dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Matt and Rick 1941 first game
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Non Combat Move - Russians 1 infantry moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 2 infantry moved from Caucasus to Russia 1 armour moved from Caucasus to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour and 1 infantry; Remaining resources: 4 PUs; Combat Move - British 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway Finland British take Norway Finland from Germans 1 infantry moved from 6 Sea Zone to Norway Finland 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 1 battleship moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from India to Russia 1 armour moved from Archangel to Russia 1 infantry moved from Archangel to Russia Combat - British Battle in Russia British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 2 armour and 1 factory British roll dice for 1 armour, 1 fighter and 1 infantry in Russia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 armour in Russia, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Russia British win, taking Russia from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 armour moved from India to Caucasus 3 infantry moved from Middle East to Caucasus 1 infantry moved from Anglo-Egypt Sudan to Middle East 2 transports moved from 17 Sea Zone to 27 Sea Zone 1 infantry moved from India to Southeast Asia Place Units - British 1 armour placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 1.00 British : 0.83 -
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 4 Non Combat Move - Russians 2 infantry moved from Urals to Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway Finland to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Eastern Europe 1 armour moved from 5 Sea Zone to Eastern Europe Combat - British Battle in Eastern Europe British attack with 1 armour and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour and 1 infantry in Eastern Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Eastern Europe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Eastern Europe Germans win with 2 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 infantry Non Combat Move - British 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Place Units - British 1 armour placed in India 3 infantry placed in United Kingdom 1 infantry placed in Australia Turn Complete - British British collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -0.67 -
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 5 Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 1 fighter; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Southeast Asia to Szechwan Americans take Szechwan from Japanese Combat - British Non Combat Move - British 1 transport moved from 27 Sea Zone to 33 Sea Zone 2 infantry moved from Australia to 33 Sea Zone 1 transport moved from 27 Sea Zone to 24 Sea Zone Place Units - British 1 fighter placed in India Turn Complete - British British collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Western United States to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 carrier moved from 45 Sea Zone to 43 Sea Zone 2 fighters moved from 45 Sea Zone to 43 Sea Zone 1 battleship moved from 45 Sea Zone to 43 Sea Zone 1 transport moved from 45 Sea Zone to 38 Sea Zone 1 infantry moved from Philippine Islands to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Coastal China Americans take Coastal China from Japanese 1 destroyer moved from 31 Sea Zone to 46 Sea Zone 1 submarine moved from 31 Sea Zone to 46 Sea Zone Combat - Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 2 bombers moved from Philippine Islands to India Place Units - Americans 1 carrier and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 5 infantry; Remaining resources: 3 PUs; Combat Move - British 1 transport moved from 24 Sea Zone to 12 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Southeast Asia 2 armour moved from India to Middle East 1 fighter moved from India to Middle East Combat - British Battle in Middle East British attack with 2 armour and 1 fighter Germans defend with 1 armour British roll dice for 2 armour and 1 fighter in Middle East, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Middle East, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Middle East British win, taking Middle East from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Middle East to India Place Units - British 1 infantry placed in India 3 infantry placed in United Kingdom 1 infantry placed in Australia Turn Complete - British British collect 13 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.50 -
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 1 fighter and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 armour moved from 4 Sea Zone to Archangel Americans take Archangel from Germans 1 infantry moved from 4 Sea Zone to Archangel 1 destroyer moved from 2 Sea Zone to 4 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Manchuria 2 fighters moved from 43 Sea Zone to Manchuria Combat - Americans Battle in Manchuria Americans attack with 2 fighters and 2 infantry Japanese defend with 1 armour Americans roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 infantry moved from Coastal China to Szechwan 1 carrier moved from 43 Sea Zone to 45 Sea Zone 1 battleship moved from 43 Sea Zone to 45 Sea Zone 2 fighters moved from Manchuria to 45 Sea Zone 2 bombers moved from India to United Kingdom 2 infantry moved from Eastern United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone Place Units - Americans 1 transport placed in 42 Sea Zone 1 fighter placed in 11 Sea Zone Turn Complete - Americans Americans collect 22 PUs; end with 26 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.50 -
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Non Combat Move - British 2 infantry moved from Southeast Asia to Szechwan 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone Place Units - British 1 submarine placed in 7 Sea Zone 1 armour placed in India 1 infantry placed in Australia Turn Complete - British British collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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