo 6 ArmoredCars moved from Angola to French Equatorial Africa 1 Destroyer moved from 35 Sea Zone to 34 Sea Zone 1 ArmoredCar, 1 Infantry and 2 Tanks moved from Rio De Janeiro to 39 Sea Zone 5 ArmoredCars and 1 Infantry moved from Argentina to 39 Sea Zone 3 Infantrys and 1 Tank moved from S.Chile to 39 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 1 Elite moved from S.Chile to 39 Sea Zone 6 ArmoredCars, 1 Elite, 5 Infantrys, 3 Tanks and 8 Transports moved from 39 Sea Zone to 40 Sea Zone 6 ArmoredCars, 1 Elite, 5 Infantrys and 3 Tanks moved from 40 Sea Zone to Angola 1 B.Transport and 3 Transports moved from 40 Sea Zone to 39 Sea Zone 3 ArmoredCars moved from Santiago to Argentina 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Bolivia to Argentina 2 Infantrys moved from Colombia to Amazon 2 Infantrys moved from Venezuela to Amazon 1 ArmoredCar moved from Peru to Argentina 1 Infantry moved from Peru to Amazon 1 B.Transport and 1 Transport moved from 39 Sea Zone to 35 Sea Zone 1 Marine moved from Iwo Jima to 85 Sea Zone 1 Marine moved from Iwo Jima to 85 Sea Zone 2 Marines and 2 S.Submarines moved from 85 Sea Zone to 101 Sea Zone 2 Marines moved from 101 Sea Zone to Saipan 1 Marine moved from Midway to 88 Sea Zone 2 Marines moved from Wake to 88 Sea Zone 1 Marine and 1 S.Submarine moved from 88 Sea Zone to 101 Sea Zone 1 Marine moved from 101 Sea Zone to Peleliu Americans take Peleliu from Yamamoto 1 Marine and 1 S.Submarine moved from 88 Sea Zone to 101 Sea Zone 1 Marine moved from 101 Sea Zone to Saipan 1 Marine and 1 S.Submarine moved from 88 Sea Zone to 101 Sea Zone 1 Marine moved from 101 Sea Zone to Saipan 1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Marine moved from Minamitori to 86 Sea Zone 1 Marine and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone 1 Marine moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Marine moved from Minamitori to 86 Sea Zone 1 Marine and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Marine moved from Iwo Jima to 85 Sea Zone 1 Marine and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Marine moved from 93 Sea Zone to Panay Americans take Panay from Hisaichi 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 1 Marine moved from 93 Sea Zone to Samar Americans take Samar from Thai 1 Infantry moved from 93 Sea Zone to Mindoro Americans take Mindoro from Yamamoto 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hainan Americans take Hainan from Yamamoto 1 Adv.Fighter and 1 Carrier moved from 85 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 3 Battleships, 1 Carrier and 3 S.Submarines moved from 85 Sea Zone to 93 Sea Zone 1 Tank moved from Kamchatka to 72 Sea Zone 1 B.Transport and 1 Tank moved from 72 Sea Zone to 75 Sea Zone 1 Tank moved from 75 Sea Zone to N.Sakhalin Russians take N.Sakhalin from Hisaichi 2 Destroyers moved from 26 Sea Zone to 35 Sea Zone Purchase Units - Americans Americans buy 3 Adv.Fighters, 18 ArmoredCars, 1 B.Carrier, 2 Destroyers, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 4 Marines Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 4 Marines in Saipan, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 4 Marines remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Bunker Battle in Hun Americans attack with 40 ArmoredCars and 4 Tanks Italians defend with 1 Infantry Americans roll dice for 40 ArmoredCars and 4 Tanks in Hun, round 2 : 15/44 hits, 15.33 expected hits Italians roll dice for 1 Infantry in Hun, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Hun Americans win, taking Hun from Italians with 40 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - Americans Place Units - Americans 1 Adv.Fighter and 1 B.Carrier placed in 35 Sea Zone 2 Adv.Fighters placed in 35 Sea Zone 2 Destroyers and 1 Submarine placed in 26 Sea Zone 2 Tanks placed in Kufra 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 2 ArmoredCars and 1 Tank placed in Santiago 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Bolivia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Venezuela Turn Complete - Americans Americans collect 160 PUs; end with 160 PUs
Combat Hit Differential Summary :
Italians : -0.33 Yamamoto : -0.50 Americans : -0.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Germans 16 ArmoredCars and 2 HeavyTanks moved from Rostov to Moscow 3 HeavyTanks moved from Kursk to Moscow 1 Artillery and 2 Infantrys moved from Yaroslavl to Moscow 1 Elite and 2 Infantrys moved from Gorky to Moscow 1 JetFighter moved from Tula to Moscow 3 HeavyTanks moved from Georgia to Saratov 7 ArmoredCars moved from Kiev to Tula 5 ArmoredCars moved from Vinnytsia to Rostov 3 Mech.Infs moved from Krakow to Rostov 3 Artillerys and 3 Elites moved from S.Karelia to Arkhangelsk 4 Infantrys moved from Languedoc to Aragon 1 Artillery and 3 Infantrys moved from Aquitaine to Aragon 1 Fighter and 2 Stukas moved from Navarre to Aragon 1 Elite moved from Andalusia to Gibraltar 1 Elite and 1 Infantry moved from Leon to Andalusia 2 Adv.Fighters, 1 Fighter and 1 JetFighter moved from 31 Sea Zone to Gibraltar 1 Elite moved from Canarians to 30 Sea Zone 2 Battleships moved from 31 Sea Zone to 30 Sea Zone 1 Elite moved from 30 Sea Zone to Azores 1 Elite and 1 Tank moved from Provence to Languedoc 1 Tank moved from Languedoc to Aquitaine 1 ArmoredCar moved from Minsk to Tula Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 14 Artillerys, 1 Bunker, 12 Elites, 2 Factorys, 1 HeavyTank, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Gibraltar Germans attack with 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 JetFighter British defend with 1 Bunker Germans roll dice for 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 JetFighter in Gibraltar, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 Bunker in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 6 Casualties for British: 1 Bunker Battle in Aragon Germans attack with 1 Artillery, 1 Fighter, 7 Infantrys and 2 Stukas Neutral defend with 2 Bunkers and 3 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 7 Infantrys and 2 Stukas in Aragon, round 2 : 3/11 hits, 3.33 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Aragon Germans roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Stukas in Aragon, round 3 : 2/9 hits, 3.00 expected hits Neutral roll dice for 2 Bunkers and 2 Infantrys in Aragon, round 3 : 4/4 hits, 1.67 expected hits 4 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Aragon Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Stukas in Aragon, round 4 : 1/5 hits, 2.00 expected hits Neutral roll dice for 2 Bunkers in Aragon, round 4 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Aragon Germans roll dice for 1 Artillery, 1 Fighter and 2 Stukas in Aragon, round 5 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in Aragon, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Aragon Germans loses 0 PUs for violating Aragons neutrality. Germans win, taking Aragon from Neutral with 1 Artillery, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 7 Infantrys Casualties for Neutral: 2 Bunkers and 3 Infantrys Battle in Saratov Germans attack with 3 HeavyTanks Russians defend with 1 Infantry Germans roll dice for 3 HeavyTanks in Saratov, round 2 : 3/3 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 HeavyTank owned by the Germans lost in Saratov Germans win, taking Saratov from Russians with 2 HeavyTanks remaining. Battle score for attacker is -5 Casualties for Germans: 1 HeavyTank Casualties for Russians: 1 Infantry Battle in Azores Germans attack with 1 Elite French defend with 2 Infantrys Germans roll dice for 5 Battleships and 1 Cruiser in Azores, round 2 : 3/6 hits, 3.83 expected hits 2 Infantrys owned by the French lost in Azores Germans win, taking Azores from French with 1 Elite remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Moscow Germans attack with 16 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 4 Infantrys and 1 JetFighter Russians defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 2 HeavyTanks, 12 Infantrys and 2 Tanks AA fire in Moscow : 0/1 hits, 0.17 expected hits Germans roll dice for 16 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 4 Infantrys and 1 JetFighter in Moscow, round 2 : 14/28 hits, 10.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 12 Infantrys and 2 Tanks in Moscow, round 2 : 5/20 hits, 7.83 expected hits 1 Elite owned by the Russians, 1 ArmoredCar owned by the Germans, 12 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Moscow Germans roll dice for 15 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks and 1 JetFighter in Moscow, round 3 : 13/23 hits, 9.83 expected hits Russians roll dice for 2 Artillerys, 1 Bunker, 2 HeavyTanks and 2 Tanks in Moscow, round 3 : 3/7 hits, 3.50 expected hits 3 ArmoredCars owned by the Germans, 2 Artillerys owned by the Russians, 1 Bunker owned by the Russians, 2 Tanks owned by the Russians and 2 HeavyTanks owned by the Russians lost in Moscow Germans captures 54PUs while taking Russians capital Germans win, taking Moscow from Russians with 12 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks and 1 JetFighter remaining. Battle score for attacker is 41 Casualties for Germans: 4 ArmoredCars and 4 Infantrys Casualties for Russians: 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 12 Infantrys and 2 Tanks Non Combat Move - Germans 1 JetFighter moved from Moscow to Erzurum 1 AAGun moved from Leningrad to S.Karelia 1 AAGun moved from Berlin to Saxony 1 Fighter and 2 Stukas moved from Aragon to Navarre 1 AAGun moved from Navarre to Leon 1 Fighter moved from Gibraltar to 31 Sea Zone 2 Adv.Fighters and 1 JetFighter moved from Gibraltar to 31 Sea Zone Place Units - Germans 1 Bunker and 1 Factory placed in Andalusia 1 Factory placed in Belgium 2 Infantrys placed in Rostov 1 HeavyTank and 2 Tanks placed in Georgia 1 Adv.Fighter and 2 ArmoredCars placed in Provence 3 Artillerys placed in Normandy 2 Artillerys and 1 Elite placed in Netherlands 6 Artillerys placed in Hamburg 3 Artillerys and 1 Elite placed in Rhine 8 Elites placed in Paris 1 Elite placed in Provence 1 Elite placed in Kursk Turn Complete - Germans Germans collect 169 PUs; end with 224 PUs
Combat Hit Differential Summary :
Germans : 5.17 Neutral : 1.83 British : -0.50 AA fire in Moscow : : -0.17 Russians : -2.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Russians 1 Infantry moved from Kirov to Gorky Russians take Gorky from Germans 1 Infantry moved from Kirov to Komi 1 Infantry moved from Kirov to Kuybyshev 1 Infantry moved from Kirov to Perm 5 Infantrys moved from Perm to Sverdlovsk 1 Infantry moved from Uzbekistan to Tashkent 3 Infantrys moved from Evenkia to Sibirsky 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia Combat - Russians Russians creates battle in territory 126 Sea Zone Battle in 126 Sea Zone Russians attack with 1 Transport Italians defend with 2 Transports Italians roll dice for 2 Transports in 126 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 2 Transports in 126 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 2 Transports in 126 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 2 Transports in 126 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Russians lost in 126 Sea Zone Italians win with 2 Transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 Transport Non Combat Move - Russians Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.33
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@Whackamatt i dont understand. they let your 2 italian transports take out my russian transport.:confused:
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well yeah. In this version transports participate in battle. They have 0 attack value but defend at 1. So because I purchased and deployed into the sea zone, after combat, there was no fight on my turn. Then on yours, you’re in a contested sea zone, leading to a fight. However, you didn’t bring anyone with an attack value to the fight! Fight is still triggered (as you couldn’t retreat anywhere), and without plane support, were guaranteed to lose.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Italians 2 Transports moved from 48 Sea Zone to 49 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from Serbia to 49 Sea Zone 1 Infantry moved from Campania to 49 Sea Zone 4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 6 Infantrys moved from 48 Sea Zone to Tripoli 2 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 4 Infantrys moved from 47 Sea Zone to Tripoli 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 3 Infantrys moved from 56 Sea Zone to Palestine 2 Infantrys moved from Syria to Palestine 3 Infantrys and 1 Tank moved from W.Iran to 126 Sea Zone 3 Infantrys and 1 Tank moved from 126 Sea Zone to Uzbekistan 8 Infantrys moved from S.Tunisia to Tripoli 12 Infantrys moved from N.Tunisia to Tunis 1 Infantry moved from S.Tunisia to Tunis Purchase Units - Italians Italians buy 4 Bunkers and 23 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Uzbekistan Italians attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in Uzbekistan, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Uzbekistan Italians win, taking Uzbekistan from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians Place Units - Italians 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker placed in Palestine 1 Bunker placed in Tripoli 1 Bunker and 4 Infantrys placed in Tunis 2 Infantrys placed in Syria 4 Infantrys placed in Greece 2 Infantrys placed in Serbia 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -0.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - French 1 Infantry moved from N.Algeria to N.Tunisia French take N.Tunisia from Italians 1 Infantry moved from E.Morocco to N.Algeria 1 Transport moved from 16 Sea Zone to 2 Sea Zone 2 Infantrys moved from Canadian Prairies to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone Purchase Units - French French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 3 PUs; Combat - French Non Combat Move - French Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 31 PUs
Combat Hit Differential Summary :
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@Whackamatt skip china
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Yamamoto 1 Elite moved from Hunan to N.French Indochina 1 Infantry moved from Kwangsi to N.French Indochina 1 Elite and 1 Infantry moved from Davao to Mindanao 2 Adv.Fighters moved from Hokkaido to 75 Sea Zone 2 Infantrys moved from Chubu to Kyushu 1 Infantry moved from Kyushu to Shikoku 2 Infantrys moved from Tohoku to Hokkaido 2 Infantrys moved from Tokyo to Tohoku 2 Infantrys moved from Tokyo to Chubu Purchase Units - Yamamoto Yamamoto buy 1 Fighter and 23 Infantrys; Remaining resources: 2 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 2 Adv.Fighters Americans defend with 1 B.Transport Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in N.French Indochina Yamamoto attack with 1 Elite and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Elite and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Yamamoto roll dice for 1 Elite in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the British lost in N.French Indochina French win with no units remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Elite and 1 Infantry Casualties for British: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Elite and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Elite and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Elite remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters moved from 75 Sea Zone to Tokyo Place Units - Yamamoto 8 Infantrys placed in Tokyo 4 Infantrys placed in Davao 1 Fighter and 2 Infantrys placed in Manila 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 49 PUs; end with 51 PUs
Combat Hit Differential Summary :
French : 0.00 Yamamoto : -0.83 Americans : 0.50
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TripleA Turn Summary: Hisaichi round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Hisaichi 1 Infantry moved from Szechwan to Lanchow 1 Infantry moved from Hupeh to Szechwan 1 Mech.Inf moved from Szechwan to Hsining 4 Tanks moved from Ningsia to Hsining 3 Tanks moved from E.Sinkiang to Hsining 1 Infantry moved from Gobi Altai to E.Qinghai 1 Infantry moved from Gobi Altai to W.Qinghai 1 Infantry moved from Gobi Altai to Ningsia 5 Infantrys moved from Heilungchiang to Chita 5 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Changchun to Kirin 2 S.Bombers moved from Hupeh to 92 Sea Zone 1 Mech.Inf moved from Hupeh to S.French Indochina Hisaichi take N.French Indochina from French Hisaichi take S.French Indochina from French 1 Mech.Inf moved from Hupeh to N.Thailand Thai take N.Thailand from British 7 Infantrys moved from Korea to Liaoning 7 Infantrys moved from Liaoning to Peking 7 Infantrys moved from Peking to Shantung 7 Infantrys moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 1 Fighter and 25 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 92 Sea Zone Hisaichi attack with 2 S.Bombers Americans defend with 1 S.Submarine Hisaichi roll dice for 2 S.Bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits 1 S.Submarine owned by the Americans lost in 92 Sea Zone Hisaichi win with 2 S.Bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 2 S.Bombers moved from 92 Sea Zone to Hupeh Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hupeh 1 Bunker and 6 Infantrys placed in Hsining 3 Infantrys placed in Shantung 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 1 Fighter and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - British 1 Mech.Inf moved from El Agheila to Ghadames 1 Mech.Inf moved from Cairo to Tobruk British take Tobruk from Italians 2 Mech.Infs moved from New Valley to Ghadames 1 Artillery moved from Nubia to 57 Sea Zone 7 Infantrys moved from Nubia to 57 Sea Zone 1 Artillery, 2 Cruisers, 7 Infantrys, 1 Submarine and 3 Transports moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 7 Infantrys moved from 58 Sea Zone to E.Iran 6 Infantrys moved from Baluchistan to E.Iran 1 Infantry moved from Rajputana to Baluchistan 2 Infantrys moved from Bombay to Rajputana 1 Elite and 4 Infantrys moved from Delhi to Rajputana 5 Infantrys moved from Hyderabad to Rajputana 5 Infantrys moved from Madras to Hyderabad 3 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks moved from Sikang to W.Qinghai 2 ArmoredCars moved from Assam to W.Qinghai 1 Infantry moved from S.Thailand to N.Thailand 1 Infantry moved from Malaya to S.Thailand 5 Infantrys moved from Bihar to Assam 4 Adv.Fighters and 1 Fighter moved from Assam to N.Thailand 2 Infantrys moved from Montreal to 2 Sea Zone 2 Infantrys and 2 S.Submarines moved from 2 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to British Guiana Purchase Units - British British buy 1 Bunker, 35 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ghadames British attack with 3 Mech.Infs Italians defend with 1 Infantry British roll dice for 3 Mech.Infs in Ghadames, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Mech.Infs in Ghadames, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Ghadames, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames British win, taking Ghadames from Italians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in E.Iran British attack with 1 Artillery and 13 Infantrys Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Cruisers in E.Iran, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery and 13 Infantrys in E.Iran, round 2 : 3/14 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 1 Artillery and 12 Infantrys in E.Iran, round 3 : 3/13 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery and 12 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in W.Qinghai British attack with 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks Hisaichi defend with 1 Infantry British roll dice for 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks in W.Qinghai, round 2 : 9/34 hits, 9.17 expected hits Hisaichi roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Qinghai British win, taking W.Qinghai from Hisaichi with 5 ArmoredCars, 1 Artillery, 2 Elites, 20 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Thailand British attack with 4 Adv.Fighters, 1 Fighter and 1 Infantry Hisaichi defend with 1 Mech.Inf British roll dice for 4 Adv.Fighters, 1 Fighter and 1 Infantry in N.Thailand, round 2 : 3/6 hits, 2.50 expected hits Thai roll dice for 1 Mech.Inf in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 4 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - British 4 Adv.Fighters and 1 Fighter moved from N.Thailand to Assam 1 AAGun moved from El Agheila to Hun 7 Infantrys moved from Manchester to Scotland 1 Tank moved from Munster to Northern Ireland 7 Infantrys moved from London to Manchester 6 Infantrys moved from Manchester to Scotland 1 Tank moved from Manchester to Scotland 5 Infantrys moved from Wales to Manchester 4 Infantrys moved from Manchester to Scotland 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from Nubia to Lower Egypt 1 Infantry moved from Lower Egypt to Cairo 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Mech.Infs moved from Belgian Congo to New Valley 2 Adv.Fighters moved from Salvador to French Equatorial Africa 1 Infantry moved from Nubia to New Valley Place Units - British 6 Infantrys placed in Malaya 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Bunker, 1 Infantry and 5 Tanks placed in Cairo 1 Mech.Inf placed in Cape Town 4 Infantrys placed in Wales 4 Infantrys placed in Manchester 8 Infantrys placed in London Turn Complete - British British collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Neutral : -1.33 British : 0.17 Italians : -0.67 Hisaichi : -0.33 Thai : -0.33
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TripleA Turn Summary: Anzac round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Anzac 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank moved from Malaya to Bangkok 1 Artillery, 2 Infantrys and 1 Tank moved from Java to 110 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone 3 Mech.Infs moved from Broome to 67 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 2 Infantrys moved from Northern Territory to 67 Sea Zone 2 Infantrys, 1 Marine, 3 Mech.Infs and 3 Transports moved from 67 Sea Zone to 105 Sea Zone 1 Artillery, 4 Infantrys, 1 Marine, 3 Mech.Infs and 1 Tank moved from 105 Sea Zone to Bangkok 1 Infantry moved from South Australia to Western Australia 1 Infantry and 2 Marines moved from Townsville to Northern Territory 4 Infantrys moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 6 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Bangkok Anzac attack with 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks Yamamoto defend with 1 Bomber; Thai defend with 1 AAGun, 2 Bunkers, 1 Factory, 24 Infantrys and 1 Tank Anzac roll dice for 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks in Bangkok, round 2 : 5/15 hits, 5.50 expected hits Units damaged: 2 Bunkers owned by the Thai Thai roll dice for 1 Bomber, 2 Bunkers, 24 Infantrys and 1 Tank in Bangkok, round 2 : 7/28 hits, 9.67 expected hits 1 Artillery owned by the Anzac, 6 Infantrys owned by the Anzac, 2 Infantrys owned by the Thai and 1 Bomber owned by the Yamamoto lost in Bangkok Anzac roll dice for 2 Marines, 4 Mech.Infs and 2 Tanks in Bangkok, round 3 : 6/8 hits, 3.67 expected hits Thai roll dice for 2 Bunkers, 22 Infantrys and 1 Tank in Bangkok, round 3 : 8/25 hits, 8.83 expected hits 6 Infantrys owned by the Thai, 2 Tanks owned by the Anzac, 2 Marines owned by the Anzac and 4 Mech.Infs owned by the Anzac lost in Bangkok Thai win with 2 Bunkers, 16 Infantrys and 1 Tank remaining. Battle score for attacker is -28 Casualties for Anzac: 1 Artillery, 6 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks Casualties for Thai: 8 Infantrys Casualties for Yamamoto: 1 Bomber Non Combat Move - Anzac Place Units - Anzac 3 Transports placed in 113 Sea Zone 2 Transports placed in 67 Sea Zone 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 1.83 Thai : -3.50
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TripleA Turn Summary: Dutch round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Dutch 1 Infantry moved from S.Algeria to S.Tunisia French take S.Tunisia from Italians 1 Tank moved from West Borneo to 110 Sea Zone 4 Infantrys and 2 Marines moved from West Borneo to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 8 Infantrys, 2 Marines, 1 Tank and 9 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Bangkok 1 Artillery, 2 Fighters, 10 Infantrys and 12 Tanks moved from Malaya to Bangkok 8 Infantrys, 2 Marines and 1 Tank moved from 105 Sea Zone to Bangkok Purchase Units - Dutch Dutch buy 1 Elite, 6 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Dutch Battle in Bangkok Dutch attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 18 Infantrys, 2 Marines and 13 Tanks Thai defend with 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 1 Tank AA fire in Bangkok : 1/4 hits, 0.67 expected hits 1 Adv.Fighter owned by the Dutch lost in Bangkok Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 18 Infantrys, 2 Marines and 13 Tanks in Bangkok, round 2 : 9/37 hits, 12.17 expected hits Thai roll dice for 2 Bunkers, 16 Infantrys and 1 Tank in Bangkok, round 2 : 4/19 hits, 6.83 expected hits 9 Infantrys owned by the Thai and 4 Infantrys owned by the Dutch lost in Bangkok Dutch roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 14 Infantrys, 2 Marines and 13 Tanks in Bangkok, round 3 : 15/33 hits, 11.50 expected hits Thai roll dice for 2 Bunkers, 7 Infantrys and 1 Tank in Bangkok, round 3 : 5/10 hits, 3.83 expected hits 7 Infantrys owned by the Thai, 1 Tank owned by the Thai, 2 Bunkers owned by the Thai and 5 Infantrys owned by the Dutch lost in Bangkok Dutch captures 8PUs while taking Thai capital Dutch win, taking Bangkok from Thai with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 9 Infantrys, 2 Marines and 13 Tanks remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Adv.Fighter and 9 Infantrys Casualties for Thai: 2 Bunkers, 16 Infantrys and 1 Tank Non Combat Move - Dutch 1 Carrier and 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 1 Adv.Fighter moved from Bangkok to 105 Sea Zone 1 Fighter moved from Bangkok to 105 Sea Zone 1 Fighter moved from Bangkok to Malaya Place Units - Dutch 1 Elite and 3 Marines placed in Banjarmasin 3 Infantrys placed in West Borneo 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 33 PUs; end with 41 PUs
Combat Hit Differential Summary :
AA fire in Bangkok : : 0.33 Thai : -1.67 Dutch : 0.33
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TripleA Turn Summary: Finns round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Finns 2 ArmoredCars moved from Oulu to S.Karelia 1 Artillery and 1 Elite moved from S.Karelia to Yaroslavl 2 Tanks moved from Arkhangelsk to Kirov 2 Tanks moved from S.Karelia to Gorky Purchase Units - Finns Finns buy 2 ArmoredCars and 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Kirov Finns attack with 2 Tanks Russians defend with 1 Infantry Finns roll dice for 2 Tanks in Kirov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Tanks in Kirov, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kirov, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kirov Finns win, taking Kirov from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Gorky Finns attack with 2 Tanks Russians defend with 1 Infantry Finns roll dice for 2 Tanks in Gorky, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Gorky Finns win, taking Gorky from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 ArmoredCars and 1 Tank placed in Helsinki 2 Tanks placed in S.Karelia Turn Complete - Finns Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -1.00
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TripleA Turn Summary: Romanians round 14
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14 Combat Move - Romanians 1 ArmoredCar moved from Rostov to Penza 1 ArmoredCar moved from Rostov to Kuybyshev 1 Tank moved from Rostov to Penza 1 Tank moved from Rostov to Kuybyshev 4 Tanks moved from Stalingrad to Kuybyshev 1 Mech.Inf moved from Stalingrad to Kuybyshev 3 Mech.Infs moved from Vinnytsia to Penza Purchase Units - Romanians Romanians buy 4 Mech.Infs; Remaining resources: 3 PUs; Combat - Romanians Battle in Kuybyshev Romanians attack with 1 ArmoredCar, 1 Mech.Inf and 5 Tanks Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 1 Mech.Inf and 5 Tanks in Kuybyshev, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kuybyshev Romanians win, taking Kuybyshev from Russians with 1 ArmoredCar, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Penza Romanians attack with 1 ArmoredCar, 3 Mech.Infs and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 3 Mech.Infs and 1 Tank in Penza, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 1 ArmoredCar, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Stalingrad to Saratov Place Units - Romanians 4 Mech.Infs placed in Stalingrad Turn Complete - Romanians Romanians collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
Romanians : 0.00 Russians : -0.67