If you want to scramble, remove the DD and move one of the subs from z42 to z21.
trulpen (X) vs simon33 (A+10) BM3 #5
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Sure thing.
You would’ve killed that sb easily with the Brits though.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 1 artillery, 1 fighter and 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk retreated to Bryansk Germans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus retreated to Caucasus Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 6 infantry moved from Novosibirsk to Samara 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 17 infantry moved from Russia to Samara 2 infantry moved from Volgograd to Samara Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : -1.17
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That Finland excursion was costly for Russia, but it has tied up a lot of efforts from Germany.
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Are you kidding? Every roll of yours hit that turn.
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Oh, I’m very not used to that…
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@trulpen said in trulpen (X) vs simon33 (A+10) BM3 #5:
That Finland excursion was costly for Russia, but it has tied up a lot of efforts from Germany.
Yeah, although it did get a couple of turns of 5 income for USSR. So maybe not as much of a loser as it seems.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 artilleries and 8 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 8 infantry moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Shan State 1 battleship moved from 41 Sea Zone to 37 Sea Zone 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from Yunnan to India 2 bombers moved from Yunnan to India Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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Wait, I’ll redo that SBR. Will bring in one or two tacs as well. So, 2 figs, 2 sb and 1 or 2 tacs so you can decide on intercept.
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Will actually be a little different. More figs.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from Philippines to Caroline Islands 1 battleship moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 8 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 8 infantry moved from 37 Sea Zone to Shan State 2 bombers moved from Yunnan to India 2 fighters moved from 41 Sea Zone to India 2 tactical_bombers moved from 41 Sea Zone to Shan State 2 fighters moved from Yunnan to India 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 tactical_bombers moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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4 figs and 2 sbs. Intercept?
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No intercept.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from Philippines to Caroline Islands 1 battleship moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 8 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 8 infantry moved from 37 Sea Zone to Shan State 2 bombers moved from Yunnan to India 2 fighters moved from 41 Sea Zone to India 2 tactical_bombers moved from 41 Sea Zone to Shan State 2 fighters moved from Yunnan to India 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 tactical_bombers moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 33 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 : 1/9 hits, 4,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 3 : 3/9 hits, 4,00 expected hits Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Shan State Japanese attack with 2 artilleries, 8 infantry and 5 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 infantry moved from Yunnan to Shan State 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 2 carriers moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 destroyer moved from 6 Sea Zone to 32 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 tactical_bombers moved from Shan State to 37 Sea Zone 4 fighters moved from India to Yunnan 2 bombers moved from India to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 armour moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 carriers and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 tactical_bombers moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -1,00 UK_Pacific : 0,67 AA fire in India : : -0,33 Japanese : -3,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from Philippines to Caroline Islands 1 battleship moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 8 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 8 infantry moved from 37 Sea Zone to Shan State 2 bombers moved from Yunnan to India 2 fighters moved from 41 Sea Zone to India 2 tactical_bombers moved from 41 Sea Zone to Shan State 2 fighters moved from Yunnan to India 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 tactical_bombers moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 33 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 : 1/9 hits, 4,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 3 : 3/9 hits, 4,00 expected hits Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Shan State Japanese attack with 2 artilleries, 8 infantry and 5 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 infantry moved from Yunnan to Shan State 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 2 carriers moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 destroyer moved from 6 Sea Zone to 32 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 2 tactical_bombers moved from Shan State to 37 Sea Zone 4 fighters moved from India to Yunnan 2 bombers moved from India to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 armour moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 carriers and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 tactical_bombers moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,00 UK_Pacific : 0,67 AA fire in India : : -0,33 Japanese : -3,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 fighter, 2 infantry and 6 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 30 Sea Zone to 32 Sea Zone 1 submarine moved from 30 Sea Zone to 48 Sea Zone 1 submarine moved from 30 Sea Zone to 46 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 48 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 48 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 32 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 46 Sea Zone to 26 Sea Zone 2 fighters moved from 48 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Algeria to Southern France 1 fighter moved from Gibraltar to Southern France 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 6 submarines placed in 101 Sea Zone 2 bombers and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Szechwan 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters and 1 infantry moved from India to Burma 1 armour, 4 artilleries and 3 infantry moved from Persia to Iraq 1 bomber moved from Persia to Burma Combat - British Battle in Burma British attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 4 artilleries and 3 infantry Italians defend with 1 infantry British roll dice for 1 armour, 4 artilleries and 3 infantry in Iraq, round 2 : 2/8 hits, 2.83 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 4 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from Ethiopia to Kenya 2 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 fighter moved from Southern France to Malta 1 bomber and 2 fighters moved from Burma to India 1 tactical_bomber moved from Sikang to Persia Place Units - British 3 mech_infantrys placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1.67 Italians : -0.33 Americans : 2.33 Chinese : -0.17 Japanese : -2.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Bulgaria to Romania 1 armour moved from Belarus to Rostov 1 armour moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov Place Units - Italians 3 infantry placed in Egypt 1 artillery placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 cruiser moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from India to Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus 1 armour moved from Nenetsia to Timguska Germans take Urals from Russians Germans take Timguska from Russians 1 armour moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 3 infantry moved from France to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 2 fighters and 3 tactical_bombers moved from Southern Italy to Southern France 2 bombers moved from Ukraine to Southern France Combat - Germans Battle in Southern France Germans attack with 2 bombers, 2 fighters, 6 infantry and 3 tactical_bombers Americans defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Southern France, round 2 : 5/13 hits, 5,17 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/10 hits, 4,50 expected hits 3 infantry owned by the Germans, 4 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers in Southern France, round 3 : 5/10 hits, 4,67 expected hits Americans roll dice for 1 armour, 1 artillery and 3 fighters in Southern France, round 3 : 3/5 hits, 2,83 expected hits 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Western Germany 2 bombers moved from Southern France to France 2 infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 5 artilleries and 17 infantry moved from Rostov to Volgograd 5 armour moved from Ukraine to Volgograd 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Smolensk 1 armour moved from Belarus to Rostov 1 armour and 1 mech_infantry moved from Karelia to Belarus 3 armour moved from Vyborg to Belarus 3 infantry moved from Novgorod to Archangel 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 3 artilleries and 3 infantry moved from Finland to Karelia 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Caucasus 2 armour moved from Nenetsia to Timguska 2 mech_infantrys moved from Nenetsia to Timguska 2 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy 1 aaGun moved from France to Western Germany 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 fighter moved from Novgorod to Caucasus Place Units - Germans 2 fighters placed in Western Germany 3 artilleries placed in Ukraine 3 infantry placed in Western Ukraine 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,3,6,6,6 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,17 Americans : -1,33
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Dice have been with you this game.
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Still I should have checked that force in S France. I thought it was strong enough.