@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
19L Giallo(x) vs Sovietishcat(allies) bm3
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TripleA Manual Gamesave Post: Japanese round 27
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Japanese Japanese buy 3 armour, 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 2 bombers moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Ukraine to Romania 3 mech_infantrys moved from Ukraine to Romania 2 armour moved from Eastern Poland to Romania 5 armour, 14 artilleries, 21 infantry and 33 mech_infantrys moved from West India to Eastern Persia 2 armour moved from India to Eastern Persia 2 bombers moved from Japan to 33 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone
Combat Hit Differential Summary :
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scramble?
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@Giallo No scrambles
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Japanese Japanese buy 3 armour, 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 2 bombers moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Ukraine to Romania 3 mech_infantrys moved from Ukraine to Romania 2 armour moved from Eastern Poland to Romania 5 armour, 14 artilleries, 21 infantry and 33 mech_infantrys moved from West India to Eastern Persia 2 armour moved from India to Eastern Persia 2 bombers moved from Japan to 33 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone Combat - Japanese Battle in Novgorod Japanese attack with 1 armour, 3 bombers and 2 mech_infantrys Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 2 armour in Novgorod, round 2 : 2/2 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 2 armour owned by the Americans lost in Novgorod Japanese win, taking Novgorod from Americans with 1 armour and 3 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Americans: 2 armour Battle in 33 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 transport Battle in Eastern Persia Japanese attack with 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys in Eastern Persia, round 2 : 30/75 hits, 19,50 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 5/13 hits, 7,33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from 33 Sea Zone to Philippines 1 aaGun moved from West India to Eastern Persia 1 infantry moved from India to West India 6 mech_infantrys moved from Burma to West India 2 infantry moved from Burma to Shan State 1 fighter moved from India to Java 1 fighter moved from Java to Philippines 3 bombers moved from Novgorod to Germany Place Units - Japanese 2 carriers, 4 fighters and 1 submarine placed in 6 Sea Zone 3 armour placed in India Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
British : -0,33 Americans : 2,17 ANZAC : -0,67 Japanese : 7,33
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TripleA Turn Summary: French round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers and 1 submarine moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - French 1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Combat - French Battle in Yugoslavia French attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry French roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Yugoslavia French win, taking Yugoslavia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - French 1 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Northern Italy to Albania 4 armour, 12 infantry and 3 mech_infantrys moved from Northern Italy to Western Germany 1 mech_infantry moved from France to Western Germany 3 armour moved from Southern France to Western Germany Place Units - French 3 artilleries placed in France 3 artilleries placed in Southern France Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0,67 French : 0,17
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TripleA Turn Summary: Germans round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bulgaria 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Romania to Bulgaria 1 bomber moved from Germany to Bulgaria 3 infantry moved from Ukraine to Rostov 3 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 bomber moved from Germany to Volgograd 1 bomber moved from Germany to Volgograd 1 infantry moved from Tambov to Volgograd 1 bomber moved from Germany to Rostov 1 mech_infantry moved from Archangel to Novgorod 1 bomber moved from Germany to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 bomber moved from Tambov to Novgorod 2 fighters moved from Germany to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia 2 fighters moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Germany to Yugoslavia 2 fighters moved from Germany to Greater Southern Germany 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 3 mech_infantrys Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Yugoslavia Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers French defend with 1 armour and 1 mech_infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/8 hits, 3,00 expected hits French roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the French, 2 infantry owned by the Germans and 1 armour owned by the French lost in Yugoslavia Germans win, taking Yugoslavia from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for French: 1 armour and 1 mech_infantry Battle in Greater Southern Germany Germans attack with 4 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 6 infantry British defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 bombers and 6 infantry in Volgograd, round 2 : 3/8 hits, 2,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 2 bombers and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Rostov Germans attack with 1 bomber and 4 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 4 infantry in Rostov, round 2 : 2/5 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Bulgaria Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 1,67 expected hits French roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Bulgaria Germans win, taking Bulgaria from French with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 bomber moved from Bulgaria to Germany 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany 4 fighters moved from Greater Southern Germany to Germany 2 bombers moved from Novgorod to Germany 1 bomber moved from Rostov to Ukraine 2 bombers moved from Volgograd to Tambov 3 infantry moved from Bryansk to Belarus 3 infantry moved from Russia to Tambov 19 mech_infantrys moved from Belarus to Poland 7 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Slovakia Hungary to Germany Place Units - Germans 5 artilleries and 5 infantry placed in Germany 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,6,2,4,4 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,33 British : 1,50 French : 0,83 Americans : -0,17
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TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 10 infantry moved from Northwest Persia to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 6 destroyers, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Romania to Greece Japanese take Greece from French 1 bomber moved from Germany to Albania 1 mech_infantry moved from Romania to Albania 1 bomber moved from Germany to Albania 1 bomber moved from Germany to Denmark 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from British 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Romania to Northern Italy Japanese take Northern Italy from Americans Combat - Japanese Strategic bombing raid in Denmark AA fire in Denmark : 0/1 hits, 0,17 expected hits Bombing raid in Denmark rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Denmark causes 5 damage total. Battle in Albania Japanese attack with 2 bombers and 1 mech_infantry French defend with 1 mech_infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 3/3 hits, 1,50 expected hits French roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Albania Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for French: 1 mech_infantry Battle in Wake Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Japanese roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Denmark to Germany 2 bombers moved from Albania to Germany 2 mech_infantrys moved from Romania to Eastern Poland 2 armour and 1 mech_infantry moved from Romania to Bulgaria Place Units - Japanese 6 destroyers and 4 submarines placed in 6 Sea Zone 1 transport placed in 39 Sea Zone 1 armour and 1 artillery placed in India 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,4,5,5,1 Japanese collect 85 PUs (4 lost to blockades); end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to West India: 1 aaGun, 10 armour, 14 artilleries, 21 infantry and 33 mech_infantrys EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys EDIT: Removing units owned by Japanese from India: 3 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0,67 Americans : 1,33 Japanese : 1,50 AA fire in Denmark : : -0,17
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 6 destroyers, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Romania to Greece Japanese take Greece from French 1 bomber moved from Germany to Albania 1 mech_infantry moved from Romania to Albania 1 bomber moved from Germany to Albania 1 bomber moved from Germany to Denmark 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from British 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Romania to Northern Italy Japanese take Northern Italy from Americans Combat - Japanese Strategic bombing raid in Denmark AA fire in Denmark : 0/1 hits, 0,17 expected hits Bombing raid in Denmark rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Denmark causes 5 damage total. Battle in Albania Japanese attack with 2 bombers and 1 mech_infantry French defend with 1 mech_infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 3/3 hits, 1,50 expected hits French roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Albania Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for French: 1 mech_infantry Battle in Wake Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Wake Island Japanese roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Denmark to Germany 2 bombers moved from Albania to Germany 2 mech_infantrys moved from Romania to Eastern Poland 2 armour and 1 mech_infantry moved from Romania to Bulgaria Place Units - Japanese 6 destroyers and 4 submarines placed in 6 Sea Zone 1 transport placed in 39 Sea Zone 1 armour and 1 artillery placed in India 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,4,5,5,1 Japanese collect 85 PUs (4 lost to blockades); end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to West India: 1 aaGun, 10 armour, 14 artilleries, 21 infantry and 33 mech_infantrys EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 7 armour, 14 artilleries, 21 infantry and 33 mech_infantrys EDIT: Removing units owned by Japanese from India: 3 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0,67 Americans : 1,33 Japanese : 1,50 AA fire in Denmark : : -0,17
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from Western Germany to Slovakia Hungary French take Slovakia Hungary from Germans 2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia 3 artilleries moved from France to Western Germany 3 artilleries moved from Southern France to France Combat - French Battle in Yugoslavia French attack with 2 armour and 2 mech_infantrys Germans defend with 2 infantry French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the French lost in Yugoslavia French roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Yugoslavia French win, taking Yugoslavia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for French: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - French Place Units - French 3 infantry placed in France 1 armour and 2 mech_infantrys placed in Southern France Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0,33 French : -0,50
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TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bulgaria to Albania Germans take Albania from French 1 armour moved from Albania to Bulgaria 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Bulgaria to Yugoslavia 2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 4 fighters moved from Germany to Greater Southern Germany 1 bomber moved from Germany to Slovakia Hungary 1 bomber moved from Germany to Slovakia Hungary 1 bomber moved from Ukraine to Yugoslavia 2 infantry moved from Belarus to Novgorod 2 bombers moved from Tambov to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Yugoslavia Germans attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers French defend with 2 armour and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/8 hits, 4,00 expected hits French roll dice for 2 armour and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 1,33 expected hits 1 mech_infantry owned by the French lost in Yugoslavia Germans roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/8 hits, 4,00 expected hits French roll dice for 2 armour in Yugoslavia, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the French lost in Yugoslavia Germans win, taking Yugoslavia from French with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for French: 2 armour and 1 mech_infantry Battle in Greater Southern Germany Germans attack with 4 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 4 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/6 hits, 2,33 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Slovakia Hungary Germans attack with 2 bombers and 1 infantry French defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1,50 expected hits French roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the French and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for French: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Slovakia Hungary to Germany 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany 2 bombers moved from Yugoslavia to Germany 4 fighters moved from Greater Southern Germany to Germany 1 armour and 2 mech_infantrys moved from Ukraine to Romania 1 mech_infantry moved from Bulgaria to Romania 3 infantry moved from Rostov to Tambov 4 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Poland to Germany 2 mech_infantrys moved from Poland to Germany 1 bomber moved from Novgorod to Tambov 1 bomber moved from Novgorod to Germany Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,2,2,4,4 Germans collect 36 PUs (3 lost to blockades); end with 36 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -2,50 French : -1,67 Americans : -0,17
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TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Combat Move - Russians 10 infantry moved from Caucasus to Volgograd Combat - Russians Battle in Volgograd Russians attack with 10 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 10 infantry in Volgograd, round 2 : 1/10 hits, 1,67 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 9 infantry in Volgograd, round 3 : 3/9 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Caucasus to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,83
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TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Bulgaria to Slovakia Hungary Germans take Slovakia Hungary from French 1 bomber moved from Germany to Holland Belgium 1 bomber moved from Germany to France 1 bomber moved from Germany to Norway 1 fighter moved from India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 submarine moved from 6 Sea Zone to 25 Sea Zone 6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Strategic bombing raid in Holland Belgium AA fire in Holland Belgium : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Holland Belgium causes 0 damage total. Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Eastern Persia Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 9/12 hits, 7,00 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Slovakia Hungary: 1 armour EDIT: Adding units owned by Japanese to Bulgaria: 1 armour EDIT: Turning off Edit Mode 6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Norway to Germany 1 bomber moved from France to Germany 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Philippines to Yunnan 1 bomber moved from Japan to Yunnan 1 fighter moved from Java to Philippines 1 fighter moved from Eastern Persia to West India 1 infantry moved from Burma to India 1 artillery moved from India to West India Place Units - Japanese 1 factory_minor placed in West India 4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 infantry placed in India 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,6,1,6,3 Japanese collect 83 PUs (2 lost to blockades); end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 mech_infantrys EDIT: Adding units owned by Japanese to Burma: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33 AA fire in France : : -0,17 AA fire in Norway : : -0,17 ANZAC : -0,33 Japanese : 2,00 AA fire in Holland Belgium : : 0,83
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TripleA Manual Gamesave Post: Americans round 29
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 111 PUs; Americans buy 3 artilleries, 2 carriers, 1 infantry, 5 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Western Germany to Germany 9 fighters moved from Western Germany to Germany 2 infantry moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to Greater Southern Germany 2 armour and 2 mech_infantrys moved from Finland to Novgorod 1 infantry moved from Finland to 127 Sea Zone 1 mech_infantry moved from Finland to Novgorod 1 armour moved from Finland to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 3 mech_infantrys moved from Norway to Finland Combat - Americans Air Battle in Germany
Combat Hit Differential Summary :
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@Giallo Intercept bombing raid in Germany?
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@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo Intercept bombing raid in Germany?
no
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TripleA Turn Summary: French round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 artilleries placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - French French repair damage of 4x factory_minor; Remaining resources: 19 PUs; French buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Yugoslavia 1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 3 artilleries and 3 infantry moved from France to Western Germany Combat - French Battle in Yugoslavia French attack with 2 armour and 2 mech_infantrys Germans defend with 1 infantry and 1 mech_infantry French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Yugoslavia French win, taking Yugoslavia from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Slovakia Hungary French attack with 2 armour and 1 mech_infantry Japanese defend with 1 mech_infantry French roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Slovakia Hungary French win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for French: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from Finland: 2 fighters EDIT: Adding units owned by British to Western Germany: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Italy: 2 infantry EDIT: Adding units owned by Americans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Place Units - French 3 infantry placed in France 1 armour and 1 mech_infantry placed in Southern France Turn Complete - French French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,33 French : -0,67
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TripleA Turn Summary: Germans round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 41 PUs; Germans buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Germany to Novgorod 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Poland to Baltic States 1 fighter moved from Germany to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Germany to Baltic States 1 fighter moved from Germany to Baltic States 2 infantry moved from Germany to Slovakia Hungary 3 fighters and 1 tactical_bomber moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Greater Southern Germany 3 fighters moved from Germany to Greater Southern Germany 3 infantry moved from Ukraine to Rostov 22 artilleries and 14 infantry moved from Tambov to Rostov 1 bomber moved from Tambov to Novgorod Combat - Germans Battle in 115 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 115 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 6 bombers, 1 infantry and 2 mech_infantrys Americans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys Germans roll dice for 6 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 5/9 hits, 4,50 expected hits Americans roll dice for 2 armour and 3 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2,00 expected hits 1 infantry owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Americans: 2 armour and 3 mech_infantrys Battle in Greater Southern Germany Germans attack with 3 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 3 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany retreated to Greater Southern Germany Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 22 artilleries and 17 infantry British defend with 1 mech_infantry Germans roll dice for 22 artilleries and 17 infantry in Rostov, round 2 : 11/39 hits, 13,00 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from British with 22 artilleries and 16 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Baltic States Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Baltic States Germans win, taking Baltic States from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber French defend with 2 armour Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits, 2,50 expected hits French roll dice for 2 armour in Slovakia Hungary, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 armour owned by the French lost in Slovakia Hungary Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/5 hits, 2,33 expected hits French roll dice for 1 armour in Slovakia Hungary, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the French lost in Slovakia Hungary Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for French: 2 armour Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany 6 bombers moved from Novgorod to Germany 1 fighter moved from 115 Sea Zone to Germany 2 fighters and 1 tactical_bomber moved from Baltic States to Germany 3 fighters moved from Greater Southern Germany to Germany 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 armour moved from Bulgaria to Bessarabia 13 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Tambov to Rostov Place Units - Germans 2 fighters placed in Germany 3 mech_infantrys placed in Russia 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,3,4,5,3 Germans collect 29 PUs (1 lost to blockades); end with 29 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 13 mech_infantrys EDIT: Adding units owned by Germans to Belarus: 13 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -6,67 British : 0,33 French : 0,50 Americans : 0,67
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TripleA Turn Summary: Russians round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 9 infantry moved from Volgograd to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - Japanese Japanese buy 6 artilleries, 5 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Germany to Yugoslavia 2 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 mech_infantry moved from Ukraine to Rostov 5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 2 bombers moved from Yunnan to Kazakhstan 1 fighter and 1 infantry moved from West India to Eastern Persia Combat - Japanese Battle in Yugoslavia Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys French defend with 2 armour and 2 mech_infantrys Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Yugoslavia, round 2 : 3/6 hits, 2,67 expected hits French roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits, 1,67 expected hits 2 mech_infantrys owned by the French and 1 armour owned by the French lost in Yugoslavia 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Bulgaria French win with 1 armour remaining. Battle score for attacker is 14 Casualties for French: 1 armour and 2 mech_infantrys Battle in Eastern Persia Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia retreated to Eastern Persia British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 2 infantry British defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 4/12 hits, 7,00 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from Kazakhstan to Yunnan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Burma 2 mech_infantrys moved from Burma to West India 1 fighter moved from Eastern Persia to West India 3 mech_infantrys moved from Malaya to Burma 1 armour and 4 infantry moved from India to West India 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from West India to India 2 bombers moved from Yugoslavia to Germany Place Units - Japanese 3 infantry placed in Greece 3 artilleries placed in West India 3 artilleries placed in India 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 5 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2,2,1,3,2 Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : 1,83 French : -1,67 ANZAC : -0,33 Japanese : -2,33