@donutgold no thanks
Odonis (Axis) vs Sovietishcat (Allies) BM3L19
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 artillery moved from 1 Sea Zone to Alaska 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Alaska Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Alaska from Americans with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese roll dice for 1 fighter in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -18 Casualties for Japanese: 1 destroyer and 1 fighter Battle in 34 Sea Zone Japanese attack with 5 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 18 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 armour moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 aaGun moved from Anhwe to Hopei 2 mech_infantrys moved from French Indo China to Kweichow 1 mech_infantry moved from India to Eastern Persia Place Units - Japanese 3 fighters placed in French Indo China 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone 1 destroyer placed in 37 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5 Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 3.00 Americans : -0.50 Japanese : -2.17
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 4 armour, 3 artilleries, 4 destroyers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Norway to 115 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Norway to 115 Sea Zone 1 bomber moved from Western United States to 1 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Marianas to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 17 Sea Zone to 18 Sea Zone 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 9 transports moved from 110 Sea Zone to 102 Sea Zone
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@Odonis Scramble, kamikazes and OOL for sz 35?
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@Sovietishcat
Full scramble, max defence. Save FTRs for lastKK: 2 on BB; 2 on CV; 1 on each of 4 DDs.
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@Odonis You have only 6 kks
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 4 armour, 3 artilleries, 4 destroyers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Norway to 115 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Norway to 115 Sea Zone 1 bomber moved from Western United States to 1 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Marianas to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 17 Sea Zone to 18 Sea Zone 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 9 transports moved from 110 Sea Zone to 102 Sea Zone Combat - Americans Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 4,1 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in Borneo Battle in Sumatra Battle in 1 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 35 Sea Zone Americans attack with 1 battleship, 10 carriers, 6 destroyers, 10 fighters, 2 submarines and 7 tactical_bombers Japanese defend with 1 battleship, 6 carriers, 4 destroyers, 11 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 10 carriers, 6 destroyers, 10 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 7/24 hits, 12,33 expected hits Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 13/24 hits, 12,33 expected hits Units damaged: 7 carriers owned by the Americans 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 7 carriers, 6 destroyers, 10 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 13/24 hits, 12,33 expected hits Japanese roll dice for 1 battleship, 6 carriers, 4 destroyers, 11 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 13/24 hits, 12,33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 4 destroyers owned by the Americans, 6 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 battleship owned by the Japanese and 7 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 2 destroyers, 10 fighters and 7 tactical_bombers in 35 Sea Zone, round 4 : 11/20 hits, 11,00 expected hits Japanese roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 8/10 hits, 6,50 expected hits 1 tactical_bomber owned by the Japanese, 9 fighters owned by the Japanese, 2 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 battleship, 10 carriers, 6 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers Casualties for Japanese: 1 battleship, 6 carriers, 4 destroyers, 11 fighters, 1 submarine and 2 tactical_bombers Battle in 18 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 115 Sea Zone Americans attack with 2 bombers and 4 fighters Germans defend with 1 battleship, 1 carrier and 3 transports Americans roll dice for 2 bombers and 4 fighters in 115 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 2 fighters owned by the Americans lost in 115 Sea Zone Americans roll dice for 2 bombers and 2 fighters in 115 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 battleship, 1 carrier and 3 transports in 115 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 115 Sea Zone 2 transports owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 25 Casualties for Americans: 1 bomber and 2 fighters Casualties for Germans: 1 battleship, 1 carrier and 3 transports Non Combat Move - Americans 1 fighter could not land in 35 Sea Zone and was removed 2 fighters moved from 115 Sea Zone to Norway 1 bomber moved from 115 Sea Zone to 112 Sea Zone 1 bomber moved from 112 Sea Zone to Norway 2 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to Paulau Island 1 aaGun moved from Norway to Finland 1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from 1 Sea Zone to Western United States Place Units - Americans 3 armour placed in Normandy Bordeaux 3 artilleries placed in Southern France 1 factory_minor placed in Finland Americans undo move 2. 1 armour and 2 mech_infantrys placed in Norway 1 transport placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 4 destroyers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Southern France Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Paulau Island: 7 fighters and 4 tactical_bombers EDIT: Adding units owned by Americans to Guam: 7 fighters and 4 tactical_bombers EDIT: Turning off Edit Mode British buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Vyborg British take Vyborg from Germans Combat - British Non Combat Move - British 1 fighter moved from Finland to 110 Sea Zone 8 infantry moved from Normandy Bordeaux to Southern France 10 infantry moved from United Kingdom to 110 Sea Zone 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 artilleries moved from Northwest Persia to Persia 1 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Norway to Finland Place Units - British 10 infantry placed in United Kingdom 3 artilleries placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,00 Americans : -6,33 Japanese : 1,67
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@Odonis don’t forget our game :blush:
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium Germans take Holland Belgium from Americans Combat - Italians Non Combat Move - Italians 1 artillery and 3 infantry moved from Germany to Western Germany 2 fighters moved from Western Germany to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,6,6,4,2,5 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
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@Sovietishcat said in Odonis (Axis) vs Sovietishcat (Allies) BM3L19:
@Odonis don’t forget our game :blush:
Sorry!
Merry Christmas!
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Philippines Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 armour moved from South Australia to New South Wales 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,67
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 6 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Germany to 110 Sea Zone 3 mech_infantrys moved from Volgograd to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 3 armour moved from Caucasus to Northwest Persia 3 armour, 3 infantry and 6 mech_infantrys moved from Novgorod to Karelia 4 armour moved from Belarus to Karelia Combat - Germans Battle in Northwest Persia Germans attack with 3 armour, 3 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/9 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia Germans attack with 7 armour, 3 infantry and 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 3 infantry and 6 mech_infantrys in Karelia, round 2 : 6/16 hits, 5.00 expected hits Americans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Americans with 7 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 110 Sea Zone Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers British defend with 1 cruiser, 1 destroyer, 1 fighter and 7 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Germans roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
Combat Hit Differential Summary :
Germans : -0.83 British : -0.33 Americans : 0.67
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OOL in SZ110?
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Best OOL - tip AC - destroy AC - dds - cruiser ( UK first ) and fighter -
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 6 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Germany to 110 Sea Zone 3 mech_infantrys moved from Volgograd to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 3 armour moved from Caucasus to Northwest Persia 3 armour, 3 infantry and 6 mech_infantrys moved from Novgorod to Karelia 4 armour moved from Belarus to Karelia Combat - Germans Battle in Northwest Persia Germans attack with 3 armour, 3 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/9 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Karelia Germans attack with 7 armour, 3 infantry and 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour, 3 infantry and 6 mech_infantrys in Karelia, round 2 : 6/16 hits, 5.00 expected hits Americans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Americans with 7 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 110 Sea Zone Germans attack with 3 bombers, 4 fighters and 2 tactical_bombers British defend with 1 cruiser, 1 destroyer, 1 fighter and 7 transports; Americans defend with 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Germans roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits British roll dice for 1 carrier, 3 cruisers, 5 destroyers, 1 fighter and 8 transports in 110 Sea Zone, round 2 : 6/10 hits, 4.17 expected hits 3 destroyers owned by the Americans, 4 fighters owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits British roll dice for 3 cruisers, 2 destroyers, 1 fighter and 8 transports in 110 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 bombers owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 3 cruisers, 1 fighter and 8 transports in 110 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits 1 bomber owned by the Germans lost in 110 Sea Zone British win with 3 cruisers, 1 fighter and 8 transports remaining. Battle score for attacker is -42 Casualties for Germans: 3 bombers, 4 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier and 4 destroyers Casualties for British: 1 destroyer 1 fighter owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 armour moved from Yunnan to India 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Russia to Novgorod 2 aaGuns moved from Belarus to Novgorod 7 artilleries and 12 infantry moved from Western Germany to France Place Units - Germans 2 armour and 1 artillery placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 3 artilleries placed in Novgorod 2 armour and 1 mech_infantry placed in Russia 3 mech_infantrys placed in Western Ukraine 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,1,3,4,4,4,6 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : 0.50 Americans : 0.67
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Combat Move - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@Odonis don’t forget our game:blush: You used to be playing almost everyday? Do you want to pause the game for a few days?
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@Sovietishcat said in Odonis (Axis) vs Sovietishcat (Allies) BM3L19:
@Odonis don’t forget our game:blush: You used to be playing almost everyday? Do you want to pause the game for a few days?
Sorry, on vacation and forgot to tell you. Give me a couple of days!
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 fighters, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 7 armour and 11 mech_infantrys moved from Shensi to Kansu 2 mech_infantrys moved from Hopei to Kansu 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 3 mech_infantrys moved from Kweichow to Kansu 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 artillery moved from Alaska to British Columbia Japanese take British Columbia from British Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tanganyika Territory Battle in Kansu Japanese attack with 7 armour, 1 infantry and 17 mech_infantrys Chinese defend with 14 infantry; Russians defend with 8 infantry Japanese roll dice for 7 armour, 1 infantry and 17 mech_infantrys in Kansu, round 2 : 5/25 hits, 6.50 expected hits Chinese roll dice for 22 infantry in Kansu, round 2 : 4/22 hits, 7.33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 7 armour and 14 mech_infantrys in Kansu, round 3 : 6/21 hits, 5.83 expected hits Chinese roll dice for 17 infantry in Kansu, round 3 : 2/17 hits, 5.67 expected hits 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 7 armour and 12 mech_infantrys in Kansu, round 4 : 3/19 hits, 5.50 expected hits Chinese roll dice for 11 infantry in Kansu, round 4 : 5/11 hits, 3.67 expected hits 5 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 7 armour and 7 mech_infantrys in Kansu, round 5 : 2/14 hits, 4.67 expected hits Chinese roll dice for 8 infantry in Kansu, round 5 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu Japanese roll dice for 7 armour and 5 mech_infantrys in Kansu, round 6 : 4/12 hits, 4.33 expected hits Chinese roll dice for 6 infantry in Kansu, round 6 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese roll dice for 7 armour and 4 mech_infantrys in Kansu, round 7 : 4/11 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Kansu, round 7 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Tanganyika Territory from British, taking Kansu from Chinese with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 14 mech_infantrys Casualties for Chinese: 14 infantry Casualties for Russians: 8 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from French Indo China to India 1 fighter moved from 41 Sea Zone to India 3 armour and 3 mech_infantrys moved from Eastern Persia to India 1 fighter moved from 43 Sea Zone to French Indo China 1 mech_infantry moved from Manchuria to Anhwe 1 destroyer moved from 18 Sea Zone to 6 Sea Zone 1 aaGun moved from Hopei to Kweichow Place Units - Japanese 3 fighters placed in Japan 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in India 3 mech_infantrys placed in French Indo China 2 infantry placed in Kiangsu 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6 Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -7.00 Japanese : -7.00