• '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Romanians
            4 Tanks moved from Vinnytsia to Rostov
            2 Mech.Infs moved from Bucharest to Donetsk
            1 Mot.Inf moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 2 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Factory placed in Vinnytsia
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Thai
            9 Infantrys moved from Bangkok to Malaya
    
        Place Units - Thai
            1 Bunker placed in Malaya
            5 Infantrys placed in Bangkok
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Bangkok: 2 Infantrys
            EDIT: Adding units owned by Thai to Malaya: 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            3 units repaired.
            3 ArmoredCars moved from Hun to Ghadames
            7 ArmoredCars moved from Hun to El Agheila
            4 ArmoredCars moved from New Valley to El Agheila
            1 ArmoredCar moved from New Valley to Hun
            1 Tank moved from Hun to New Valley
            10 ArmoredCars moved from Darfur to New Valley
            3 ArmoredCars moved from New Valley to Tobruk
            8 ArmoredCars moved from French Equatorial Africa to New Valley
            4 ArmoredCars, 7 Infantrys and 1 Tank moved from Angola to Belgian Congo
            4 ArmoredCars and 1 Tank moved from Belgian Congo to Equatoria
            4 Transports moved from 40 Sea Zone to 39 Sea Zone
            1 Cruiser, 1 Destroyer and 2 Submarines moved from 39 Sea Zone to 35 Sea Zone
            1 Battleship moved from 39 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Argentina to 39 Sea Zone
            3 Infantrys moved from Rio De Janeiro to 39 Sea Zone
            7 Infantrys and 4 Transports moved from 39 Sea Zone to 40 Sea Zone
            7 Infantrys moved from 40 Sea Zone to Angola
            2 Transports moved from 40 Sea Zone to 39 Sea Zone
            1 B.Transport and 4 Transports moved from 36 Sea Zone to 39 Sea Zone
            1 Transport moved from 34 Sea Zone to 35 Sea Zone
            8 ArmoredCars and 4 Infantrys moved from Mauritania to French Sudan
            8 ArmoredCars moved from French Sudan to French Equatorial Africa
            2 Tanks moved from Andalusia to Navarre
            1 Marine moved from Andalusia to Leon
            6 Infantrys moved from Amazon to Rio De Janeiro
            2 Infantrys moved from Wake to 88 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 88 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Paramushir
                  Americans take Paramushir from Yamamoto
            1 Infantry moved from 75 Sea Zone to Iturup
                  Americans take Iturup from Yamamoto
            1 Infantry moved from 75 Sea Zone to Kunashir
                  Americans take Kunashir from Yamamoto
            3 S.Submarines moved from 85 Sea Zone to 88 Sea Zone
            1 Adv.Fighter moved from Alaska to 85 Sea Zone
            2 S.Bombers moved from Kamchatka to Sverdlovsk
            1 Bomber moved from Kamchatka to Surgut
            1 Fighter moved from Manchester to Northern Ireland
    
        Purchase Units - Americans
            Americans buy 12 ArmoredCars, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Factory, 6 Infantrys, 4 Marines, 1 Submarine and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Navarre
                Americans attack with 2 Tanks
                Germans defend with 1 Elite
                    Americans roll dice for 2 Tanks in Navarre, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Elite in Navarre, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Navarre
                Americans win, taking Navarre from Germans with 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite
            Battle in Ghadames
                Americans attack with 3 ArmoredCars
                Italians defend with 1 Infantry
                    Americans roll dice for 3 ArmoredCars in Ghadames, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Ghadames, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Ghadames
                Americans win, taking Ghadames from Italians with 2 ArmoredCars remaining. Battle score for attacker is -2
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
            Battle in Northern Ireland
                Americans attack with 1 Fighter
                Germans defend with 1 Elite
                    Americans roll dice for 1 Fighter in Northern Ireland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Northern Ireland, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Fighter in Northern Ireland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Northern Ireland, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Fighter in Northern Ireland, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Northern Ireland, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Fighter in Northern Ireland, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Northern Ireland, round 5 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Northern Ireland
                Americans win with 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite
            Battle in El Agheila
                Americans attack with 11 ArmoredCars
                Germans defend with 1 AAGun; Italians defend with 7 Infantrys
                    Americans roll dice for 11 ArmoredCars in El Agheila, round 2 : 4/11 hits, 3.67 expected hits
                    Germans roll dice for 7 Infantrys in El Agheila, round 2 : 2/7 hits, 2.33 expected hits
                    4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in El Agheila
                    Americans roll dice for 9 ArmoredCars in El Agheila, round 3 : 2/9 hits, 3.00 expected hits
                    Germans roll dice for 3 Infantrys in El Agheila, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in El Agheila
                    Americans roll dice for 8 ArmoredCars in El Agheila, round 4 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in El Agheila
                Americans win, taking El Agheila from Germans with 7 ArmoredCars remaining. Battle score for attacker is -2
                Casualties for Americans: 4 ArmoredCars
                Casualties for Italians: 7 Infantrys
            Battle in Tobruk
                Americans attack with 3 ArmoredCars
                Italians defend with 3 Infantrys
                    Americans roll dice for 3 ArmoredCars in Tobruk, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 3 Infantrys in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
                    Americans roll dice for 2 ArmoredCars in Tobruk, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Americans lost in Tobruk
                    Americans roll dice for 1 ArmoredCar in Tobruk, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Tobruk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tobruk
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 3 ArmoredCars
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from Northern Ireland to Scotland
            1 Fighter moved from Scotland to Manchester
    
        Place Units - Americans
            1 Destroyer and 1 Submarine placed in 35 Sea Zone
            1 Battleship and 1 Cruiser placed in 35 Sea Zone
            2 ArmoredCars placed in Rio De Janeiro
            2 ArmoredCars placed in Argentina
            2 ArmoredCars placed in S.Chile
            3 ArmoredCars placed in Santiago
            2 ArmoredCars placed in N.Chile
            1 ArmoredCar and 1 Infantry placed in Bolivia
            1 B.Transport placed in 71 Sea Zone
            1 Marine and 1 Tank placed in Alaska
            1 Marine placed in Midway
            2 Marines placed in Wake
            1 Factory placed in Minamitori
            5 Infantrys placed in Washington
    
        Turn Complete - Americans
            Americans collect 151 PUs; end with 152 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : 2.00
    Americans : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Germans
            1 Infantry moved from Estonia to Leningrad
            1 Infantry moved from Latvia to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            1 Cruiser moved from 23 Sea Zone to 24 Sea Zone
            6 Elites moved from Hamburg to 23 Sea Zone
            2 Elites moved from Danzig to 23 Sea Zone
            8 Elites and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            8 Elites moved from 24 Sea Zone to Leningrad
            8 Artillerys moved from S.Karelia to Leningrad
            2 Elites and 4 Infantrys moved from S.Karelia to Leningrad
            1 Artillery and 2 Infantrys moved from Georgia to Saratov
            1 ArmoredCar moved from Yaroslavl to Tula
            1 ArmoredCar and 1 HeavyTank moved from Rostov to Penza
            3 HeavyTanks moved from Kursk to Tula
            1 ArmoredCar moved from Yaroslavl to Gorky
            2 HeavyTanks moved from Yaroslavl to Gorky
            1 Elite and 2 Infantrys moved from S.Karelia to Vologda
            1 Elite and 3 Infantrys moved from S.Karelia to Arkhangelsk
            2 ArmoredCars and 1 HeavyTank moved from Yaroslavl to Arkhangelsk
            1 Artillery, 1 Elite and 1 Infantry moved from Smolensk to Yaroslavl
            3 ArmoredCars moved from Krakow to Kiev
            4 ArmoredCars moved from Hungary to Vinnytsia
            5 ArmoredCars moved from Bohemia to Vinnytsia
            4 ArmoredCars moved from Warsaw to Kiev
            2 HeavyTanks moved from Erzurum to W.Iran
            1 Artillery and 2 Infantrys moved from N.Karelia to S.Karelia
            1 Infantry moved from Normandy to 20 Sea Zone
            1 Cruiser and 1 Infantry moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Navarre
            1 Fighter and 2 Stukas moved from Brittany to Navarre
            2 Adv.Fighters moved from 18 Sea Zone to Navarre
            3 Battleships moved from 20 Sea Zone to 19 Sea Zone
            4 Destroyers moved from 18 Sea Zone to 17 Sea Zone
            1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
            1 Elite moved from Munster to 18 Sea Zone
            1 Elite moved from Dublin to 18 Sea Zone
            1 Elite and 1 S.Submarine moved from 18 Sea Zone to 19 Sea Zone
            1 Elite moved from 19 Sea Zone to Navarre
            1 Artillery and 3 Infantrys moved from Provence to Languedoc
            1 Infantry moved from Languedoc to Aquitaine
            1 S.Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Elite moved from Netherlands to 20 Sea Zone
            1 Elite and 1 S.Submarine moved from 20 Sea Zone to 17 Sea Zone
            1 Carrier, 1 Elite and 2 S.Submarines moved from 18 Sea Zone to 17 Sea Zone
            2 Elites moved from 17 Sea Zone to Azores
                  Germans take Azores from French
    
        Purchase Units - Germans
            Germans buy 14 ArmoredCars, 1 Elite, 1 Factory, 5 HeavyTanks, 12 Infantrys, 1 JetFighter and 1 S.Submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Tula
                Germans attack with 1 ArmoredCar and 3 HeavyTanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 3 HeavyTanks in Tula, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 1 ArmoredCar and 3 HeavyTanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Gorky
                Germans attack with 1 ArmoredCar and 2 HeavyTanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 HeavyTanks in Gorky, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Gorky
                Germans win, taking Gorky from Russians with 1 ArmoredCar and 2 HeavyTanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Penza
                Germans attack with 1 ArmoredCar and 1 HeavyTank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 1 HeavyTank in Penza, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Leningrad
                Germans attack with 8 Artillerys, 10 Elites and 7 Infantrys
                Russians defend with 1 AAGun, 6 Bunkers, 1 Factory, 4 HeavyTanks and 7 Infantrys
                    Germans roll dice for 1 Cruiser in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 8 Artillerys, 10 Elites and 7 Infantrys in Leningrad, round 2 : 8/25 hits, 8.50 expected hits
                    Russians roll dice for 6 Bunkers, 4 HeavyTanks and 7 Infantrys in Leningrad, round 2 : 12/17 hits, 8.00 expected hits
                    7 Infantrys owned by the Russians, 4 Elites owned by the Germans, 1 Artillery owned by the Germans, 7 Infantrys owned by the Germans and 1 Bunker owned by the Russians lost in Leningrad
                    Germans roll dice for 7 Artillerys and 6 Elites in Leningrad, round 3 : 4/13 hits, 5.33 expected hits
                    Russians roll dice for 5 Bunkers and 4 HeavyTanks in Leningrad, round 3 : 3/9 hits, 5.17 expected hits
                    1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 4 Bunkers owned by the Russians lost in Leningrad
                    Germans roll dice for 5 Artillerys and 5 Elites in Leningrad, round 4 : 4/10 hits, 4.17 expected hits
                    Russians roll dice for 1 Bunker and 4 HeavyTanks in Leningrad, round 4 : 4/5 hits, 3.17 expected hits
                    2 Elites owned by the Germans, 2 Artillerys owned by the Germans, 1 Bunker owned by the Russians and 3 HeavyTanks owned by the Russians lost in Leningrad
                    Germans roll dice for 3 Artillerys and 3 Elites in Leningrad, round 5 : 0/6 hits, 2.50 expected hits
                    Russians roll dice for 1 HeavyTank in Leningrad, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 3 Artillerys and 3 Elites in Leningrad, round 6 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 HeavyTank in Leningrad, round 6 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 23
                Casualties for Germans: 5 Artillerys, 7 Elites and 7 Infantrys
                Casualties for Russians: 6 Bunkers, 4 HeavyTanks and 7 Infantrys
            Battle in Arkhangelsk
                Germans attack with 2 ArmoredCars, 1 Elite, 1 HeavyTank and 3 Infantrys
                Russians defend with 1 AAGun, 1 Factory and 5 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Elite, 1 HeavyTank and 3 Infantrys in Arkhangelsk, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 5 Infantrys in Arkhangelsk, round 2 : 3/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Arkhangelsk
                    Germans roll dice for 2 ArmoredCars, 1 Elite and 1 HeavyTank in Arkhangelsk, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 3 Infantrys in Arkhangelsk, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Elite owned by the Germans lost in Arkhangelsk
                    Germans roll dice for 2 ArmoredCars and 1 HeavyTank in Arkhangelsk, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Arkhangelsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Arkhangelsk
                Germans win, taking Arkhangelsk from Russians with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 ArmoredCar, 1 Elite and 3 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Vologda
                Germans attack with 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Elite and 2 Infantrys in Vologda, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Navarre
                Germans attack with 2 Adv.Fighters, 1 Elite, 1 Fighter, 1 Infantry and 2 Stukas
                Americans defend with 2 Tanks
                    Germans roll dice for 3 Battleships and 1 Cruiser in Navarre, round 2 : 3/4 hits, 2.50 expected hits
                    2 Tanks owned by the Americans lost in Navarre
                Germans win, taking Navarre from Americans with 2 Adv.Fighters, 1 Elite, 1 Fighter, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Tanks
            Battle in Saratov
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Saratov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Saratov
                Germans win, taking Saratov from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Navarre to 17 Sea Zone
            1 Fighter and 2 Stukas moved from Navarre to Aquitaine
            1 Carrier moved from 23 Sea Zone to 24 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Rostov
            2 Infantrys placed in Normandy
            1 Infantry placed in Normandy
            1 JetFighter and 1 S.Submarine placed in 24 Sea Zone
            4 Infantrys placed in Provence
            1 Elite and 5 Infantrys placed in Paris
            3 HeavyTanks placed in Georgia
            1 ArmoredCar and 2 HeavyTanks placed in Kursk
            4 ArmoredCars placed in Warsaw
            3 ArmoredCars placed in Krakow
            1 ArmoredCar placed in Danzig
            5 ArmoredCars placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 161 PUs; end with 162 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Russians
            2 Infantrys moved from Tashkent to Uzbekistan
            2 Infantrys moved from Moscow to Gorky
            2 Infantrys moved from Moscow to Penza
            2 Infantrys moved from Moscow to Tula
            2 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Gorky
            1 Infantry moved from Moscow to Penza
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Penza
            1 Artillery moved from Moscow to Gorky
            1 Artillery moved from Moscow to Tula
            1 Tank moved from Moscow to Yaroslavl
            1 HeavyTank moved from Moscow to Tula
            1 Tank moved from Moscow to Tula
            2 Artillerys moved from Kirov to Arkhangelsk
            6 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 2 HeavyTanks, 19 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Arkhangelsk
                Russians attack with 2 Artillerys
                Germans defend with 1 AAGun, 1 ArmoredCar, 1 Factory and 1 HeavyTank
                    Russians roll dice for 2 Artillerys in Arkhangelsk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 HeavyTank in Arkhangelsk, round 2 : 0/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans lost in Arkhangelsk
                    Russians roll dice for 2 Artillerys in Arkhangelsk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 HeavyTank in Arkhangelsk, round 3 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Russians lost in Arkhangelsk
                    Russians roll dice for 1 Artillery in Arkhangelsk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 HeavyTank in Arkhangelsk, round 4 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Russians lost in Arkhangelsk
                Germans win with 1 HeavyTank remaining. Battle score for attacker is -4
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 2 Artillerys
            Battle in Yaroslavl
                Russians attack with 3 Infantrys and 1 Tank
                Germans defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Yaroslavl, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 2 : 1/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Yaroslavl
                    Russians roll dice for 2 Infantrys and 1 Tank in Yaroslavl, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yaroslavl, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Yaroslavl
                    Russians roll dice for 2 Infantrys and 1 Tank in Yaroslavl, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Yaroslavl, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                    Russians roll dice for 1 Infantry and 1 Tank in Yaroslavl, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Yaroslavl, round 5 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Germans lost in Yaroslavl
                    Russians roll dice for 1 Infantry and 1 Tank in Yaroslavl, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Yaroslavl, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                    Russians roll dice for 1 Tank in Yaroslavl, round 7 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery in Yaroslavl, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Yaroslavl
                Germans win with no units remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys and 1 Tank
                Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
            Battle in Penza
                Russians attack with 4 Infantrys
                Germans defend with 1 ArmoredCar and 1 HeavyTank
                    Russians roll dice for 4 Infantrys in Penza, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 HeavyTank in Penza, round 2 : 2/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Penza
                    Russians roll dice for 2 Infantrys in Penza, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 HeavyTank in Penza, round 3 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Penza
                    Russians roll dice for 1 Infantry in Penza, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 HeavyTank in Penza, round 4 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Penza
                Germans win with 1 HeavyTank remaining. Battle score for attacker is -4
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 1 ArmoredCar
            Battle in Gorky
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 ArmoredCar and 2 HeavyTanks
                    Russians roll dice for 1 Artillery and 3 Infantrys in Gorky, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 HeavyTanks in Gorky, round 2 : 1/3 hits, 1.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Gorky
                    Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 HeavyTanks in Gorky, round 3 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians lost in Gorky
                    Russians roll dice for 1 Artillery in Gorky, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 HeavyTanks in Gorky, round 4 : 2/2 hits, 1.33 expected hits
                    1 HeavyTank owned by the Germans and 1 Artillery owned by the Russians lost in Gorky
                Germans win with 1 HeavyTank remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Artillery and 3 Infantrys
                Casualties for Germans: 1 ArmoredCar and 1 HeavyTank
            Battle in Tula
                Russians attack with 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank
                Germans defend with 1 ArmoredCar and 3 HeavyTanks
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank in Tula, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 3 HeavyTanks in Tula, round 2 : 1/4 hits, 2.17 expected hits
                    1 ArmoredCar owned by the Germans, 1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Tula
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank in Tula, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 HeavyTanks in Tula, round 3 : 1/2 hits, 1.33 expected hits
                    2 HeavyTanks owned by the Germans and 1 Infantry owned by the Russians lost in Tula
                Russians win, taking Tula from Germans with 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 21
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar and 3 HeavyTanks
    
        Non Combat Move - Russians
            5 Infantrys moved from Sverdlovsk to Perm
    
        Place Units - Russians
            2 Artillerys, 2 HeavyTanks, 4 Infantrys and 2 Tanks placed in Moscow
            5 Infantrys placed in Stalingrad
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in N.Buryat Mongolia
            3 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Italians
            2 Infantrys moved from Syria to Palestine
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Greece to 51 Sea Zone
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Palestine
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 49 Sea Zone
            2 Infantrys moved from Serbia to 49 Sea Zone
            1 Infantry moved from Serbia to 49 Sea Zone
            1 Infantry moved from Campania to 49 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            4 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
            6 Infantrys moved from 48 Sea Zone to Tripoli
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            4 Infantrys moved from 47 Sea Zone to Tunis
            2 Infantrys moved from Lombardy to Tuscany
            1 Infantry moved from Provence to Lombardy
            6 Infantrys moved from Rome to Campania
            1 Tank moved from Astrakhan to W.Iran
            1 Tank moved from Azerbaijan to Iraq
    
        Purchase Units - Italians
            Italians buy 3 Bunkers and 24 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 Bunker placed in Palestine
            1 Bunker placed in Tripoli
            1 Bunker and 4 Infantrys placed in Tunis
            2 Infantrys placed in Syria
            4 Infantrys placed in Greece
            3 Infantrys placed in W.Iran
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from W.Iran: 3 Infantrys
            EDIT: Adding units owned by Italians to Iraq: 3 Infantrys
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Serbia
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - French
            1 Infantry moved from S.Algeria to N.Tunisia
                  French take N.Tunisia from Italians
            1 Infantry moved from S.Algeria to S.Tunisia
                  French take S.Tunisia from Italians
            1 Adv.Fighter and 7 Tanks moved from S.Algeria to Tripoli
            1 Adv.Fighter moved from E.Morocco to Tripoli
            3 Tanks moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Tripoli
                French attack with 2 Adv.Fighters and 7 Tanks
                Italians defend with 1 AAGun, 2 Artillerys, 1 Bunker, 2 Elites and 14 Infantrys
                    AA fire in Tripoli : 0/2 hits, 0.33 expected hits
                    French roll dice for 2 Adv.Fighters and 7 Tanks in Tripoli, round 2 : 4/9 hits, 4.50 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    Italians roll dice for 2 Artillerys, 1 Bunker, 2 Elites and 14 Infantrys in Tripoli, round 2 : 7/19 hits, 6.50 expected hits
                    7 Tanks owned by the French and 3 Infantrys owned by the Italians lost in Tripoli
                    French roll dice for 2 Adv.Fighters in Tripoli, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 2 Artillerys, 1 Bunker, 2 Elites and 11 Infantrys in Tripoli, round 3 : 6/16 hits, 5.50 expected hits
                    1 Infantry owned by the Italians and 2 Adv.Fighters owned by the French lost in Tripoli
                Italians win with 2 Artillerys, 1 Bunker, 2 Elites and 10 Infantrys remaining. Battle score for attacker is -47
                Casualties for French: 2 Adv.Fighters and 7 Tanks
                Casualties for Italians: 4 Infantrys
    
        Non Combat Move - French
    
        Place Units - French
            1 Infantry and 3 Tanks placed in E.Morocco
            1 Adv.Fighter were produced but were not placed
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    French : -0.50
    AA fire in Tripoli : : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Yamamoto
            2 Adv.Fighters moved from Tokyo to 75 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Bunkers, 18 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 75 Sea Zone
                Yamamoto attack with 2 Adv.Fighters
                Americans defend with 3 S.Submarines
                    Yamamoto roll dice for 2 Adv.Fighters in 75 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                2 S.Submarines owned by the Americans lost in 75 Sea Zone
                1 S.Submarine owned by the Americans Submerged
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 2 S.Submarines
    
        Non Combat Move - Yamamoto
            7 Infantrys moved from Kyushu to Shikoku
            7 Infantrys moved from Chubu to Kyushu
            7 Infantrys moved from Tokyo to Chubu
            2 Adv.Fighters moved from 75 Sea Zone to Hokkaido
    
        Place Units - Yamamoto
            1 Bunker, 2 Infantrys and 1 L.Fighter placed in Manila
            1 Bunker placed in Shikoku
            1 Bunker placed in Chubu
            8 Infantrys placed in Tokyo
            3 Infantrys placed in Kwangsi
            3 Infantrys placed in Hong Kong
            2 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Chinese
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Infantry moved from E.Sinkiang to W.Qinghai
            5 Infantrys moved from E.Sinkiang to Urumqi
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Hisaichi
            1 S.Bomber moved from Davao to 75 Sea Zone
            4 Infantrys moved from Liaoning to Heilungchiang
            4 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Hulunbuir to Chita
            1 Infantry moved from Peking to Hulunbuir
            3 Mech.Infs moved from Ningsia to Hupeh
            6 Infantrys moved from Hsining to W.Qinghai
            3 Tanks moved from E.Qinghai to Ningsia
            1 Tank moved from E.Qinghai to Ningsia
            2 Infantrys moved from Shantung to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 23 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in W.Qinghai
                Hisaichi attack with 6 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 6 Infantrys in W.Qinghai, round 2 : 4/6 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 75 Sea Zone
                Hisaichi attack with 1 S.Bomber
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 S.Bomber in 75 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                1 S.Submarine owned by the Americans lost in 75 Sea Zone
                Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Hisaichi
            1 S.Bomber moved from 75 Sea Zone to Peking
            2 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Changchun to Kirin
            6 Infantrys moved from Kirin to Korea
    
        Place Units - Hisaichi
            1 Bunker and 3 Tanks placed in Hupeh
            3 Infantrys placed in Shantung
            3 Infantrys placed in Peking
            4 Infantrys placed in Liaoning
            8 Infantrys placed in Changchun
            5 Infantrys placed in Hsining
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 3.17
    Chinese : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - British
            1 Tank moved from Scotland to Dublin
                  British take Northern Ireland from Germans
                  British take Dublin from Germans
            1 Artillery and 1 Infantry moved from Kenya to Italian East Africa
            2 Mech.Infs moved from Belgian Congo to New Valley
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 Cruisers, 1 Submarine and 3 Transports moved from 57 Sea Zone to 59 Sea Zone
            1 Infantry moved from Yunnan to Kweichow
                  British take Kweichow from Hisaichi
            1 Infantry moved from Yunnan to Szechwan
                  British take Szechwan from Hisaichi
            1 Infantry moved from N.French Indochina to Hunan
                  British take Hunan from Yamamoto
            6 Infantrys moved from Assam to Yunnan
            1 Infantry moved from Burma to S.Thailand
            2 Adv.Fighters and 1 Fighter moved from Assam to Yunnan
            1 Artillery moved from N.French Indochina to Yunnan
            1 ArmoredCar moved from S.Thailand to Yunnan
            1 Infantry moved from S.Thailand to N.Thailand
            2 Elites and 8 Infantrys moved from Bihar to Assam
            7 Infantrys moved from Hyderabad to Rajputana
            2 Infantrys moved from Rajputana to Baluchistan
            2 ArmoredCars and 1 Tank moved from Delhi to Assam
            2 Infantrys moved from Delhi to Rajputana
            5 Infantrys moved from Madras to Hyderabad
            2 Adv.Fighters moved from Montreal to South Atlantic USA
            1 Infantry moved from Northwest USA to British Columbia
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 18 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            5 Infantrys placed in Madras
            2 Adv.Fighters, 2 ArmoredCars and 1 Infantry placed in Delhi
            2 Infantrys placed in Bombay
            2 Artillerys, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo
            2 Mech.Infs placed in Cape Town
            2 Infantrys placed in Montreal
            4 Infantrys placed in Wales
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Tasmania to 70 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 70 Sea Zone to 65 Sea Zone
            2 Transports moved from 110 Sea Zone to 67 Sea Zone
            1 Tank moved from Broome to 67 Sea Zone
            1 Elite moved from Broome to 67 Sea Zone
            1 Tank moved from Soembawa to 67 Sea Zone
            1 Marine moved from Lombok to 67 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Battleship, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Infantry, 1 Marine, 2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
            1 Elite, 1 Infantry, 1 Marine and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya
            1 Infantry moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Malaya
                Anzac attack with 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks
                Thai defend with 1 AAGun, 1 Bunker and 11 Infantrys
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Thai
                    Anzac roll dice for 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks in Malaya, round 2 : 4/7 hits, 2.67 expected hits
                    Thai roll dice for 1 Bunker and 11 Infantrys in Malaya, round 2 : 5/12 hits, 4.17 expected hits
                    2 Infantrys owned by the Anzac, 4 Infantrys owned by the Thai, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac and 1 Marine owned by the Anzac lost in Malaya
                    Anzac roll dice for 2 Tanks in Malaya, round 3 : 1/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Bunker and 7 Infantrys in Malaya, round 3 : 2/8 hits, 2.83 expected hits
                    1 Infantry owned by the Thai and 2 Tanks owned by the Anzac lost in Malaya
                Thai win with 1 Bunker and 6 Infantrys remaining. Battle score for attacker is -16
                Casualties for Anzac: 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks
                Casualties for Thai: 5 Infantrys
    
        Non Combat Move - Anzac
            2 Artillerys and 5 Infantrys moved from Hollandia to Merauke
    
        Place Units - Anzac
            1 Battleship and 2 Transports placed in 67 Sea Zone
            2 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : 1.17
    Thai : -0.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Dutch
            1 Artillery moved from West Borneo to 110 Sea Zone
            3 Tanks moved from West Borneo to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            7 Infantrys and 8 Tanks moved from Banjarmasin to West Borneo
            1 Artillery, 4 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya
            2 Adv.Fighters moved from 110 Sea Zone to Malaya
            4 Fighters moved from West Borneo to Malaya
    
        Purchase Units - Dutch
            Dutch buy 5 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Malaya
                Dutch attack with 2 Adv.Fighters, 1 Artillery, 4 Fighters, 4 Infantrys and 3 Tanks
                Thai defend with 1 AAGun, 1 Bunker and 6 Infantrys
                    AA fire in Malaya : 2/6 hits, 1.00 expected hits
                    2 Fighters owned by the Dutch lost in Malaya
                    Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 3 Tanks in Malaya, round 2 : 4/12 hits, 4.33 expected hits
                    Thai roll dice for 1 Bunker and 6 Infantrys in Malaya, round 2 : 3/7 hits, 2.50 expected hits
                    4 Infantrys owned by the Thai and 3 Infantrys owned by the Dutch lost in Malaya
                    Dutch roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 3 Tanks in Malaya, round 3 : 3/9 hits, 3.83 expected hits
                    Thai roll dice for 1 Bunker and 2 Infantrys in Malaya, round 3 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Thai and 1 Bunker owned by the Thai lost in Malaya
                Dutch win, taking Malaya from Thai with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -4
                Casualties for Dutch: 2 Fighters and 3 Infantrys
                Casualties for Thai: 1 Bunker and 6 Infantrys
    
        Non Combat Move - Dutch
            2 Fighters moved from Malaya to West Borneo
            2 Adv.Fighters moved from Malaya to 110 Sea Zone
    
        Place Units - Dutch
            4 Transports placed in 110 Sea Zone
            1 Transport placed in 110 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    AA fire in Malaya : : 1.00
    Thai : -0.67
    Dutch : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Finns
            1 Artillery and 1 Elite moved from Tampere to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Tanks placed in S.Karelia
            2 ArmoredCars placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Romanians
            2 Mech.Infs and 1 Mot.Inf moved from Donetsk to Tula
            4 Tanks moved from Rostov to Tula
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Tula
                Romanians attack with 2 Mech.Infs, 1 Mot.Inf and 4 Tanks
                Russians defend with 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank
                    Romanians roll dice for 2 Mech.Infs, 1 Mot.Inf and 4 Tanks in Tula, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank in Tula, round 2 : 0/4 hits, 1.83 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Tula
                    Romanians roll dice for 2 Mech.Infs, 1 Mot.Inf and 4 Tanks in Tula, round 3 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 HeavyTank and 1 Tank in Tula, round 3 : 1/2 hits, 1.17 expected hits
                1 Mot.Inf owned by the Romanians, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Tula
                Romanians win, taking Tula from Russians with 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Russians: 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank
                Casualties for Romanians: 1 Mot.Inf
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Vinnytsia
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.67
    Russians : -2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Americans
            4 Infantrys moved from French Sudan to French Equatorial Africa
            8 ArmoredCars moved from French Equatorial Africa to New Valley
            4 ArmoredCars and 1 Tank moved from Equatoria to New Valley
            7 Infantrys moved from Belgian Congo to French Equatorial Africa
            7 Infantrys moved from Angola to Belgian Congo
            2 ArmoredCars and 6 Infantrys moved from Rio De Janeiro to 39 Sea Zone
            2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 39 Sea Zone to 40 Sea Zone
            4 Infantrys and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            2 Transports moved from 39 Sea Zone to 35 Sea Zone
            2 ArmoredCars moved from Argentina to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            4 Transports moved from 40 Sea Zone to 39 Sea Zone
            3 Infantrys moved from Santiago to S.Chile
            3 ArmoredCars moved from Santiago to Argentina
            2 ArmoredCars and 1 Infantry moved from N.Chile to Argentina
            1 ArmoredCar and 1 Infantry moved from Bolivia to Rio De Janeiro
            3 Transports moved from 35 Sea Zone to 39 Sea Zone
            6 ArmoredCars and 6 Infantrys moved from 40 Sea Zone to Angola
            7 ArmoredCars moved from El Agheila to New Valley
            2 ArmoredCars moved from Ghadames to Kufra
            1 ArmoredCar moved from Hun to Kufra
            3 S.Submarines moved from 85 Sea Zone to 76 Sea Zone
            1 Infantry moved from Kunashir to 76 Sea Zone
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Infantry moved from Paramushir to 76 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 76 Sea Zone to 85 Sea Zone
            3 Infantrys moved from 85 Sea Zone to Iwo Jima
            1 Marine moved from Midway to 88 Sea Zone
            2 Marines moved from Wake to 88 Sea Zone
            3 Marines and 3 S.Submarines moved from 88 Sea Zone to 85 Sea Zone
            3 Marines moved from 85 Sea Zone to Iwo Jima
            3 S.Submarines moved from 85 Sea Zone to 88 Sea Zone
            1 Bomber moved from Surgut to Gorky
            1 S.Bomber moved from Sverdlovsk to Arkhangelsk
            1 S.Bomber moved from Sverdlovsk to Penza
            1 Marine and 1 Tank moved from Alaska to 71 Sea Zone
            1 B.Transport, 1 Destroyer, 1 Marine and 1 Tank moved from 71 Sea Zone to 72 Sea Zone
            1 Marine and 1 Tank moved from 72 Sea Zone to Kamchatka
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 8 ArmoredCars, 1 B.Carrier, 2 Destroyers, 1 Elite, 5 Infantrys, 5 Marines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Arkhangelsk
                Americans attack with 1 S.Bomber
                Germans defend with 1 AAGun, 1 Factory and 1 HeavyTank
                    AA fire in Arkhangelsk : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Bomber in Arkhangelsk, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 HeavyTank in Arkhangelsk, round 2 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans and 1 S.Bomber owned by the Americans lost in Arkhangelsk
                Germans win with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 S.Bomber
                Casualties for Germans: 1 HeavyTank
            Battle in Iwo Jima
                Americans attack with 3 Infantrys and 3 Marines
                Yamamoto defend with 1 Artillery and 1 Elite
                    Americans roll dice for 3 Battleships in Iwo Jima, round 2 : 2/3 hits, 2.00 expected hits
                    1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 3 Infantrys and 3 Marines remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery and 1 Elite
            Battle in Penza
                Americans attack with 1 S.Bomber
                Germans defend with 1 HeavyTank
                    Americans roll dice for 1 S.Bomber in Penza, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 HeavyTank in Penza, round 2 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans and 1 S.Bomber owned by the Americans lost in Penza
                Germans win with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 S.Bomber
                Casualties for Germans: 1 HeavyTank
            Battle in Gorky
                Americans attack with 1 Bomber
                Germans defend with 1 HeavyTank
                    Americans roll dice for 1 Bomber in Gorky, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 HeavyTank in Gorky, round 2 : 1/1 hits, 0.67 expected hits
                    1 Bomber owned by the Americans and 1 HeavyTank owned by the Germans lost in Gorky
                Germans win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Bomber
                Casualties for Germans: 1 HeavyTank
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 Adv.Fighter and 1 B.Carrier placed in 35 Sea Zone
            2 Adv.Fighters placed in 35 Sea Zone
            2 Destroyers placed in 26 Sea Zone
            2 Marines placed in Wake
            1 Marine placed in Midway
            2 Marines placed in Minamitori
            2 Tanks placed in Rio De Janeiro
            2 Tanks placed in Argentina
            1 Elite and 1 Tank placed in S.Chile
            3 ArmoredCars placed in Santiago
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Bolivia
            1 ArmoredCar and 1 Infantry placed in Peru
            2 Infantrys placed in Colombia
            2 Infantrys placed in Venezuela
    
        Turn Complete - Americans
            Americans collect 151 PUs; end with 151 PUs
    

    Combat Hit Differential Summary :

    AA fire in Arkhangelsk : : -0.17
    Germans : 1.00
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Americans
            4 Infantrys moved from French Sudan to French Equatorial Africa
            8 ArmoredCars moved from French Equatorial Africa to New Valley
            4 ArmoredCars and 1 Tank moved from Equatoria to New Valley
            7 Infantrys moved from Belgian Congo to French Equatorial Africa
            7 Infantrys moved from Angola to Belgian Congo
            2 ArmoredCars and 6 Infantrys moved from Rio De Janeiro to 39 Sea Zone
            2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 39 Sea Zone to 40 Sea Zone
            4 Infantrys and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            2 Transports moved from 39 Sea Zone to 35 Sea Zone
            2 ArmoredCars moved from Argentina to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            4 Transports moved from 40 Sea Zone to 39 Sea Zone
            3 Infantrys moved from Santiago to S.Chile
            3 ArmoredCars moved from Santiago to Argentina
            2 ArmoredCars and 1 Infantry moved from N.Chile to Argentina
            1 ArmoredCar and 1 Infantry moved from Bolivia to Rio De Janeiro
            3 Transports moved from 35 Sea Zone to 39 Sea Zone
            6 ArmoredCars and 6 Infantrys moved from 40 Sea Zone to Angola
            7 ArmoredCars moved from El Agheila to New Valley
            2 ArmoredCars moved from Ghadames to Kufra
            1 ArmoredCar moved from Hun to Kufra
            3 S.Submarines moved from 85 Sea Zone to 76 Sea Zone
            1 Infantry moved from Kunashir to 76 Sea Zone
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Infantry moved from Paramushir to 76 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 76 Sea Zone to 85 Sea Zone
            3 Infantrys moved from 85 Sea Zone to Iwo Jima
            1 Marine moved from Midway to 88 Sea Zone
            2 Marines moved from Wake to 88 Sea Zone
            3 Marines and 3 S.Submarines moved from 88 Sea Zone to 85 Sea Zone
            3 Marines moved from 85 Sea Zone to Iwo Jima
            3 S.Submarines moved from 85 Sea Zone to 88 Sea Zone
            1 Bomber moved from Surgut to Gorky
            1 S.Bomber moved from Sverdlovsk to Arkhangelsk
            1 S.Bomber moved from Sverdlovsk to Penza
            1 Marine and 1 Tank moved from Alaska to 71 Sea Zone
            1 B.Transport, 1 Destroyer, 1 Marine and 1 Tank moved from 71 Sea Zone to 72 Sea Zone
            1 Marine and 1 Tank moved from 72 Sea Zone to Kamchatka
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 8 ArmoredCars, 1 B.Carrier, 2 Destroyers, 1 Elite, 5 Infantrys, 5 Marines and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Arkhangelsk
                Americans attack with 1 S.Bomber
                Germans defend with 1 AAGun, 1 Factory and 1 HeavyTank
                    AA fire in Arkhangelsk : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Bomber in Arkhangelsk, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 HeavyTank in Arkhangelsk, round 2 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans and 1 S.Bomber owned by the Americans lost in Arkhangelsk
                Germans win with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 S.Bomber
                Casualties for Germans: 1 HeavyTank
            Battle in Iwo Jima
                Americans attack with 3 Infantrys and 3 Marines
                Yamamoto defend with 1 Artillery and 1 Elite
                    Americans roll dice for 3 Battleships in Iwo Jima, round 2 : 2/3 hits, 2.00 expected hits
                    1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 3 Infantrys and 3 Marines remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Artillery and 1 Elite
            Battle in Penza
                Americans attack with 1 S.Bomber
                Germans defend with 1 HeavyTank
                    Americans roll dice for 1 S.Bomber in Penza, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 HeavyTank in Penza, round 2 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans and 1 S.Bomber owned by the Americans lost in Penza
                Germans win with no units remaining. Battle score for attacker is -11
                Casualties for Americans: 1 S.Bomber
                Casualties for Germans: 1 HeavyTank
            Battle in Gorky
                Americans attack with 1 Bomber
                Germans defend with 1 HeavyTank
                    Americans roll dice for 1 Bomber in Gorky, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 HeavyTank in Gorky, round 2 : 1/1 hits, 0.67 expected hits
                    1 Bomber owned by the Americans and 1 HeavyTank owned by the Germans lost in Gorky
                Germans win with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 Bomber
                Casualties for Germans: 1 HeavyTank
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 Adv.Fighter and 1 B.Carrier placed in 35 Sea Zone
            2 Adv.Fighters placed in 35 Sea Zone
            2 Destroyers placed in 26 Sea Zone
            2 Marines placed in Wake
            1 Marine placed in Midway
            2 Marines placed in Minamitori
            2 Tanks placed in Rio De Janeiro
            2 Tanks placed in Argentina
            1 Elite and 1 Tank placed in S.Chile
            3 ArmoredCars placed in Santiago
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Bolivia
            1 ArmoredCar and 1 Infantry placed in Peru
            2 Infantrys placed in Colombia
            2 Infantrys placed in Venezuela
    
        Turn Complete - Americans
            Americans collect 151 PUs; end with 151 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Argentina: 2 Tanks
            EDIT: Adding units owned by Americans to Kufra: 2 Tanks
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Arkhangelsk : : -0.17
    Germans : 1.00
    Americans : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Germans
            3 Artillerys and 3 Elites moved from Leningrad to S.Karelia
            1 Artillery and 2 Infantrys moved from S.Karelia to Yaroslavl
            1 Elite and 2 Infantrys moved from Vologda to Gorky
            3 HeavyTanks moved from Georgia to Stalingrad
            1 Artillery and 2 Infantrys moved from Saratov to Stalingrad
            1 ArmoredCar and 2 HeavyTanks moved from Kursk to Stalingrad
            2 HeavyTanks moved from W.Iran to Palestine
            9 ArmoredCars moved from Vinnytsia to Rostov
            7 ArmoredCars moved from Kiev to Rostov
            1 JetFighter moved from 24 Sea Zone to Moscow
            1 ArmoredCar moved from Danzig to Minsk
            3 ArmoredCars moved from Krakow to Kiev
            5 ArmoredCars moved from Bohemia to Vinnytsia
            4 ArmoredCars moved from Warsaw to Kiev
            1 Elite and 1 Infantry moved from Navarre to Leon
            1 Fighter and 1 Stuka moved from Aquitaine to Leon
            1 Stuka moved from Aquitaine to Leon
            1 Infantry moved from Aquitaine to 19 Sea Zone
            1 Infantry and 1 S.Submarine moved from 19 Sea Zone to 31 Sea Zone
            2 Elites moved from Azores to 17 Sea Zone
            3 Battleships and 1 Cruiser moved from 19 Sea Zone to 30 Sea Zone
            1 Infantry moved from 31 Sea Zone to Andalusia
            1 Elite and 1 S.Submarine moved from 17 Sea Zone to 30 Sea Zone
            1 Elite moved from 30 Sea Zone to Canarians
            1 JetFighter moved from 17 Sea Zone to Andalusia
            1 Adv.Fighter moved from 17 Sea Zone to Canarians
            2 Battleships moved from 17 Sea Zone to 31 Sea Zone
            1 Destroyer moved from 17 Sea Zone to 30 Sea Zone
            1 Adv.Fighter, 2 Carriers, 5 Destroyers, 1 Elite, 1 Fighter and 2 S.Submarines moved from 17 Sea Zone to 31 Sea Zone
            1 Adv.Fighter, 1 Elite and 1 Fighter moved from 31 Sea Zone to Andalusia
            1 Elite and 5 Infantrys moved from Paris to Normandy
            1 Artillery and 3 Infantrys moved from Languedoc to Aquitaine
            4 Infantrys moved from Provence to Languedoc
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 9 Elites, 8 HeavyTanks, 1 JetFighter, 7 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Moscow
                    AA fire in Moscow : 0/1 hits, 0.17 expected hits
                Bombing raid in Moscow rolls: 5 and costs: 5 PUs.
                Bombing raid costs 5 PUs
            Battle in Canarians
                Germans attack with 1 Adv.Fighter and 1 Elite
                French defend with 1 Infantry
                    Germans roll dice for 3 Battleships and 1 Cruiser in Canarians, round 2 : 3/4 hits, 2.50 expected hits
                    1 Infantry owned by the French lost in Canarians
                Germans win, taking Canarians from French with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Leon
                Germans attack with 1 Elite, 1 Fighter, 1 Infantry and 2 Stukas
                Americans defend with 1 Marine
                    Germans roll dice for 1 Elite, 1 Fighter, 1 Infantry and 2 Stukas in Leon, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 Marine in Leon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Leon
                Germans win, taking Leon from Americans with 1 Elite, 1 Fighter, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Stalingrad
                Germans attack with 1 ArmoredCar, 1 Artillery, 5 HeavyTanks and 2 Infantrys
                Russians defend with 1 AAGun, 1 Factory and 13 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 5 HeavyTanks and 2 Infantrys in Stalingrad, round 2 : 5/9 hits, 4.50 expected hits
                    Russians roll dice for 13 Infantrys in Stalingrad, round 2 : 4/13 hits, 4.33 expected hits
                    1 ArmoredCar owned by the Germans, 5 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Stalingrad
                    Germans roll dice for 5 HeavyTanks in Stalingrad, round 3 : 4/5 hits, 3.33 expected hits
                    Russians roll dice for 8 Infantrys in Stalingrad, round 3 : 5/8 hits, 2.67 expected hits
                    4 Infantrys owned by the Russians and 5 HeavyTanks owned by the Germans lost in Stalingrad
                Russians win with 4 Infantrys remaining. Battle score for attacker is -29
                Casualties for Germans: 1 ArmoredCar, 1 Artillery, 5 HeavyTanks and 2 Infantrys
                Casualties for Russians: 9 Infantrys
            Battle in Andalusia
                Germans attack with 1 Adv.Fighter, 1 Elite, 1 Fighter, 1 Infantry and 1 JetFighter
                British defend with 1 Infantry
                    Germans roll dice for 2 Battleships in Andalusia, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter, 1 Infantry and 1 JetFighter in Andalusia, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Infantry in Andalusia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Andalusia
                Germans win, taking Andalusia from Americans with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from Andalusia to 31 Sea Zone
            1 Adv.Fighter moved from Canarians to 31 Sea Zone
            1 Fighter and 1 JetFighter moved from Andalusia to 31 Sea Zone
            1 Fighter moved from Leon to Navarre
            2 Stukas moved from Leon to Navarre
            1 AAGun moved from Aquitaine to Navarre
            1 Carrier, 1 Cruiser, 1 S.Submarine and 4 Transports moved from 24 Sea Zone to 22 Sea Zone
            3 Infantrys moved from Normandy to Picardy
            1 AAGun moved from Kiev to Kursk
            1 JetFighter moved from Moscow to Tula
    
        Place Units - Germans
            1 Destroyer, 1 JetFighter and 2 Transports placed in 22 Sea Zone
            Germans undo move 1.
            1 Destroyer and 2 Transports placed in 22 Sea Zone
            1 JetFighter placed in 22 Sea Zone
            5 Elites placed in Hamburg
            3 Elites placed in Normandy
            1 Elite placed in Provence
            4 Mech.Infs placed in Warsaw
            3 Mech.Infs placed in Krakow
            3 HeavyTanks placed in Kursk
            2 HeavyTanks placed in Rostov
            3 HeavyTanks placed in Georgia
            1 Tank placed in Provence
    
        Turn Complete - Germans
            Germans collect 160 PUs; end with 160 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Americans : 0.33
    AA fire in Moscow : : -0.17
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Russians
            1 Infantry moved from Stalingrad to Saratov
                  Russians take Saratov from Germans
            1 Infantry moved from Moscow to Penza
                  Russians take Penza from Germans
            5 Infantrys moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Perm
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            3 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 1 Elite and 23 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 Elite and 9 Infantrys placed in Moscow
            2 Infantrys placed in N.Buryat Mongolia
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            1 Infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 8
  • 3
  • 10
  • 60
  • 134
  • 138
  • 66
  • 68
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts