I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone
Combat - Italians
Battle in Crete
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 114 Sea Zone to Romania
1 fighter moved from 114 Sea Zone to Germany
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone
Combat - Italians
Battle in Crete
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 114 Sea Zone to Romania
1 fighter moved from 114 Sea Zone to Germany
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,17
Russians : -0,50
@simon33 said in trulpen (X) vs simon33 (A+10) BM3 #5:
those things are reasons in G40 and BM2 but in BM3 you don’t need to put the sub in SZ125 until G3 so you can buy it G2
Great point!
I think like you say 1 ac, 1 tr, 1 inf and 1 art/mech seems much better an opening in BM3. Alternatively 1 ac, 1 tank and 2 mech to clamp down on E Poland for certain.
The transport does carry merit, securing the Baltic region against Russian harrassment (NB! not the other way around…). But I’m maybe leaning towards fast movers. Puts more direct pressure on Russia, and especially in the southern territories.
As Allies I’m actually never worried about a Sea Lion, so the tr buy isn’t really a threat. Hell, I’d even invite it. Screws Germany over so much.
*early Sea Lion
@trulpen said in trulpen (X) vs simon33 (A+10) BM3 #5:
Can Axis use the neutral naval base in S France?
Yes.
Thanks! A bit of a surprise.
Can I change a UK NCM in the Pacific?
Sure. Nothing much has happened there yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 fighters moved from Java to India
1 infantry moved from Shan State to Burma
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from India to Sumatra
EDIT: 2 fighters and 1 tactical_bomber moved from India to Sumatra
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
4 infantry moved from Norway to Finland
1 bomber moved from Germany to Finland
1 bomber moved from Germany to Baltic States
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 2/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Non Combat Move - Germans
2 artilleries and 6 infantry moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Baltic States
1 bomber moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Bessarabia to Baltic States
1 mech_infantry moved from Western Germany to Poland
4 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Belarus
3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Syria
1 fighter moved from Alexandria to Syria
1 tactical_bomber moved from Southern Italy to Syria
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
3 artilleries moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Karelia to 127 Sea Zone
1 bomber moved from Finland to Eastern Poland
10 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
1 infantry placed in France
Germans undo move 1.
6 armour, 1 infantry and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 infantry placed in France
6 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 9 infantry moved from Novgorod to Karelia
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 9 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 9 infantry in Karelia, round 2 : 3/10 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 aaGuns, 2 artilleries and 10 infantry moved from Bryansk to Smolensk
10 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Volgograd to Samara
6 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Volgograd
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Kwangtung
3 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from New Hebrides to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Philippines
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Java
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in Solomon Islands
Battle in Malaya
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Solomon Islands from ANZAC, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/6 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Jehol to Japan
1 tactical_bomber moved from Kweichow to Jehol
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Hopei
1 infantry moved from Hopei to Kweichow
1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
3 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Kwangtung to Kweichow
2 bombers moved from Philippines to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0,00
Chinese : -0,67
UK_Pacific : -1,00
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to Solomon Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Solomon Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Solomon Islands to 49 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 5 submarines placed in 10 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 1 infantry moved from Sikang to Szechwan
4 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
3 infantry owned by the Chinese retreated to Kansu
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 fighter moved from Sikang to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Sumatra to Shan State
1 infantry moved from India to 39 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Egypt
Combat - British
Battle in Italian Somaliland
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking Italian Somaliland from Italians, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in French West Africa
British attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in French West Africa, round 3 : 0/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in French West Africa, round 4 : 0/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French West Africa
British roll dice for 1 fighter and 1 infantry in French West Africa, round 5 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 1 mech_infantry
Neutral_Axis defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 2 infantry
Battle in 94 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British roll dice for 3 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Burma
3 infantry moved from India to Burma
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to Nigeria
1 fighter moved from Nigeria to French Equatorial Africa
2 infantry moved from Brazil to British Guiana
3 infantry moved from India to Burma
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,6,2,3,4,4,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : 1.67
Italians : -0.33
Americans : 1.33
Chinese : -0.33
Neutral_Axis : -0.33
Japanese : 0.00
That was really hard. And another miscue. I’m going to need to expend the ANZAC & French DDs as blockers which was unplanned.
Also I should have continued as UK in Iraq last turn, it seems.
I don’t think I’ve ever seen Japan have 7TTs. Interesting!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Romania to Iraq
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2,17 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 : 0/4 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Iraq, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 3 : 2/4 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Iraq, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Syria
1 fighter moved from Germany to Southern Italy
1 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,6,5
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1,17
British : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Romania to Iraq
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/7 hits, 2,17 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 : 0/4 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Iraq, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 3 : 2/4 hits, 1,50 expected hits
British roll dice for 1 armour and 1 artillery in Iraq, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Syria
1 fighter moved from Germany to Southern Italy
1 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,6,5
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,17
British : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from India to Iraq
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Iraq
ANZAC roll dice for 2 fighters in Iraq, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in Iraq, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 artillery owned by the Italians lost in Iraq
ANZAC win with 1 fighter remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Iraq to Persia
1 fighter moved from India to Kansu
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Algeria to Morocco
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : 1.67
ANZAC : -1.33
I know everyone hates whinging about dice but when you got that double hit, I let out a loud curse.
Just going to post this:
Yes, I know that 96% chance includes me keeping the inf for the second round but even so, I still lost another plane killing the artillery. Ouch!
I do too. And I bang the table hard. :)