No scramble.
Never seen anyone else use my plan before! Oh, this is a bit different.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 6 artilleries, 5 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Germany to Yugoslavia
2 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Ukraine to Rostov
5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
2 bombers moved from Yunnan to Kazakhstan
1 fighter and 1 infantry moved from West India to Eastern Persia
Combat - Japanese
Battle in Yugoslavia
Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
French defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Yugoslavia, round 2 : 3/6 hits, 2,67 expected hits
French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1,67 expected hits
2 mech_infantrys owned by the French and 1 armour owned by the French lost in Yugoslavia
2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Bulgaria
French win with 1 armour remaining. Battle score for attacker is 14
Casualties for French: 1 armour and 2 mech_infantrys
Battle in Eastern Persia
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
retreated to Eastern Persia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
Japanese win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 4/12 hits, 7,00 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Kazakhstan to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
2 mech_infantrys moved from Burma to West India
1 fighter moved from Eastern Persia to West India
3 mech_infantrys moved from Malaya to Burma
1 armour and 4 infantry moved from India to West India
2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from West India to India
2 bombers moved from Yugoslavia to Germany
Place Units - Japanese
3 infantry placed in Greece
3 artilleries placed in West India
3 artilleries placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
5 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2,2,1,3,2
Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : 1,83
French : -1,67
ANZAC : -0,33
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 fighters moved from 54 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Cleaning up during movement phase
3 fighters moved from Java to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: French takes Romania from Germans
EDIT: French takes Eastern Poland from Germans
EDIT: 1 armour moved from Yugoslavia to Romania
EDIT: 1 armour moved from Romania to Eastern Poland
EDIT: 3 infantry moved from France to Northern Italy
EDIT: 1 armour moved from Southern France to Northern Italy
EDIT: 1 mech_infantry moved from Southern France to Northern Italy
Combat - French
EDIT: Recording Battle Statistics
Non Combat Move - French
EDIT: Cleaning up during movement phase
Place Units - French
1 armour and 2 mech_infantrys placed in Southern France
2 mech_infantrys placed in France
Turn Complete - French
French collect 26 PUs; end with 26 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Persia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bessarabia to Yugoslavia
Germans take Romania from French
Germans take Yugoslavia from French
1 armour moved from Germany to Slovakia Hungary
Germans take Slovakia Hungary from French
1 armour moved from Slovakia Hungary to Germany
2 mech_infantrys moved from Belarus to Eastern Poland
3 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Germany to Greater Southern Germany
9 fighters moved from Germany to Greater Southern Germany
2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland
4 bombers moved from Germany to Novgorod
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Americans
Combat - Germans
Battle in Novgorod
Germans attack with 5 bombers and 3 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 5 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits, 3,83 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 9 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 9 fighters and 1 infantry in Greater Southern Germany, round 2 : 6/10 hits, 4,67 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 9 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Smolensk
Germans win, taking Smolensk from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 armour
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 1/6 hits, 2,67 expected hits
French roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the French and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 armour
Non Combat Move - Germans
5 bombers moved from Novgorod to Ukraine
1 bomber moved from Smolensk to Ukraine
1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Russia to Rostov
9 fighters moved from Greater Southern Germany to Germany
2 fighters moved from Eastern Poland to Germany
2 tactical_bombers moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
Place Units - Germans
2 fighters placed in Germany
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,3,2,5,2
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1,00
French : 0,50
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Persia to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 92 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries, 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy
2 bombers moved from Germany to Northern Italy
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Rostov to Samara
1 bomber moved from Yunnan to Novosibirsk
1 bomber moved from Yunnan to Samara
Combat - Japanese
Japanese creates battle in territory 25 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Northern Italy
Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
French defend with 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the French and 3 infantry owned by the French lost in Northern Italy
Japanese roll dice for 2 armour and 2 bombers in Northern Italy, round 3 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the French lost in Northern Italy
Japanese win, taking Northern Italy from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for French: 1 armour, 3 infantry and 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Samara
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Rostov
1 bomber moved from Samara to Ukraine
3 infantry moved from Greece to Albania
4 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Shensi to Tsinghai
2 bombers moved from Northern Italy to Germany
Place Units - Japanese
2 submarines placed in 97 Sea Zone
1 infantry placed in Greece
3 artilleries placed in West India
1 artillery and 1 infantry placed in India
1 carrier, 2 fighters and 3 submarines placed in 6 Sea Zone
1 artillery placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,4,2,3,5
Japanese collect 75 PUs (6 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0,00
ANZAC : 0,67
Americans : -0,33
Japanese : 3,00
I forgot to retreat my sub in 25 I made an edit there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 92 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries, 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy
2 bombers moved from Germany to Northern Italy
1 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Rostov to Samara
1 bomber moved from Yunnan to Novosibirsk
1 bomber moved from Yunnan to Samara
Combat - Japanese
Japanese creates battle in territory 25 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Northern Italy
Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
French defend with 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the French and 3 infantry owned by the French lost in Northern Italy
Japanese roll dice for 2 armour and 2 bombers in Northern Italy, round 3 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the French lost in Northern Italy
Japanese win, taking Northern Italy from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for French: 1 armour, 3 infantry and 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Samara
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Samara
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Rostov
1 bomber moved from Samara to Ukraine
3 infantry moved from Greece to Albania
4 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Shensi to Tsinghai
2 bombers moved from Northern Italy to Germany
Place Units - Japanese
2 submarines placed in 97 Sea Zone
1 infantry placed in Greece
3 artilleries placed in West India
1 artillery and 1 infantry placed in India
1 carrier, 2 fighters and 3 submarines placed in 6 Sea Zone
1 artillery placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,4,2,3,5
Japanese collect 75 PUs (6 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ukraine: 1 bomber
EDIT: Removing units owned by Japanese from Rostov: 1 bomber
EDIT: Adding units owned by Japanese to Szechwan: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,00
ANZAC : 0,67
Americans : -0,33
Japanese : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 0/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 3 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Sumatra to 42 Sea Zone
3 fighters moved from Borneo to 42 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - French
French buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 armour moved from Western Germany to Greater Southern Germany
1 armour moved from Greater Southern Germany to Slovakia Hungary
French take Slovakia Hungary from Germans
1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
2 mech_infantrys moved from France to Western Germany
Combat - French
Battle in Yugoslavia
French attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
French roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the French and 1 armour owned by the Germans lost in Yugoslavia
French win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for French: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - French
Place Units - French
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Southern France
French undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Southern France
1 mech_infantry placed in Normandy Bordeaux
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2
French collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,50
French : 0,17
ANZAC : -1,50
Japanese : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
7 fighters moved from Germany to Greater Southern Germany
4 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
22 artilleries, 17 infantry and 3 mech_infantrys moved from Rostov to Caucasus
1 armour, 6 bombers, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus
6 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Japan to 37 Sea Zone
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 8 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 5/10 hits, 4,33 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 5 fighters, 1 infantry and 1 mech_infantry
French defend with 1 armour
Germans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 3/7 hits, 2,83 expected hits
French roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the French lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from French with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 1 armour
Battle in Caucasus
Germans attack with 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 20 armour, 8 artilleries, 1 factory_minor, 7 fighters, 7 infantry and 1 tactical_bomber; Russians defend with 1 aaGun and 9 infantry
AA fire in Caucasus : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 17/58 hits, 20,83 expected hits
Combat Hit Differential Summary :
Germans : -2,33
British : 0,67
French : -0,50
Americans : -0,67
ANZAC : -0,33
AA fire in Caucasus : : 0,00
only 17 hits… pretty bad
@Giallo ouch, well below average lol. I guess you are waiting for the OOL? Best OOL, Russian units before UK, plz keep fighters for last.
@Giallo you can also do Japan right after Germany since I won’t have any Russian units left on the board.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 45 PUs;
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
7 fighters moved from Germany to Greater Southern Germany
4 fighters moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
22 artilleries, 17 infantry and 3 mech_infantrys moved from Rostov to Caucasus
1 armour, 6 bombers, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Caucasus
6 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 bomber moved from Japan to 37 Sea Zone
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 8 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 8 fighters and 2 infantry in Greater Southern Germany, round 2 : 5/10 hits, 4,33 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 5 fighters, 1 infantry and 1 mech_infantry
French defend with 1 armour
Germans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 3/7 hits, 2,83 expected hits
French roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the French lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from French with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 1 armour
Battle in Caucasus
Germans attack with 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 20 armour, 8 artilleries, 1 factory_minor, 7 fighters, 7 infantry and 1 tactical_bomber; Russians defend with 1 aaGun and 9 infantry
AA fire in Caucasus : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 22 artilleries, 6 bombers, 17 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 17/58 hits, 20,83 expected hits
British roll dice for 2 aaGuns, 20 armour, 8 artilleries, 7 fighters, 16 infantry and 1 tactical_bomber in Caucasus, round 2 : 16/52 hits, 23,17 expected hits
9 infantry owned by the Russians, 1 aaGun owned by the British, 16 infantry owned by the Germans, 1 aaGun owned by the Russians and 6 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 22 artilleries, 6 bombers, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 17/42 hits, 16,50 expected hits
British roll dice for 20 armour, 8 artilleries, 7 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 17/37 hits, 18,17 expected hits
16 artilleries owned by the Germans, 1 infantry owned by the Germans, 8 artilleries owned by the British, 1 infantry owned by the British and 8 armour owned by the British lost in Caucasus
Germans roll dice for 1 armour, 6 artilleries, 6 bombers, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 14/25 hits, 10,00 expected hits
British roll dice for 12 armour, 7 fighters and 1 tactical_bomber in Caucasus, round 4 : 9/20 hits, 11,17 expected hits
1 tactical_bomber owned by the British, 2 artilleries owned by the Germans, 7 mech_infantrys owned by the Germans, 1 fighter owned by the British and 12 armour owned by the British lost in Caucasus
Germans roll dice for 1 armour, 4 artilleries, 6 bombers, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 5 : 7/16 hits, 7,83 expected hits
British roll dice for 6 fighters in Caucasus, round 5 : 2/6 hits, 4,00 expected hits
2 artilleries owned by the Germans and 6 fighters owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 2 artilleries, 6 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 121
Casualties for Germans: 20 artilleries, 17 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 20 armour, 8 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 9 infantry
Non Combat Move - Germans
2 aaGuns moved from Rostov to Caucasus
6 infantry moved from Ukraine to Rostov
6 bombers moved from Caucasus to Rostov
5 fighters moved from Slovakia Hungary to Germany
8 fighters moved from Greater Southern Germany to Germany
1 mech_infantry moved from Baltic States to Romania
1 mech_infantry moved from Smolensk to Russia
1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from 37 Sea Zone to Kwangsi
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Russia
2 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5,1,2,2,4
Germans collect 38 PUs (1 lost to blockades); end with 38 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1,33
British : -11,83
French : -0,50
Americans : -0,67
ANZAC : -0,33
AA fire in Caucasus : : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Albania to Yugoslavia
2 bombers moved from Germany to Yugoslavia
1 infantry moved from Greece to Albania
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 infantry moved from Kansu to Novosibirsk
2 bombers moved from Szechwan to Novosibirsk
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from British
Combat - Japanese
Japanese creates battle in territory 97 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yugoslavia
Japanese attack with 2 bombers and 3 infantry
French defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers and 3 infantry in Yugoslavia, round 2 : 5/5 hits, 1,83 expected hits
French roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the French and 1 armour owned by the French lost in Yugoslavia
Japanese win, taking Yugoslavia from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for French: 1 armour and 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
British defend with 1 armour
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 8/12 hits, 7,00 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to West India
1 fighter moved from 43 Sea Zone to Kwangsi
4 artilleries and 1 infantry moved from India to West India
3 mech_infantrys moved from Shan State to India
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Shan State to Hunan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shan State to Szechwan
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Novosibirsk to Caucasus
2 bombers moved from Yugoslavia to Germany
Place Units - Japanese
3 artilleries placed in West India
3 mech_infantrys placed in India
3 mech_infantrys placed in Greece
3 submarines placed in 36 Sea Zone
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,1,5,4,1
Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : 0,50
French : 0,17
ANZAC : -0,33
Japanese : 3,33
That turned out as a big disaster for the allies…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 carriers, 2 destroyers and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 transports placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Purchase Units - French
French buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry moved from France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Southern France to Western Germany
1 infantry moved from Southern France to France
Combat - French
Battle in Slovakia Hungary
French attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
French roll dice for 1 armour and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the French and 1 infantry owned by the Germans lost in Slovakia Hungary
French roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
French win, taking Slovakia Hungary from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 mech_infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - French
Place Units - French
3 infantry placed in France
2 mech_infantrys placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,00
French : 0,50
@Giallo said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
That turned out as a big disaster for the allies…
It sure was!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Novosibirsk
Germans take Samara from British
Germans take Novosibirsk from British
1 infantry moved from Russia to Vologda
Germans take Vologda from Americans
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
6 bombers moved from Rostov to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
5 fighters moved from Germany to Slovakia Hungary
5 fighters moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Eastern Poland
1 tactical_bomber moved from Rostov to Slovakia Hungary
1 fighter moved from Germany to Eastern Poland
1 bomber moved from Kwangsi to Kazakhstan
Combat - Germans
Battle in Yugoslavia
Germans attack with 6 bombers and 1 mech_infantry
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 6 bombers and 1 mech_infantry in Yugoslavia, round 2 : 5/7 hits, 4,17 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 5 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Greater Southern Germany, round 2 : 4/7 hits, 2,83 expected hits
British roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 armour and 1 mech_infantry
Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/8 hits, 3,50 expected hits
French roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the French and 1 armour owned by the French lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from French with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 1 armour and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 3 fighters and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Poland, round 2 : 3/4 hits, 1,67 expected hits
Americans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Eastern Poland
Germans win, taking Eastern Poland from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
3 fighters moved from Eastern Poland to Germany
5 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany
5 fighters moved from Greater Southern Germany to Germany
6 bombers moved from Yugoslavia to Germany
1 bomber moved from Kazakhstan to Rostov
2 aaGuns, 1 artillery and 2 mech_infantrys moved from Caucasus to Rostov
1 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Tambov
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,6,5,6,2,3
Germans collect 39 PUs (3 lost to blockades); end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2,83
British : -0,50
French : -0,83
Americans : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 8 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from Greece to Albania
3 fighters moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Sakha
1 mech_infantry moved from Hunan to Jehol
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Yenisey
Japanese take Yenisey from Americans
1 bomber moved from Germany to Norway
1 bomber moved from Germany to Finland
Combat - Japanese
Japanese creates battle in territory 97 Sea Zone
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0,17 expected hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in Eastern Persia
Japanese attack with 11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys in Eastern Persia, round 2 : 35/109 hits, 31,17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 11 armour, 28 artilleries, 25 infantry and 45 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters in 7 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sakha
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Sakha, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Sakha
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 2/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
6 fighters moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
3 fighters moved from 35 Sea Zone to 6 Sea Zone
2 artilleries moved from Kwangsi to French Indo China
5 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 fighter moved from West India to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 3 destroyers, 6 submarines and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Norway to Germany
1 bomber moved from Finland to Germany
2 bombers moved from Caucasus to Yunnan
1 fighter and 2 tactical_bombers moved from Sakha to Amur
Place Units - Japanese
8 submarines placed in 6 Sea Zone
3 mech_infantrys placed in West India
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,2,1,5,6,6
Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
British : -0,33
AA fire in Norway : : -0,17
ANZAC : 0,67
Americans : -0,17
AA fire in Finland : : -0,17
Japanese : -0,67
I moved your russian AA to persia