7452e07b-c156-41a8-b2a1-d0fb78626a02-classic-41824-round-04-German navel attack.tsvg
3 hits ool please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 41 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 bomber moved from Eastern United States to French West Africa
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 bomber in French West Africa, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 bomber owned by the Americans lost in French West Africa
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
5 fighters moved from Western United States to Hawaiian Islands
14 fighters moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 7 carriers, 4 destroyers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Iraq
3 fighters placed in Western United States
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Americans : -2,50
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 41 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 bomber moved from Eastern United States to French West Africa
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 bomber in French West Africa, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 bomber owned by the Americans lost in French West Africa
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
5 fighters moved from Western United States to Hawaiian Islands
14 fighters moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 7 carriers, 4 destroyers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Iraq
3 fighters placed in Western United States
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Iraq to Alexandria
1 fighter moved from Persia to India
Combat - British
Battle in 42 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 3 transports; Americans loiter and taunt; Russians loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Alexandria to Egypt
1 aaGun and 3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
3 infantry placed in Persia
1 armour, 1 fighter and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,2,5,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
British collect 26 PUs (6 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 0,33
British : 0,83
Americans : -2,50
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 battleship and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to Greece
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 battleship and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Territory
ANZAC take Northern Territory from Japanese
1 infantry moved from South Australia to New South Wales
2 fighters moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 8 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Territory
ANZAC take Northern Territory from Japanese
1 infantry moved from South Australia to New South Wales
2 fighters moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 8 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 15:25:55
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Greece to Iraq
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Germans
30 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
5 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Samara
12 artilleries moved from Volgograd to Samara
10 artilleries and 12 infantry moved from Volgograd to Caucasus
2 artilleries and 6 infantry moved from Rostov to Caucasus
3 armour and 2 mech_infantrys moved from Russia to Volgograd
4 aaGuns moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Iraq to Greece
1 bomber moved from Persia to Caucasus
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
AA fire in Iraq : : -0,17
Wanted to, but can’t finish the round. Have to go and continue with NCMs later.
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
Wanted to, but can’t finish the round. Have to go and continue with NCMs later.
:+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Samara to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Greece to Iraq
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Germans
30 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
5 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Samara
12 artilleries moved from Volgograd to Samara
10 artilleries and 12 infantry moved from Volgograd to Caucasus
2 artilleries and 6 infantry moved from Rostov to Caucasus
3 armour and 2 mech_infantrys moved from Russia to Volgograd
4 aaGuns moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Iraq to Greece
1 bomber moved from Persia to Caucasus
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to 99 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Gibraltar to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Greece to 99 Sea Zone
1 fighter moved from Western Germany to Greece
1 fighter moved from Rostov to Greece
2 aaGuns moved from Western Germany to France
Place Units - Germans
1 carrier and 1 destroyer placed in 99 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Ukraine
1 tactical_bomber placed in Greece
1 fighter and 2 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 78 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
AA fire in Iraq : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 fighter moved from 42 Sea Zone to 43 Sea Zone
13 artilleries and 37 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in 43 Sea Zone
Russians attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Vologda
Russians attack with 13 artilleries and 37 infantry
Germans defend with 1 infantry
Russians roll dice for 13 artilleries and 37 infantry in Vologda, round 2 : 13/50 hits, 12,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Novosibirsk to Vologda
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Wake Island from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 12 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 3 transports; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport; ANZAC defend with 2 fighters; Russians defend with 2 fighters
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 1,33
Japanese : -0,67
@Giallo, OOL?
could you please post after 1st round
I did…
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I did…
:grin: I see Dent 2 bbs loose uk carrier dent one us carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Midway to 25 Sea Zone
1 battleship and 1 marine moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 12 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Malaya to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win, taking Wake Island from Americans with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 12 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers and 3 transports; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport; ANZAC defend with 2 fighters; Russians defend with 2 fighters
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 3 carriers, 5 cruisers, 1 destroyer, 4 fighters and 4 transports in 42 Sea Zone, round 2 : 11/15 hits, 7,83 expected hits
2 bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone
1 cruiser owned by the Japanese retreated to 37 Sea Zone
Americans win with 2 battleships, 2 carriers, 5 cruisers, 1 destroyer, 4 fighters and 4 transports remaining. Battle score for attacker is -72
Casualties for Japanese: 2 bombers, 2 carriers, 1 destroyer and 4 submarines
Casualties for British: 1 carrier
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
1 fighter owned by the Russians and 1 fighter owned by the ANZAC could not land and were killed
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
3 fighters and 2 tactical_bombers moved from 12 Sea Zone to 31 Sea Zone
4 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
8 carriers moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from Midway to 31 Sea Zone
1 tactical_bomber moved from Midway to Japan
1 artillery and 5 infantry moved from Midway to 25 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 5 infantry moved from 31 Sea Zone to Wake Island
7 submarines moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 destroyers moved from 25 Sea Zone to 31 Sea Zone
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Evenkiyskiy to Kansu
1 armour moved from Yenisey to Kansu
5 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Yunnan
4 artilleries moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
3 submarines moved from 6 Sea Zone to 31 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 fighter placed in Japan
3 artilleries placed in French Indo China
1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,1,3,2,2,3,1,5,3,3,6
Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 4,50
UK_Pacific : -0,33
Japanese : 0,67