dawgoneit (Allies+45) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Java
            1 artillery and 1 infantry moved from Shan State to Burma
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            3 artilleries and 7 infantry moved from Yunnan to Burma
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 4.83 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 4 artilleries and 8 infantry
                British defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 8 infantry in Burma, round 2 : 1/12 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Korea to Japan
            2 carriers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to French Indo China
            2 fighters moved from 36 Sea Zone to French Indo China
            1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Kiangsu to Anhwe
            1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber moved from Chahar to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            2 tactical_bombers moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Yunnan
            1 battleship and 3 carriers moved from 41 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Japan
            2 carriers and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    UK_Pacific : -0.33
    Russians : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Algeria to Tunisia
            1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
            1 fighter moved from 91 Sea Zone to Tunisia
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Philippines
            Battle in Celebes
            Battle in Tunisia
                Americans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
                Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Americans roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Tunisia, round 2 : 3/11 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tunisia, round 2 : 4/10 hits, 4.67 expected hits
                    1 mech_infantry owned by the Italians, 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 2 armour, 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Tunisia, round 3 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Tunisia, round 3 : 0/7 hits, 3.67 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                    Americans roll dice for 2 armour, 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Tunisia, round 4 : 1/7 hits, 2.50 expected hits
                    Italians roll dice for 2 fighters and 3 tactical_bombers in Tunisia, round 4 : 3/5 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Germans, 1 marine owned by the Americans and 2 mech_infantrys owned by the Americans lost in Tunisia
                    Americans roll dice for 2 armour, 1 artillery and 1 fighter in Tunisia, round 5 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 fighters and 2 tactical_bombers in Tunisia, round 5 : 2/4 hits, 2.33 expected hits
                    1 armour owned by the Americans, 2 tactical_bombers owned by the Germans and 1 artillery owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour and 1 fighter in Tunisia, round 6 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 2 fighters in Tunisia, round 6 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 armour owned by the Americans lost in Tunisia
                Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 32
                Casualties for Americans: 2 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 fighters and 3 tactical_bombers
    
        Non Combat Move - Americans
            1 fighter moved from Tunisia to Algeria
            1 fighter moved from Central United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Western United States: 1 bomber
            EDIT: Adding units owned by Americans to Queensland: 1 bomber
            EDIT: Turning off Edit Mode
            1 bomber placed in Western United States
            1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            3 fighters, 3 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            1 fighter and 17 infantry moved from Shensi to Suiyuyan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Combat Move - British
            1 destroyer moved from 116 Sea Zone to 106 Sea Zone
            1 fighter moved from 98 Sea Zone to 96 Sea Zone
            3 fighters moved from Gibraltar to Egypt
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 armour and 2 mech_infantrys moved from Egypt to Alexandria
            1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            5 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from Italian Somaliland to Ethiopia
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from India to Burma
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
                British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                Japanese defend with 4 artilleries and 8 infantry
                    British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 2 : 2/10 hits, 3.17 expected hits
                    Japanese roll dice for 4 artilleries and 8 infantry in Burma, round 2 : 7/12 hits, 4.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 6 infantry owned by the British lost in Burma
                 retreated to Burma
                Japanese win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -16
                Casualties for British: 1 artillery and 6 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 destroyer placed in 106 Sea Zone
            1 fighter and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -4.83
    British : -1.17
    Americans : -1.00
    Japanese : 3.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 fighter moved from Southern Italy to 94 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 artillery and 3 infantry moved from Romania to Eastern Poland
            1 fighter moved from Southern Italy to Eastern Poland
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 94 Sea Zone
                Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Eastern Poland
                Italians attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Ukraine
            1 fighter moved from Eastern Poland to Bessarabia
            1 fighter moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Must have been a miscalculation in Tunisia. That’s a bit of a setback for the Axis. I suppose a setback for the allies in Burma - you should have won that one.

    Oh no, you just got lucky in Tunisia.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            5 infantry moved from New South Wales to South Australia
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 bombers moved from Poland to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Caucasus
            5 armour and 5 mech_infantrys moved from Ukraine to Volgograd
            5 artilleries moved from Bessarabia to Western Ukraine
            1 infantry moved from Vyborg to Novgorod
            2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
            2 armour and 2 mech_infantrys moved from Bessarabia to Belarus
            4 mech_infantrys moved from Poland to Belarus
            5 infantry moved from Ukraine to Western Ukraine
            3 fighters moved from Western Germany to Belarus
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            3 artilleries and 4 infantry moved from Ukraine to Western Ukraine
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Novgorod
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for Russians: 2 armour
            Battle in Western Ukraine
                Germans attack with 9 artilleries and 11 infantry
                Russians defend with 1 aaGun and 5 infantry
                    Germans roll dice for 9 artilleries and 11 infantry in Western Ukraine, round 2 : 6/20 hits, 6.33 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 artilleries and 8 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in Volgograd
                Germans attack with 5 armour and 5 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 3/10 hits, 3.33 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 3 fighters and 6 mech_infantrys
                Russians defend with 2 artilleries and 5 infantry
                    Germans roll dice for 2 armour, 3 fighters and 6 mech_infantrys in Belarus, round 2 : 4/11 hits, 3.50 expected hits
                    Russians roll dice for 2 artilleries and 5 infantry in Belarus, round 2 : 2/7 hits, 2.33 expected hits
                    4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 armour, 3 fighters and 4 mech_infantrys in Belarus, round 3 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 artilleries and 5 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
            3 fighters moved from Belarus to Eastern Poland
            1 battleship, 1 destroyer and 1 transport moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Ukraine to Caucasus
            2 bombers moved from Russia to Ukraine
            2 aaGuns and 11 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 1 infantry placed in France
            3 fighters and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 1.33
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            16 infantry moved from Manchuria to Korea
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 27 PUs; 
            Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Korea
                Russians attack with 16 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 16 infantry in Korea, round 2 : 1/16 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 16 infantry in Korea, round 3 : 2/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 armour moved from Russia to Kazakhstan
    
        Place Units - Russians
            1 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,3,3,1,2
            Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Russians : -2.33
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Jehol
            4 artilleries and 6 infantry moved from Burma to India
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour and 1 mech_infantry moved from Yunnan to India
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to Philippines
            1 fighter and 2 tactical_bombers moved from Yunnan to India
            1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to India
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            2 fighters moved from Japan to Jehol
            1 fighter and 1 tactical_bomber moved from Yunnan to India
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 infantry
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 12/21 hits, 9.00 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 7/15 hits, 5.83 expected hits
                    6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in India, round 3 : 5/14 hits, 7.17 expected hits
                    UK_Pacific roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 3/6 hits, 2.83 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 tactical_bombers in India, round 4 : 8/11 hits, 6.17 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Japanese: 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
                Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 bomber moved from Philippines to French Indo China
            2 transports moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 bomber moved from India to French Indo China
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Burma
            2 tactical_bombers moved from India to Burma
            1 aaGun, 1 artillery and 10 infantry moved from Anhwe to Chahar
            2 fighters moved from Jehol to Chahar
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hunan to Chahar
            2 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 battleship, 3 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Java
            1 tactical_bomber moved from 55 Sea Zone to Java
    
        Place Units - Japanese
            1 armour and 1 fighter placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Chinese : 0.67
    UK_Pacific : 0.67
    AA fire in India : : -0.50
    Japanese : 3.50
    

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            5 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Alexandria to Egypt
            1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Gibraltar to Malta
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble in sz97?

  • '19 '17 '16

    @dawgoneit said in dawgoneit (Allies+45) vs simon33 (Axis) BM3:

    @simon33 scramble in sz97?

    That’s a bit of a b@st@rd! I think I’ll have to scramble. Max D.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Algeria to Libya
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 fighters moved from Gibraltar to Egypt
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 bombers moved from Queensland to India
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers, 5 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in India
                Americans attack with 2 bombers
                Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 bombers in India, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in India, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Americans lost in India
                    Americans roll dice for 1 bomber in India, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in India, round 3 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Americans lost in India
                Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -24
                Casualties for Americans: 2 bombers
            Battle in Libya
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Libya, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 3 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Libya to Alexandria
            3 fighters moved from Eastern United States to Gibraltar
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Western United States to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 destroyers placed in 101 Sea Zone
            Americans undo move 2.
            2 infantry and 2 mech_infantrys placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
            4 destroyers and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter and 17 infantry moved from Suiyuyan to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Combat Move - British
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            5 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Alexandria to Egypt
            1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Gibraltar to Malta
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malta
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Malta, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                    British roll dice for 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits
                    3 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                Casualties for British: 2 cruisers, 1 destroyer and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Libya
            1 bomber moved from Malta to Egypt
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in Union of South Africa
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : -0.17
    Americans : -1.17
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Rostov to Northwest Persia
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 fighter moved from Bessarabia to Southern Italy
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - French
            Battle in 80 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 80 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : -0.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            2 armour and 1 mech_infantry moved from Caucasus to Iraq
            2 bombers moved from Ukraine to Iraq
            1 infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
            1 infantry moved from Western Ukraine to Bryansk
            2 fighters moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Baltic States to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            2 armour and 2 mech_infantrys moved from Belarus to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 armour moved from Volgograd to Kazakhstan
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 3 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Iraq
                Germans attack with 2 armour, 2 bombers and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor and 5 infantry
                    Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits
                    2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Iraq
                 retreated to Iraq
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 2 armour and 1 mech_infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 96 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 bombers moved from Iraq to Northwest Persia
            2 bombers moved from Northwest Persia to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
            1 aaGun and 3 infantry moved from Rostov to Caucasus
            1 aaGun and 7 infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Belarus to Nenetsia
            1 fighter moved from Smolensk to Ukraine
            2 fighters moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            9 artilleries and 7 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Novgorod to Belarus
            1 armour and 7 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Western Germany to Southern Italy
            1 battleship, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 1.00
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            16 infantry moved from Korea to Manchuria
            1 armour moved from Russia to Urals
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Bryansk
            2 artilleries and 6 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
            1 fighter moved from Russia to Persia
            1 infantry moved from Russia to Vologda
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 artilleries and 8 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 8 infantry in Smolensk, round 2 : 2/11 hits, 2.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Northwest Persia
                Russians attack with 1 fighter and 1 tactical_bomber
                Italians defend with 2 armour
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 armour owned by the Italians lost in Northwest Persia
                Italians win with no units remaining. Battle score for attacker is -9
                Casualties for Russians: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 2 armour
            Battle in Persia
                Russians attack with 1 fighter
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                Russians win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Manchuria, round 2 : 4/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            5 infantry moved from Russia to Smolensk
            1 fighter moved from Persia to Iraq
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,4,1
            Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 1.00
    Russians : 2.00
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            1 fighter moved from Java to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 infantry moved from Chahar to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            1 submarine moved from 32 Sea Zone to 26 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Siberia from Russians, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Korea from Russians, taking Malaya from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Suiyuyan to Anhwe
            1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from Chahar to Jehol
            1 mech_infantry moved from Kiangsu to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 artillery moved from French Indo China to Yunnan
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            2 bombers moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.17
    Chinese : 0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    Why attack the middle east with Soviet planes? Soviet plane losses are very bad and UK would have cleaned up the forces involved.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Malaya
            1 mech_infantry moved from Yunnan to Malaya
            1 fighter moved from Java to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from French Indo China to 44 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 infantry moved from Chahar to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            1 submarine moved from 32 Sea Zone to 26 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Siberia from Russians, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Korea from Russians, taking Malaya from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Suiyuyan to Anhwe
            1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry moved from Chahar to Jehol
            1 mech_infantry moved from Kiangsu to Jehol
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 artillery moved from French Indo China to Yunnan
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            2 bombers moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.17
    Chinese : 0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Egypt to Iraq
            1 fighter moved from Alexandria to Iraq
            3 infantry moved from Morocco to Algeria
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 4 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
            10 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Persia
                  British take Persia from Germans
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from 98 Sea Zone to Iraq
            2 fighters moved from Libya to 98 Sea Zone
            1 fighter moved from Libya to Iraq
            1 tactical_bomber moved from Libya to Iraq
            2 infantry moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                  British take 80 Sea Zone from Japanese
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

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