• 20 18 17 15

    TripleA Turn Summary: RomanRepublic round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - RomanRepublic
            41 biremes and 5 triremes moved from SZ 33 to SZ 27
            1 bireme moved from SZ 35 to SZ 34
            4 velitess moved from Messana to Lilybaeum
            1 velites moved from Cartenna to SZ 16
            1 bireme and 1 velites moved from SZ 16 to SZ 15
            9 velitess moved from Roma to Arretium
            1 ballista and 1 onager moved from Roma to Arretium
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 3 triremes and 9 velitess; Remaining resources: 5 PUs; 
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            3 triremes placed in SZ 28
            5 velitess placed in Lilybaeum
            4 velitess placed in Messana
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 67 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: GreekCityStates round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Macedonia round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Macedonia
            8 cavalrys and 8 hoplites moved from Patavium to Ariminum
    
        Purchase Units - Macedonia
            Macedonia buy 5 hoplites and 27 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Ariminum
                Macedonia attack with 8 cavalrys and 8 hoplites
                RomanRepublic defend with 1 legionaire and 14 velitess
                    Macedonia roll dice for 8 cavalrys and 8 hoplites in Ariminum, round 2 : 5/16 hits, 5.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 14 velitess in Ariminum, round 2 : 7/15 hits, 5.00 expected hits
                    5 velitess owned by the RomanRepublic and 7 cavalrys owned by the Macedonia lost in Ariminum
                    Macedonia roll dice for 1 cavalry and 8 hoplites in Ariminum, round 3 : 5/9 hits, 3.00 expected hits
                    RomanRepublic roll dice for 1 legionaire and 9 velitess in Ariminum, round 3 : 2/10 hits, 3.33 expected hits
                    1 hoplite owned by the Macedonia, 5 velitess owned by the RomanRepublic and 1 cavalry owned by the Macedonia lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 4 : 3/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 4 velitess in Ariminum, round 4 : 0/5 hits, 1.67 expected hits
                    3 velitess owned by the RomanRepublic lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 5 : 1/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 1 velites in Ariminum, round 5 : 0/2 hits, 0.67 expected hits
                    1 velites owned by the RomanRepublic lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 6 : 3/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire in Ariminum, round 6 : 0/1 hits, 0.33 expected hits
                    1 legionaire owned by the RomanRepublic lost in Ariminum
                Macedonia win, taking Ariminum from RomanRepublic with 7 hoplites remaining. Battle score for attacker is 9
                Casualties for Macedonia: 8 cavalrys and 1 hoplite
                Casualties for RomanRepublic: 1 legionaire and 14 velitess
    
        Non Combat Move - Macedonia
            12 hoplites moved from Philippopolis to Thessalonica
            1 peltasts moved from Thessalonica to Odessus
            7 hoplites moved from Larissa to Thessalonica
            6 hoplites moved from Corinth to Athens
    
        Place Units - Macedonia
            5 hoplites and 1 peltasts placed in Thessalonica
            6 peltastss placed in Larissa
            7 peltastss placed in Athens
            6 peltastss placed in Sparta
            7 peltastss placed in Patavium
    
        Turn Complete - Macedonia
            Macedonia collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : -2.00
    Macedonia : 1.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Egypt round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Egypt
            5 chariots moved from Alexandria to Paliurus
            2 chariots moved from Paliurus to Berenice
            2 axemen moved from Paliurus to Cyrene
            4 axemen and 4 spearmen moved from Leptis Magna to SZ 41
            4 axemen, 2 biremes, 4 spearmen and 2 triremes moved from SZ 41 to SZ 39
            12 axemen and 4 chariots moved from Sabrata to Thenae
            4 axemen and 4 spearmen moved from SZ 39 to Sabrata
            2 biremes and 2 triremes moved from SZ 42 to SZ 41
            3 biremes moved from SZ 52 to SZ 42
            2 biremes and 2 triremes moved from SZ 54 to SZ 52
    
        Purchase Units - Egypt
            Egypt buy 4 archers, 5 chariots, 1 city and 4 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Egypt
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            1 city placed in Thenae
            4 archers placed in Leptis Magna
            4 spearmen placed in Cyrene
            5 chariots placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Parthia round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Parthia
            7 triremes moved from SZ 69 to SZ 70
            4 cataphracts, 7 cavalrys and 7 horsearchers moved from Pergamum to SZ 70
            7 cavalrys moved from Sardis to SZ 70
            11 archers moved from Pergamum to SZ 70
            4 spearmen moved from Pergamum to SZ 70
            6 cataphracts moved from Sinope to SZ 76
            1 cataphract moved from Sinope to SZ 76
            5 archers moved from Sinope to SZ 76
            2 cavalrys moved from Heraclea Pontica to SZ 76
            5 archers, 7 cataphracts, 2 cavalrys and 7 triremes moved from SZ 76 to SZ 72
            5 archers, 7 cataphracts and 2 cavalrys moved from SZ 72 to Odessus
            11 archers, 4 cataphracts, 14 cavalrys, 7 horsearchers and 4 spearmen moved from SZ 70 to Byzantium
            4 cavalrys moved from Edessa to Sinope
            1 archer, 11 cataphracts and 1 cavalry moved from Phasis to Pityus
    
        Purchase Units - Parthia
            Parthia buy 6 archers, 1 cataphract, 13 cavalrys, 1 city, 8 horsearchers and 1 trireme; Remaining resources: 3 PUs; 
    
        Combat - Parthia
            Battle in Pityus
                Parthia attack with 1 archer, 11 cataphracts and 1 cavalry
                Neutral defend with 4 spearmen
                    Parthia roll dice for 1 archer, 11 cataphracts and 1 cavalry in Pityus, round 2 : 8/13 hits, 6.00 expected hits
                    Neutral roll dice for 4 spearmen in Pityus, round 2 : 2/4 hits, 1.33 expected hits
                    1 archer owned by the Parthia, 4 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Pityus
                Parthia loses 0 PUs for violating Pityuss neutrality.
                Parthia win, taking Pityus from Neutral with 11 cataphracts remaining. Battle score for attacker is 4
                Casualties for Parthia: 1 archer and 1 cavalry
                Casualties for Neutral: 4 spearmen
            Battle in Odessus
                Parthia attack with 5 archers, 7 cataphracts and 2 cavalrys
                Macedonia defend with 1 peltasts
                    Parthia roll dice for 5 archers, 7 cataphracts and 2 cavalrys in Odessus, round 2 : 5/14 hits, 5.00 expected hits
                    Macedonia roll dice for 1 peltasts in Odessus, round 2 : 0/1 hits, 0.17 expected hits
                    1 peltasts owned by the Macedonia lost in Odessus
                Parthia win, taking Odessus from Macedonia with 5 archers, 7 cataphracts and 2 cavalrys remaining. Battle score for attacker is 2
                Casualties for Macedonia: 1 peltasts
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            1 trireme placed in SZ 69
            1 cataphract and 5 cavalrys placed in Pergamum
            6 archers placed in Sardis
            7 cavalrys placed in Sinope
            1 cavalry and 4 horsearchers placed in Edessa
            4 horsearchers placed in Antioch
            Parthia undo move 6.
            4 horsearchers placed in Antioch
            1 city placed in Byzantium
    
        Turn Complete - Parthia
            Parthia collect 169 PUs; end with 172 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Parthia : 2.00
    Macedonia : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Numidia round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Numidia
            1 archer moved from Zama to Thapsus
            1 spearman moved from Auzia to Cartenna
                  Numidia take Cartenna from RomanRepublic
            1 archer and 2 spearmen moved from Auzia to Siga
            4 archers and 1 spearman moved from Cirta to Zama
            1 cavalry and 2 spearmen moved from Igilgili to Zama
            1 cavalry moved from Theveste to Zama
    
        Purchase Units - Numidia
            Numidia buy 5 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Numidia
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            4 spearmen placed in Cirta
            Numidia undo move 1.
            2 spearmen placed in Igilgili
            3 spearmen placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Carthage round 19

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 19
    
        Combat Move - Carthage
            7 spearmen and 3 swordmen moved from Carthago to SZ 36
            23 biremes, 7 spearmen, 3 swordmen and 30 triremes moved from SZ 36 to SZ 37
            5 cavalrys, 15 spearmen and 17 swordmen moved from Thapsus to SZ 37
            5 cavalrys, 22 spearmen and 20 swordmen moved from SZ 37 to Thenae
            1 cavalry moved from Genua to Salapia
            3 cavalrys moved from Nemausus to Mediolanum
            5 cavalrys moved from Barcino to Nemausus
    
        Purchase Units - Carthage
            Carthage buy 1 hoplite, 2 spearmen and 15 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
            Battle in Salapia
                Carthage attack with 1 cavalry
                RomanRepublic defend with 2 forts
                    Carthage roll dice for 1 cavalry in Salapia, round 2 : 0/1 hits, 0.33 expected hits
                    RomanRepublic roll dice for 2 forts in Salapia, round 2 : 0/2 hits, 1.33 expected hits
                1 cavalry owned by the Carthage retreated to Ariminum
            Battle in Thenae
                Carthage attack with 5 cavalrys, 22 spearmen and 20 swordmen
                Egypt defend with 7 archers, 25 axemen, 21 chariots and 1 city
                    Carthage roll dice for 5 cavalrys, 22 spearmen and 20 swordmen in Thenae, round 2 : 14/47 hits, 12.00 expected hits
                    Egypt roll dice for 7 archers, 25 axemen and 21 chariots in Thenae, round 2 : 19/53 hits, 21.67 expected hits
                    14 axemen owned by the Egypt and 19 spearmen owned by the Carthage lost in Thenae
                    Carthage roll dice for 5 cavalrys, 3 spearmen and 20 swordmen in Thenae, round 3 : 7/28 hits, 8.83 expected hits
                    Egypt roll dice for 7 archers, 11 axemen and 21 chariots in Thenae, round 3 : 15/39 hits, 19.33 expected hits
                    7 axemen owned by the Egypt, 5 cavalrys owned by the Carthage, 7 swordmen owned by the Carthage and 3 spearmen owned by the Carthage lost in Thenae
                    Carthage roll dice for 13 swordmen in Thenae, round 4 : 4/13 hits, 4.33 expected hits
                    Egypt roll dice for 7 archers, 4 axemen and 21 chariots in Thenae, round 4 : 18/32 hits, 18.17 expected hits
                    4 axemen owned by the Egypt and 13 swordmen owned by the Carthage lost in Thenae
                Egypt winRomanRepublic win with 2 forts remaining with 7 archers and 21 chariots remaining. Battle score for attacker is -91
                Casualties for Carthage: 5 cavalrys, 22 spearmen and 20 swordmen
                Casualties for Egypt: 25 axemen
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            10 swordmen placed in Carthago
            1 hoplite, 2 spearmen and 4 swordmen placed in Thapsus
            1 swordman placed in Nemausus
    
        Turn Complete - Carthage
            Carthage collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.50
    RomanRepublic : -1.33
    Egypt : -7.17
    

    Savegame


  • @Whackamatt i do believe you have this 1

  • 20 18 17 15

    Yeah. Go ahead and start another one


  • @Whackamatt i have to go Xmas shopping today. (Wife orders). LOL. but i will tonight. i have a lot of Xmas activities going on from now until Xmas so I’ll try to get our games. (I’m sure I’ll get to them but may be a couple at a time). thanks for not being mad at me for my rant about the dice.

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