@max334 I forgot to take British Somaliland (no combat) so edited in. If that’s an issue, no problem, you can edit back.
trulpen (X) vs. Giallo (A) BM3 #2
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Samara to Turkmenistan Germans take Turkmenistan from Russians 1 bomber moved from Greece to Iraq 1 bomber moved from Greece to Persia Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Germans 30 infantry moved from Volgograd to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda 5 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Samara 12 artilleries moved from Volgograd to Samara 10 artilleries and 12 infantry moved from Volgograd to Caucasus 2 artilleries and 6 infantry moved from Rostov to Caucasus 3 armour and 2 mech_infantrys moved from Russia to Volgograd 4 aaGuns moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Belarus to Bryansk 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Iraq to Greece 1 bomber moved from Persia to Caucasus 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
Combat Hit Differential Summary :
AA fire in Persia : : -0,17 AA fire in Iraq : : -0,17
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Wanted to, but can’t finish the round. Have to go and continue with NCMs later.
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@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
Wanted to, but can’t finish the round. Have to go and continue with NCMs later.
:+1:
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Syria to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Samara to Turkmenistan Germans take Turkmenistan from Russians 1 bomber moved from Greece to Iraq 1 bomber moved from Greece to Persia Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Germans 30 infantry moved from Volgograd to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Vologda to Urals 1 infantry moved from Russia to Vologda 5 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Samara 12 artilleries moved from Volgograd to Samara 10 artilleries and 12 infantry moved from Volgograd to Caucasus 2 artilleries and 6 infantry moved from Rostov to Caucasus 3 armour and 2 mech_infantrys moved from Russia to Volgograd 4 aaGuns moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Belarus to Bryansk 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Iraq to Greece 1 bomber moved from Persia to Caucasus 1 tactical_bomber moved from 99 Sea Zone to Greece 1 fighter moved from Gibraltar to 99 Sea Zone 2 infantry moved from Germany to Greater Southern Germany 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 1 tactical_bomber moved from Gibraltar to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to Greece 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 battleship moved from 112 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Greece to 99 Sea Zone 1 fighter moved from Western Germany to Greece 1 fighter moved from Rostov to Greece 2 aaGuns moved from Western Germany to France Place Units - Germans 1 carrier and 1 destroyer placed in 99 Sea Zone 3 mech_infantrys placed in Novgorod 3 infantry placed in Russia 2 artilleries and 1 infantry placed in Volgograd 3 infantry placed in Rostov 3 infantry placed in Ukraine 1 tactical_bomber placed in Greece 1 fighter and 2 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17 AA fire in Iraq : : -0,17
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 fighter moved from 42 Sea Zone to 43 Sea Zone 13 artilleries and 37 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in 43 Sea Zone Russians attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Vologda Russians attack with 13 artilleries and 37 infantry Germans defend with 1 infantry Russians roll dice for 13 artilleries and 37 infantry in Vologda, round 2 : 13/50 hits, 12,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Novosibirsk to Vologda 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 fighter moved from 42 Sea Zone to India Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,33
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Malaya to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 submarines moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 bomber moved from Yunnan to 42 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Scramble?
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Malaya to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 submarines moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 bomber moved from Yunnan to 42 Sea Zone Combat - Japanese Battle in Wake Island Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Wake Island from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 12 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 12 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers and 3 transports; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport; ANZAC defend with 2 fighters; Russians defend with 2 fighters Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 1,33 Japanese : -0,67
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@Giallo, OOL?
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could you please post after 1st round
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I did…
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@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I did…
:grin: I see Dent 2 bbs loose uk carrier dent one us carrier
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Malaya to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 submarines moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 bomber moved from Yunnan to 42 Sea Zone Combat - Japanese Battle in Wake Island Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Wake Island from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 12 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 12 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers and 3 transports; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport; ANZAC defend with 2 fighters; Russians defend with 2 fighters Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 2 battleships, 3 carriers, 5 cruisers, 1 destroyer, 4 fighters and 4 transports in 42 Sea Zone, round 2 : 11/15 hits, 7,83 expected hits 2 bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone 1 cruiser owned by the Japanese retreated to 37 Sea Zone Americans win with 2 battleships, 2 carriers, 5 cruisers, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -72 Casualties for Japanese: 2 bombers, 2 carriers, 1 destroyer and 4 submarines Casualties for British: 1 carrier Battle in Celebes Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry 1 fighter owned by the Russians and 1 fighter owned by the ANZAC could not land and were killed Non Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 37 Sea Zone 3 fighters moved from 42 Sea Zone to Malaya 2 tactical_bombers moved from 42 Sea Zone to Malaya 3 fighters and 2 tactical_bombers moved from 12 Sea Zone to 31 Sea Zone 4 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 8 carriers moved from 25 Sea Zone to 31 Sea Zone 2 fighters moved from Midway to 31 Sea Zone 1 tactical_bomber moved from Midway to Japan 1 artillery and 5 infantry moved from Midway to 25 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 31 Sea Zone 1 artillery and 5 infantry moved from 31 Sea Zone to Wake Island 7 submarines moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 destroyers moved from 25 Sea Zone to 31 Sea Zone 1 artillery moved from Malaya to Shan State 1 mech_infantry moved from Evenkiyskiy to Kansu 1 armour moved from Yenisey to Kansu 5 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Yunnan 4 artilleries moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 3 submarines moved from 6 Sea Zone to 31 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 fighter placed in Japan 3 artilleries placed in French Indo China 1 mech_infantry placed in Malaya 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,1,3,2,2,3,1,5,3,3,6 Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 4,50 UK_Pacific : -0,33 Japanese : 0,67
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Pretty sucky round for Japan. Losing air on both des and underachieving towards the combined allied fleet, while that hit like a maniac. This game…
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Iraq to Syria Americans take Syria from Germans 1 armour moved from Syria to Iraq 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 24 fighters moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery moved from West Indies to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Combat - Americans Battle in Soviet Far East Battle in Brazil Battle in 26 Sea Zone Americans attack with 24 fighters Japanese defend with 1 destroyer Americans roll dice for 24 fighters in 26 Sea Zone, round 2 : 14/24 hits, 12,00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Brazil from Germans with 23 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 23 fighters moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 10 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 9 Sea Zone to 10 Sea Zone 2 carriers and 2 destroyers moved from 106 Sea Zone to 64 Sea Zone 4 fighters moved from 106 Sea Zone to 64 Sea Zone 1 armour moved from India to West India 1 infantry moved from Northwest Persia to Iraq Place Units - Americans 3 fighters placed in Iraq 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,3,2,4,3,6,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,2,3,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 2,00 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Iraq to Syria Americans take Syria from Germans 1 armour moved from Syria to Iraq 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 24 fighters moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery moved from West Indies to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Combat - Americans Battle in Soviet Far East Battle in Brazil Battle in 26 Sea Zone Americans attack with 24 fighters Japanese defend with 1 destroyer Americans roll dice for 24 fighters in 26 Sea Zone, round 2 : 14/24 hits, 12,00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Brazil from Germans with 23 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 23 fighters moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 10 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 9 Sea Zone to 10 Sea Zone 2 carriers and 2 destroyers moved from 106 Sea Zone to 64 Sea Zone 4 fighters moved from 106 Sea Zone to 64 Sea Zone 1 armour moved from India to West India 1 infantry moved from Northwest Persia to Iraq Place Units - Americans 3 fighters placed in Iraq 2 carriers and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,3,2,4,3,6,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,2,3,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Trans-Jordan British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Alexandria to Egypt 1 fighter moved from Trans-Jordan to Egypt 3 infantry moved from Persia to Iraq 1 aaGun and 3 infantry moved from Northwest Persia to Iraq 3 aaGuns, 4 armour, 3 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys moved from India to West India 1 fighter moved from West India to Iraq 1 battleship, 2 cruisers and 3 transports moved from 42 Sea Zone to 54 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4,1,4 British collect 27 PUs (5 lost to blockades); end with 27 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 armour and 1 mech_infantry EDIT: Adding units owned by Americans to Egypt: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 1,00 Italians : -0,67 Americans : 2,00 Japanese : 0,67
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@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
Pretty sucky round for Japan. Losing air on both des and underachieving towards the combined allied fleet, while that hit like a maniac. This game…
That was a bad round indeed and the allies had a super round
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt 1 fighter moved from Greece to Egypt 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 marine and 1 tactical_bomber British defend with 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 8 mech_infantrys; Americans defend with 1 armour and 1 mech_infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 3/13 hits, 4,67 expected hits British roll dice for 3 armour, 3 artilleries, 3 fighters, 1 infantry and 9 mech_infantrys in Egypt, round 2 : 9/19 hits, 7,83 expected hits 3 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt British win with 3 armour, 3 artilleries, 3 fighters and 6 mech_infantrys remaining. Battle score for attacker is -16 Casualties for Italians: 2 artilleries, 6 infantry and 1 marine Casualties for British: 1 infantry and 3 mech_infantrys 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated Non Combat Move - Italians 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 bomber moved from Egypt to Greece Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1,33 British : 1,17
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Northern Territory to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :