@panther thanks, I´ll try it
axis-dominion vs ksmckay (allies) bm3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Caucasus to Rostov 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 4 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Italians roll dice for 4 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/10 hits, 3.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 4 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Rostov, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Novgorod 1 aaGun moved from Ukraine to Rostov Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,3,4,4,4,3 Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -3.50 Russians : 0.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from New South Wales to Caroline Islands 1 aaGun and 2 infantry moved from Queensland to South Australia 3 mech_infantrys moved from New South Wales to South Australia 1 infantry moved from South Australia to New South Wales 1 fighter moved from Egypt to Iraq Place Units - ANZAC Turning on Edit Mode 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 2 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 infantry moved from Archangel to Vologda 1 bomber moved from Anhwe to Samara 1 bomber moved from Novgorod to Vologda 1 fighter moved from Ukraine to Tambov 2 mech_infantrys moved from Yugoslavia to Greece 5 tactical_bombers moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 2 fighters moved from Yugoslavia to Greece Combat - Germans Battle in Greece Germans attack with 3 fighters, 2 mech_infantrys and 5 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 5 tactical_bombers in Greece, round 2 : 5/10 hits, 4.83 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 3 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 infantry moved from Ukraine to Rostov 5 artilleries moved from Volgograd to Rostov 2 infantry moved from Volgograd to Caucasus 8 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov 1 fighter moved from Tambov to Volgograd 1 bomber moved from Vologda to Anhwe 1 bomber moved from Samara to Volgograd 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 8 mech_infantrys moved from Yugoslavia to Bessarabia 5 tactical_bombers moved from Greece to Southern Italy 3 fighters moved from Greece to Southern Italy 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from France to Western Germany 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Caucasus to Novosibirsk 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 2 armour moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 10 mech_infantrys moved from Volgograd to Rostov 4 mech_infantrys moved from Volgograd to Rostov 5 mech_infantrys moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 armour moved from Volgograd to Rostov 1 armour moved from Volgograd to Caucasus 1 armour moved from Volgograd to Rostov 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Northern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Southern Italy to Northern Italy 3 mech_infantrys moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Archangel to Nenetsia Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,2,3,6,5,5,2,3,1,6,6,5,2,5,5,4,5,2,6,5,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,6,4,3,1,1,2 Germans collect 64 PUs (4 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -0.33 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 2 infantry EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 aaGun, 1 factory_minor and 4 infantry EDIT: Removing units owned by Russians from Bryansk: 2 infantry EDIT: Turning off Edit Mode Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 artillery and 2 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 20 infantry and 2 mech_infantrys moved from Russia to Vologda Russians take Vologda from Germans 2 armour and 3 mech_infantrys moved from Bryansk to Vologda 3 artilleries and 38 infantry moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Bryansk to Russia 1 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 11 infantry moved from Buryatia to Amur 1 aaGun moved from Russia to Vologda Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
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exact same turn as before, didnt feel like redoing the battles. I redid anzac with worse results but for this one I just used the same results. Now we can proceed normally - probably no good results with japan so I am sure you will be happy to redo those.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 34 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 6 fighters moved from 35 Sea Zone to Paulau Island 5 submarines moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Japan to Iwo Jima 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 2 destroyers moved from 35 Sea Zone to 34 Sea Zone 2 cruisers moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 2 mech_infantrys moved from Yunnan to Szechwan 2 mech_infantrys moved from Hunan to Kweichow 2 bombers moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow 1 submarine moved from 37 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in 34 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 7 submarines and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 7 submarines in 34 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 7 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Paulau Island Japanese attack with 8 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 8 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Paulau Island, round 2 : 3/13 hits, 6.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 8 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Iwo Jima Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 bomber moved from Iwo Jima to Japan 1 aaGun and 8 infantry moved from Manchuria to Korea 5 carriers moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 37 Sea Zone to 34 Sea Zone 8 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone 1 fighter moved from 17 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 bombers moved from Kweichow to French Indo China 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone 1 mech_infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Kweichow to French Indo China 1 armour moved from Yunnan to Anhwe 1 fighter moved from Kweichow to French Indo China Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 3 infantry placed in Malaya 2 mech_infantrys placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 1.33 ANZAC : -0.33 Chinese : 0.67 UK_Pacific : -0.33 Japanese : -2.67
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had to make sure this time I couldn’t fail in Paula. and lo sure enough, you got perfect defense there again!
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Wake Island to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Wake Island 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Cyprus to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 92 Sea Zone 1 infantry and 1 marine moved from Cyprus to 99 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 fighters moved from Egypt to Iraq 1 bomber moved from Syria to Gibraltar 1 mech_infantry moved from Libya to Alexandria Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 3 infantry placed in Central United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 fighter and 2 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from 99 Sea Zone to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 1 fighter moved from 99 Sea Zone to Northwest Persia 6 artilleries and 16 infantry moved from India to Burma Combat - British Battle in Northwest Persia British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Burma British attack with 6 artilleries and 16 infantry Japanese defend with 1 infantry British roll dice for 6 artilleries and 16 infantry in Burma, round 2 : 4/22 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 99 Sea Zone to 92 Sea Zone 1 fighter moved from Cyprus to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Alexandria to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 2 infantry and 2 mech_infantrys moved from Syria to Iraq 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to Egypt: 1 bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -1.67 Chinese : 0.50 Japanese : 2.00
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why didn’t you retreat from Caro? I can go full blast at 100% odds and wipe you out, with a huge average score. are you sure you’d rather end the experiment in this way? let me know before I do Italy
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Laziness I guess, let me look at it. Kid was all over me and didn’t bother to check those odds
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no problem. I figured.
take your time on that, cuz it’s guaranteed loss if you remain there.
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your 110 fleet is toast too, I wouldn’t hesitate to buy 4 carriers and wipe it out, eliminating some planes and tps in the process, all the while creating a strongly protective German fleet
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That one I did think about. And I wasnt really sure you could afford to buy 4 carriers. And have all those planes there to defend and still maintain defense in the med. I’m ok with that move.
As far as pacific, I have been keeping Pau so that you can land your planes anywhere but carriers and so the odds were terrible. But now that you can send 100% of your navy and airforce, things work out a lot nicer. Ill move the entire fleet to z54 during anzac, and will pretend I sunk that tt with a us bomber that will land in Wake. I had been checking but didnt bother this turn.
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I guess I could take back the 110 move if you are certain it is a bad play. But I wasnt sure and was willing to experiment with it. Wasnt the main fleet, but I did hesitate to buy that tt.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
I guess I could take back the 110 move if you are certain it is a bad play. But I wasnt sure and was willing to experiment with it. Wasnt the main fleet, but I did hesitate to buy that tt.
well I’m pretty sure I would attack 110 and go for carriers. I was wanting to build some anyway, so this would give me quite the incentive. I mean I was gonna build them one or two at a time, but I don’t mind building them all at once if I get a nice handsome paycheck for it. But in the end, this experiment is for that purpose, so if you feel good about the gambit then by all means!
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ok, let me think about it a tad longer then.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
ok, let me think about it a tad longer then.
Sure
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ok, you can probably defend well enough with a carrier purchase and the odds are good enough in z110 that if you have a desire to get carriers its almost like getting them for free. Not worth the risk for 10 ipcs and I dont have any great ways of punishing you in the med next turn. I wont have time to revisit this tonight and maybe not tomorrow. Should be back to normal on Thursday. Ill probably just redo the entire turn without the rush.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
ok, you can probably defend well enough with a carrier purchase and the odds are good enough in z110 that if you have a desire to get carriers its almost like getting them for free. Not worth the risk for 10 ipcs and I dont have any great ways of punishing you in the med next turn. I wont have time to revisit this tonight and maybe not tomorrow. Should be back to normal on Thursday. Ill probably just redo the entire turn without the rush.
Yah exactly right, I don’t see anything you could do in the med that you haven’t already done. Italy is safe, but even if you could take it, you wouldn’t get much loot there. But in any case, Italy is totally safe. I have gobs of defenders there.
So yah definitely just redo the turn. Take your time.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 99 Sea Zone to Greece 1 bomber moved from Syria to Greece 1 bomber moved from Caroline Islands to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Greece to Iraq 1 bomber moved from Greece to Egypt 2 fighters moved from Egypt to Iraq 1 marine moved from Cyprus to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Syria 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 99 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 17 Sea Zone to Midway 1 carrier and 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 2 bombers moved from Caroline Islands to Midway 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Midway 2 fighters moved from Wake Island to Midway 2 fighters moved from 31 Sea Zone to Midway 2 fighters moved from 31 Sea Zone to Midway 2 fighters moved from Western United States to 31 Sea Zone EDIT: 1 infantry and 1 mech_infantry moved from Western United States to 31 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 artillery and 2 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.50