@Daaras I’m not quite sure I have heard both on this forum.
StuckTojo (Axis +6) vs. Karl (Allies) BML19
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Tsinghai to Kansu Germans take Kansu from Chinese 1 armour moved from Kansu to Suiyuyan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Kazakhstan to Samara 2 mech_infantrys moved from Volgograd to Samara 2 mech_infantrys moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 bomber moved from Volgograd to Persia 1 mech_infantry moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk 1 fighter moved from Volgograd to Smolensk Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Persia Battle in Samara Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Persia from British, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 1/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 3 : 1/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 3 fighters and 2 tactical_bombers moved from Smolensk to Bryansk 1 armour moved from Novgorod to Bryansk 4 infantry moved from Novgorod to Belarus 1 carrier and 2 transports moved from 115 Sea Zone to 113 Sea Zone 6 mech_infantrys moved from Eastern Poland to Bryansk 2 aaGuns, 12 artilleries and 17 infantry moved from Western Ukraine to Bryansk 2 fighters moved from Ukraine to Bryansk 1 armour moved from Volgograd to Bryansk 1 aaGun moved from Caucasus to Kazakhstan 1 aaGun moved from Volgograd to Kazakhstan 22 armour and 37 mech_infantrys moved from Caucasus to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Germany to Romania 1 bomber moved from Persia to Kazakhstan Place Units - Germans 2 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Novgorod 2 infantry placed in Western Germany 1 artillery and 2 mech_infantrys placed in Normandy Bordeaux 1 fighter placed in Western Germany 4 mech_infantrys placed in Germany Germans undo move 4. 1 artillery and 1 mech_infantry placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,4,5,4,4,2,5,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 52 PUs (11 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -4.33 AA fire in Persia : : -0.17 Russians : 1.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Vologda to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Samara to Russia 6 infantry moved from Vologda to Russia 2 aaGuns and 7 infantry moved from Urals to Novosibirsk 4 infantry moved from Evenkiyskiy to Timguska 2 aaGuns, 3 armour, 12 artilleries and 58 infantry moved from Tambov to Russia Place Units - Russians 1 armour, 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 8 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 4 fighters and 3 tactical_bombers moved from Japan to Chahar 1 infantry moved from Hopei to Chahar Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 aaGun, 1 submarine and 2 transports; ANZAC defend with 2 submarines 1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 1 aaGun and 2 transports Battle in Anhwe Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 4/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan 4 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan 1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan 2 bombers moved from Eastern Persia to Kazakhstan 2 armour moved from Eastern Persia to Kazakhstan 8 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Kazakhstan 1 aaGun moved from Eastern Persia to Turkmenistan 1 armour and 17 mech_infantrys moved from Eastern Persia to Iraq 1 fighter moved from 8 Sea Zone to Alaska 1 fighter moved from 19 Sea Zone to Japan Place Units - Japanese 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,3,6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,2,3,6,1,6,2,1,1,5,3,3,3,4,6,5,6,2,4,6,4,4,4,2,5 Japanese collect 10 PUs (14 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 1.67
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 8 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 4 fighters and 3 tactical_bombers moved from Japan to Chahar 1 infantry moved from Hopei to Chahar Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 aaGun, 1 submarine and 2 transports; ANZAC defend with 2 submarines 1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 1 aaGun and 2 transports Battle in Anhwe Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 4/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan 4 fighters and 3 tactical_bombers moved from Chahar to Suiyuyan 1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan 2 bombers moved from Eastern Persia to Kazakhstan 2 armour moved from Eastern Persia to Kazakhstan 8 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Kazakhstan 1 aaGun moved from Eastern Persia to Turkmenistan 1 armour and 17 mech_infantrys moved from Eastern Persia to Iraq 1 fighter moved from 8 Sea Zone to Alaska 1 fighter moved from 19 Sea Zone to Japan Place Units - Japanese 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,1,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,3,6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,2,3,6,1,6,2,1,1,5,3,3,3,4,6,5,6,2,4,6,4,4,4,2,5 Japanese collect 10 PUs (14 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Turkmenistan: 1 aaGun EDIT: Adding units owned by Japanese to Persia: 1 aaGun EDIT: Removing units owned by Japanese from Kazakhstan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Northwest Persia: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 1.67
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use 2nd Japan file, please
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 infantry moved from Egypt to 98 Sea Zone 1 armour, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 armour and 3 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Egypt to Persia 4 bombers moved from India to Persia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 3 bombers moved from British Columbia to Alaska 1 mech_infantry moved from Central United States to British Columbia 2 bombers moved from Siberia to Japan 9 fighters moved from 6 Sea Zone to Japan Combat - Americans Americans creates battle in territory 35 Sea Zone Air Battle in Japan Americans attacks with 11 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in Japan causes 10 damage total. Battle in Alaska Americans attack with 3 bombers Japanese defend with 1 fighter Americans roll dice for 3 bombers in Alaska, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 fighter in Alaska, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Alaska Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in Persia Americans attack with 1 armour, 4 bombers, 2 fighters and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry; Japanese defend with 1 aaGun AA fire in Persia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Persia Americans roll dice for 1 armour, 4 bombers, 1 fighter and 3 infantry in Persia, round 2 : 2/9 hits, 4.17 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Germans lost in Persia Americans win, taking Persia from Germans with 1 armour, 4 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun Casualties for Germans: 1 mech_infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun and 6 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 4 bombers moved from Persia to Egypt 1 aaGun moved from 98 Sea Zone to Trans-Jordan 5 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Tunisia to Tobruk 1 armour, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Manchuria to Korea 9 fighters moved from Japan to 6 Sea Zone 1 battleship and 1 carrier moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Japan to Korea 3 bombers moved from Alaska to Eastern United States 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Kiangsi Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe 6 infantry moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Szechwan to Shensi 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Italians 2 armour, 4 artilleries, 3 fighters, 5 infantry and 9 mech_infantrys moved from Trans-Jordan to Iraq 6 armour moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters and 1 tactical_bomber moved from India to Iraq 2 artilleries and 5 infantry moved from Kweichow to Anhwe Combat - British Battle in Hopei British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 8 armour, 5 artilleries, 1 bomber, 5 fighters, 6 infantry, 9 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys; Japanese defend with 1 armour and 17 mech_infantrys British roll dice for 8 armour, 5 artilleries, 1 bomber, 5 fighters, 6 infantry, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 14/35 hits, 12.83 expected hits Germans roll dice for 1 armour and 20 mech_infantrys in Iraq, round 2 : 6/21 hits, 7.17 expected hits 11 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Iraq British roll dice for 8 armour, 5 artilleries, 1 bomber, 5 fighters, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 15/29 hits, 11.83 expected hits Germans roll dice for 1 armour and 6 mech_infantrys in Iraq, round 3 : 3/7 hits, 2.50 expected hits 6 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Iraq British win, taking Iraq from Germans with 8 armour, 5 artilleries, 1 bomber, 5 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 56 Casualties for British: 6 infantry and 3 mech_infantrys Casualties for Germans: 3 mech_infantrys Casualties for Japanese: 1 armour and 17 mech_infantrys Battle in Shensi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi British win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 armour, 2 artilleries, 11 infantry and 2 mech_infantrys in Anhwe, round 2 : 5/16 hits, 3.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 aaGun moved from Kweichow to Anhwe 1 aaGun and 3 infantry moved from Szechwan to Kweichow 3 infantry moved from West India to Eastern Persia 16 infantry moved from India to West India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 aaGun, 4 artilleries and 13 infantry moved from Burma to India 5 fighters and 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Iraq to Persia 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 6 infantry placed in India 1 armour placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 6 infantry Some Units in French Indo China change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -1.67 AA fire in Persia : : 0.50 British : 5.50 AA fire in Japan : : -0.33 Americans : -3.83 Japanese : 0.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Volgograd to Samara 1 bomber and 1 fighter moved from Kazakhstan to Samara Combat - Italians Battle in Samara Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Samara to Kazakhstan 1 fighter moved from Samara to Kazakhstan 1 fighter moved from Southern Italy to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 2 mech_infantrys moved from Ukraine to Caucasus 4 armour moved from Northwest Persia to Kazakhstan Place Units - Italians 1 armour placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,1,3,3,5,5,5,1,4 Italians collect 10 PUs (8 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from India to 80 Sea Zone 2 fighters moved from India to Persia 2 fighters moved from Shan State to West India 3 fighters moved from Kwangtung to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Shan State to Yunnan 1 transport moved from 37 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Shan State 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from India to West India Place Units - ANZAC 1 submarine placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Kazakhstan to Iraq 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 submarine moved from 113 Sea Zone to 110 Sea Zone 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone
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Scramble in sz 110?
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no
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Kazakhstan to Iraq 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 submarine moved from 113 Sea Zone to 110 Sea Zone 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in 110 Sea Zone Germans attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 4 fighters and 2 tactical_bombers moved from Bryansk to Caucasus 2 mech_infantrys moved from Western Ukraine to Rostov 2 aaGuns, 12 artilleries and 16 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 2 armour and 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Romania 2 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to 114 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 1 bomber moved from Iraq to Caucasus 1 fighter moved from Western Germany to Southern Italy 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Caucasus to Volgograd 2 armour and 3 mech_infantrys moved from Bryansk to Volgograd 2 aaGuns moved from Kazakhstan to Volgograd 22 armour and 40 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 1 bomber moved from Southern Italy to Volgograd 1 bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Normandy Bordeaux 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,6,2,6,1,1,2,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 51 PUs (7 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 AA fire in Iraq : : -0.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 1 infantry moved from Novosibirsk to Samara 2 aaGuns and 2 infantry moved from Novosibirsk to Urals 4 infantry moved from Timguska to Urals 1 infantry moved from Novosibirsk to Urals Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : -2.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 4x factory_major; Remaining resources: 6 PUs; 2 SuicideAttackTokens; Japanese buy 2 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kazakhstan to Iraq 1 infantry moved from Suiyuyan to Shensi 1 artillery and 1 mech_infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Kansu 1 bomber moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 armour moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Tsinghai 2 artilleries and 1 infantry moved from Kiangsu to Kiangsi Combat - Japanese Strategic bombing raid in Iraq AA fire in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Shensi Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 : 2/7 hits, 3.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shensi Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan 1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan 1 bomber and 1 fighter moved from Kansu to Kazakhstan 1 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia 1 fighter moved from Kazakhstan to Northwest Persia 1 infantry moved from Chahar to Suiyuyan Place Units - Japanese 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,3,5,3,4,6,2,4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,3,2,1,5,2,1,5,5,2,2,2,1,1,3,1,2,1,4,3,2,5,2 Japanese collect 7 PUs (16 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.00 AA fire in Iraq : : 0.83 Japanese : -4.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 96 PUs; Americans buy 3 armour, 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 98 Sea Zone: 2 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 bombers moved from Eastern United States to 104 Sea Zone 5 fighters moved from United Kingdom to 104 Sea Zone 1 armour and 3 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 4 bombers moved from Egypt to Northwest Persia 2 fighters moved from Egypt to Northwest Persia 1 fighter moved from 80 Sea Zone to Northwest Persia 9 fighters moved from 6 Sea Zone to Japan 1 bomber moved from Korea to Japan 1 mech_infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 battleship and 1 carrier moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Air Battle in Japan Americans attacks with 10 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Battle in 104 Sea Zone Americans attack with 3 bombers, 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 5 fighters in 104 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Northwest Persia Americans attack with 1 armour, 4 bombers, 3 fighters, 3 infantry and 1 mech_infantry Italians defend with 2 mech_infantrys; Japanese defend with 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber Americans roll dice for 1 armour, 4 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 5/12 hits, 5.33 expected hits Italians roll dice for 1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/12 hits, 4.67 expected hits 3 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia retreated to Northwest Persia Italians win with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry Casualties for Italians: 2 mech_infantrys Casualties for Japanese: 3 mech_infantrys Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Okinawa from Japanese to Americans EDIT: Turning off Edit Mode 4 bombers and 3 fighters moved from Northwest Persia to Persia 1 aaGun and 5 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone 1 aaGun and 5 infantry moved from 80 Sea Zone to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 armour moved from Tobruk to Egypt 1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 fighters moved from Gibraltar to Egypt 5 fighters moved from 104 Sea Zone to United Kingdom 3 bombers moved from 104 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 9 fighters moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Korea 1 bomber moved from Korea to Kweichow 1 mech_infantry moved from Korea to Buryatia 1 marine moved from Korea to 6 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 3 armour placed in Persia 3 fighters placed in Korea 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kweichow to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 38 PUs; British buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 27 PUs; UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 artilleries moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 1 armour moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Kiangsu to Kiangsi 2 mech_infantrys moved from Anhwe to Kiangsi 4 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 2 fighters moved from Russia to Northwest Persia Combat - British Battle in Kiangsi British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Japanese defend with 2 artilleries and 1 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Kiangsi, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Battle in Northwest Persia British attack with 3 artilleries, 1 bomber, 7 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber British roll dice for 3 artilleries, 1 bomber, 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 6/15 hits, 6.83 expected hits Italians roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the British lost in Northwest Persia British roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 3/12 hits, 5.83 expected hits Italians roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery, 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 2 artilleries and 2 mech_infantrys Casualties for Japanese: 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Non Combat Move - British 5 fighters moved from Northwest Persia to Iraq 2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 1 bomber moved from Northwest Persia to Iraq 3 armour and 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Eastern Persia to Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 armour moved from India to Eastern Persia 14 infantry moved from West India to Eastern Persia 1 aaGun, 4 artilleries and 19 infantry moved from India to West India 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Tunisia to Libya Place Units - British 3 armour placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Egypt British undo move 2. 2 armour and 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : -2.67 AA fire in Japan : : -0.17 Americans : -0.17 Japanese : -1.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Shensi Italians take Shensi from Chinese 1 bomber moved from Kazakhstan to Northwest Persia 2 fighters moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 2 armour moved from Kazakhstan to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 artillery and 1 mech_infantry Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 1 armour moved from Kazakhstan to Caucasus Place Units - Italians 2 mech_infantrys placed in Ukraine 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,6,1,5,3,3,1,6,6 Italians collect 11 PUs (8 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 1.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 2 fighters and 1 infantry moved from Persia to Northwest Persia 2 fighters moved from West India to Northwest Persia 3 fighters moved from India to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Northwest Persia ANZAC attack with 1 artillery, 7 fighters and 1 infantry Italians defend with 1 armour ANZAC roll dice for 1 artillery, 7 fighters and 1 infantry in Northwest Persia, round 2 : 3/9 hits, 4.17 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Northwest Persia ANZAC win, taking Northwest Persia from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 6 fighters moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 54 Sea Zone to 35 Sea Zone 4 submarines moved from 19 Sea Zone to 6 Sea Zone 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Shan State to 80 Sea Zone 2 fighters moved from Shan State to Eastern Persia Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland ANZAC undo move 1. 2 fighters placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to Shan State: 2 fighters EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship EDIT: Removing units owned by Americans from 6 Sea Zone: 1 marine EDIT: Adding units owned by Americans to 19 Sea Zone: 1 marine EDIT: Adding units owned by British to 19 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.50 ANZAC : -1.17
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GG