@cwglee51 busy for a few days
G40 BM L SovietishCat Allies v. Karl7 Axis
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 22 Sea Zone 3 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from Gibraltar to 124 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 124 Sea Zone to Iceland 2 marines moved from Tobruk to 96 Sea Zone 2 cruisers and 2 marines moved from 96 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Morocco 1 carrier and 2 fighters moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 3 carriers, 2 destroyers, 6 fighters and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 25 Sea Zone to 23 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Persia 5 fighters moved from Iraq to Persia Combat - British Battle in Persia British attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor and 1 infantry British roll dice for 5 fighters and 2 infantry in Persia, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 5 fighters moved from Persia to Trans-Jordan 3 aaGuns, 1 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 fighters moved from Egypt to Trans-Jordan 1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Tobruk to Alexandria 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 fighters placed in Union of South Africa 3 mech_infantrys placed in Egypt British undo move 2. British undo move 1. 3 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,17 British : 0,17 Americans : 1,00 Japanese : 0,67 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
@Karl7 Please use last file.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports EDIT: Turning off Edit Mode Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,4,6,4,3,5,4,2,1,5,2,2,1 Italians collect 5 PUs (13 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 7 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan -
@Karl7 scramble sz 6?
-
yes full scram!
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 7 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone ANZAC attack with 7 submarines Japanese defend with 1 destroyer and 3 fighters ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits 1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 6 Sea Zone 3 submarines owned by the ANZAC Submerged Japanese win with 3 fighters remaining. Battle score for attacker is -16 Casualties for ANZAC: 4 submarines Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to Marianas 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 mech_infantrys moved from New South Wales to South Australia 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : 1,67 -
@Karl7 Is Germany taking a break before conquering the world?
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Volgograd to Samara 2 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Ukraine to Northwest Persia 2 fighters and 2 tactical_bombers moved from Ukraine to Samara 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Germans Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Yenisey 4 armour and 1 mech_infantry moved from Novosibirsk to Volgograd 4 infantry moved from Kazakhstan to Volgograd 2 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Samara to Volgograd Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Western Ukraine 3 armour placed in Caucasus 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,3,2,2,6,6,6,6,1,1,6,5,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0.83 British : -0.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 2 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Hunan to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 3 armour moved from Jehol to Manchuria 2 armour and 2 mech_infantrys moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 3 armour and 3 mech_infantrys moved from Tsinghai to Sikang 2 armour and 3 mech_infantrys moved from Kansu to Yenisey 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang 3 mech_infantrys moved from Kansu to Shensi 3 mech_infantrys moved from Shensi to Sikang Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers ANZAC defend with 3 submarines Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 3 submarines Battle in Manchuria Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Manchuria, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 1 artillery and 2 infantry British defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Persia, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Persia, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 19 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 3 armour, 1 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Sikang, round 2 : 3/10 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to India 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 aaGun moved from Kweichow to Anhwe 2 bombers moved from Hunan to Japan 1 artillery and 4 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 4 infantry, 1 submarine and 5 transports moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from 6 Sea Zone to Japan 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from Philippines to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 artilleries moved from Kansu to Tsinghai Place Units - Japanese 2 carriers and 4 destroyers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
British : -1.00 ANZAC : 1.00 Americans : -0.33 Chinese : 1.33 Japanese : 2.00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 22 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Guam 8 fighters moved from 22 Sea Zone to 21 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Philippines Battle in 21 Sea Zone Americans attack with 1 destroyer, 13 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 13 fighters and 1 transport in 21 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 destroyer, 13 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Guam Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 battleship moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 22 Sea Zone to 18 Sea Zone 4 destroyers moved from 22 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 22 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 34 Sea Zone 13 fighters moved from 21 Sea Zone to 33 Sea Zone 6 carriers moved from 22 Sea Zone to 33 Sea Zone 1 cruiser and 3 submarines moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 marines moved from Morocco to 92 Sea Zone 2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone 2 marines moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 bomber moved from Iceland to United Kingdom 2 submarines moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield and 4 transports; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 fighters moved from Trans-Jordan to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 6 fighters moved from Trans-Jordan to Cyprus 3 fighters moved from Egypt to Cyprus 5 fighters and 1 tactical_bomber moved from Russia to Cyprus 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Northwest Persia to Trans-Jordan 2 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Place Units - British 4 transports placed in 110 Sea Zone 1 airfield placed in Cyprus Turning on Edit Mode EDIT: Removing units owned by Americans from Alexandria: 1 aaGun EDIT: Adding units owned by Americans to Egypt: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 British collect 31 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1,00 British : -1,33 Americans : -3,33 Japanese : 0,50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 4 mech_infantrys British defend with 1 armour and 1 mech_infantry Italians roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 2 aaGuns and 4 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 2 mech_infantrys moved from Romania to Ukraine 1 artillery and 7 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,6,6,2,4,1,2,1,2,2,5,3,4 Italians collect 4 PUs (13 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -1.33 British : -1.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 19 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 2 fighters moved from Marianas to Philippines 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Samara 3 artilleries and 5 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour, 7 infantry and 3 mech_infantrys moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk 1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British Combat - Germans Non Combat Move - Germans 1 artillery and 5 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Rostov to Tambov 11 armour, 12 artilleries and 23 infantry moved from Rostov to Bryansk 1 aaGun, 6 artilleries, 2 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 18 armour and 14 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 4 armour moved from Volgograd to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 3 infantry moved from France to Western Germany 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Germany 3 tactical_bombers moved from Ukraine to Germany 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 bomber moved from Ukraine to Bryansk 4 fighters and 4 tactical_bombers moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Ukraine Place Units - Germans 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Volgograd 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,4,2,3,3,4,2,6,4,6,2,3,6,2 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Korea Non Combat Move - Russians 2 aaGuns moved from Amur to Buryatia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,2,2,6,2,3,5,5,4,1,6,6,2,6,4,1,6,1,1,2,5,3,3,2,1,3,2,5,3,1,3,2,6,6,1,3,1,4,3,2,1,4,3,1,1,4,3,1,1,3,6 Russians collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to 18 Sea Zone 2 tactical_bombers moved from Japan to Korea 1 bomber moved from Japan to 17 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 armour and 2 mech_infantrys moved from Yenisey to Buryatia Japanese take Yakut S.S.R. from Russians 2 armour moved from Manchuria to Amur Japanese take Amur from Russians 2 armour moved from Amur to Korea Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in 17 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win, taking Wake Island from Americans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Buryatia Japanese attack with 2 armour and 2 mech_infantrys Russians defend with 2 aaGuns and 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 aaGuns and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 armour, 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Russians to Japanese EDIT: Turning off Edit Mode 1 bomber moved from 35 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Kiangsu 3 armour and 4 mech_infantrys moved from Sikang to Turkmenistan 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Eastern Persia to Persia 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 mech_infantry moved from India to Shan State 2 mech_infantrys moved from Sikang to Turkmenistan 2 artilleries moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Yenisey to Buryatia 2 tactical_bombers moved from Korea to 6 Sea Zone 1 bomber moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 80 Sea Zone to 72 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 6 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Persia Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Russians : 0.33 Japanese : -7.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 8 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from 6 Sea Zone to 18 Sea Zone 3 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to 18 Sea Zone 2 tactical_bombers moved from Japan to Korea 1 bomber moved from Japan to 17 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 armour and 2 mech_infantrys moved from Yenisey to Buryatia Japanese take Yakut S.S.R. from Russians 2 armour moved from Manchuria to Amur Japanese take Amur from Russians 2 armour moved from Amur to Korea Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Battle in 17 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Japanese win, taking Wake Island from Americans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Buryatia Japanese attack with 2 armour and 2 mech_infantrys Russians defend with 2 aaGuns and 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 aaGuns and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 armour, 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 4 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Russians to Japanese EDIT: Turning off Edit Mode 1 bomber moved from 35 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Kiangsu 3 armour and 4 mech_infantrys moved from Sikang to Turkmenistan 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Eastern Persia to Persia 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 mech_infantry moved from India to Shan State 2 mech_infantrys moved from Sikang to Turkmenistan 2 artilleries moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Yenisey to Buryatia 2 tactical_bombers moved from Korea to 6 Sea Zone 1 bomber moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 80 Sea Zone to 72 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 6 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya 2 infantry placed in Persia Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Russians : 0.33 Japanese : -7.00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 10 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 bomber moved from United Kingdom to Northern Italy 2 infantry moved from Trans-Jordan to Iraq 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 30 Sea Zone to 25 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 1 fighter moved from 34 Sea Zone to Celebes 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 25 Sea Zone 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 2 fighters moved from 30 Sea Zone to Midway 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 fighter and 1 mech_infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq Americans attack with 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iraq Americans roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iraq Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 submarines and 3 transports Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 3 transports in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans win with 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Midway Americans attack with 2 fighters, 3 infantry and 1 mech_infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Midway, round 2 : 3/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Americans: 2 fighters Casualties for Japanese: 2 infantry Battle in 19 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Northern Italy to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 carrier moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 9 destroyers placed in 10 Sea Zone 1 bomber placed in Western United States 1 armour and 2 infantry placed in Normandy Bordeaux 1 destroyer placed in 101 Sea Zone Americans undo move 4. Americans undo move 2. 1 destroyer placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 2 PUs; Combat Move - British 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters moved from Trans-Jordan to Iraq Combat - British Battle in Iraq British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 tactical_bomber moved from Cyprus to Trans-Jordan 3 fighters moved from Cyprus to Gibraltar 1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France 11 fighters moved from Cyprus to Southern France 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 9 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to Southern France Place Units - British 10 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1,33 British : -0,33 Americans : -1,67 AA fire in Northern Italy : : -0,17 Japanese : 0,33





