@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 battleship and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to Greece
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 battleship and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Territory
ANZAC take Northern Territory from Japanese
1 infantry moved from South Australia to New South Wales
2 fighters moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 8 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Territory
ANZAC take Northern Territory from Japanese
1 infantry moved from South Australia to New South Wales
2 fighters moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 8 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 15:25:55
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Greece to Iraq
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Germans
30 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
5 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Samara
12 artilleries moved from Volgograd to Samara
10 artilleries and 12 infantry moved from Volgograd to Caucasus
2 artilleries and 6 infantry moved from Rostov to Caucasus
3 armour and 2 mech_infantrys moved from Russia to Volgograd
4 aaGuns moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Iraq to Greece
1 bomber moved from Persia to Caucasus
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
AA fire in Iraq : : -0,17
Wanted to, but can’t finish the round. Have to go and continue with NCMs later.
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
Wanted to, but can’t finish the round. Have to go and continue with NCMs later.
:+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Greece to Iraq
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Germans
30 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
5 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Samara
12 artilleries moved from Volgograd to Samara
10 artilleries and 12 infantry moved from Volgograd to Caucasus
2 artilleries and 6 infantry moved from Rostov to Caucasus
3 armour and 2 mech_infantrys moved from Russia to Volgograd
4 aaGuns moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Iraq to Greece
1 bomber moved from Persia to Caucasus
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to 99 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Gibraltar to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Greece to 99 Sea Zone
1 fighter moved from Western Germany to Greece
1 fighter moved from Rostov to Greece
2 aaGuns moved from Western Germany to France
Place Units - Germans
1 carrier and 1 destroyer placed in 99 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Ukraine
1 tactical_bomber placed in Greece
1 fighter and 2 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 78 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
AA fire in Iraq : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 fighter moved from 42 Sea Zone to 43 Sea Zone
13 artilleries and 37 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in 43 Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Vologda
Russians attack with 13 artilleries and 37 infantry
Germans defend with 1 infantry
Russians roll dice for 13 artilleries and 37 infantry in Vologda, round 2 : 13/50 hits, 12,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Novosibirsk to Vologda
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Wake Island from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 12 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 3 transports; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport; ANZAC defend with 2 fighters; Russians defend with 2 fighters
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 1,33
Japanese : -0,67
@Giallo, OOL?
could you please post after 1st round
I did…
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I did…
:grin: I see Dent 2 bbs loose uk carrier dent one us carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Wake Island from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 12 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 3 transports; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport; ANZAC defend with 2 fighters; Russians defend with 2 fighters
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 3 carriers, 5 cruisers, 1 destroyer, 4 fighters and 4 transports in 42 Sea Zone, round 2 : 11/15 hits, 7,83 expected hits
2 bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone
1 cruiser owned by the Japanese retreated to 37 Sea Zone
Americans win with 2 battleships, 2 carriers, 5 cruisers, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -72
Casualties for Japanese: 2 bombers, 2 carriers, 1 destroyer and 4 submarines
Casualties for British: 1 carrier
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
1 fighter owned by the Russians and 1 fighter owned by the ANZAC could not land and were killed
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
3 fighters and 2 tactical_bombers moved from 12 Sea Zone to 31 Sea Zone
4 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
8 carriers moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from Midway to 31 Sea Zone
1 tactical_bomber moved from Midway to Japan
1 artillery and 5 infantry moved from Midway to 25 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 5 infantry moved from 31 Sea Zone to Wake Island
7 submarines moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 destroyers moved from 25 Sea Zone to 31 Sea Zone
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour moved from Yenisey to Kansu
5 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Yunnan
4 artilleries moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
3 submarines moved from 6 Sea Zone to 31 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 fighter placed in Japan
3 artilleries placed in French Indo China
1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,1,3,2,2,3,1,5,3,3,6
Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 4,50
UK_Pacific : -0,33
Japanese : 0,67
Pretty sucky round for Japan. Losing air on both des and underachieving towards the combined allied fleet, while that hit like a maniac. This game…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Iraq to Syria
Americans take Syria from Germans
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
24 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Combat - Americans
Battle in Soviet Far East
Battle in Brazil
Battle in 26 Sea Zone
Americans attack with 24 fighters
Japanese defend with 1 destroyer
Americans roll dice for 24 fighters in 26 Sea Zone, round 2 : 14/24 hits, 12,00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Brazil from Germans with 23 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
23 fighters moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 10 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 9 Sea Zone to 10 Sea Zone
2 carriers and 2 destroyers moved from 106 Sea Zone to 64 Sea Zone
4 fighters moved from 106 Sea Zone to 64 Sea Zone
1 armour moved from India to West India
1 infantry moved from Northwest Persia to Iraq
Place Units - Americans
3 fighters placed in Iraq
2 carriers and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,4,3,2,4,3,6,3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,2,3,5
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 2,00
Japanese : 0,67