• 20 18 17 15

    TripleA Turn Summary: GreekCityStates round 16

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 16
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Macedonia round 16

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 16
    
        Combat Move - Macedonia
            23 cavalrys, 8 hoplites, 4 peltastss and 2 swordmen moved from Arretium to Roma
    
        Purchase Units - Macedonia
            Macedonia buy 8 cavalrys, 6 hoplites, 18 peltastss and 1 swordman; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Roma
                Macedonia attack with 23 cavalrys, 8 hoplites, 4 peltastss and 2 swordmen
                RomanRepublic defend with 2 ballistas, 1 city, 2 forts, 22 legionaires and 32 velitess
                    Macedonia roll dice for 23 cavalrys, 8 hoplites, 4 peltastss and 2 swordmen in Roma, round 2 : 12/37 hits, 11.67 expected hits
                Units damaged: 2 forts owned by the RomanRepublic
                    RomanRepublic roll dice for 2 ballistas, 2 forts, 22 legionaires and 32 velitess in Roma, round 2 : 17/56 hits, 19.33 expected hits
                    8 velitess owned by the RomanRepublic, 2 ballistas owned by the RomanRepublic, 13 cavalrys owned by the Macedonia and 4 peltastss owned by the Macedonia lost in Roma
                    Macedonia roll dice for 10 cavalrys, 8 hoplites and 2 swordmen in Roma, round 3 : 9/20 hits, 6.67 expected hits
                    RomanRepublic roll dice for 2 forts, 22 legionaires and 24 velitess in Roma, round 3 : 15/48 hits, 16.67 expected hits
                    2 swordmen owned by the Macedonia, 3 hoplites owned by the Macedonia, 9 velitess owned by the RomanRepublic and 10 cavalrys owned by the Macedonia lost in Roma
                    Macedonia roll dice for 5 hoplites in Roma, round 4 : 1/5 hits, 1.67 expected hits
                    RomanRepublic roll dice for 2 forts, 22 legionaires and 15 velitess in Roma, round 4 : 14/39 hits, 13.67 expected hits
                    5 hoplites owned by the Macedonia and 1 velites owned by the RomanRepublic lost in Roma
                RomanRepublic win with 2 forts, 22 legionaires and 14 velitess remaining. Battle score for attacker is -84
                Casualties for Macedonia: 23 cavalrys, 8 hoplites, 4 peltastss and 2 swordmen
                Casualties for RomanRepublic: 2 ballistas and 18 velitess
    
        Non Combat Move - Macedonia
    
        Place Units - Macedonia
            8 cavalrys placed in Patavium
            6 peltastss placed in Sparta
            7 peltastss placed in Athens
            6 hoplites placed in Thessalonica
            5 peltastss and 1 swordman placed in Larissa
    
        Turn Complete - Macedonia
            Macedonia collect 89 PUs; end with 89 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    RomanRepublic : -3.67
    Macedonia : 2.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Egypt round 16

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 16
    
        Combat Move - Egypt
            7 archers, 24 axemen and 38 chariots moved from Oea to Sabrata
            1 chariot moved from Berenice to Oea
            12 axemen moved from Leptis Magna to Oea
            4 axemen moved from Cyrene to Berenice
            2 axemen moved from Alexandria to Paraetonium
            2 biremes and 2 triremes moved from SZ 54 to SZ 52
            3 biremes moved from SZ 55 to SZ 54
            2 biremes and 2 triremes moved from SZ 56 to SZ 55
            1 bireme and 4 triremes moved from SZ 41 to SZ 42
            8 biremes and 2 triremes moved from SZ 68 to SZ 69
    
        Purchase Units - Egypt
            Egypt buy 3 biremes, 6 chariots and 1 trireme; Remaining resources: 4 PUs; 
    
        Combat - Egypt
            Battle in SZ 69
                Egypt attack with 8 biremes and 2 triremes
                Macedonia defend with 13 biremes and 8 triremes
                    Egypt roll dice for 8 biremes and 2 triremes in SZ 69, round 2 : 1/10 hits, 2.33 expected hits
                    Macedonia roll dice for 13 biremes and 8 triremes in SZ 69, round 2 : 4/21 hits, 7.00 expected hits
                    1 bireme owned by the Macedonia and 4 biremes owned by the Egypt lost in SZ 69
                    Egypt roll dice for 4 biremes and 2 triremes in SZ 69, round 3 : 3/6 hits, 1.67 expected hits
                    Macedonia roll dice for 12 biremes and 8 triremes in SZ 69, round 3 : 8/20 hits, 6.67 expected hits
                    3 biremes owned by the Macedonia, 2 triremes owned by the Egypt and 4 biremes owned by the Egypt lost in SZ 69
                Macedonia win with 9 biremes and 8 triremes remaining. Battle score for attacker is -52
                Casualties for Egypt: 8 biremes and 2 triremes
                Casualties for Macedonia: 4 biremes
            Battle in Sabrata
                Egypt attack with 7 archers, 24 axemen and 38 chariots
                Carthage defend with 4 hoplites, 14 spearmen and 29 swordmen; Numidia defend with 1 archer, 3 cavalrys and 3 swordmen
                    Egypt roll dice for 7 archers, 24 axemen and 38 chariots in Sabrata, round 2 : 21/69 hits, 19.50 expected hits
                    Numidia roll dice for 1 archer, 3 cavalrys, 4 hoplites, 14 spearmen and 32 swordmen in Sabrata, round 2 : 12/54 hits, 18.33 expected hits
                    3 axemen owned by the Egypt, 9 chariots owned by the Egypt, 3 cavalrys owned by the Numidia, 3 swordmen owned by the Numidia, 1 swordman owned by the Carthage and 14 spearmen owned by the Carthage lost in Sabrata
                    Egypt roll dice for 7 archers, 21 axemen and 29 chariots in Sabrata, round 3 : 20/57 hits, 16.50 expected hits
                    Numidia roll dice for 1 archer, 4 hoplites and 28 swordmen in Sabrata, round 3 : 15/33 hits, 11.83 expected hits
                    6 axemen owned by the Egypt, 9 chariots owned by the Egypt and 20 swordmen owned by the Carthage lost in Sabrata
                    Egypt roll dice for 7 archers, 15 axemen and 20 chariots in Sabrata, round 4 : 12/42 hits, 12.00 expected hits
                    Numidia roll dice for 1 archer, 4 hoplites and 8 swordmen in Sabrata, round 4 : 6/13 hits, 5.17 expected hits
                    1 archer owned by the Numidia, 2 axemen owned by the Egypt, 4 chariots owned by the Egypt, 3 hoplites owned by the Carthage and 8 swordmen owned by the Carthage lost in Sabrata
                    Egypt roll dice for 7 archers, 13 axemen and 16 chariots in Sabrata, round 5 : 9/36 hits, 10.33 expected hits
                    Numidia roll dice for 1 hoplite in Sabrata, round 5 : 0/1 hits, 0.50 expected hits
                    1 hoplite owned by the Carthage lost in Sabrata
                Egypt win, taking Sabrata from Numidia with 7 archers, 13 axemen and 16 chariots remaining. Battle score for attacker is 41
                Casualties for Egypt: 11 axemen and 22 chariots
                Casualties for Carthage: 4 hoplites, 14 spearmen and 29 swordmen
                Casualties for Numidia: 1 archer, 3 cavalrys and 3 swordmen
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            3 biremes and 1 trireme placed in SZ 42
            4 chariots placed in Leptis Magna
            2 chariots placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 71 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Egypt : 3.67
    Numidia : -2.83
    Macedonia : -1.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Parthia round 16

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 16
    
        Combat Move - Parthia
            11 biremes and 7 triremes moved from SZ 68 to SZ 69
            5 archers moved from Melitene to Trapezus
            5 archers, 11 cataphracts and 1 cavalry moved from Sinope to Trapezus
            1 archer and 10 spearmen moved from Tarsus to Tavium
            7 cataphracts and 3 cavalrys moved from Edessa to Tavium
            5 archers moved from Edessa to Melitene
            5 archers and 7 horsearchers moved from Nicaea to Pergamum
            11 spearmen moved from Attalia to Sardis
            6 archers and 4 cataphracts moved from Halicarnassus to Sardis
            4 cataphracts, 1 cavalry and 11 horsearchers moved from Sardis to Pergamum
            11 spearmen moved from Antioch to Tarsus
            7 cataphracts moved from Seleucia to Edessa
    
        Purchase Units - Parthia
            Parthia buy 5 biremes, 1 city and 8 triremes; Remaining resources: 3 PUs; 
    
        Combat - Parthia
            Battle in Trapezus
                Parthia attack with 10 archers, 11 cataphracts and 1 cavalry
                Neutral defend with 2 archers and 4 spearmen
                    Parthia roll dice for 10 archers, 11 cataphracts and 1 cavalry in Trapezus, round 2 : 13/22 hits, 7.50 expected hits
                    Neutral roll dice for 2 archers and 4 spearmen in Trapezus, round 2 : 4/6 hits, 2.33 expected hits
                    4 archers owned by the Parthia, 4 spearmen owned by the Neutral and 2 archers owned by the Neutral lost in Trapezus
                Parthia loses 0 PUs for violating Trapezuss neutrality.
                Parthia win, taking Trapezus from Neutral with 6 archers, 11 cataphracts and 1 cavalry remaining. Battle score for attacker is 4
                Casualties for Parthia: 4 archers
                Casualties for Neutral: 2 archers and 4 spearmen
            Battle in SZ 69
                Parthia attack with 11 biremes and 7 triremes
                Macedonia defend with 9 biremes and 8 triremes
                    Parthia roll dice for 11 biremes and 7 triremes in SZ 69, round 2 : 6/18 hits, 5.33 expected hits
                    Macedonia roll dice for 9 biremes and 8 triremes in SZ 69, round 2 : 5/17 hits, 5.67 expected hits
                    6 biremes owned by the Macedonia and 5 biremes owned by the Parthia lost in SZ 69
                    Parthia roll dice for 6 biremes and 7 triremes in SZ 69, round 3 : 4/13 hits, 4.50 expected hits
                    Macedonia roll dice for 3 biremes and 8 triremes in SZ 69, round 3 : 1/11 hits, 3.67 expected hits
                    1 trireme owned by the Macedonia, 3 biremes owned by the Macedonia and 1 bireme owned by the Parthia lost in SZ 69
                    Parthia roll dice for 5 biremes and 7 triremes in SZ 69, round 4 : 5/12 hits, 4.33 expected hits
                    Macedonia roll dice for 7 triremes in SZ 69, round 4 : 3/7 hits, 2.33 expected hits
                    5 triremes owned by the Macedonia and 3 biremes owned by the Parthia lost in SZ 69
                    Parthia roll dice for 2 biremes and 7 triremes in SZ 69, round 5 : 5/9 hits, 3.83 expected hits
                    Macedonia roll dice for 2 triremes in SZ 69, round 5 : 1/2 hits, 0.67 expected hits
                    2 triremes owned by the Macedonia and 1 bireme owned by the Parthia lost in SZ 69
                Parthia win with 1 bireme and 7 triremes remaining. Battle score for attacker is 89
                Casualties for Parthia: 10 biremes
                Casualties for Macedonia: 9 biremes and 8 triremes
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            7 triremes placed in SZ 68
            5 biremes and 1 trireme placed in SZ 70
            1 city placed in Sinope
    
        Turn Complete - Parthia
            Parthia collect 149 PUs; end with 152 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Egypt from SZ 54: 1 bireme
            EDIT: Adding units owned by Egypt to SZ 67: 1 bireme
            EDIT: Removing units owned by Egypt from SZ 67: 1 bireme
            EDIT: Adding units owned by Egypt to SZ 54: 1 bireme
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    Parthia : 7.50
    Macedonia : -2.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Numidia round 16

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 16
    
        Combat Move - Numidia
            4 archers moved from Zama to Thapsus
            1 spearman moved from Thapsus to Thenae
            2 cavalrys moved from Thenae to Thapsus
            4 archers moved from Cirta to Zama
    
        Purchase Units - Numidia
            Numidia buy 1 archer, 1 city and 3 spearmen; Remaining resources: 0 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            1 city placed in Igilgili
            1 archer and 3 spearmen placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Carthage round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - Carthage
            29 cavalrys and 1 swordman moved from Arretium to Roma
            8 cavalrys moved from Genua to Roma
            5 cavalrys moved from Nemausus to Genua
    
        Purchase Units - Carthage
            Carthage buy 8 cavalrys, 2 spearmen and 10 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
            Battle in Roma
                Carthage attack with 37 cavalrys and 1 swordman
                RomanRepublic defend with 1 city, 2 forts, 22 legionaires and 14 velitess
                    Carthage roll dice for 37 cavalrys and 1 swordman in Roma, round 2 : 17/38 hits, 12.67 expected hits
                Units damaged: 2 forts owned by the RomanRepublic
                    RomanRepublic roll dice for 2 forts, 22 legionaires and 14 velitess in Roma, round 2 : 14/38 hits, 13.33 expected hits
                    14 velitess owned by the RomanRepublic, 14 cavalrys owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Roma
                    Carthage roll dice for 23 cavalrys and 1 swordman in Roma, round 3 : 3/24 hits, 8.00 expected hits
                    RomanRepublic roll dice for 2 forts and 21 legionaires in Roma, round 3 : 8/23 hits, 8.33 expected hits
                    8 cavalrys owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Roma
                    Carthage roll dice for 15 cavalrys and 1 swordman in Roma, round 4 : 8/16 hits, 5.33 expected hits
                    RomanRepublic roll dice for 2 forts and 18 legionaires in Roma, round 4 : 9/20 hits, 7.33 expected hits
                    9 cavalrys owned by the Carthage and 8 legionaires owned by the RomanRepublic lost in Roma
                    Carthage roll dice for 6 cavalrys and 1 swordman in Roma, round 5 : 3/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 2 forts and 10 legionaires in Roma, round 5 : 6/12 hits, 4.67 expected hits
                    6 cavalrys owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Roma
                    Carthage roll dice for 1 swordman in Roma, round 6 : 0/1 hits, 0.33 expected hits
                    RomanRepublic roll dice for 2 forts and 7 legionaires in Roma, round 6 : 5/9 hits, 3.67 expected hits
                    1 swordman owned by the Carthage lost in Roma
                RomanRepublic win with 2 forts and 7 legionaires remaining. Battle score for attacker is -50
                Casualties for Carthage: 37 cavalrys and 1 swordman
                Casualties for RomanRepublic: 15 legionaires and 14 velitess
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            7 swordmen placed in Thapsus
            5 cavalrys, 2 spearmen and 3 swordmen placed in Carthago
            3 cavalrys placed in Nemausus
    
        Turn Complete - Carthage
            Carthage collect 73 PUs; end with 73 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Carthage : 2.33
    RomanRepublic : 4.67
    

    Savegame


  • @Whackamatt i don’t no why but i think this game dont like me. 3 hits with almost 30 at 2 . ta i’m about done with these games.

  • 20 18 17 15

    TripleA Turn Summary: RomanRepublic round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - RomanRepublic
            1 bireme and 1 velites moved from SZ 29 to SZ 16
            1 velites moved from SZ 16 to Cartenna
                  RomanRepublic take Cartenna from Numidia
            1 bireme moved from SZ 40 to SZ 35
            7 legionaires moved from Roma to Arretium
                  RomanRepublic take Arretium from Macedonia
            1 legionaire and 14 velitess moved from Salapia to Ariminum
            7 velitess moved from Capua to Roma
            2 biremes and 1 trireme moved from SZ 27 to SZ 33
            1 bireme moved from SZ 24 to SZ 27
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 1 ballista, 1 onager, 1 trireme and 10 velitess; Remaining resources: 1 PUs; 
    
        Combat - RomanRepublic
            Battle in Ariminum
                RomanRepublic attack with 1 legionaire and 14 velitess
                Macedonia defend with 1 peltasts
                    RomanRepublic roll dice for 1 legionaire and 14 velitess in Ariminum, round 2 : 2/15 hits, 2.67 expected hits
                    Macedonia roll dice for 1 peltasts in Ariminum, round 2 : 0/1 hits, 0.17 expected hits
                    1 peltasts owned by the Macedonia lost in Ariminum
                RomanRepublic win, taking Ariminum from Macedonia with 1 legionaire and 14 velitess remaining. Battle score for attacker is 2
                Casualties for Macedonia: 1 peltasts
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            1 trireme placed in SZ 33
            4 velitess placed in Lilybaeum
            1 ballista, 1 onager and 2 velitess placed in Roma
            4 velitess placed in Messana
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 67 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : -0.67
    Macedonia : -0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: GreekCityStates round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Macedonia round 17

    TripleA Manual Gamesave Post for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Purchase Units - Macedonia
            Macedonia buy 9 hoplites and 22 peltastss; Remaining resources: 0 PUs; 
    
        Non Combat Move - Macedonia
            7 hoplites moved from Athens to Larissa
            6 hoplites moved from Sparta to Corinth
            12 hoplites moved from Thessalonica to Philippopolis
            2 swordmen moved from Larissa to Thessalonica
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Macedonia round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Purchase Units - Macedonia
            Macedonia buy 9 hoplites and 22 peltastss; Remaining resources: 0 PUs; 
    
        Non Combat Move - Macedonia
            7 hoplites moved from Athens to Larissa
            6 hoplites moved from Sparta to Corinth
            12 hoplites moved from Thessalonica to Philippopolis
            2 swordmen moved from Larissa to Thessalonica
            6 peltastss moved from Athens to Corinth
            4 peltastss moved from Athens to Corinth
            2 peltastss moved from Athens to Larissa
            1 peltasts moved from Athens to Larissa
            3 peltastss moved from Sparta to Corinth
            3 peltastss moved from Corinth to Athens
            3 peltastss moved from Athens to Larissa
            17 peltastss moved from Larissa to Thessalonica
            10 peltastss moved from Larissa to Thessalonica
            2 peltastss moved from Larissa to Thessalonica
            1 peltasts moved from Larissa to Thessalonica
            16 peltastss moved from Thessalonica to Byzantium
    
        Place Units - Macedonia
            6 peltastss placed in Sparta
            7 peltastss placed in Athens
            6 peltastss placed in Larissa
            1 hoplite and 3 peltastss placed in Thessalonica
            8 hoplites placed in Patavium
    
        Turn Complete - Macedonia
            Macedonia collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Egypt round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - Egypt
            7 archers, 13 axemen and 16 chariots moved from Sabrata to Thenae
            12 axemen and 1 chariot moved from Oea to Sabrata
            1 chariot moved from Sabrata to Thenae
            4 chariots moved from Leptis Magna to Sabrata
            4 axemen moved from Berenice to Leptis Magna
            2 axemen moved from Paraetonium to Paliurus
            2 chariots moved from Alexandria to Paliurus
            2 biremes and 2 triremes moved from SZ 55 to SZ 54
            3 biremes moved from SZ 54 to SZ 52
            2 biremes and 2 triremes moved from SZ 52 to SZ 42
            4 biremes and 5 triremes moved from SZ 42 to SZ 41
    
        Purchase Units - Egypt
            Egypt buy 3 biremes, 5 chariots, 4 spearmen and 1 trireme; Remaining resources: 0 PUs; 
    
        Combat - Egypt
            Battle in Thenae
                Egypt attack with 7 archers, 13 axemen and 17 chariots
                Numidia defend with 1 spearman
                    Egypt roll dice for 7 archers, 13 axemen and 17 chariots in Thenae, round 2 : 10/37 hits, 10.50 expected hits
                    Carthage roll dice for 1 spearman in Thenae, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearman owned by the Numidia lost in Thenae
                Egypt win, taking Thenae from Carthage with 7 archers, 13 axemen and 17 chariots remaining. Battle score for attacker is 3
                Casualties for Numidia: 1 spearman
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 spearmen placed in Leptis Magna
            3 biremes and 1 trireme placed in SZ 41
            5 chariots placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.33
    Egypt : -0.50
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Parthia round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - Parthia
            7 triremes moved from SZ 68 to SZ 69
            1 bireme moved from SZ 69 to SZ 68
            7 triremes moved from SZ 69 to SZ 70
            21 horsearchers moved from Pergamum to SZ 70
            21 horsearchers moved from SZ 70 to Byzantium
            11 spearmen moved from Tarsus to Tavium
            6 archers and 11 spearmen moved from Sardis to Pergamum
            1 archer, 7 cataphracts, 3 cavalrys and 10 spearmen moved from Tavium to Heraclea Pontica
            5 archers moved from Melitene to Sinope
            7 cataphracts moved from Edessa to Sinope
            6 archers, 11 cataphracts and 1 cavalry moved from Trapezus to Phasis
    
        Purchase Units - Parthia
            Parthia buy 17 cavalrys and 7 triremes; Remaining resources: 0 PUs; 
    
        Combat - Parthia
            Battle in Phasis
                Parthia attack with 6 archers, 11 cataphracts and 1 cavalry
                Neutral defend with 2 archers, 1 cavalry and 3 spearmen
                    Parthia roll dice for 6 archers, 11 cataphracts and 1 cavalry in Phasis, round 2 : 5/18 hits, 6.83 expected hits
                    Neutral roll dice for 2 archers, 1 cavalry and 3 spearmen in Phasis, round 2 : 5/6 hits, 2.17 expected hits
                    1 cavalry owned by the Neutral, 5 archers owned by the Parthia, 1 archer owned by the Neutral and 3 spearmen owned by the Neutral lost in Phasis
                    Parthia roll dice for 1 archer, 11 cataphracts and 1 cavalry in Phasis, round 3 : 7/13 hits, 6.00 expected hits
                    Neutral roll dice for 1 archer in Phasis, round 3 : 0/1 hits, 0.50 expected hits
                    1 archer owned by the Neutral lost in Phasis
                Parthia loses 0 PUs for violating Phasiss neutrality.
                Parthia win, taking Phasis from Neutral with 1 archer, 11 cataphracts and 1 cavalry remaining. Battle score for attacker is 1
                Casualties for Parthia: 5 archers
                Casualties for Neutral: 2 archers, 1 cavalry and 3 spearmen
            Battle in Byzantium
                Parthia attack with 21 horsearchers
                Macedonia defend with 16 peltastss
                    Parthia roll dice for 21 horsearchers in Byzantium, round 2 : 7/21 hits, 7.00 expected hits
                    Macedonia roll dice for 16 peltastss in Byzantium, round 2 : 2/16 hits, 2.67 expected hits
                    2 horsearchers owned by the Parthia and 7 peltastss owned by the Macedonia lost in Byzantium
                    Parthia roll dice for 19 horsearchers in Byzantium, round 3 : 9/19 hits, 6.33 expected hits
                    Macedonia roll dice for 9 peltastss in Byzantium, round 3 : 1/9 hits, 1.50 expected hits
                    1 horsearcher owned by the Parthia and 9 peltastss owned by the Macedonia lost in Byzantium
                Parthia win, taking Byzantium from Macedonia with 18 horsearchers remaining. Battle score for attacker is 14
                Casualties for Parthia: 3 horsearchers
                Casualties for Macedonia: 16 peltastss
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            7 triremes placed in SZ 76
            6 cavalrys placed in Pergamum
            7 cavalrys placed in Sardis
            4 cavalrys placed in Edessa
    
        Turn Complete - Parthia
            Parthia collect 161 PUs; end with 161 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.33
    Parthia : 1.83
    Macedonia : -1.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Numidia round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - Numidia
            1 archer moved from Zama to Capsa
            1 archer and 3 spearmen moved from Cirta to Auzia
            2 archers moved from Zama to Cirta
            1 cavalry moved from Thapsus to Theveste
            1 cavalry moved from Thapsus to Igilgili
    
        Purchase Units - Numidia
            Numidia buy 2 archers and 3 spearmen; Remaining resources: 0 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            2 archers and 1 spearman placed in Cirta
            2 spearmen placed in Igilgili
    
        Turn Complete - Numidia
            Numidia collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Carthage round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Carthage
            5 cavalrys, 12 spearmen and 3 swordmen moved from Carthago to Thapsus
            23 biremes moved from SZ 38 to SZ 36
            30 triremes moved from SZ 37 to SZ 36
            3 cavalrys moved from Nemausus to Genua
            5 cavalrys moved from Valentia to Corduba
    
        Purchase Units - Carthage
            Carthage buy 3 cavalrys, 7 spearmen and 10 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            7 swordmen placed in Thapsus
            7 spearmen and 3 swordmen placed in Carthago
            3 cavalrys placed in Nemausus
    
        Turn Complete - Carthage
            Carthage collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Carthage round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Carthage
            5 cavalrys, 12 spearmen and 3 swordmen moved from Carthago to Thapsus
            23 biremes moved from SZ 38 to SZ 36
            30 triremes moved from SZ 37 to SZ 36
            3 cavalrys moved from Nemausus to Genua
            5 cavalrys moved from Valentia to Corduba
    
        Purchase Units - Carthage
            Carthage buy 3 cavalrys, 7 spearmen and 10 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            7 swordmen placed in Thapsus
            7 spearmen and 3 swordmen placed in Carthago
            3 cavalrys placed in Nemausus
    
        Turn Complete - Carthage
            Carthage collect 71 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Carthage from Genua: 7 cavalrys, 1 swordman and 1 warelephant
            EDIT: Adding units owned by Carthage to Mediolanum: 7 cavalrys, 1 swordman and 1 warelephant
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: RomanRepublic round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - RomanRepublic
            41 biremes and 5 triremes moved from SZ 33 to SZ 27
            1 bireme moved from SZ 35 to SZ 34
            4 velitess moved from Messana to Lilybaeum
            1 velites moved from Cartenna to SZ 16
            1 bireme and 1 velites moved from SZ 16 to SZ 15
            9 velitess moved from Roma to Arretium
            1 ballista and 1 onager moved from Roma to Arretium
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 3 triremes and 9 velitess; Remaining resources: 5 PUs; 
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            3 triremes placed in SZ 28
            5 velitess placed in Lilybaeum
            4 velitess placed in Messana
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 67 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: GreekCityStates round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Macedonia round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Macedonia
            8 cavalrys and 8 hoplites moved from Patavium to Ariminum
    
        Purchase Units - Macedonia
            Macedonia buy 5 hoplites and 27 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Ariminum
                Macedonia attack with 8 cavalrys and 8 hoplites
                RomanRepublic defend with 1 legionaire and 14 velitess
                    Macedonia roll dice for 8 cavalrys and 8 hoplites in Ariminum, round 2 : 5/16 hits, 5.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 14 velitess in Ariminum, round 2 : 7/15 hits, 5.00 expected hits
                    5 velitess owned by the RomanRepublic and 7 cavalrys owned by the Macedonia lost in Ariminum
                    Macedonia roll dice for 1 cavalry and 8 hoplites in Ariminum, round 3 : 5/9 hits, 3.00 expected hits
                    RomanRepublic roll dice for 1 legionaire and 9 velitess in Ariminum, round 3 : 2/10 hits, 3.33 expected hits
                    1 hoplite owned by the Macedonia, 5 velitess owned by the RomanRepublic and 1 cavalry owned by the Macedonia lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 4 : 3/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 4 velitess in Ariminum, round 4 : 0/5 hits, 1.67 expected hits
                    3 velitess owned by the RomanRepublic lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 5 : 1/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 1 velites in Ariminum, round 5 : 0/2 hits, 0.67 expected hits
                    1 velites owned by the RomanRepublic lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 6 : 3/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire in Ariminum, round 6 : 0/1 hits, 0.33 expected hits
                    1 legionaire owned by the RomanRepublic lost in Ariminum
                Macedonia win, taking Ariminum from RomanRepublic with 7 hoplites remaining. Battle score for attacker is 9
                Casualties for Macedonia: 8 cavalrys and 1 hoplite
                Casualties for RomanRepublic: 1 legionaire and 14 velitess
    
        Non Combat Move - Macedonia
            12 hoplites moved from Philippopolis to Thessalonica
            1 peltasts moved from Thessalonica to Odessus
            7 hoplites moved from Larissa to Thessalonica
            6 hoplites moved from Corinth to Athens
    
        Place Units - Macedonia
            5 hoplites and 1 peltasts placed in Thessalonica
            6 peltastss placed in Larissa
            7 peltastss placed in Athens
            6 peltastss placed in Sparta
            7 peltastss placed in Patavium
    
        Turn Complete - Macedonia
            Macedonia collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : -2.00
    Macedonia : 1.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Egypt round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Egypt
            5 chariots moved from Alexandria to Paliurus
            2 chariots moved from Paliurus to Berenice
            2 axemen moved from Paliurus to Cyrene
            4 axemen and 4 spearmen moved from Leptis Magna to SZ 41
            4 axemen, 2 biremes, 4 spearmen and 2 triremes moved from SZ 41 to SZ 39
            12 axemen and 4 chariots moved from Sabrata to Thenae
            4 axemen and 4 spearmen moved from SZ 39 to Sabrata
            2 biremes and 2 triremes moved from SZ 42 to SZ 41
            3 biremes moved from SZ 52 to SZ 42
            2 biremes and 2 triremes moved from SZ 54 to SZ 52
    
        Purchase Units - Egypt
            Egypt buy 4 archers, 5 chariots, 1 city and 4 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Egypt
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            1 city placed in Thenae
            4 archers placed in Leptis Magna
            4 spearmen placed in Cyrene
            5 chariots placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

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