Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
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@axis-dominion said in League General Discussion Thread:
glitch in the matrix??? and this after a restart graciously allowed by ksmckay due to getting diced so hard the first time around to where I only had a tank survive!!!
NOTHING like this has ever ever happened to me in France, ever!
Screen Shot 2019-11-26 at 12.51.33 PM
what the fu…
AD, that’s atrocious!
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Has there been any thought in the past for allowing games to end as a tie but where points are still counted for league play? Would that be an option as a league rule going forward?
I thought one option could be that after 20 turns, if both players agree, a tie can be declared and the points allocated would be = to a win minus 2. So if you draw tier m you get 6 points and if you draw tier 2 you get 3 points.
I have some self interest in suggesting this. Oysteilo and I have a game that is about to reach 40 turns, that we both find quite difficult to play, and which is still at least a few turns away from someone being clearly able to win. But I think we would both prefer the effort not to have gone to waste since we have been playing this game for more than a year.
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Surely you would just agree to not report it.
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@simon33 that is an option too. I still would prefer to count it to the game count given the time we have committed.
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@farmboy said in League General Discussion Thread:
Has there been any thought in the past for allowing games to end as a tie but where points are still counted for league play? Would that be an option as a league rule going forward?
I thought one option could be that after 20 turns, if both players agree, a tie can be declared and the points allocated would be = to a win minus 2. So if you draw tier m you get 6 points and if you draw tier 2 you get 3 points.
I have some self interest in suggesting this. Oysteilo and I have a game that is about to reach 40 turns, that we both find quite difficult to play, and which is still at least a few turns away from someone being clearly able to win. But I think we would both prefer the effort not to have gone to waste since we have been playing this game for more than a year.
I support @farmboy 100% on this and would definitely like to see a tie function in league play
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@simon33 said in League General Discussion Thread:
Surely you would just agree to not report it.
Or both sides can simply report a loss each, simulating a tie…
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@oysteilo
Nothing mentioned on how to handle ties.
https://www.axisandallies.org/forums/topic/28660/2019-league-rulesLooks more like that it is layed out to find a winner for each game.
Therefore is explained that you can play best of … games to settle it for one season.
Wich makes sense.
The games are too individual to break for a tie. -
@aequitas-et-veritas I’m just trying to gauge if there is interest in this kind of rule change and since I’m ‘newer’ to league play, whether there was thought given to this in the past. I expect ties would be very rare. And having conditions like it has to be after round 20 (or 25 or 30) and both players must agree would hopefully make it very rare. I just think it would be nice to have a mechanism for players to agree to end a game without a decision and not have all the time spent go to waste.
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Right, we’ve always gone the non-report route, sorry.
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Year is coming to a close! If you want to compete in 2019 playoffs, you need to send me a message or post here or in the post league results thread - I will be setting up brackets as soon as I can after year-end, maybe even New Year’s Day.
ALL who want post-season play must notify me to get in, even those in the top 8, because usually there’s a player or two in the top 8 who qualifies, but who does not wish to play in a playoff. You are NOT automatically enrolled. I will add your name to the signup sheet which is now on the rankings spreadsheet, so you can verify that I have received your message and added you.
If all in the top 8 (8 game minimum required as per league rules) do want in, that means ksmckay would be in as it stands now, but Karl and 666 are on the cusp!
As you can see on the rankings spreadsheet, if all participate, the league champion playoff for 2019 is
JDOW
Adam
Farmboy
AD
Oysteilo
Bobba
ArtofWar
ksmckayAssuming there is plenty of interest again this year, there will be a 2nd or even 3rd playoff bracket for all interested, and if I recall correctly, league rules only require a 3 game minimum to play in those! So get your 3 games and sign up and get in on the postseason ACTION!!!
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@gamerman01 please sign me up for PO19/20.
Thank you. -
I’m in, sign me up. thanks
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@gamerman01 please sign me up for the play offs!
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Sign me up as well please.
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I’m in.
Just have to add that it’s a tad unfair to have played several new players who likely aren’t tier 3, but higher, and especially koala who definitely is atleast tier 1 and whom I lost our first game to in a solid bashing.
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@gamerman01 Please sign me up for the playoffs.
thanks
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@gamerman01 I’m in.
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@ksmckay i would like to play.
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I’d like to participate in the playoffs this year, sign me up please.
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I’m in as well!