axis-dominion vs ksmckay (allies) bm3


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    I guess I could take back the 110 move if you are certain it is a bad play. But I wasnt sure and was willing to experiment with it. Wasnt the main fleet, but I did hesitate to buy that tt.

    well I’m pretty sure I would attack 110 and go for carriers. I was wanting to build some anyway, so this would give me quite the incentive. I mean I was gonna build them one or two at a time, but I don’t mind building them all at once if I get a nice handsome paycheck for it. But in the end, this experiment is for that purpose, so if you feel good about the gambit then by all means!

  • '19

    ok, let me think about it a tad longer then.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    ok, let me think about it a tad longer then.

    Sure

  • '19

    ok, you can probably defend well enough with a carrier purchase and the odds are good enough in z110 that if you have a desire to get carriers its almost like getting them for free. Not worth the risk for 10 ipcs and I dont have any great ways of punishing you in the med next turn. I wont have time to revisit this tonight and maybe not tomorrow. Should be back to normal on Thursday. Ill probably just redo the entire turn without the rush.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    ok, you can probably defend well enough with a carrier purchase and the odds are good enough in z110 that if you have a desire to get carriers its almost like getting them for free. Not worth the risk for 10 ipcs and I dont have any great ways of punishing you in the med next turn. I wont have time to revisit this tonight and maybe not tomorrow. Should be back to normal on Thursday. Ill probably just redo the entire turn without the rush.

    Yah exactly right, I don’t see anything you could do in the med that you haven’t already done. Italy is safe, but even if you could take it, you wouldn’t get much loot there. But in any case, Italy is totally safe. I have gobs of defenders there.

    So yah definitely just redo the turn. Take your time.

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 99 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 bomber moved from Caroline Islands to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Greece to Iraq
            1 bomber moved from Greece to Egypt
            2 fighters moved from Egypt to Iraq
            1 marine moved from Cyprus to 99 Sea Zone
            1 armour moved from Cyprus to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Syria
            3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 aaGun moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 17 Sea Zone to Midway
            1 carrier and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            2 bombers moved from Caroline Islands to Midway
            2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway
            2 fighters moved from Wake Island to Midway
            2 fighters moved from 31 Sea Zone to Midway
            2 fighters moved from 31 Sea Zone to Midway
            2 fighters moved from Western United States to 31 Sea Zone
            EDIT: 1 infantry and 1 mech_infantry moved from Western United States to 31 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 artillery and 2 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 99 Sea Zone to Greece
            1 bomber moved from Syria to Greece
            1 bomber moved from Caroline Islands to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Greece to Iraq
            1 bomber moved from Greece to Egypt
            2 fighters moved from Egypt to Iraq
            1 marine moved from Cyprus to 99 Sea Zone
            1 armour moved from Cyprus to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Syria
            3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 aaGun moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 99 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 17 Sea Zone to Midway
            1 carrier and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
            2 bombers moved from Caroline Islands to Midway
            2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway
            2 fighters moved from Wake Island to Midway
            2 fighters moved from 31 Sea Zone to Midway
            2 fighters moved from 31 Sea Zone to Midway
            2 fighters moved from Western United States to 31 Sea Zone
            EDIT: 1 infantry and 1 mech_infantry moved from Western United States to 31 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 artillery and 2 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 2 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from 99 Sea Zone to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 bomber moved from Iraq to Egypt
            1 armour moved from Alexandria to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from Crete to 99 Sea Zone
            1 artillery and 5 infantry moved from 99 Sea Zone to Syria
            1 aaGun, 2 infantry and 2 mech_infantrys moved from Syria to Iraq
            1 fighter moved from Cyprus to 99 Sea Zone
            1 fighter moved from Burma to India
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
            EDIT: 1 fighter moved from 91 Sea Zone to Gibraltar
            1 battleship moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -3.33
    Americans : -0.50
    Chinese : 1.50
    Japanese : 0.67
    

    Savegame

  • '19

    ok lets try this again. No reason for me to play things risky for a few ipcs.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Novgorod to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,2,5,2,6,2,3
            Italians collect 2 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from Caroline Islands to New Zealand
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 submarines moved from 33 Sea Zone to 31 Sea Zone
            1 bomber moved from Caroline Islands to Midway
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Egypt
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
            1 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Bessarabia to Western Ukraine
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Bryansk
            2 infantry moved from Rostov to Ukraine
            5 armour, 2 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
            1 infantry moved from Rostov to Ukraine
            2 mech_infantrys moved from Bessarabia to Ukraine
            1 mech_infantry moved from Volgograd to Tsinghai
            1 bomber moved from Anhwe to Tsinghai
            1 bomber moved from Volgograd to Bryansk
            1 fighter moved from Volgograd to Bryansk
            1 fighter moved from Northern Italy to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 artillery moved from Rostov to Ukraine
            1 fighter moved from Rostov to Smolensk
            1 tactical_bomber moved from Rostov to Western Ukraine
            3 armour moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Tsinghai
                Germans attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                 retreated to Tsinghai
                Chinese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 8 armour, 2 infantry and 8 mech_infantrys
                British defend with 1 artillery
                    Germans roll dice for 8 armour, 2 infantry and 8 mech_infantrys in Northwest Persia, round 2 : 7/18 hits, 5.67 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 8 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tsinghai to Yunnan
            1 aaGun moved from Caucasus to Northwest Persia
            3 armour moved from Novgorod to Belarus
            1 aaGun moved from Archangel to Belarus
            1 infantry moved from Nenetsia to Archangel
            1 armour and 3 mech_infantrys moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            6 infantry moved from Northern Italy to Yugoslavia
            3 fighters moved from Western Germany to Yugoslavia
            1 aaGun moved from Western Germany to Northern Italy
            5 mech_infantrys moved from Rostov to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Bryansk to Volgograd
            1 fighter moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Rostov
            10 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Smolensk to Rostov
            2 mech_infantrys moved from Nenetsia to Belarus
            1 mech_infantry moved from Novosibirsk to Yenisey
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            1 bomber moved from Bryansk to Rostov
            10 mech_infantrys moved from Rostov to Caucasus
            1 aaGun moved from Volgograd to Caucasus
            2 mech_infantrys moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Rostov to Caucasus
            2 armour moved from Rostov to Caucasus
            1 armour moved from Rostov to Northwest Persia
            1 armour moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Volgograd to Samara
            1 artillery moved from Western Germany to France
            3 tactical_bombers moved from Southern Italy to Yugoslavia
            2 fighters moved from Northern Italy to Southern Italy
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 infantry
            EDIT: Adding units owned by Germans to Volgograd: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Novgorod
            7 mech_infantrys placed in Germany
            2 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3,6,2,6,5,2,6
            Germans collect 65 PUs (4 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.67
    Chinese : 0.67
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Vologda to Novosibirsk
            3 infantry moved from Vologda to Samara
            1 armour moved from Vologda to Timguska
                  Russians take Urals from Germans
                  Russians take Timguska from Germans
            2 infantry moved from Vologda to Archangel
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Bryansk
            4 artilleries and 10 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 4 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 10 infantry in Tambov, round 2 : 3/14 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Nenetsia from Germans to Russians
            EDIT: Turning off Edit Mode
            1 armour and 5 mech_infantrys moved from Vologda to Timguska
            1 infantry moved from Vologda to Nenetsia
            1 fighter moved from Archangel to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 aaGun and 11 infantry moved from Vologda to Russia
            3 aaGuns, 1 artillery and 40 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 3 infantry, 3 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Burma
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Malaya to Shan State
            1 aaGun and 8 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 mech_infantry moved from Kiangsu to Hunan
            1 carrier moved from 34 Sea Zone to 45 Sea Zone
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 destroyer moved from 34 Sea Zone to 45 Sea Zone
            8 fighters moved from 34 Sea Zone to Japan
            2 battleships and 2 cruisers moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
            2 destroyers and 6 submarines moved from 34 Sea Zone to 35 Sea Zone
            5 carriers moved from 34 Sea Zone to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to Paulau Island
            2 tactical_bombers moved from 34 Sea Zone to Paulau Island
            3 destroyers moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo China to Japan
            1 fighter moved from French Indo China to Japan
            1 transport moved from 34 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 tactical_bomber moved from French Indo China to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Paulau Island
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 fighter and 2 tactical_bombers placed in Japan
            3 submarines placed in 36 Sea Zone
            3 infantry placed in Malaya
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : -1.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 76 Sea Zone
            1 armour and 1 mech_infantry moved from Syria to Persia
            4 fighters moved from Iraq to Persia
            2 fighters moved from 99 Sea Zone to Persia
            2 transports moved from 99 Sea Zone to 92 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 31 Sea Zone to 54 Sea Zone
            8 fighters and 2 tactical_bombers moved from Midway to 54 Sea Zone
            3 bombers moved from Midway to Queensland
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 bomber moved from Egypt to Persia
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            6 artilleries, 1 fighter and 11 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 6 artilleries, 1 fighter and 11 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 6 artilleries, 1 fighter and 11 infantry in Burma, round 2 : 3/18 hits, 5.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 mech_infantry moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia
            2 infantry moved from Syria to 99 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 76 Sea Zone
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 armour moved from Trans-Jordan to Persia
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 31 Sea Zone to 54 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from 99 Sea Zone to Persia
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Burma to Persia
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : -2.33
    Chinese : 1.50
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 76 Sea Zone
            1 armour and 1 mech_infantry moved from Syria to Persia
            4 fighters moved from Iraq to Persia
            2 fighters moved from 99 Sea Zone to Persia
            2 transports moved from 99 Sea Zone to 92 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 31 Sea Zone to 54 Sea Zone
            8 fighters and 2 tactical_bombers moved from Midway to 54 Sea Zone
            3 bombers moved from Midway to Queensland
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 bomber moved from Egypt to Persia
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            6 artilleries, 1 fighter and 11 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 6 artilleries, 1 fighter and 11 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 6 artilleries, 1 fighter and 11 infantry in Burma, round 2 : 3/18 hits, 5.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 mech_infantry moved from India to Eastern Persia
            1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia
            2 infantry moved from Syria to 99 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 76 Sea Zone
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 armour moved from Trans-Jordan to Persia
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 31 Sea Zone to 54 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from 99 Sea Zone to Persia
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Burma to Persia
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by British to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -2.33
    Chinese : 1.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            1 aaGun moved from Yugoslavia to Bulgaria
            2 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,2,5,6,2,5,3,5
            Italians collect 2 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter and 2 infantry moved from Iraq to Persia
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 aaGun moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to Queensland
            1 fighter moved from New Zealand to Queensland
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 submarines moved from 31 Sea Zone to 54 Sea Zone
            1 bomber moved from Midway to Queensland
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 harbour placed in Ethiopia
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Persia
            2 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    loading issue, so edited the french loss in indian ocean :(


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 5 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            2 infantry moved from Volgograd to Samara
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from Americans
            2 armour, 1 infantry and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
            1 fighter moved from Eastern Poland to Archangel
            1 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Bryansk
            1 infantry moved from Northwest Persia to Iraq
            1 bomber moved from Rostov to Iraq
            1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
            1 fighter moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Rostov to Samara
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Bryansk
            3 armour moved from Volgograd to Novosibirsk
            1 armour and 11 mech_infantrys moved from Caucasus to Novosibirsk
    
        Combat - Germans
            Battle in Yakut S.S.R.
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yakut S.S.R.
                Germans win, taking Yakut S.S.R. from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 3 : 4/7 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Germans attack with 4 armour and 11 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 4 armour and 11 mech_infantrys in Novosibirsk, round 2 : 3/15 hits, 3.83 expected hits
                    Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 4 armour and 11 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Ukraine to Rostov
            4 mech_infantrys moved from Western Ukraine to Rostov
            4 mech_infantrys moved from Ukraine to Rostov
            3 armour and 2 mech_infantrys moved from Belarus to Rostov
            8 mech_infantrys moved from Eastern Poland to Ukraine
            10 armour and 16 mech_infantrys moved from Northwest Persia to Rostov
            1 aaGun moved from Northwest Persia to Iraq
            1 bomber moved from Iraq to Rostov
            1 fighter moved from Samara to Ukraine
            1 fighter and 1 tactical_bomber moved from Samara to Rostov
            1 fighter moved from Archangel to Novgorod
            1 aaGun moved from Caucasus to Volgograd
            1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            7 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Yugoslavia to Bulgaria
            1 aaGun moved from Belarus to Bryansk
            1 aaGun and 3 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Western Germany
            2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
            1 fighter moved from Southern Italy to Yugoslavia
            2 tactical_bombers moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,6,4,4,3,3,4
            Germans collect 65 PUs (4 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    British : -0.33
    Russians : 1.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Samara
            4 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Samara
            1 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    AA fire in Volgograd : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/7 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 infantry moved from Nenetsia to Vologda
            1 armour moved from Timguska to Vologda
            1 armour and 5 mech_infantrys moved from Timguska to Vologda
            1 aaGun and 18 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Volgograd to Russia
            3 aaGuns, 5 artilleries and 46 infantry moved from Tambov to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Volgograd : : -0.33
    Russians : 0.50
    

    Savegame

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