FYI, it didn’t matter for this game but the US destroyer in SZ 33 isn’t legal. I’m fine with it staying there for now, but for future reference:
260c559a-8215-4d5e-a822-1e4f473ee461-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
6 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Belarus
1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
1 fighter moved from Germany to Holland Belgium
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Northern Italy
3 infantry moved from Germany to Western Germany
2 artilleries and 5 infantry moved from Germany to Poland
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 mech_infantrys in Belarus, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Belarus, round 3 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 2 artilleries and 4 infantry
Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3.17 expected hits
British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/8 hits, 2.83 expected hits
British roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 4/7 hits, 2.67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries and 4 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Belarus to Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 2.
4 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : 1.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Smolensk to Belarus
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Archangel
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 4 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 6 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 infantry in Western Ukraine, round 7 : 2/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 aaGuns moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 0.50
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Kiangsu to Anhwe
5 tactical_bombers moved from Kiangsu to Anhwe
2 mech_infantrys moved from Jehol to Chahar
1 tactical_bomber moved from Anhwe to Chahar
2 bombers moved from Kiangsu to Chahar
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
6 fighters moved from Kiangsu to 6 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Malaya
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 2 infantry
AA fire in Anhwe : 1/4 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery, 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 2 aaGuns and 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Anhwe
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Anhwe, round 3 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Anhwe from Chinese with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Chahar
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Chahar to Kiangsu
3 tactical_bombers moved from Anhwe to Kiangsu
2 bombers moved from Chahar to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 destroyer and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 aaGun
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.00
AA fire in Anhwe : : 0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 artillery and 2 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 4 bombers, 1 cruiser, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 7 carriers, 9 destroyers, 9 fighters, 17 submarines and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 19 submarines in 25 Sea Zone, round 2 : 6/19 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits
Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 107 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Midway
Place Units - Americans
4 bombers placed in Western United States
4 artilleries, 5 infantry and 1 marine placed in Central United States
1 armour placed in Eastern United States
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 artillery and 2 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from French Indo China to Kwangsi
2 artilleries and 7 infantry moved from Yunnan to Kwangsi
5 mech_infantrys moved from Yunnan to Kiangsi
1 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 10 infantry in Kwangsi, round 2 : 1/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 5 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Bessarabia
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 6 fighters and 2 infantry in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Bessarabia
British win, taking Bessarabia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
6 fighters moved from Bessarabia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
3 artilleries moved from Caucasus to Rostov
3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
2 infantry moved from Ukraine to Bryansk
5 artilleries moved from Ukraine to Bryansk
3 artilleries and 1 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
1 aaGun and 3 infantry moved from Kweichow to Anhwe
1 armour and 5 mech_infantrys moved from India to Yunnan
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
British : -0.33
Americans : -0.50
Chinese : 1.33
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 4 bombers, 1 cruiser, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 7 carriers, 9 destroyers, 9 fighters, 17 submarines and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 19 submarines in 25 Sea Zone, round 2 : 6/19 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 bomber, 7 carriers, 12 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/12 hits, 4.67 expected hits
Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 107 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Midway
Place Units - Americans
4 bombers placed in Western United States
4 artilleries, 5 infantry and 1 marine placed in Central United States
1 armour placed in Eastern United States
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 : 3/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 artillery and 2 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from French Indo China to Kwangsi
2 artilleries and 7 infantry moved from Yunnan to Kwangsi
5 mech_infantrys moved from Yunnan to Kiangsi
1 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 10 infantry in Kwangsi, round 2 : 1/12 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 5 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 5 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Bessarabia
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 6 fighters and 2 infantry in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Bessarabia
British win, taking Bessarabia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
6 fighters moved from Bessarabia to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
3 artilleries moved from Caucasus to Rostov
3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
2 infantry moved from Ukraine to Bryansk
5 artilleries moved from Ukraine to Bryansk
3 artilleries and 1 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
1 aaGun and 3 infantry moved from Kweichow to Anhwe
1 armour and 5 mech_infantrys moved from India to Yunnan
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 5 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
British : -0.33
Americans : -0.50
Chinese : 1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 6 infantry
Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2.00 expected hits
Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.50 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 1.83 expected hits
Americans roll dice for 1 armour, 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 5/6 hits, 2.17 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 armour and 2 artilleries remaining. Battle score for attacker is -5
Casualties for Italians: 6 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery moved from Northern Italy to Southern France
4 infantry moved from Greece to Albania
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 armour, 1 artillery, 3 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 3 marines and 5 transports moved from 26 Sea Zone to 25 Sea Zone
4 armour, 1 artillery, 3 infantry and 3 marines moved from 25 Sea Zone to Midway
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 fighters moved from Hawaiian Islands to Midway
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Rostov to Bryansk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
4 armour, 1 artillery, 3 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 3 marines and 5 transports moved from 26 Sea Zone to 25 Sea Zone
4 armour, 1 artillery, 3 infantry and 3 marines moved from 25 Sea Zone to Midway
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 fighters moved from Hawaiian Islands to Midway
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Rostov to Bryansk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
2 artilleries and 5 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 6 infantry
British defend with 1 artillery and 4 infantry
Germans roll dice for 2 bombers and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.33 expected hits
British roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 bombers and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 4 : 3/3 hits, 1.50 expected hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 5 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 2.83 expected hits
Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 : 3/3 hits, 1.17 expected hits
3 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Americans: 1 armour and 2 artilleries
Battle in Bessarabia
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
7 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : 2.00
Americans : 2.00
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 artillery and 3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 4 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Ukraine
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer and 1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 tactical_bombers moved from Kiangsu to Korea
1 transport moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Suiyuyan
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Sumatra from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
2 bombers moved from Kiangsu to Japan
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 7 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 factory_minor
Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 4 bombers, 5 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
11 fighters moved from 25 Sea Zone to 16 Sea Zone
4 bombers moved from Western United States to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
4 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 0/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 3 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 13/20 hits, 11.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
5 bombers moved from 16 Sea Zone to Iwo Jima
11 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 7 carriers, 11 destroyers and 19 submarines moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 7 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 factory_minor
Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
6 fighters and 6 mech_infantrys moved from Bryansk to Baltic States
Combat - British
Battle in Baltic States
British attack with 6 fighters and 6 mech_infantrys
Germans defend with 5 armour and 5 mech_infantrys
British roll dice for 6 fighters and 6 mech_infantrys in Baltic States, round 2 : 3/12 hits, 4.00 expected hits
Germans roll dice for 5 armour and 5 mech_infantrys in Baltic States, round 2 : 5/10 hits, 4.17 expected hits
5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Baltic States
1 mech_infantry owned by the British retreated to Belarus
Germans win with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 5 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
6 fighters moved from Baltic States to Bryansk
3 artilleries moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
3 artilleries and 2 infantry moved from Caucasus to Rostov
3 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 armour and 5 mech_infantrys moved from Yunnan to Sikang
5 mech_infantrys moved from India to Eastern Persia
5 mech_infantrys moved from Kiangsi to Jehol
2 artilleries and 9 infantry moved from Kwangsi to Hunan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
5 infantry placed in United Kingdom
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.83
British : -1.00
Americans : -0.67
Chinese : -1.33
Japanese : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 4 bombers, 5 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
11 fighters moved from 25 Sea Zone to 16 Sea Zone
4 bombers moved from Western United States to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
4 transports moved from 110 Sea Zone to 107 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 0/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 3 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 13/20 hits, 11.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 bombers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
3 transports moved from 107 Sea Zone to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
5 bombers moved from 16 Sea Zone to Iwo Jima
11 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 7 carriers, 11 destroyers and 19 submarines moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 4 artilleries and 5 infantry placed in Eastern United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 7 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 factory_minor
Chinese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
6 fighters and 6 mech_infantrys moved from Bryansk to Baltic States
Combat - British
Battle in Baltic States
British attack with 6 fighters and 6 mech_infantrys
Germans defend with 5 armour and 5 mech_infantrys
British roll dice for 6 fighters and 6 mech_infantrys in Baltic States, round 2 : 3/12 hits, 4.00 expected hits
Germans roll dice for 5 armour and 5 mech_infantrys in Baltic States, round 2 : 5/10 hits, 4.17 expected hits
5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Baltic States
1 mech_infantry owned by the British retreated to Belarus
Germans win with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 5 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
6 fighters moved from Baltic States to Bryansk
3 artilleries moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
3 artilleries and 2 infantry moved from Caucasus to Rostov
3 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 armour and 5 mech_infantrys moved from Yunnan to Sikang
5 mech_infantrys moved from India to Eastern Persia
5 mech_infantrys moved from Kiangsi to Jehol
2 artilleries and 9 infantry moved from Kwangsi to Hunan
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
5 infantry placed in United Kingdom
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
British : -1.00
Americans : -0.67
Chinese : -1.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 2 fighters and 5 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 5 infantry
British defend with 6 infantry; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.33 expected hits
Americans roll dice for 1 armour, 3 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4.50 expected hits
3 infantry owned by the Americans, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Normandy Bordeaux
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Southern France
Americans win with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Americans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.67
Americans : -0.50
@OwlGod i don’t think this 1 is going to last until next year
If you want to call it quits, we can just stop now and post the result after Jan 1
@OwlGod its up to you.
but if i could, i wouldn’t mind starting clean for the new year. i have lost a ton this year and wouldn’t mind trying to improve my next season.
but, if you want to wait and start next year with a win i do understand. its up to you sir.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Yunnan
1 carrier, 1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
4 armour, 1 artillery, 3 infantry and 3 marines moved from Midway to 25 Sea Zone
4 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 3 marines and 5 transports moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from Midway to Iwo Jima
4 armour, 1 artillery, 3 infantry and 3 marines moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Caucasus to Rostov
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33