And 2 sub hits = tip CV and lose DD.
Owlgod Allies -VS- dawgoneit Axis 2020 season.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 bomber moved from Germany to Belarus 6 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 bomber moved from Western Germany to Belarus 1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine 1 fighter moved from Germany to Holland Belgium 1 artillery and 3 infantry moved from Poland to Eastern Poland 2 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Western Germany to Northern Italy 3 infantry moved from Germany to Western Germany 2 artilleries and 5 infantry moved from Germany to Poland Combat - Germans Battle in Belarus Germans attack with 1 artillery, 2 bombers and 3 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 2 bombers and 3 mech_infantrys in Belarus, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Belarus, round 3 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Archangel Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber British defend with 2 artilleries and 4 infantry Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3.17 expected hits British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/8 hits, 2.83 expected hits British roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 4/7 hits, 2.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 4 infantry Casualties for British: 2 artilleries and 4 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from Belarus to Germany 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 2. 4 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 1.00 Russians : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Hopei to Anhwe 1 artillery and 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Bessarabia 2 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Bryansk to Archangel 3 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Smolensk to Belarus 2 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Smolensk to Archangel Combat - Russians Battle in Anhwe Russians attack with 2 infantry Japanese defend with 1 armour Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Belarus Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Archangel Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 artillery Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 2 infantry in Western Ukraine, round 7 : 2/2 hits, 0.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine Germans win with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 2 aaGuns moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar 3 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Rostov Place Units - Russians 3 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.50 Japanese : -0.50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from Kiangsu to Anhwe 5 tactical_bombers moved from Kiangsu to Anhwe 2 mech_infantrys moved from Jehol to Chahar 1 tactical_bomber moved from Anhwe to Chahar 2 bombers moved from Kiangsu to Chahar 1 destroyer moved from 20 Sea Zone to 43 Sea Zone Japanese take 35 Sea Zone from Americans 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 6 fighters moved from Kiangsu to 6 Sea Zone Combat - Japanese Battle in Borneo Battle in Malaya Battle in Anhwe Japanese attack with 1 artillery, 2 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 2 infantry AA fire in Anhwe : 1/4 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Anhwe Japanese roll dice for 1 artillery, 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 2 aaGuns and 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Anhwe Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Anhwe, round 3 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Anhwe from Chinese with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 2 infantry Battle in Chahar Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry; Russians defend with 1 infantry Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Chahar to Kiangsu 3 tactical_bombers moved from Anhwe to Kiangsu 2 bombers moved from Chahar to Kiangsu Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 destroyer and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 aaGun EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.00 AA fire in Anhwe : : 0.33 Japanese : 1.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 artillery and 2 infantry placed in Anhwe Chinese undo move 2. 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 4 bombers, 1 cruiser, 5 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 battleship, 7 carriers, 9 destroyers, 9 fighters, 17 submarines and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 armour, 3 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 107 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 19 submarines in 25 Sea Zone, round 2 : 6/19 hits, 6.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 107 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway 1 bomber moved from 25 Sea Zone to Midway Place Units - Americans 4 bombers placed in Western United States 4 artilleries, 5 infantry and 1 marine placed in Central United States 1 armour placed in Eastern United States 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 artillery and 2 infantry placed in Anhwe Chinese undo move 2. 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium 6 fighters moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from French Indo China to Kwangsi 2 artilleries and 7 infantry moved from Yunnan to Kwangsi 5 mech_infantrys moved from Yunnan to Kiangsi 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 10 infantry in Kwangsi, round 2 : 1/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 5 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Bessarabia British attack with 6 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 6 fighters and 2 infantry in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Bessarabia British win, taking Bessarabia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 6 fighters moved from Bessarabia to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 3 artilleries moved from Caucasus to Rostov 3 artilleries and 2 infantry moved from Northwest Persia to Caucasus 3 artilleries moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 3 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 artilleries moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 infantry moved from Ukraine to Bryansk 5 artilleries moved from Ukraine to Bryansk 3 artilleries and 1 infantry moved from Rostov to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 1 aaGun and 3 infantry moved from Kweichow to Anhwe 1 armour and 5 mech_infantrys moved from India to Yunnan Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : -0.33 Americans : -0.50 Chinese : 1.33 Japanese : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 4 bombers, 1 cruiser, 5 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 battleship, 7 carriers, 9 destroyers, 9 fighters, 17 submarines and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 armour, 3 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 107 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 19 submarines in 25 Sea Zone, round 2 : 6/19 hits, 6.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 107 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway 1 bomber moved from 25 Sea Zone to Midway Place Units - Americans 4 bombers placed in Western United States 4 artilleries, 5 infantry and 1 marine placed in Central United States 1 armour placed in Eastern United States 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 artillery and 2 infantry placed in Anhwe Chinese undo move 2. 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium 6 fighters moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from French Indo China to Kwangsi 2 artilleries and 7 infantry moved from Yunnan to Kwangsi 5 mech_infantrys moved from Yunnan to Kiangsi 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 10 infantry in Kwangsi, round 2 : 1/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 5 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Bessarabia British attack with 6 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 6 fighters and 2 infantry in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Bessarabia British win, taking Bessarabia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 6 fighters moved from Bessarabia to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 3 artilleries moved from Caucasus to Rostov 3 artilleries and 2 infantry moved from Northwest Persia to Caucasus 3 artilleries moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 3 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 artilleries moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 2 infantry moved from Ukraine to Bryansk 5 artilleries moved from Ukraine to Bryansk 3 artilleries and 1 infantry moved from Rostov to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 1 aaGun and 3 infantry moved from Kweichow to Anhwe 1 armour and 5 mech_infantrys moved from India to Yunnan Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 5 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : -0.33 Americans : -0.50 Chinese : 1.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 6 infantry Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2.00 expected hits Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 1.83 expected hits Americans roll dice for 1 armour, 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 5/6 hits, 2.17 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -5 Casualties for Italians: 6 infantry Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Southern France 1 artillery moved from Northern Italy to Southern France 4 infantry moved from Greece to Albania 2 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 1.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 4 armour, 1 artillery, 3 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 4 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 3 marines and 5 transports moved from 26 Sea Zone to 25 Sea Zone 4 armour, 1 artillery, 3 infantry and 3 marines moved from 25 Sea Zone to Midway 1 fighter moved from Queensland to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 3 fighters moved from Hawaiian Islands to Midway Place Units - ANZAC 1 carrier and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Rostov to Bryansk 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 4 armour, 1 artillery, 3 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 4 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 3 marines and 5 transports moved from 26 Sea Zone to 25 Sea Zone 4 armour, 1 artillery, 3 infantry and 3 marines moved from 25 Sea Zone to Midway 1 fighter moved from Queensland to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 3 fighters moved from Hawaiian Islands to Midway Place Units - ANZAC 1 carrier and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Rostov to Bryansk 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 4 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 bombers moved from Germany to Holland Belgium 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Bessarabia 2 artilleries and 5 infantry moved from Poland to Eastern Poland 10 infantry moved from Germany to Poland Combat - Germans Battle in Belarus Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 2 bombers and 6 infantry British defend with 1 artillery and 4 infantry Germans roll dice for 2 bombers and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.33 expected hits British roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 bombers and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 4 : 3/3 hits, 1.50 expected hits British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 bomber and 5 infantry Casualties for British: 1 artillery and 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2.83 expected hits Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 : 3/3 hits, 1.17 expected hits 3 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 4 infantry Casualties for Americans: 1 armour and 2 artilleries Battle in Bessarabia Germans attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 7 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3.50 British : 2.00 Americans : 2.00 Russians : 1.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 3 infantry moved from Ukraine to Bessarabia 4 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery and 5 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Western Ukraine Russians attack with 4 infantry Germans defend with 1 artillery Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 3 artilleries and 6 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Ukraine Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : -1.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier, 1 destroyer and 1 fighter moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from Kiangsu to Korea 1 transport moved from 37 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Suiyuyan Japanese attack with 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Sumatra from Americans with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 2 bombers moved from Kiangsu to Japan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Korea: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 artillery and 7 infantry moved from Anhwe to Kiangsu Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kiangsu Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 1 factory_minor Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 4 bombers, 5 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 11 fighters moved from 25 Sea Zone to 16 Sea Zone 4 bombers moved from Western United States to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 4 transports moved from 110 Sea Zone to 107 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 0/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 3 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 16 Sea Zone Americans attack with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 13/20 hits, 11.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco 3 transports moved from 107 Sea Zone to 101 Sea Zone 2 aaGuns moved from Central United States to Eastern United States 5 bombers moved from 16 Sea Zone to Iwo Jima 11 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone 1 battleship, 7 carriers, 11 destroyers and 19 submarines moved from 25 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Midway to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 4 artilleries and 5 infantry placed in Eastern United States 4 bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 artillery and 7 infantry moved from Anhwe to Kiangsu Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kiangsu Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 1 factory_minor Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 6 fighters and 6 mech_infantrys moved from Bryansk to Baltic States Combat - British Battle in Baltic States British attack with 6 fighters and 6 mech_infantrys Germans defend with 5 armour and 5 mech_infantrys British roll dice for 6 fighters and 6 mech_infantrys in Baltic States, round 2 : 3/12 hits, 4.00 expected hits Germans roll dice for 5 armour and 5 mech_infantrys in Baltic States, round 2 : 5/10 hits, 4.17 expected hits 5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Baltic States 1 mech_infantry owned by the British retreated to Belarus Germans win with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -8 Casualties for British: 5 mech_infantrys Casualties for Germans: 3 mech_infantrys Non Combat Move - British 6 fighters moved from Baltic States to Bryansk 3 artilleries moved from Rostov to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 3 artilleries and 2 infantry moved from Caucasus to Rostov 3 artilleries moved from Northwest Persia to Caucasus 3 artilleries moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 3 artilleries moved from Trans-Jordan to Iraq 3 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun and 3 infantry moved from Anhwe to Jehol 1 armour and 5 mech_infantrys moved from Yunnan to Sikang 5 mech_infantrys moved from India to Eastern Persia 5 mech_infantrys moved from Kiangsi to Jehol 2 artilleries and 9 infantry moved from Kwangsi to Hunan 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 5 infantry placed in United Kingdom 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1 UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.83 British : -1.00 Americans : -0.67 Chinese : -1.33 Japanese : -1.33
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 4 bombers, 5 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 11 fighters moved from 25 Sea Zone to 16 Sea Zone 4 bombers moved from Western United States to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 4 transports moved from 110 Sea Zone to 107 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 0/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 3 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 16 Sea Zone Americans attack with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 13/20 hits, 11.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 3 artilleries and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 2 fighters moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco 3 transports moved from 107 Sea Zone to 101 Sea Zone 2 aaGuns moved from Central United States to Eastern United States 5 bombers moved from 16 Sea Zone to Iwo Jima 11 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone 1 battleship, 7 carriers, 11 destroyers and 19 submarines moved from 25 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Midway to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 4 artilleries and 5 infantry placed in Eastern United States 4 bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 artillery and 7 infantry moved from Anhwe to Kiangsu Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kiangsu Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 1 factory_minor Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 6 fighters and 6 mech_infantrys moved from Bryansk to Baltic States Combat - British Battle in Baltic States British attack with 6 fighters and 6 mech_infantrys Germans defend with 5 armour and 5 mech_infantrys British roll dice for 6 fighters and 6 mech_infantrys in Baltic States, round 2 : 3/12 hits, 4.00 expected hits Germans roll dice for 5 armour and 5 mech_infantrys in Baltic States, round 2 : 5/10 hits, 4.17 expected hits 5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Baltic States 1 mech_infantry owned by the British retreated to Belarus Germans win with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -8 Casualties for British: 5 mech_infantrys Casualties for Germans: 3 mech_infantrys Non Combat Move - British 6 fighters moved from Baltic States to Bryansk 3 artilleries moved from Rostov to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 3 artilleries and 2 infantry moved from Caucasus to Rostov 3 artilleries moved from Northwest Persia to Caucasus 3 artilleries moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 3 artilleries moved from Trans-Jordan to Iraq 3 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun and 3 infantry moved from Anhwe to Jehol 1 armour and 5 mech_infantrys moved from Yunnan to Sikang 5 mech_infantrys moved from India to Eastern Persia 5 mech_infantrys moved from Kiangsi to Jehol 2 artilleries and 9 infantry moved from Kwangsi to Hunan 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 5 infantry placed in United Kingdom 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1 UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83 British : -1.00 Americans : -0.67 Chinese : -1.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 2 fighters and 5 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Albania to Yugoslavia Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 fighters and 5 infantry British defend with 6 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.33 expected hits Americans roll dice for 1 armour, 3 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4.50 expected hits 3 infantry owned by the Americans, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Southern France Americans win with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 4 infantry Casualties for Americans: 3 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Northern Italy Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.67 Americans : -0.50
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@OwlGod i don’t think this 1 is going to last until next year
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If you want to call it quits, we can just stop now and post the result after Jan 1
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@OwlGod its up to you.
but if i could, i wouldn’t mind starting clean for the new year. i have lost a ton this year and wouldn’t mind trying to improve my next season.
but, if you want to wait and start next year with a win i do understand. its up to you sir. -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 armour moved from Malaya to Yunnan 1 carrier, 1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Philippines 4 armour, 1 artillery, 3 infantry and 3 marines moved from Midway to 25 Sea Zone 4 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 3 marines and 5 transports moved from 25 Sea Zone to 17 Sea Zone 3 fighters moved from Midway to Iwo Jima 4 armour, 1 artillery, 3 infantry and 3 marines moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Caucasus to Rostov 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33