Perhaps you’re about to prove me wrong but I thought that actually went pretty well.
trulpen (X) vs simon33 (A+10) BM3 #5
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@trulpen said in trulpen (X) vs simon33 (A+10) BM3 #5:
Max d is good. Did I miss to put a german plane in there? I guess I did…
Was that your plan? Bummer. I probably still would have attacked, but might have needed to throw in the UK CV.
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Bummer is the name of my game.
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Would’ve liked to finish Italy, but have to go in a few minutes and won’t make it. Will be in about 2 h instead. FYI.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Syria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Syria Americans attack with 1 bomber Italians defend with 1 bomber Americans roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Syria, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians and 1 bomber owned by the Americans lost in Syria Italians win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Italians: 1 bomber Battle in Southern France Americans attack with 1 armour and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 95 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode 2 fighters moved from 95 Sea Zone to Algeria 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 80 to 82 EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi 5 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Gibraltar to 92 Sea Zone 2 cruisers, 2 destroyers and 3 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from French Equatorial Africa to 98 Sea Zone 1 bomber moved from Belgian Congo to 98 Sea Zone 1 armour moved from Persia to Iraq British take Iraq from Italians 1 armour moved from Iraq to Persia 2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 2 cruisers, 2 destroyers and 4 fighters Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports British roll dice for 1 bomber, 2 cruisers, 2 destroyers and 4 fighters in 98 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British roll dice for 1 bomber, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone British roll dice for 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 2 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 bomber and 2 cruisers remaining. Battle score for attacker is 42 Casualties for British: 2 destroyers and 4 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Turning off Edit Mode 1 tactical_bomber moved from Shan State to Sikang 2 fighters moved from Shan State to India 3 aaGuns, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Burma to India 1 bomber moved from 98 Sea Zone to Persia 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery and 1 infantry moved from British Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 transports moved from 76 Sea Zone to 71 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from United Kingdom to Southern France 1 infantry moved from French West Africa to French Central Africa Place Units - British 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 2 cruisers EDIT: Adding units owned by British to 96 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 British : 1.50 Americans : 1.50 Chinese : 1.50 Japanese : -0.33
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If it isn’t too late, I’d like to change the casualties. Makes more sense to keep the planes, which would roll at a 4 on defence rather than the cruisers which roll at 3.
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Also forgot to attack French Central Africa and had to edit that in.
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Looks like there’s no dice rolled yet so I’m hoping it’s ok.
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Of course. I thought about those cruisers and planes when I was out running, so was about to ask about it anyway.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Belarus Italians take Belarus from Russians 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Greece to Bulgaria 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Belarus Italians take Belarus from Russians 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Greece to Bulgaria 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Just edited that I blitzed Sudan instead of exposing a valuable inf there.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Belarus Italians take Belarus from Russians 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Greece to Bulgaria 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Belarus Italians take Belarus from Russians 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Greece to Bulgaria 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,5,4,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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And now it was just beefing up N Italy a bit, since I believe you can’t touch Rome.
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Oh, holy cow! I just saw now when looking for that US sb that my sb hit on def in Syria. Damn, those italian guys might not be so yellow after all…
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from British Guiana to French West Africa EDIT: 1 infantry moved from Southern Italy to Northern Italy Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Kansu to Sikang 1 infantry moved from Burma to India 1 fighter moved from Persia to India 1 transport moved from 80 Sea Zone to 72 Sea Zone EDIT: 1 aaGun moved from Southern Italy to Northern Italy 2 aaGuns, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 cruiser moved from 49 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@trulpen said in trulpen (X) vs simon33 (A+10) BM3 #5:
Oh, holy cow! I just saw now when looking for that US sb that my sb hit on def in Syria. Damn, those italian guys might not be so yellow after all…
Could be worse, at least the US bomber hit.
Re-applied your edits. Also forgot to move over those UK inf on S America. Edited that in.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to 125 Sea Zone 2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 1 battleship moved from 125 Sea Zone to 127 Sea Zone 3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Finland 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 artillery moved from Novgorod to Vyborg 3 armour moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 fighter moved from 125 Sea Zone to Karelia 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 2 bombers moved from Western Germany to Bryansk 2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 2 fighters and 3 tactical_bombers moved from Egypt to 96 Sea Zone Combat - Germans Battle in Finland Germans attack with 3 artilleries and 5 infantry Russians defend with 1 aaGun, 5 infantry and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 3 artilleries and 5 infantry in Finland, round 2 : 4/8 hits, 2,33 expected hits Russians roll dice for 1 aaGun, 5 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits, 2,00 expected hits 4 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Finland Germans roll dice for 3 artilleries and 3 infantry in Finland, round 3 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 5 infantry and 1 mech_infantry Battle in Karelia Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 armour, 1 artillery and 1 infantry in Vyborg, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 96 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers British defend with 2 fighters; Americans defend with 1 carrier Germans roll dice for 4 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits British roll dice for 1 carrier and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 96 Sea Zone Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 fighter Casualties for Americans: 1 carrier Casualties for British: 2 fighters Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 5 artilleries and 20 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 bombers moved from Bryansk to Ukraine 1 mech_infantry moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Western Ukraine to Rostov 5 armour and 4 mech_infantrys moved from Novgorod to Nenetsia 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun moved from Novgorod to Belarus 5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 2 aaGuns moved from Western Germany to France 1 carrier moved from 125 Sea Zone to 127 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Karelia to Novgorod Place Units - Germans 3 infantry placed in France 3 infantry placed in Normandy Bordeaux 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2,67 British : -0,67 Russians : -1,00
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Sure thing.
You would’ve killed that sb easily with the Brits though.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 1 artillery, 1 fighter and 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk retreated to Bryansk Germans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus retreated to Caucasus Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Russia 6 infantry moved from Novosibirsk to Samara 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 17 infantry moved from Russia to Samara 2 infantry moved from Volgograd to Samara Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 2.50 Russians : -1.17