@simon33 I totally forgot to move my tank into Bulgaria from Romania. It was a NC so would you be okay with just moving it into Bulgaria and activating those troops. Thanks.
Axis-dominion (L) vs Simon33 (X) BM3
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 bomber moved from Russia to Tambov 1 armour moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Germans 1 armour moved from Buryatia to Sakha Russians take Sakha from Germans 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters moved from Tambov to Russia 1 bomber moved from Tambov to Russia 1 tactical_bomber moved from Smolensk to Russia 1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Sakha 35 infantry moved from Russia to Samara 19 artilleries moved from Russia to Samara 1 armour moved from Urals to Russia 1 mech_infantry moved from Vologda to Russia 3 infantry moved from Vologda to Samara 1 aaGun moved from Vologda to Samara 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 3 aaGuns and 20 infantry moved from Kiangsi to Kwangtung 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 6 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 6 submarines and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 9 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 aaGun and 1 artillery moved from Szechwan to Shensi 3 artilleries and 10 infantry moved from Kiangsu to Anhwe 2 aaGuns, 2 artilleries and 3 infantry moved from Korea to Amur 2 bombers moved from 42 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 6 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Philippines to Java 1 fighter moved from Philippines to Celebes 1 tactical_bomber moved from French Indo China to Celebes 1 artillery moved from Yunnan to Szechwan 1 armour moved from Hopei to Shensi 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Kiangsu to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from India to French Indo China 1 infantry moved from India to West India 1 transport moved from 39 Sea Zone to 59 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2 Japanese collect 51 PUs (7 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.67
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:15:01 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Italians 1 bomber moved from Syria to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 5 bombers moved from Western United States to 110 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Americans take 44 Sea Zone from Japanese 1 bomber moved from Iraq to 42 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Battle in Philippines Battle in 110 Sea Zone Americans attack with 6 bombers, 2 destroyers, 2 fighters and 1 submarine Germans defend with 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 bombers, 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 8/10 hits, 5.67 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone 1 transport owned by the Germans lost in 110 Sea Zone Americans win, taking Philippines from Japanese with 6 bombers and 1 fighter remaining. Battle score for attacker is 39 Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport Battle in 42 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 6 bombers and 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 98 Sea Zone to Syria 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Iraq to Syria 2 bombers moved from 42 Sea Zone to Dutch New Guinea 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 aaGun and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines 5 carriers, 4 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 49 Sea Zone 1 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Iwo Jima to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to Kwangtung 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Kwangtung 1 fighter moved from 25 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from Midway to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 2 submarines moved from 25 Sea Zone to 49 Sea Zone Place Units - Americans 1 factory_minor placed in Kwangtung 1 transport placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 artilleries and 15 infantry moved from Kwangtung to Kwangsi 5 infantry moved from Kansu to Suiyuyan Place Units - Chinese 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber and 1 fighter EDIT: Turning off Edit Mode British buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 5 fighters moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Syria 1 aaGun, 1 armour, 3 artilleries, 9 infantry, 3 marines and 4 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun, 4 artilleries and 13 infantry moved from Persia to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Russia to Syria 3 mech_infantrys moved from Vologda to Russia Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33 Americans : 2.33 Japanese : -0.33
-
messed up my brit turn by clicking past the noncom, but realized I didn’t have any autosave to go back to (on my MacBook for some reason it that feature wasn’t working). so I ended up redoing the US combats in local mode then editing the 110 result (42 result was the same). I then redid china (which was just noncom) and brit didn’t have any combats anyway.
btw I was so upset at the additional work I had to do, I decided to fix the damn autosave issue. I changed the saved games folder in the engine preferences, and it worked! so now I shouldn’t have the issue anymore on my MacBook (I never had it on my iMac).
-
also, 110 was quite disappointing as well, much like 93–way under average. but still got the job done!
-
Only time I’ve had an issue with auto save not working is when I was using a network drive. Curious as to what happened in your case.
-
@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
Only time I’ve had an issue with auto save not working is when I was using a network drive. Curious as to what happened in your case.
My only guess at this point was that it was a permissions issue.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Northern Italy to Romania 2 artilleries and 4 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
-
@axis-dominion said in Axis-dominion (L) vs Simon33 (X) BM3:
also, 110 was quite disappointing as well, much like 93–way under average. but still got the job done!
Well a one round wipeout can’t be that disappointing can it? Frustrating. Those bombers were supposed to be too far away.
-
@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
@axis-dominion said in Axis-dominion (L) vs Simon33 (X) BM3:
also, 110 was quite disappointing as well, much like 93–way under average. but still got the job done!
Well a one round wipeout can’t be that disappointing can it? Frustrating. Those bombers were supposed to be too far away.
no, the original (real) battle was not a one-round wipeout, that’s what I’m trying to say!
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Kwangtung to Suiyuyan 1 fighter moved from Kansu to Russia 2 fighters moved from Kwangtung to Philippines 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
hold on actually
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Kwangtung to Suiyuyan 1 fighter moved from Kansu to Russia 2 fighters moved from Kwangtung to Philippines 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 75 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Russia: 1 fighter EDIT: Removing units owned by ANZAC from Russia: 1 fighter EDIT: Adding units owned by ANZAC to Suiyuyan: 1 fighter EDIT: Adding units owned by French to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians Germans take Eastern Persia from British 1 armour moved from Kazakhstan to Kansu Germans take Tsinghai from Chinese Germans take Kansu from Chinese 1 armour moved from Kazakhstan to Kansu 1 infantry moved from Rostov to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Amur to Buryatia Germans take Buryatia from Russians 1 armour moved from Buryatia to Amur 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 tactical_bomber moved from Novgorod to Novosibirsk 1 infantry moved from Archangel to Vologda 1 fighter moved from Novgorod to Vologda 1 infantry moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 3 artilleries, 1 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries, 1 infantry and 13 mech_infantrys in Bryansk, round 2 : 4/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 artilleries, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 artilleries and 5 infantry moved from Archangel to Belarus 3 artilleries moved from Novgorod to Belarus 2 fighters moved from Smolensk to Ukraine 1 fighter moved from Vologda to Ukraine 1 tactical_bomber moved from Novosibirsk to Volgograd 2 fighters moved from Tambov to Ukraine 17 artilleries and 10 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 5 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Greece to Romania 3 armour and 6 mech_infantrys moved from Germany to Romania 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 3 infantry moved from Northern Italy to Southern France 3 artilleries moved from France to Southern France 1 artillery moved from Western Germany to France 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 tactical_bomber moved from Smolensk to Ukraine 5 armour and 13 mech_infantrys moved from Kazakhstan to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 2 artilleries and 1 fighter placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 destroyer placed in 113 Sea Zone Germans undo move 4. 1 destroyer placed in 114 Sea Zone 3 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : -2.33
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians Germans take Eastern Persia from British 1 armour moved from Kazakhstan to Kansu Germans take Tsinghai from Chinese Germans take Kansu from Chinese 1 armour moved from Kazakhstan to Kansu 1 infantry moved from Rostov to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Amur to Buryatia Germans take Buryatia from Russians 1 armour moved from Buryatia to Amur 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 tactical_bomber moved from Novgorod to Novosibirsk 1 infantry moved from Archangel to Vologda 1 fighter moved from Novgorod to Vologda 1 infantry moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 3 artilleries, 1 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries, 1 infantry and 13 mech_infantrys in Bryansk, round 2 : 4/17 hits, 3.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 artilleries, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 artilleries and 5 infantry moved from Archangel to Belarus 3 artilleries moved from Novgorod to Belarus 2 fighters moved from Smolensk to Ukraine 1 fighter moved from Vologda to Ukraine 1 tactical_bomber moved from Novosibirsk to Volgograd 2 fighters moved from Tambov to Ukraine 17 artilleries and 10 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 5 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Greece to Romania 3 armour and 6 mech_infantrys moved from Germany to Romania 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun and 3 infantry moved from Northern Italy to Southern France 3 artilleries moved from France to Southern France 1 artillery moved from Western Germany to France 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 tactical_bomber moved from Smolensk to Ukraine 5 armour and 13 mech_infantrys moved from Kazakhstan to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 2 artilleries and 1 fighter placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 destroyer placed in 113 Sea Zone Germans undo move 4. 1 destroyer placed in 114 Sea Zone 3 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 bombers EDIT: Adding units owned by Germans to Novgorod: 3 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17 Russians : -2.33
-
That Kwangtung beachhead is going to be difficult to dislodge. I don’t think I’ve ever seen that done effectively before.
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 armour moved from Sakha to Buryatia Russians take Buryatia from Germans 1 armour moved from Buryatia to Yakut S.S.R. 1 bomber moved from Russia to Tambov Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 bomber moved from Tambov to Russia 1 armour and 2 mech_infantrys moved from Sakha to Yakut S.S.R. 1 mech_infantry moved from Samara to Russia 19 artilleries moved from Samara to Russia 2 infantry moved from Samara to Vologda 1 aaGun moved from Samara to Vologda 2 aaGuns and 36 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia Place Units - Russians 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.17
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 armour moved from Sakha to Buryatia Russians take Buryatia from Germans 1 armour moved from Buryatia to Yakut S.S.R. 1 bomber moved from Russia to Tambov Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 bomber moved from Tambov to Russia 1 armour and 2 mech_infantrys moved from Sakha to Yakut S.S.R. 1 mech_infantry moved from Samara to Russia 19 artilleries moved from Samara to Russia 2 infantry moved from Samara to Vologda 1 aaGun moved from Samara to Vologda 2 aaGuns and 36 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia Place Units - Russians 5 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.17
-
hey Simon, I totally forgot about the Russians in Asia. can you hold for a few mins?