@Daaras Scrambles?
19L Giallo(x) vs Sovietishcat(allies) bm3
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TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - Japanese Japanese buy 6 artilleries, 5 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Germany to Yugoslavia 2 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 mech_infantry moved from Ukraine to Rostov 5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 2 bombers moved from Yunnan to Kazakhstan 1 fighter and 1 infantry moved from West India to Eastern Persia Combat - Japanese Battle in Yugoslavia Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys French defend with 2 armour and 2 mech_infantrys Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Yugoslavia, round 2 : 3/6 hits, 2,67 expected hits French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1,67 expected hits 2 mech_infantrys owned by the French and 1 armour owned by the French lost in Yugoslavia 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Bulgaria French win with 1 armour remaining. Battle score for attacker is 14 Casualties for French: 1 armour and 2 mech_infantrys Battle in Eastern Persia Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia retreated to Eastern Persia British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 2 infantry British defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 4/12 hits, 7,00 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from Kazakhstan to Yunnan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Burma 2 mech_infantrys moved from Burma to West India 1 fighter moved from Eastern Persia to West India 3 mech_infantrys moved from Malaya to Burma 1 armour and 4 infantry moved from India to West India 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from West India to India 2 bombers moved from Yugoslavia to Germany Place Units - Japanese 3 infantry placed in Greece 3 artilleries placed in West India 3 artilleries placed in India 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 5 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2,2,1,3,2 Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : 1,83 French : -1,67 ANZAC : -0,33 Japanese : -2,33
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TripleA Turn Summary: French round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from 54 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries, 3 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Cleaning up during movement phase 3 fighters moved from Java to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - French French buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units EDIT: French takes Romania from Germans EDIT: French takes Eastern Poland from Germans EDIT: 1 armour moved from Yugoslavia to Romania EDIT: 1 armour moved from Romania to Eastern Poland EDIT: 3 infantry moved from France to Northern Italy EDIT: 1 armour moved from Southern France to Northern Italy EDIT: 1 mech_infantry moved from Southern France to Northern Italy Combat - French EDIT: Recording Battle Statistics Non Combat Move - French EDIT: Cleaning up during movement phase Place Units - French 1 armour and 2 mech_infantrys placed in Southern France 2 mech_infantrys placed in France Turn Complete - French French collect 26 PUs; end with 26 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Persia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,67
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TripleA Turn Summary: Germans round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bessarabia to Yugoslavia Germans take Romania from French Germans take Yugoslavia from French 1 armour moved from Germany to Slovakia Hungary Germans take Slovakia Hungary from French 1 armour moved from Slovakia Hungary to Germany 2 mech_infantrys moved from Belarus to Eastern Poland 3 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Germany to Greater Southern Germany 9 fighters moved from Germany to Greater Southern Germany 2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland 4 bombers moved from Germany to Novgorod 1 bomber moved from Germany to Novgorod 1 bomber moved from Germany to Smolensk 1 mech_infantry moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Americans Combat - Germans Battle in Novgorod Germans attack with 5 bombers and 3 mech_infantrys Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 5 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits, 3,83 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Battle in Greater Southern Germany Germans attack with 9 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 9 fighters and 1 infantry in Greater Southern Germany, round 2 : 6/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 9 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Smolensk Germans win, taking Smolensk from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers French defend with 1 armour Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 1/6 hits, 2,67 expected hits French roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the French and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for French: 1 armour Non Combat Move - Germans 5 bombers moved from Novgorod to Ukraine 1 bomber moved from Smolensk to Ukraine 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Russia to Rostov 9 fighters moved from Greater Southern Germany to Germany 2 fighters moved from Eastern Poland to Germany 2 tactical_bombers moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Belarus to Bryansk Place Units - Germans 2 fighters placed in Germany 3 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,3,2,5,2 Germans collect 38 PUs (3 lost to blockades); end with 38 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1,00 French : 0,50 Americans : -0,83
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TripleA Turn Summary: Russians round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Combat Move - Russians Non Combat Move - Russians 1 aaGun moved from Persia to Eastern Persia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 92 PUs; 6 SuicideAttackTokens; Japanese buy 5 artilleries, 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy 2 bombers moved from Germany to Northern Italy 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Rostov to Samara 1 bomber moved from Yunnan to Novosibirsk 1 bomber moved from Yunnan to Samara Combat - Japanese Japanese creates battle in territory 25 Sea Zone Battle in 25 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Northern Italy Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys French defend with 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the French and 3 infantry owned by the French lost in Northern Italy Japanese roll dice for 2 armour and 2 bombers in Northern Italy, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the French lost in Northern Italy Japanese win, taking Northern Italy from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 mech_infantrys Casualties for French: 1 armour, 3 infantry and 1 mech_infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Samara Japanese attack with 1 bomber and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Samara Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Rostov 1 bomber moved from Samara to Ukraine 3 infantry moved from Greece to Albania 4 mech_infantrys moved from Burma to West India 3 mech_infantrys moved from Malaya to Shan State 3 mech_infantrys moved from French Indo China to Shan State 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from Philippines to Kwangsi 1 fighter moved from 6 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Northern Italy to Germany Place Units - Japanese 2 submarines placed in 97 Sea Zone 1 infantry placed in Greece 3 artilleries placed in West India 1 artillery and 1 infantry placed in India 1 carrier, 2 fighters and 3 submarines placed in 6 Sea Zone 1 artillery placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,4,2,3,5 Japanese collect 75 PUs (6 lost to blockades); end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0,00 ANZAC : 0,67 Americans : -0,33 Japanese : 3,00
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I forgot to retreat my sub in 25 I made an edit there
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TripleA Turn Summary: Japanese round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 92 PUs; 6 SuicideAttackTokens; Japanese buy 5 artilleries, 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy 2 bombers moved from Germany to Northern Italy 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Rostov to Samara 1 bomber moved from Yunnan to Novosibirsk 1 bomber moved from Yunnan to Samara Combat - Japanese Japanese creates battle in territory 25 Sea Zone Battle in 25 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Turning on Edit Mode EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Northern Italy Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys French defend with 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the French and 3 infantry owned by the French lost in Northern Italy Japanese roll dice for 2 armour and 2 bombers in Northern Italy, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the French lost in Northern Italy Japanese win, taking Northern Italy from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 mech_infantrys Casualties for French: 1 armour, 3 infantry and 1 mech_infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Samara Japanese attack with 1 bomber and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Samara Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Rostov 1 bomber moved from Samara to Ukraine 3 infantry moved from Greece to Albania 4 mech_infantrys moved from Burma to West India 3 mech_infantrys moved from Malaya to Shan State 3 mech_infantrys moved from French Indo China to Shan State 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from Philippines to Kwangsi 1 fighter moved from 6 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shan State to Yunnan 1 mech_infantry moved from Yunnan to Shensi 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Northern Italy to Germany Place Units - Japanese 2 submarines placed in 97 Sea Zone 1 infantry placed in Greece 3 artilleries placed in West India 1 artillery and 1 infantry placed in India 1 carrier, 2 fighters and 3 submarines placed in 6 Sea Zone 1 artillery placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,4,2,3,5 Japanese collect 75 PUs (6 lost to blockades); end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Ukraine: 1 bomber EDIT: Removing units owned by Japanese from Rostov: 1 bomber EDIT: Adding units owned by Japanese to Szechwan: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00 ANZAC : 0,67 Americans : -0,33 Japanese : 3,00
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TripleA Turn Summary: French round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - ANZAC ANZAC buy 1 artillery and 5 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from 42 Sea Zone to Borneo 1 fighter moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 0/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 3 : 2/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from Sumatra to 42 Sea Zone 3 fighters moved from Borneo to 42 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 2 destroyers moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 1 artillery and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - French French buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 armour moved from Western Germany to Greater Southern Germany 1 armour moved from Greater Southern Germany to Slovakia Hungary French take Slovakia Hungary from Germans 1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 2 mech_infantrys moved from France to Western Germany Combat - French Battle in Yugoslavia French attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour French roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the French and 1 armour owned by the Germans lost in Yugoslavia French win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for French: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - French Place Units - French 3 infantry placed in France 1 armour and 2 mech_infantrys placed in Southern France French undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Southern France 1 mech_infantry placed in Normandy Bordeaux Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2 French collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,50 French : 0,17 ANZAC : -1,50 Japanese : -1,67
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TripleA Manual Gamesave Post: Germans round 32
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 45 PUs; Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 7 fighters moved from Germany to Greater Southern Germany 4 fighters moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Greater Southern Germany 22 artilleries, 17 infantry and 3 mech_infantrys moved from Rostov to Caucasus 1 armour, 6 bombers, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus 6 mech_infantrys moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 bomber moved from Japan to 37 Sea Zone Combat - Germans Battle in Greater Southern Germany Germans attack with 8 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 5/10 hits, 4,33 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 37 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 destroyer Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 5 fighters, 1 infantry and 1 mech_infantry French defend with 1 armour Germans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 3/7 hits, 2,83 expected hits French roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the French lost in Slovakia Hungary Germans win, taking Slovakia Hungary from French with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 1 armour Battle in Caucasus Germans attack with 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 20 armour, 8 artilleries, 1 factory_minor, 7 fighters, 7 infantry and 1 tactical_bomber; Russians defend with 1 aaGun and 9 infantry AA fire in Caucasus : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 17/58 hits, 20,83 expected hits
Combat Hit Differential Summary :
Germans : -2,33 British : 0,67 French : -0,50 Americans : -0,67 ANZAC : -0,33 AA fire in Caucasus : : 0,00
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only 17 hits… pretty bad
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@Giallo ouch, well below average lol. I guess you are waiting for the OOL? Best OOL, Russian units before UK, plz keep fighters for last.
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@Giallo you can also do Japan right after Germany since I won’t have any Russian units left on the board.
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TripleA Turn Summary: Germans round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 45 PUs; Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 7 fighters moved from Germany to Greater Southern Germany 4 fighters moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Greater Southern Germany 22 artilleries, 17 infantry and 3 mech_infantrys moved from Rostov to Caucasus 1 armour, 6 bombers, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus 6 mech_infantrys moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Russia to Volgograd 1 bomber moved from Japan to 37 Sea Zone Combat - Germans Battle in Greater Southern Germany Germans attack with 8 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 5/10 hits, 4,33 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 37 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 destroyer Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 5 fighters, 1 infantry and 1 mech_infantry French defend with 1 armour Germans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 3/7 hits, 2,83 expected hits French roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the French lost in Slovakia Hungary Germans win, taking Slovakia Hungary from French with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 1 armour Battle in Caucasus Germans attack with 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 20 armour, 8 artilleries, 1 factory_minor, 7 fighters, 7 infantry and 1 tactical_bomber; Russians defend with 1 aaGun and 9 infantry AA fire in Caucasus : 1/6 hits, 1,00 expected hits 1 tactical_bomber owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 17/58 hits, 20,83 expected hits British roll dice for 2 aaGuns, 20 armour, 8 artilleries, 7 fighters, 16 infantry and 1 tactical_bomber in Caucasus, round 2 : 16/52 hits, 23,17 expected hits 9 infantry owned by the Russians, 1 aaGun owned by the British, 16 infantry owned by the Germans, 1 aaGun owned by the Russians and 6 infantry owned by the British lost in Caucasus Germans roll dice for 1 armour, 22 artilleries, 6 bombers, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 17/42 hits, 16,50 expected hits British roll dice for 20 armour, 8 artilleries, 7 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 17/37 hits, 18,17 expected hits 16 artilleries owned by the Germans, 1 infantry owned by the Germans, 8 artilleries owned by the British, 1 infantry owned by the British and 8 armour owned by the British lost in Caucasus Germans roll dice for 1 armour, 6 artilleries, 6 bombers, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 14/25 hits, 10,00 expected hits British roll dice for 12 armour, 7 fighters and 1 tactical_bomber in Caucasus, round 4 : 9/20 hits, 11,17 expected hits 1 tactical_bomber owned by the British, 2 artilleries owned by the Germans, 7 mech_infantrys owned by the Germans, 1 fighter owned by the British and 12 armour owned by the British lost in Caucasus Germans roll dice for 1 armour, 4 artilleries, 6 bombers, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 5 : 7/16 hits, 7,83 expected hits British roll dice for 6 fighters in Caucasus, round 5 : 2/6 hits, 4,00 expected hits 2 artilleries owned by the Germans and 6 fighters owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 armour, 2 artilleries, 6 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 121 Casualties for Germans: 20 artilleries, 17 infantry, 7 mech_infantrys and 1 tactical_bomber Casualties for British: 1 aaGun, 20 armour, 8 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun and 9 infantry Non Combat Move - Germans 2 aaGuns moved from Rostov to Caucasus 6 infantry moved from Ukraine to Rostov 6 bombers moved from Caucasus to Rostov 5 fighters moved from Slovakia Hungary to Germany 8 fighters moved from Greater Southern Germany to Germany 1 mech_infantry moved from Baltic States to Romania 1 mech_infantry moved from Smolensk to Russia 1 tactical_bomber moved from Caucasus to Rostov 1 bomber moved from 37 Sea Zone to Kwangsi Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5,1,2,2,4 Germans collect 38 PUs (1 lost to blockades); end with 38 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1,33 British : -11,83 French : -0,50 Americans : -0,67 ANZAC : -0,33 AA fire in Caucasus : : 0,00
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TripleA Turn Summary: Japanese round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Albania to Yugoslavia 2 bombers moved from Germany to Yugoslavia 1 infantry moved from Greece to Albania 1 fighter moved from India to 41 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 infantry moved from Kansu to Novosibirsk 2 bombers moved from Szechwan to Novosibirsk 1 submarine moved from 6 Sea Zone to 25 Sea Zone 6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from British Combat - Japanese Japanese creates battle in territory 97 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yugoslavia Japanese attack with 2 bombers and 3 infantry French defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 bombers and 3 infantry in Yugoslavia, round 2 : 5/5 hits, 1,83 expected hits French roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the French and 1 armour owned by the French lost in Yugoslavia Japanese win, taking Yugoslavia from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for French: 1 armour and 1 mech_infantry Battle in Novosibirsk Japanese attack with 2 bombers and 1 infantry British defend with 1 armour Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Novosibirsk Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in 25 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 8/12 hits, 7,00 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 41 Sea Zone to West India 1 fighter moved from 43 Sea Zone to Kwangsi 4 artilleries and 1 infantry moved from India to West India 3 mech_infantrys moved from Shan State to India 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Shan State to Szechwan 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Novosibirsk to Caucasus 2 bombers moved from Yugoslavia to Germany Place Units - Japanese 3 artilleries placed in West India 3 mech_infantrys placed in India 3 mech_infantrys placed in Greece 3 submarines placed in 36 Sea Zone 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,1,5,4,1 Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : 0,50 French : 0,17 ANZAC : -0,33 Japanese : 3,33
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That turned out as a big disaster for the allies…
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TripleA Turn Summary: French round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Sumatra 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Purchase Units - French French buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour and 1 mech_infantry moved from Southern France to Western Germany 1 infantry moved from Southern France to France Combat - French Battle in Slovakia Hungary French attack with 1 armour and 2 mech_infantrys Germans defend with 1 infantry and 1 mech_infantry French roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the French and 1 infantry owned by the Germans lost in Slovakia Hungary French roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary French win, taking Slovakia Hungary from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 mech_infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - French Place Units - French 3 infantry placed in France 2 mech_infantrys placed in Southern France 1 infantry placed in Normandy Bordeaux Turn Complete - French French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,00 French : 0,50
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@Giallo said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
That turned out as a big disaster for the allies…
It sure was!
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TripleA Turn Summary: Germans round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Volgograd to Novosibirsk Germans take Samara from British Germans take Novosibirsk from British 1 infantry moved from Russia to Vologda Germans take Vologda from Americans 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 artillery moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 6 bombers moved from Rostov to Yugoslavia 1 mech_infantry moved from Romania to Yugoslavia 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 5 fighters moved from Germany to Slovakia Hungary 5 fighters moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Eastern Poland 1 tactical_bomber moved from Rostov to Slovakia Hungary 1 fighter moved from Germany to Eastern Poland 1 bomber moved from Kwangsi to Kazakhstan Combat - Germans Battle in Yugoslavia Germans attack with 6 bombers and 1 mech_infantry Americans defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 6 bombers and 1 mech_infantry in Yugoslavia, round 2 : 5/7 hits, 4,17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Greater Southern Germany Germans attack with 5 fighters and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 4/7 hits, 2,83 expected hits British roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Slovakia Hungary Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber French defend with 1 armour and 1 mech_infantry Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/8 hits, 3,50 expected hits French roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the French and 1 armour owned by the French lost in Slovakia Hungary Germans win, taking Slovakia Hungary from French with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for French: 1 armour and 1 mech_infantry Battle in Eastern Poland Germans attack with 3 fighters and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Poland, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Eastern Poland Germans win, taking Eastern Poland from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 3 fighters moved from Eastern Poland to Germany 5 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany 5 fighters moved from Greater Southern Germany to Germany 6 bombers moved from Yugoslavia to Germany 1 bomber moved from Kazakhstan to Rostov 2 aaGuns, 1 artillery and 2 mech_infantrys moved from Caucasus to Rostov 1 infantry moved from Rostov to Caucasus 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Russia to Tambov Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6,5,6,2,3 Germans collect 39 PUs (3 lost to blockades); end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2,83 British : -0,50 French : -0,83 Americans : -1,50
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TripleA Turn Summary: Japanese round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Japanese Japanese buy 6 mech_infantrys and 8 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from Greece to Albania 3 fighters moved from Kwangsi to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 6 fighters moved from 6 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Sakha 1 mech_infantry moved from Hunan to Jehol 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Kansu to Yenisey Japanese take Yenisey from Americans 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Finland Combat - Japanese Japanese creates battle in territory 97 Sea Zone Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0,17 expected hits Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Finland causes 4 damage total. Battle in Eastern Persia Japanese attack with 11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys British defend with 1 infantry Japanese roll dice for 11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys in Eastern Persia, round 2 : 35/109 hits, 31,17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 7 Sea Zone Japanese attack with 6 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters in 7 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sakha Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 armour Japanese roll dice for 2 fighters and 2 tactical_bombers in Sakha, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Sakha Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Americans: 1 armour Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 6 fighters moved from 7 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 2 artilleries moved from Kwangsi to French Indo China 5 mech_infantrys moved from India to Eastern Persia 1 aaGun moved from West India to Eastern Persia 1 fighter moved from West India to India 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 3 destroyers, 6 submarines and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 bomber moved from Norway to Germany 1 bomber moved from Finland to Germany 2 bombers moved from Caucasus to Yunnan 1 fighter and 2 tactical_bombers moved from Sakha to Amur Place Units - Japanese 8 submarines placed in 6 Sea Zone 3 mech_infantrys placed in West India 3 mech_infantrys placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,2,1,5,6,6 Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : -0,33 AA fire in Norway : : -0,17 ANZAC : 0,67 Americans : -0,17 AA fire in Finland : : -0,17 Japanese : -0,67
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I moved your russian AA to persia