41780-AoW (X) v Stu (L)-ITA-3.tsvg
Intercept Egyptian SBR?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Ukraine to Romania
3 mech_infantrys moved from Ukraine to Romania
2 armour moved from Eastern Poland to Romania
5 armour, 14 artilleries, 21 infantry and 33 mech_infantrys moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
2 bombers moved from Japan to 33 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
Combat Hit Differential Summary :
scramble?
@Giallo No scrambles
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Ukraine to Romania
3 mech_infantrys moved from Ukraine to Romania
2 armour moved from Eastern Poland to Romania
5 armour, 14 artilleries, 21 infantry and 33 mech_infantrys moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
2 bombers moved from Japan to 33 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in Novgorod
Japanese attack with 1 armour, 3 bombers and 2 mech_infantrys
Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2,83 expected hits
Americans roll dice for 2 armour in Novgorod, round 2 : 2/2 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 2 armour owned by the Americans lost in Novgorod
Japanese win, taking Novgorod from Americans with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 2 armour
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys in Eastern Persia, round 2 : 30/75 hits, 19,50 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 33 Sea Zone to Philippines
1 aaGun moved from West India to Eastern Persia
1 infantry moved from India to West India
6 mech_infantrys moved from Burma to West India
2 infantry moved from Burma to Shan State
1 fighter moved from India to Java
1 fighter moved from Java to Philippines
3 bombers moved from Novgorod to Germany
Place Units - Japanese
2 carriers, 4 fighters and 1 submarine placed in 6 Sea Zone
3 armour placed in India
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : 2,17
ANZAC : -0,67
Japanese : 7,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 submarine moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
French buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - French
1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Combat - French
Battle in Yugoslavia
French attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
French roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Yugoslavia
French win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - French
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
4 armour, 12 infantry and 3 mech_infantrys moved from Northern Italy to Western Germany
1 mech_infantry moved from France to Western Germany
3 armour moved from Southern France to Western Germany
Place Units - French
3 artilleries placed in France
3 artilleries placed in Southern France
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,67
French : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Romania to Bulgaria
1 bomber moved from Germany to Bulgaria
3 infantry moved from Ukraine to Rostov
3 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 bomber moved from Germany to Volgograd
1 bomber moved from Germany to Volgograd
1 infantry moved from Tambov to Volgograd
1 bomber moved from Germany to Rostov
1 mech_infantry moved from Archangel to Novgorod
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 bomber moved from Tambov to Novgorod
2 fighters moved from Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
2 fighters moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Yugoslavia
2 fighters moved from Germany to Greater Southern Germany
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
French defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/8 hits, 3,00 expected hits
French roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the French, 2 infantry owned by the Germans and 1 armour owned by the French lost in Yugoslavia
Germans win, taking Yugoslavia from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for French: 1 armour and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 4 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 6 infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 bombers and 6 infantry in Volgograd, round 2 : 3/8 hits, 2,33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 2 bombers and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Rostov
Germans attack with 1 bomber and 4 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 4 infantry in Rostov, round 2 : 2/5 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1,67 expected hits
French roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Bulgaria
Germans win, taking Bulgaria from French with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bulgaria to Germany
2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
4 fighters moved from Greater Southern Germany to Germany
2 bombers moved from Novgorod to Germany
1 bomber moved from Rostov to Ukraine
2 bombers moved from Volgograd to Tambov
3 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Tambov
19 mech_infantrys moved from Belarus to Poland
7 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Slovakia Hungary to Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,6,2,4,4
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,33
British : 1,50
French : 0,83
Americans : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 10 infantry moved from Northwest Persia to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 destroyers, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Romania to Greece
Japanese take Greece from French
1 bomber moved from Germany to Albania
1 mech_infantry moved from Romania to Albania
1 bomber moved from Germany to Albania
1 bomber moved from Germany to Denmark
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from British
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Romania to Northern Italy
Japanese take Northern Italy from Americans
Combat - Japanese
Strategic bombing raid in Denmark
AA fire in Denmark : 0/1 hits, 0,17 expected hits
Bombing raid in Denmark rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Denmark causes 5 damage total.
Battle in Albania
Japanese attack with 2 bombers and 1 mech_infantry
French defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 3/3 hits, 1,50 expected hits
French roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Albania
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for French: 1 mech_infantry
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Japanese roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Denmark to Germany
2 bombers moved from Albania to Germany
2 mech_infantrys moved from Romania to Eastern Poland
2 armour and 1 mech_infantry moved from Romania to Bulgaria
Place Units - Japanese
6 destroyers and 4 submarines placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 armour and 1 artillery placed in India
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,4,5,5,1
Japanese collect 85 PUs (4 lost to blockades); end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to West India: 1 aaGun, 10 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
EDIT: Removing units owned by Japanese from India: 3 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0,67
Americans : 1,33
Japanese : 1,50
AA fire in Denmark : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 destroyers, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Romania to Greece
Japanese take Greece from French
1 bomber moved from Germany to Albania
1 mech_infantry moved from Romania to Albania
1 bomber moved from Germany to Albania
1 bomber moved from Germany to Denmark
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from British
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Romania to Northern Italy
Japanese take Northern Italy from Americans
Combat - Japanese
Strategic bombing raid in Denmark
AA fire in Denmark : 0/1 hits, 0,17 expected hits
Bombing raid in Denmark rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Denmark causes 5 damage total.
Battle in Albania
Japanese attack with 2 bombers and 1 mech_infantry
French defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 3/3 hits, 1,50 expected hits
French roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Albania
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for French: 1 mech_infantry
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Japanese roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Denmark to Germany
2 bombers moved from Albania to Germany
2 mech_infantrys moved from Romania to Eastern Poland
2 armour and 1 mech_infantry moved from Romania to Bulgaria
Place Units - Japanese
6 destroyers and 4 submarines placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 armour and 1 artillery placed in India
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,4,5,5,1
Japanese collect 85 PUs (4 lost to blockades); end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to West India: 1 aaGun, 10 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys
EDIT: Removing units owned by Japanese from India: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0,67
Americans : 1,33
Japanese : 1,50
AA fire in Denmark : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
French buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 mech_infantry moved from Western Germany to Slovakia Hungary
French take Slovakia Hungary from Germans
2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
3 artilleries moved from France to Western Germany
3 artilleries moved from Southern France to France
Combat - French
Battle in Yugoslavia
French attack with 2 armour and 2 mech_infantrys
Germans defend with 2 infantry
French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the French lost in Yugoslavia
French roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Yugoslavia
French win, taking Yugoslavia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for French: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - French
Place Units - French
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Southern France
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0,33
French : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bulgaria to Albania
Germans take Albania from French
1 armour moved from Albania to Bulgaria
1 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
1 bomber moved from Germany to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
4 fighters moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Slovakia Hungary
1 bomber moved from Ukraine to Yugoslavia
2 infantry moved from Belarus to Novgorod
2 bombers moved from Tambov to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Yugoslavia
Germans attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/8 hits, 4,00 expected hits
French roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1,33 expected hits
1 mech_infantry owned by the French lost in Yugoslavia
Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/8 hits, 4,00 expected hits
French roll dice for 2 armour in Yugoslavia, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the French lost in Yugoslavia
Germans win, taking Yugoslavia from French with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for French: 2 armour and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 4 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Slovakia Hungary
Germans attack with 2 bombers and 1 infantry
French defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1,50 expected hits
French roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the French and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Slovakia Hungary to Germany
2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
2 bombers moved from Yugoslavia to Germany
4 fighters moved from Greater Southern Germany to Germany
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Bulgaria to Romania
3 infantry moved from Rostov to Tambov
4 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Germany
2 mech_infantrys moved from Poland to Germany
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Germany
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,2,2,4,4
Germans collect 36 PUs (3 lost to blockades); end with 36 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -2,50
French : -1,67
Americans : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Combat Move - Russians
10 infantry moved from Caucasus to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 10 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 10 infantry in Volgograd, round 2 : 1/10 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 9 infantry in Volgograd, round 3 : 3/9 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Caucasus to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Bulgaria to Slovakia Hungary
Germans take Slovakia Hungary from French
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to France
1 bomber moved from Germany to Norway
1 fighter moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Holland Belgium causes 0 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Eastern Persia
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 9/12 hits, 7,00 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Slovakia Hungary: 1 armour
EDIT: Adding units owned by Japanese to Bulgaria: 1 armour
EDIT: Turning off Edit Mode
6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Norway to Germany
1 bomber moved from France to Germany
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Philippines to Yunnan
1 bomber moved from Japan to Yunnan
1 fighter moved from Java to Philippines
1 fighter moved from Eastern Persia to West India
1 infantry moved from Burma to India
1 artillery moved from India to West India
Place Units - Japanese
1 factory_minor placed in West India
4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,6,1,6,3
Japanese collect 83 PUs (2 lost to blockades); end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
AA fire in France : : -0,17
AA fire in Norway : : -0,17
ANZAC : -0,33
Japanese : 2,00
AA fire in Holland Belgium : : 0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 111 PUs;
Americans buy 3 artilleries, 2 carriers, 1 infantry, 5 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Western Germany to Germany
9 fighters moved from Western Germany to Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Western Germany to Greater Southern Germany
2 armour and 2 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Finland to 127 Sea Zone
1 mech_infantry moved from Finland to Novgorod
1 armour moved from Finland to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
3 mech_infantrys moved from Norway to Finland
Combat - Americans
Air Battle in Germany
Combat Hit Differential Summary :
@Giallo Intercept bombing raid in Germany?
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo Intercept bombing raid in Germany?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 19 PUs;
French buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Yugoslavia
1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
3 artilleries and 3 infantry moved from France to Western Germany
Combat - French
Battle in Yugoslavia
French attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia
French win, taking Yugoslavia from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Slovakia Hungary
French attack with 2 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
French roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Slovakia Hungary
French win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for French: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 2 fighters
EDIT: Adding units owned by British to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Italy: 2 infantry
EDIT: Adding units owned by Americans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Place Units - French
3 infantry placed in France
1 armour and 1 mech_infantry placed in Southern France
Turn Complete - French
French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,33
French : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 41 PUs;
Germans buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Germany to Novgorod
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Baltic States
1 fighter moved from Germany to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
2 infantry moved from Germany to Slovakia Hungary
3 fighters and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
3 fighters moved from Germany to Greater Southern Germany
3 infantry moved from Ukraine to Rostov
22 artilleries and 14 infantry moved from Tambov to Rostov
1 bomber moved from Tambov to Novgorod
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 115 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 6 bombers, 1 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 6 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 5/9 hits, 4,50 expected hits
Americans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2,00 expected hits
1 infantry owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 armour and 3 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/5 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
retreated to Greater Southern Germany
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 22 artilleries and 17 infantry
British defend with 1 mech_infantry
Germans roll dice for 22 artilleries and 17 infantry in Rostov, round 2 : 11/39 hits, 13,00 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 22 artilleries and 16 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Baltic States
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
French defend with 2 armour
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits, 2,50 expected hits
French roll dice for 2 armour in Slovakia Hungary, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 armour owned by the French lost in Slovakia Hungary
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/5 hits, 2,33 expected hits
French roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the French lost in Slovakia Hungary
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for French: 2 armour
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany
6 bombers moved from Novgorod to Germany
1 fighter moved from 115 Sea Zone to Germany
2 fighters and 1 tactical_bomber moved from Baltic States to Germany
3 fighters moved from Greater Southern Germany to Germany
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Bulgaria to Bessarabia
13 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Tambov to Rostov
Place Units - Germans
2 fighters placed in Germany
3 mech_infantrys placed in Russia
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,3,4,5,3
Germans collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 13 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 13 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -6,67
British : 0,33
French : 0,50
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Volgograd to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :