Nein danke, ich vertraue voll auf die gute alte 3.7-inch AA gun
Hyde_Park_Anti-aircraft_guns_H_993.jpg
15 hits in 49
I think max d is it. But next battle round might be different.
1 bs dmg
8 ac dmg
3 des
3 ac
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
29 fighters moved from Hawaiian Islands to 49 Sea Zone
2 carriers and 4 fighters moved from 64 Sea Zone to 49 Sea Zone
1 destroyer moved from 64 Sea Zone to 49 Sea Zone
1 destroyer moved from 64 Sea Zone to 49 Sea Zone
1 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery moved from Soviet Far East to 3 Sea Zone
1 artillery and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 armour moved from West India to Eastern Persia
Combat - Americans
Battle in Amur
Battle in Eastern Persia
Americans attack with 1 armour
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
Americans win, taking Amur from Japanese, taking Eastern Persia from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 3 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Persia
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Battle in 49 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 33 fighters
Japanese defend with 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers
Americans roll dice for 2 carriers, 2 destroyers and 33 fighters in 49 Sea Zone, round 2 : 15/35 hits, 17,17 expected hits
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers in 49 Sea Zone, round 2 : 12/28 hits, 14,00 expected hits
2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 6 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 27 fighters in 49 Sea Zone, round 3 : 12/27 hits, 13,50 expected hits
Combat Hit Differential Summary :
Germans : 0,17
Americans : -3,83
Japanese : -2,00
12 more///
Max d.
5 ac
6 tac
1 fig
Looked, but didn’t see that you could enter with any ships. Or I forgot. Now that I think about it, I might have had a thought about blocking them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
29 fighters moved from Hawaiian Islands to 49 Sea Zone
2 carriers and 4 fighters moved from 64 Sea Zone to 49 Sea Zone
1 destroyer moved from 64 Sea Zone to 49 Sea Zone
1 destroyer moved from 64 Sea Zone to 49 Sea Zone
1 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery moved from Soviet Far East to 3 Sea Zone
1 artillery and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 armour moved from West India to Eastern Persia
Combat - Americans
Battle in Amur
Battle in Eastern Persia
Americans attack with 1 armour
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
Americans win, taking Amur from Japanese, taking Eastern Persia from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 3 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Persia
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Battle in 49 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 33 fighters
Japanese defend with 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers
Americans roll dice for 2 carriers, 2 destroyers and 33 fighters in 49 Sea Zone, round 2 : 15/35 hits, 17,17 expected hits
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers in 49 Sea Zone, round 2 : 12/28 hits, 14,00 expected hits
2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 6 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 27 fighters in 49 Sea Zone, round 3 : 12/27 hits, 13,50 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 10 fighters and 6 tactical_bombers in 49 Sea Zone, round 3 : 12/22 hits, 12,00 expected hits
6 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 5 carriers owned by the Japanese and 12 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 15 fighters in 49 Sea Zone, round 4 : 8/15 hits, 7,50 expected hits
Japanese roll dice for 1 battleship and 9 fighters in 49 Sea Zone, round 4 : 6/10 hits, 6,67 expected hits
8 fighters owned by the Japanese and 6 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 9 fighters in 49 Sea Zone, round 5 : 7/9 hits, 4,50 expected hits
Japanese roll dice for 1 battleship and 1 fighter in 49 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 40
Casualties for Americans: 2 carriers, 2 destroyers and 25 fighters
Casualties for Japanese: 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Suriname from Germans to Americans
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 9 carriers and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to Queensland
2 infantry moved from Queensland to New South Wales
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from Persia to Egypt
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Brazil to Suriname
Place Units - Americans
3 carriers placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,3,3,5,6,1,2,2,2,6,6,3,6
Americans collect 57 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0,17
Americans : -0,83
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
29 fighters moved from Hawaiian Islands to 49 Sea Zone
2 carriers and 4 fighters moved from 64 Sea Zone to 49 Sea Zone
1 destroyer moved from 64 Sea Zone to 49 Sea Zone
1 destroyer moved from 64 Sea Zone to 49 Sea Zone
1 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery moved from Soviet Far East to 3 Sea Zone
1 artillery and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 armour moved from West India to Eastern Persia
Combat - Americans
Battle in Amur
Battle in Eastern Persia
Americans attack with 1 armour
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
Americans win, taking Amur from Japanese, taking Eastern Persia from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Persia
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 3 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Persia
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Battle in 49 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 33 fighters
Japanese defend with 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers
Americans roll dice for 2 carriers, 2 destroyers and 33 fighters in 49 Sea Zone, round 2 : 15/35 hits, 17,17 expected hits
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers in 49 Sea Zone, round 2 : 12/28 hits, 14,00 expected hits
2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 6 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 27 fighters in 49 Sea Zone, round 3 : 12/27 hits, 13,50 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 10 fighters and 6 tactical_bombers in 49 Sea Zone, round 3 : 12/22 hits, 12,00 expected hits
6 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 5 carriers owned by the Japanese and 12 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 15 fighters in 49 Sea Zone, round 4 : 8/15 hits, 7,50 expected hits
Japanese roll dice for 1 battleship and 9 fighters in 49 Sea Zone, round 4 : 6/10 hits, 6,67 expected hits
8 fighters owned by the Japanese and 6 fighters owned by the Americans lost in 49 Sea Zone
Americans roll dice for 9 fighters in 49 Sea Zone, round 5 : 7/9 hits, 4,50 expected hits
Japanese roll dice for 1 battleship and 1 fighter in 49 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 40
Casualties for Americans: 2 carriers, 2 destroyers and 25 fighters
Casualties for Japanese: 1 battleship, 8 carriers, 3 destroyers, 10 fighters and 6 tactical_bombers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Suriname from Germans to Americans
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 9 carriers and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to 26 Sea Zone
2 fighters moved from 49 Sea Zone to Queensland
2 infantry moved from Queensland to New South Wales
2 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from Persia to Egypt
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Brazil to Suriname
Place Units - Americans
3 carriers placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,3,3,5,6,1,2,2,2,6,6,3,6
Americans collect 57 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to Persia
British take Persia from Germans
4 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 fighter and 6 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Alexandria to Egypt
Combat - British
Non Combat Move - British
3 aaGuns moved from West India to Eastern Persia
1 aaGun moved from Iraq to Trans-Jordan
Place Units - British
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,2,6,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,3,4,1,6,6,2,3,3,3,5,1,5,2
British collect 20 PUs (12 lost to blockades); end with 20 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,17
Americans : -0,83
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 tactical_bomber moved from Southern Italy to Tobruk
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to Tobruk
Combat - Italians
Battle in Alexandria
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Italians roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Alexandria from British, taking Tobruk from British with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Tobruk to 98 Sea Zone
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 artilleries placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : 0,67
I think I simply missed that there was a naval base in Mexico.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I think I simply missed that there was a naval base in Mexico.
Mr. sloppiness:grin:
Maybe I should change my nick?
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
Maybe I should change my nick?
Nah, just know that you can be sloppy sometimes. And in our game it’s ok you will still win this one!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Germans
Germans buy 8 armour, 1 carrier, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Northwest Persia to Persia
2 bombers moved from Greece to Persia
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from Americans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Germans
Battle in Syria
Battle in Vologda
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Vologda
Germans win, taking Syria from Americans, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Persia
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Persia, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 aaGuns, 5 armour, 12 artilleries, 16 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 infantry moved from Bryansk to Smolensk
15 artilleries and 41 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Russia
3 infantry moved from Novgorod to Belarus
2 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 6 infantry, 3 tactical_bombers and 4 transports moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to Gibraltar
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
2 bombers moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Yugoslavia to Albania
3 transports moved from 98 Sea Zone to 97 Sea Zone
Place Units - Germans
1 carrier placed in 97 Sea Zone
2 infantry placed in Greece
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
3 armour placed in Rostov
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Germans collect 79 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Russians
2 fighters moved from Trans-Jordan to Alexandria
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Alexandria
Russians attack with 2 fighters
Italians defend with 1 infantry
Russians roll dice for 2 fighters in Alexandria, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Alexandria to Egypt
2 aaGuns, 13 artilleries and 36 infantry moved from Archangel to Novgorod
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 5 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 submarines moved from 33 Sea Zone to 30 Sea Zone
2 submarines moved from 33 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in Ceylon
Battle in 31 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Ceylon from UK_Pacific with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 30 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 submarines moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to Philippines
1 armour and 2 mech_infantrys moved from Kweichow to Jehol
7 armour, 14 infantry and 6 mech_infantrys moved from India to West India
5 artilleries, 3 infantry and 2 mech_infantrys moved from Burma to India
3 artilleries and 6 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 fighter moved from 5 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -1,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 armour moved from Eastern Persia to Persia
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery moved from Suriname to British Guiana
British take British Guiana from Germans
2 fighters moved from Egypt to Tobruk
1 fighter moved from Egypt to Syria
1 infantry moved from Trans-Jordan to Syria
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 1 armour and 2 fighters
Italians defend with 1 artillery
Americans roll dice for 1 armour and 2 fighters in Tobruk, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Persia
Americans attack with 1 armour
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Persia
Americans roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Persia
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
retreated to 31 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Syria
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Syria to Egypt
2 fighters moved from Tobruk to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
4 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 47 Sea Zone to 48 Sea Zone
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 fighter moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from New South Wales to Queensland
Place Units - Americans
6 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 fighter placed in Eastern United States
5 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,2,2,6,4,1,4,2,3,3,3,4,3,4,3,4
Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Americans : 1,17
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 armour moved from Eastern Persia to Persia
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery moved from Suriname to British Guiana
British take British Guiana from Germans
2 fighters moved from Egypt to Tobruk
1 fighter moved from Egypt to Syria
1 infantry moved from Trans-Jordan to Syria
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 1 armour and 2 fighters
Italians defend with 1 artillery
Americans roll dice for 1 armour and 2 fighters in Tobruk, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Persia
Americans attack with 1 armour
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Persia
Americans roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Persia
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
retreated to 31 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Syria
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Syria
Americans win, taking Syria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Syria to Egypt
2 fighters moved from Tobruk to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
4 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 47 Sea Zone to 48 Sea Zone
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 fighter moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from New South Wales to Queensland
Place Units - Americans
6 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 fighter placed in Eastern United States
5 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,2,2,6,4,1,4,2,3,3,3,4,3,4,3,4
Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Non Combat Move - British
3 aaGuns, 4 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
1 aaGun and 6 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 armour and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,2,4,2,1,6,2,6,5,5,4,4,1,3,1,4
British collect 27 PUs (5 lost to blockades); end with 27 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Americans : 1,17
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria
1 bomber moved from Southern Italy to Tobruk
Combat - Italians
Battle in Alexandria
Battle in Trans-Jordan
Battle in Syria
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Syria, round 2 : 2/6 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Syria
Italians win, taking Alexandria from British, taking Trans-Jordan from British, taking Syria from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Tobruk
Italians win, taking Tobruk from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
Place Units - Italians
1 bomber and 2 fighters placed in Southern Italy
Italians undo move 1.
1 bomber placed in Southern Italy
2 fighters placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0,17
Americans : 0,17