@The_Good_Captain There is also this by the way on page 19 before the land combat sequence is explained so I think that definitely confirms it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 submarines moved from 54 Sea Zone to 47 Sea Zone
1 submarine moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.67
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun, 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 2 fighters
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
45 Sea Zone : 1 destroyer and 1 submarine
47 Sea Zone : 1 submarine
33 Sea Zone : 1 submarine and 1 transport
55 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 submarine
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 105
Russians : 30 / 0
Japanese : 55 / 59
Americans : 58 / 83
Chinese : 1 / 2
British : 39 / 37
UK_Pacific : 5 / 8
Italians : 11 / 11
ANZAC : 14 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
Dice Statistics:
Total
1 was rolled 226 times
2 was rolled 260 times
3 was rolled 227 times
4 was rolled 202 times
5 was rolled 261 times
6 was rolled 216 times
Average roll : 3.474
Median : 3.000
Variance : 2.043
Standard Deviation : 1.429
Total rolls : 1392
Null / Other
1 was rolled 29 times
2 was rolled 44 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 28 times
6 was rolled 29 times
Average roll : 3.357
Median : 3.000
Variance : 2.515
Standard Deviation : 1.586
Total rolls : 168
Germans Combat
1 was rolled 77 times
2 was rolled 65 times
3 was rolled 65 times
4 was rolled 64 times
5 was rolled 81 times
6 was rolled 67 times
Average roll : 3.496
Median : 4.000
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 419
British Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 16 times
Average roll : 3.516
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 126
Italians Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.239
Median : 3.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 71
Americans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.786
Median : 4.000
Variance : 0.454
Standard Deviation : 0.674
Total rolls : 70
Neutral_Axis Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.867
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 15
Japanese Combat
1 was rolled 29 times
2 was rolled 44 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 28 times
6 was rolled 29 times
Average roll : 3.357
Median : 3.000
Variance : 2.515
Standard Deviation : 1.586
Total rolls : 168
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
Neutral_True Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 14
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 23 times
6 was rolled 13 times
Average roll : 3.744
Median : 4.000
Variance : 1.948
Standard Deviation : 1.396
Total rolls : 78
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 38 times
3 was rolled 38 times
4 was rolled 36 times
5 was rolled 34 times
6 was rolled 27 times
Average roll : 3.348
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 210
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from France to Normandy Bordeaux
3 artilleries and 5 mech_infantrys moved from France to Normandy Bordeaux
2 fighters, 9 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Belarus to Western Germany
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
2 armour, 4 artilleries and 6 mech_infantrys moved from Novgorod to Karelia
5 artilleries moved from Eastern Poland to Belarus
2 armour moved from Russia to Samara
3 armour moved from Russia to Tambov
3 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Russia to Tambov
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
Combat - Germans
Battle in Samara
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Rostov, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Tambov, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - Germans
3 armour placed in France
9 armour and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Russia
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
2 artilleries and 7 infantry moved from Finland to Sweden
Combat - Russians
Battle in Sweden
Russians attack with 2 artilleries and 7 infantry
Neutral_True defend with 6 infantry
Russians roll dice for 2 artilleries and 7 infantry in Sweden, round 2 : 2/9 hits, 2.17 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_True lost in Sweden
Russians roll dice for 2 artilleries and 5 infantry in Sweden, round 3 : 1/7 hits, 1.83 expected hits
Neutral_True roll dice for 4 infantry in Sweden, round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Neutral_True lost in Sweden
Russians roll dice for 2 artilleries and 2 infantry in Sweden, round 4 : 0/4 hits, 1.33 expected hits
Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Sweden
Russians roll dice for 2 artilleries and 1 infantry in Sweden, round 5 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 3 infantry in Sweden, round 5 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_True lost in Sweden
Russians roll dice for 2 artilleries and 1 infantry in Sweden, round 6 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Sweden, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_True lost in Sweden
Russians roll dice for 2 artilleries in Sweden, round 7 : 1/2 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Sweden, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Sweden
Russians win, taking Sweden from Neutral_True with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Russians: 7 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Russians
1 aaGun moved from Finland to Norway
Turn Complete - Russians
Combat Hit Differential Summary :
Neutral_True : 0.67
Russians : -2.00
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 12 infantry
Kazakhstan : 1 infantry
Norway : 1 flag, 1 aaGun
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Sweden : 1 flag, 2 artilleries
Finland : 1 flag, 1 aaGun
Production/PUs Summary :
Germans : 56 / 64
Russians : 28 / 0
Japanese : 55 / 59
Americans : 58 / 83
Chinese : 1 / 2
British : 39 / 37
UK_Pacific : 5 / 8
Italians : 11 / 11
ANZAC : 14 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 214 times
2 was rolled 224 times
3 was rolled 220 times
4 was rolled 200 times
5 was rolled 247 times
6 was rolled 198 times
Average roll : 3.488
Median : 3.000
Variance : 1.242
Standard Deviation : 1.114
Total rolls : 1303
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Germans Combat
1 was rolled 81 times
2 was rolled 67 times
3 was rolled 65 times
4 was rolled 68 times
5 was rolled 82 times
6 was rolled 68 times
Average roll : 3.480
Median : 4.000
Variance : 0.667
Standard Deviation : 0.817
Total rolls : 431
British Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 16 times
Average roll : 3.516
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 126
Italians Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.239
Median : 3.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 71
Americans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.786
Median : 4.000
Variance : 0.454
Standard Deviation : 0.674
Total rolls : 70
Neutral_Axis Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.867
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 15
Japanese Combat
1 was rolled 29 times
2 was rolled 44 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 28 times
6 was rolled 28 times
Average roll : 3.341
Median : 3.000
Variance : 2.523
Standard Deviation : 1.588
Total rolls : 167
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
Neutral_True Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 23 times
6 was rolled 13 times
Average roll : 3.744
Median : 4.000
Variance : 1.948
Standard Deviation : 1.396
Total rolls : 78
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 43 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 40 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.398
Median : 3.000
Variance : 0.353
Standard Deviation : 0.595
Total rolls : 241
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 battleships moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from 37 Sea Zone to India
4 tactical_bombers moved from 37 Sea Zone to India
1 armour, 5 artilleries, 5 infantry and 1 marine moved from Malaya to 37 Sea Zone
1 armour, 5 artilleries, 5 infantry, 1 marine and 6 transports moved from 37 Sea Zone to 38 Sea Zone
1 armour, 5 artilleries, 5 infantry, 1 marine and 6 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
2 infantry moved from Burma to India
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Chahar to Hunan
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 submarines moved from 37 Sea Zone to 55 Sea Zone
2 submarines moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 marine and 8 tactical_bombers
British defend with 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters, 7 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 18/32 hits, 15.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry in India, round 2 : 8/25 hits, 8.83 expected hits
7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British, 1 artillery owned by the British and 15 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 14/24 hits, 12.83 expected hits
UK_Pacific roll dice for 1 armour, 6 artilleries and 1 fighter in India, round 3 : 5/8 hits, 3.17 expected hits
4 artilleries owned by the Japanese, 1 marine owned by the Japanese, 6 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 5 artilleries, 7 infantry and 1 marine
Casualties for British: 2 aaGuns, 1 armour, 7 artilleries, 1 fighter, 15 infantry and 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 45 Sea Zone
1 destroyer owned by the Japanese retreated to 42 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Hunan
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Hunan, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 3 mech_infantrys in Hunan, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 mech_infantrys in Hunan, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Hunan, round 5 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Hunan, round 6 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Hunan, round 7 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Hunan, round 8 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Hunan, round 9 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 9 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 mech_infantrys in Hunan, round 10 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 10 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
4 carriers moved from 37 Sea Zone to 39 Sea Zone
4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
1 destroyer and 4 submarines moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from India to Burma
4 fighters and 4 tactical_bombers moved from India to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Manchuria
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
5 infantry placed in Japan
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 1.50
Chinese : -1.67
UK_Pacific : 1.00
AA fire in India : : -1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Spain
1 bomber moved from Spain to Normandy Bordeaux
3 mech_infantrys moved from Southeast Mexico to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Peru to Colombia
4 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
Combat - Americans
Air Battle in Normandy Bordeaux
Americans attacks with 1 units heading to Normandy Bordeaux
Germans launches 2 interceptors out of Normandy Bordeaux
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Philippines
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Spain
1 armour moved from 92 Sea Zone to Spain
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Spain
1 destroyer and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 1 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.67
AA fire in Normandy Bordeaux : : -0.17
Attackers Fire, : : -0.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 mech_infantry
Portugal : 1 flag
Paraguay : 1 flag
92 Sea Zone : 1 carrier, 2 cruisers, 3 submarines and 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
Spain : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 8 infantry, 2 marines and 1 mech_infantry
Colombia : 1 flag, 1 infantry and 3 mech_infantrys
Bolivia : 1 flag, 1 infantry
Peru : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 56 / 64
Russians : 27 / 0
Japanese : 58 / 76
Americans : 61 / 86
Chinese : 0 / 2
British : 39 / 37
UK_Pacific : 2 / 0
Italians : 10 / 11
ANZAC : 14 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 236 times
2 was rolled 245 times
3 was rolled 249 times
4 was rolled 219 times
5 was rolled 275 times
6 was rolled 222 times
Average roll : 3.497
Median : 3.000
Variance : 1.457
Standard Deviation : 1.207
Total rolls : 1446
Null / Other
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.302
Standard Deviation : 1.141
Total rolls : 17
Germans Combat
1 was rolled 81 times
2 was rolled 67 times
3 was rolled 67 times
4 was rolled 68 times
5 was rolled 82 times
6 was rolled 69 times
Average roll : 3.484
Median : 4.000
Variance : 0.590
Standard Deviation : 0.768
Total rolls : 434
British Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 16 times
Average roll : 3.516
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 126
Italians Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.239
Median : 3.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 71
Americans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.806
Median : 4.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 72
Neutral_Axis Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.302
Standard Deviation : 1.141
Total rolls : 17
Japanese Combat
1 was rolled 42 times
2 was rolled 60 times
3 was rolled 34 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 44 times
Average roll : 3.430
Median : 3.000
Variance : 1.852
Standard Deviation : 1.361
Total rolls : 258
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 14
Neutral_True Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 43 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 40 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.398
Median : 3.000
Variance : 0.353
Standard Deviation : 0.595
Total rolls : 241
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 56 / 64
Russians : 27 / 0
Japanese : 58 / 76
Americans : 61 / 86
Chinese : 0 / 2
British : 39 / 37
UK_Pacific : 2 / 0
Italians : 10 / 11
ANZAC : 14 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 236 times
2 was rolled 245 times
3 was rolled 249 times
4 was rolled 219 times
5 was rolled 275 times
6 was rolled 222 times
Average roll : 3.497
Median : 3.000
Variance : 1.457
Standard Deviation : 1.207
Total rolls : 1446
Null / Other
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.302
Standard Deviation : 1.141
Total rolls : 17
Germans Combat
1 was rolled 81 times
2 was rolled 67 times
3 was rolled 67 times
4 was rolled 68 times
5 was rolled 82 times
6 was rolled 69 times
Average roll : 3.484
Median : 4.000
Variance : 0.590
Standard Deviation : 0.768
Total rolls : 434
British Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 16 times
Average roll : 3.516
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 126
Italians Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.239
Median : 3.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 71
Americans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.806
Median : 4.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 72
Neutral_Axis Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.302
Standard Deviation : 1.141
Total rolls : 17
Japanese Combat
1 was rolled 42 times
2 was rolled 60 times
3 was rolled 34 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 44 times
Average roll : 3.430
Median : 3.000
Variance : 1.852
Standard Deviation : 1.361
Total rolls : 258
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 14
Neutral_True Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 43 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 40 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.398
Median : 3.000
Variance : 0.353
Standard Deviation : 0.595
Total rolls : 241
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Spain
1 bomber moved from Spain to Normandy Bordeaux
3 mech_infantrys moved from Southeast Mexico to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Peru to Colombia
4 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
Combat - Americans
Air Battle in Normandy Bordeaux
Americans attacks with 1 units heading to Normandy Bordeaux
Germans launches 2 interceptors out of Normandy Bordeaux
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Philippines
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Spain
1 armour moved from 92 Sea Zone to Spain
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 fighters placed in Spain
1 destroyer and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 1 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Nigeria to French West Africa
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
3 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Eastern Persia
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in French West Africa
British attack with 3 mech_infantrys
Neutral_Axis defend with 1 infantry
British roll dice for 3 mech_infantrys in French West Africa, round 2 : 1/3 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Alexandria
British attack with 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 armour in Alexandria, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British roll dice for 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Alexandria
retreated to Alexandria
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
Place Units - British
3 armour placed in Persia
3 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 39 PUs (1 lost to blockades); end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : -0.67
British : -1.00
Italians : 1.00
AA fire in Normandy Bordeaux : : -0.17
Attackers Fire, : : -0.17
Neutral_Axis : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag, 2 mech_infantrys
Tunisia : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour and 1 mech_infantry
Portugal : 1 flag
Saudi Arabia : 1 flag
Paraguay : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 submarines and 1 transport
Eastern Persia : 1 flag, 3 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
Spain : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 10 fighters, 10 infantry, 2 marines and 1 mech_infantry
Colombia : 1 flag, 1 infantry and 3 mech_infantrys
Bolivia : 1 flag, 1 infantry
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 6 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 64
Russians : 27 / 0
Japanese : 58 / 76
Americans : 61 / 86
Chinese : 0 / 2
British : 40 / 39
UK_Pacific : 2 / 0
Italians : 10 / 11
ANZAC : 14 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 322 times
2 was rolled 311 times
3 was rolled 317 times
4 was rolled 285 times
5 was rolled 359 times
6 was rolled 290 times
Average roll : 3.487
Median : 3.000
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 1884
Null / Other
1 was rolled 82 times
2 was rolled 67 times
3 was rolled 67 times
4 was rolled 68 times
5 was rolled 83 times
6 was rolled 69 times
Average roll : 3.482
Median : 4.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 436
Germans Combat
1 was rolled 82 times
2 was rolled 67 times
3 was rolled 67 times
4 was rolled 68 times
5 was rolled 83 times
6 was rolled 69 times
Average roll : 3.482
Median : 4.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 436
British Combat
1 was rolled 23 times
2 was rolled 17 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 17 times
Average roll : 3.543
Median : 4.000
Variance : 1.401
Standard Deviation : 1.184
Total rolls : 138
Italians Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.200
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 75
Americans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.806
Median : 4.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 72
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
Japanese Combat
1 was rolled 42 times
2 was rolled 60 times
3 was rolled 34 times
4 was rolled 33 times
5 was rolled 45 times
6 was rolled 44 times
Average roll : 3.430
Median : 3.000
Variance : 1.852
Standard Deviation : 1.361
Total rolls : 258
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 14
Neutral_True Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 43 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 40 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.398
Median : 3.000
Variance : 0.353
Standard Deviation : 0.595
Total rolls : 241
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Libya
1 armour moved from Alexandria to Libya
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Tobruk to 97 Sea Zone
Combat - Italians
Battle in Libya
Italians attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : 1.33
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 fighters moved from New Guinea to 34 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 2 submarines
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 3 fighters
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 2 destroyers and 2 submarines
34 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 56 / 64
Russians : 27 / 0
Japanese : 55 / 76
Americans : 61 / 86
Chinese : 0 / 2
British : 40 / 39
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 286 times
2 was rolled 316 times
3 was rolled 289 times
4 was rolled 253 times
5 was rolled 326 times
6 was rolled 266 times
Average roll : 3.469
Median : 3.000
Variance : 2.266
Standard Deviation : 1.505
Total rolls : 1736
Null / Other
1 was rolled 44 times
2 was rolled 62 times
3 was rolled 36 times
4 was rolled 33 times
5 was rolled 47 times
6 was rolled 44 times
Average roll : 3.410
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 266
Germans Combat
1 was rolled 81 times
2 was rolled 67 times
3 was rolled 65 times
4 was rolled 68 times
5 was rolled 82 times
6 was rolled 68 times
Average roll : 3.480
Median : 4.000
Variance : 0.667
Standard Deviation : 0.817
Total rolls : 431
British Combat
1 was rolled 23 times
2 was rolled 19 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 17 times
Average roll : 3.521
Median : 4.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 140
Italians Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.282
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 85
Americans Combat
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.736
Median : 4.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 72
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 44 times
2 was rolled 62 times
3 was rolled 36 times
4 was rolled 33 times
5 was rolled 47 times
6 was rolled 44 times
Average roll : 3.410
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 266
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.435
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 23
Neutral_True Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 43 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 40 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.398
Median : 3.000
Variance : 0.353
Standard Deviation : 0.595
Total rolls : 241
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 fighters moved from New Guinea to 34 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 2 submarines
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 55 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Spain
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 3 fighters
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 2 destroyers and 2 submarines
34 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantry
United Kingdom : 2 infantry
97 Sea Zone : 1 destroyer
Spain : 1 fighter
Production/PUs Summary :
Germans : 56 / 64
Russians : 27 / 0
Japanese : 55 / 76
Americans : 61 / 86
Chinese : 0 / 2
British : 40 / 39
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 286 times
2 was rolled 316 times
3 was rolled 289 times
4 was rolled 253 times
5 was rolled 326 times
6 was rolled 266 times
Average roll : 3.469
Median : 3.000
Variance : 2.266
Standard Deviation : 1.505
Total rolls : 1736
Null / Other
1 was rolled 44 times
2 was rolled 62 times
3 was rolled 36 times
4 was rolled 33 times
5 was rolled 47 times
6 was rolled 44 times
Average roll : 3.410
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 266
Germans Combat
1 was rolled 81 times
2 was rolled 67 times
3 was rolled 65 times
4 was rolled 68 times
5 was rolled 82 times
6 was rolled 68 times
Average roll : 3.480
Median : 4.000
Variance : 0.667
Standard Deviation : 0.817
Total rolls : 431
British Combat
1 was rolled 23 times
2 was rolled 19 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 17 times
Average roll : 3.521
Median : 4.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 140
Italians Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.282
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 85
Americans Combat
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.736
Median : 4.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 72
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 44 times
2 was rolled 62 times
3 was rolled 36 times
4 was rolled 33 times
5 was rolled 47 times
6 was rolled 44 times
Average roll : 3.410
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 266
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.435
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 23
Neutral_True Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 43 times
2 was rolled 39 times
3 was rolled 45 times
4 was rolled 40 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.398
Median : 3.000
Variance : 0.353
Standard Deviation : 0.595
Total rolls : 241
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 59 PUs;
Germans buy 3 armour, 3 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 artillery moved from Archangel to Vologda
5 artilleries moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Volgograd
2 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Volgograd
1 armour moved from Tambov to Volgograd
2 armour moved from Tambov to Kazakhstan
2 armour moved from Samara to Novosibirsk
1 armour moved from Samara to Volgograd
1 armour moved from Samara to Vologda
2 artilleries moved from Karelia to Finland
2 mech_infantrys moved from Karelia to Finland
2 armour moved from Karelia to Finland
1 armour, 2 artilleries and 4 mech_infantrys moved from Karelia to Finland
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to France
3 armour moved from France to Normandy Bordeaux
9 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Western Germany
Combat - Germans
Battle in Finland
Germans attack with 3 armour, 4 artilleries and 6 mech_infantrys
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 armour, 4 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Vologda
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour in Volgograd, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from France to Western Germany
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
3 armour placed in France
2 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 63 PUs (2 lost to blockades); end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 3.33
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
12 infantry moved from Korea to Amur
Combat - Russians
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Amur, round 2 : 5/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Korea to Amur
2 artilleries moved from Sweden to Norway
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 3.00
Japanese : -0.33
Territory Summary for Russians :
Korea : 1 flag
Amur : 2 aaGuns and 12 infantry
Norway : 1 flag, 1 aaGun and 2 artilleries
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Sweden : 1 flag
Production/PUs Summary :
Germans : 65 / 84
Russians : 19 / 0
Japanese : 54 / 76
Americans : 61 / 86
Chinese : 0 / 2
British : 40 / 39
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 252 times
2 was rolled 267 times
3 was rolled 265 times
4 was rolled 233 times
5 was rolled 290 times
6 was rolled 231 times
Average roll : 3.478
Median : 3.000
Variance : 1.644
Standard Deviation : 1.282
Total rolls : 1538
Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.821
Median : 4.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 28
Germans Combat
1 was rolled 83 times
2 was rolled 72 times
3 was rolled 70 times
4 was rolled 70 times
5 was rolled 85 times
6 was rolled 70 times
Average roll : 3.471
Median : 3.500
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 450
British Combat
1 was rolled 23 times
2 was rolled 19 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 17 times
Average roll : 3.521
Median : 4.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 140
Italians Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.282
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 85
Americans Combat
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.736
Median : 4.000
Variance : 0.507
Standard Deviation : 0.712
Total rolls : 72
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 43 times
2 was rolled 62 times
3 was rolled 36 times
4 was rolled 33 times
5 was rolled 47 times
6 was rolled 45 times
Average roll : 3.429
Median : 3.000
Variance : 1.960
Standard Deviation : 1.400
Total rolls : 266
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.435
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 23
Neutral_True Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 50 times
2 was rolled 42 times
3 was rolled 48 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.351
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 262
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 destroyers, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
5 destroyers and 9 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to 35 Sea Zone
2 bombers moved from Burma to 35 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to Burma
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Combat Hit Differential Summary :
@SixUnder scramble in sz35?
@dawgoneit max scramble please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 destroyers, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
5 destroyers and 9 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to 35 Sea Zone
2 bombers moved from Burma to 35 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to Burma
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Korea
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Korea from Russians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 9 destroyers, 4 fighters, 11 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 2 destroyers, 3 fighters and 2 submarines
Japanese roll dice for 11 submarines in 35 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 9 destroyers, 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 7/19 hits, 9.00 expected hits
Americans roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/8 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 9/20 hits, 9.67 expected hits
5 submarines owned by the Americans, 11 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 9 destroyers, 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 3 : 12/19 hits, 9.00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 10/20 hits, 9.67 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 5 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 9 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 35 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 2 transports in 35 Sea Zone, round 4 : 7/9 hits, 5.83 expected hits
4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 bombers in 35 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 3 fighters and 2 transports in 35 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits
2 bombers owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone
Americans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -11
Casualties for Japanese: 2 bombers, 9 destroyers, 4 fighters, 11 submarines and 4 tactical_bombers
Casualties for ANZAC: 2 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
1 fighter owned by the Americans forced to land in Philippines
Non Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Manchuria to Kiangsu
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers and 5 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : 2.67
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 34 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Spain to Normandy Bordeaux
3 submarines moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 92 Sea Zone to 89 Sea Zone
1 infantry and 3 mech_infantrys moved from Colombia to Venezuela
1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 119 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyers
Battle in Venezuela
Americans attack with 1 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 infantry and 3 mech_infantrys in Venezuela, round 2 : 0/4 hits, 0.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
Americans roll dice for 3 mech_infantrys in Venezuela, round 3 : 1/3 hits, 0.50 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
Americans roll dice for 2 mech_infantrys in Venezuela, round 4 : 0/2 hits, 0.33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Venezuela
Americans roll dice for 1 mech_infantry in Venezuela, round 5 : 1/1 hits, 0.17 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
Neutral_True win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 infantry and 3 mech_infantrys
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 infantry moved from Bolivia to Brazil
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Normandy Bordeaux to Spain
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Spain
7 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -1.33
Neutral_True : 2.00
AA fire in Normandy Bordeaux : : -0.17
Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Queensland : 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 marine
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
Portugal : 1 flag
Paraguay : 1 flag
89 Sea Zone : 1 cruiser
101 Sea Zone : 1 carrier, 1 destroyer and 5 transports
Brazil : 1 flag, 1 infantry
Spain : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 11 infantry, 2 marines and 1 mech_infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser and 3 transports
105 Sea Zone : 4 submarines
Production/PUs Summary :
Germans : 65 / 84
Russians : 16 / 0
Japanese : 61 / 69
Americans : 61 / 85
Chinese : 0 / 2
British : 40 / 39
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 286 times
2 was rolled 290 times
3 was rolled 290 times
4 was rolled 254 times
5 was rolled 316 times
6 was rolled 257 times
Average roll : 3.470
Median : 3.000
Variance : 1.601
Standard Deviation : 1.265
Total rolls : 1693
Null / Other
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Germans Combat
1 was rolled 85 times
2 was rolled 72 times
3 was rolled 72 times
4 was rolled 70 times
5 was rolled 85 times
6 was rolled 71 times
Average roll : 3.464
Median : 3.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 455
British Combat
1 was rolled 23 times
2 was rolled 19 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 17 times
Average roll : 3.521
Median : 4.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 140
Italians Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.282
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 85
Americans Combat
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 23 times
4 was rolled 27 times
5 was rolled 28 times
6 was rolled 27 times
Average roll : 3.618
Median : 4.000
Variance : 0.168
Standard Deviation : 0.410
Total rolls : 152
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Japanese Combat
1 was rolled 56 times
2 was rolled 73 times
3 was rolled 48 times
4 was rolled 40 times
5 was rolled 60 times
6 was rolled 56 times
Average roll : 3.429
Median : 3.000
Variance : 1.878
Standard Deviation : 1.370
Total rolls : 333
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 28
Neutral_True Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.308
Median : 3.000
Variance : 0.461
Standard Deviation : 0.679
Total rolls : 39
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 50 times
2 was rolled 42 times
3 was rolled 48 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.351
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 262
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 65 / 84
Russians : 16 / 0
Japanese : 61 / 69
Americans : 61 / 85
Chinese : 0 / 2
British : 40 / 39
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 286 times
2 was rolled 290 times
3 was rolled 290 times
4 was rolled 254 times
5 was rolled 316 times
6 was rolled 257 times
Average roll : 3.470
Median : 3.000
Variance : 1.601
Standard Deviation : 1.265
Total rolls : 1693
Null / Other
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Germans Combat
1 was rolled 85 times
2 was rolled 72 times
3 was rolled 72 times
4 was rolled 70 times
5 was rolled 85 times
6 was rolled 71 times
Average roll : 3.464
Median : 3.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 455
British Combat
1 was rolled 23 times
2 was rolled 19 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 17 times
Average roll : 3.521
Median : 4.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 140
Italians Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.282
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 85
Americans Combat
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 23 times
4 was rolled 27 times
5 was rolled 28 times
6 was rolled 27 times
Average roll : 3.618
Median : 4.000
Variance : 0.168
Standard Deviation : 0.410
Total rolls : 152
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Japanese Combat
1 was rolled 56 times
2 was rolled 73 times
3 was rolled 48 times
4 was rolled 40 times
5 was rolled 60 times
6 was rolled 56 times
Average roll : 3.429
Median : 3.000
Variance : 1.878
Standard Deviation : 1.370
Total rolls : 333
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 28
Neutral_True Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.308
Median : 3.000
Variance : 0.461
Standard Deviation : 0.679
Total rolls : 39
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 50 times
2 was rolled 42 times
3 was rolled 48 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.351
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 262
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 34 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Spain to Normandy Bordeaux
3 submarines moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 92 Sea Zone to 89 Sea Zone
1 infantry and 3 mech_infantrys moved from Colombia to Venezuela
1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 119 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyers
Battle in Venezuela
Americans attack with 1 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 infantry and 3 mech_infantrys in Venezuela, round 2 : 0/4 hits, 0.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
Americans roll dice for 3 mech_infantrys in Venezuela, round 3 : 1/3 hits, 0.50 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
Americans roll dice for 2 mech_infantrys in Venezuela, round 4 : 0/2 hits, 0.33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Venezuela
Americans roll dice for 1 mech_infantry in Venezuela, round 5 : 1/1 hits, 0.17 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
Neutral_True win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 infantry and 3 mech_infantrys
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 infantry moved from Bolivia to Brazil
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Normandy Bordeaux to Spain
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Spain
7 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 fighter moved from Union of South Africa to Saudi Arabia
3 armour moved from Persia to Caucasus
3 submarines moved from 92 Sea Zone to 105 Sea Zone
Combat - British
Battle in Caucasus
British attack with 3 armour
Germans defend with 3 armour
British roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
British roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
1 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 3 armour
Casualties for Germans: 2 armour
Non Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Eastern Persia to Persia
Place Units - British
1 factory_minor placed in Saudi Arabia
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery, 2 infantry and 1 tactical_bomber
EDIT: Adding units owned by British to Iraq: 1 tactical_bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
British collect 38 PUs (2 lost to blockades); end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.83
British : -0.50
Americans : -1.33
Neutral_True : 2.00
AA fire in Normandy Bordeaux : : -0.17
Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Queensland : 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 marine
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag, 2 mech_infantrys
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
Portugal : 1 flag
Saudi Arabia : 1 flag, 1 factory_minor and 1 fighter
Paraguay : 1 flag
89 Sea Zone : 1 cruiser
Iraq : 1 flag, 1 armour and 1 tactical_bomber
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 5 transports
Brazil : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Spain : 1 flag, 2 aaGuns, 2 armour, 7 artilleries, 2 bombers, 1 factory_minor, 11 fighters, 13 infantry, 2 marines and 1 mech_infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser and 5 transports
105 Sea Zone : 8 submarines
Production/PUs Summary :
Germans : 65 / 84
Russians : 16 / 0
Japanese : 61 / 69
Americans : 61 / 85
Chinese : 0 / 2
British : 40 / 39
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 13 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 374 times
2 was rolled 363 times
3 was rolled 362 times
4 was rolled 323 times
5 was rolled 397 times
6 was rolled 330 times
Average roll : 3.463
Median : 3.000
Variance : 1.782
Standard Deviation : 1.335
Total rolls : 2149
Null / Other
1 was rolled 87 times
2 was rolled 74 times
3 was rolled 73 times
4 was rolled 71 times
5 was rolled 85 times
6 was rolled 72 times
Average roll : 3.452
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 462
Germans Combat
1 was rolled 87 times
2 was rolled 74 times
3 was rolled 73 times
4 was rolled 71 times
5 was rolled 85 times
6 was rolled 72 times
Average roll : 3.452
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 462
British Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 33 times
6 was rolled 20 times
Average roll : 3.552
Median : 4.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 145
Italians Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.282
Median : 3.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 85
Americans Combat
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 23 times
4 was rolled 27 times
5 was rolled 28 times
6 was rolled 27 times
Average roll : 3.618
Median : 4.000
Variance : 0.168
Standard Deviation : 0.410
Total rolls : 152
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Japanese Combat
1 was rolled 56 times
2 was rolled 73 times
3 was rolled 48 times
4 was rolled 40 times
5 was rolled 60 times
6 was rolled 56 times
Average roll : 3.429
Median : 3.000
Variance : 1.878
Standard Deviation : 1.370
Total rolls : 333
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.560
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 25
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 28
Neutral_True Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.308
Median : 3.000
Variance : 0.461
Standard Deviation : 0.679
Total rolls : 39
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.526
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 38
Russians Combat
1 was rolled 50 times
2 was rolled 42 times
3 was rolled 48 times
4 was rolled 45 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.351
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 262
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :