I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 15 PUs; Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 mech_infantrys moved from Iraq to Trans-Jordan 3 armour moved from Northwest Persia to Trans-Jordan 1 armour and 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Trans-Jordan Italians attack with 4 armour, 2 artilleries and 2 mech_infantrys ANZAC defend with 2 infantry Italians roll dice for 4 armour, 2 artilleries and 2 mech_infantrys in Trans-Jordan, round 2 : 5/8 hits, 3.33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Southern France Italians attack with 1 armour and 2 fighters British defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 armour and 2 fighters in Southern France, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 fighter owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 armour and 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 2 aaGuns moved from Iraq to Trans-Jordan Place Units - Italians 2 armour and 1 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 19 PUs (3 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 2.17 British : 0.00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers, 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 10 bombers, 14 fighters and 5 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone -
@samuel06 Scramble 92?
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@samuel06 No thanks, I didn’t that Italian tank lol
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers, 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 10 bombers, 14 fighters and 5 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 92 Sea Zone Germans attack with 10 bombers, 14 fighters and 5 tactical_bombers British defend with 1 transport; Americans defend with 3 carriers, 2 destroyers, 6 fighters and 4 transports Germans roll dice for 10 bombers, 14 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 15/29 hits, 17.00 expected hits Americans roll dice for 3 carriers, 2 destroyers, 6 fighters and 5 transports in 92 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits 1 transport owned by the British, 2 destroyers owned by the Americans, 5 fighters owned by the Germans, 3 carriers owned by the Americans and 6 fighters owned by the Americans lost in 92 Sea Zone 4 transports owned by the Americans lost in 92 Sea Zone Germans win with 10 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 109 Casualties for Germans: 5 fighters Casualties for Americans: 3 carriers, 2 destroyers, 6 fighters and 4 transports Casualties for British: 1 transport Non Combat Move - Germans 1 fighter moved from 93 Sea Zone to Southern France 9 fighters and 5 tactical_bombers moved from 92 Sea Zone to Southern France 10 bombers moved from 92 Sea Zone to Southern Italy 1 mech_infantry moved from Syria to Trans-Jordan 1 aaGun, 34 armour, 19 artilleries, 4 fighters and 5 mech_infantrys moved from Iraq to Trans-Jordan 9 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour and 1 mech_infantry moved from Persia to Trans-Jordan 3 mech_infantrys moved from Caucasus to Iraq 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Russia to Volgograd 1 aaGun moved from Rostov to Caucasus 2 fighters moved from Western Germany to Trans-Jordan Place Units - Germans 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 63 PUs (7 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -2.00 Americans : -0.67 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 74 Sea Zone to 72 Sea Zone Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 3 Sea Zone to 1 Sea Zone 3 artilleries and 6 infantry moved from India to West India 5 artilleries, 11 infantry and 5 mech_infantrys moved from Persia to Iraq 5 mech_infantrys moved from Iraq to Trans-Jordan 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,5,4,2,2,5,6,2,6,2,5,3,6,4,6,5,4,4,3,2,5,3,3,2,2,2,6,1,4,4,3,3,4,3,4,3,4,1,6,6,1,2,3,3,5,3,6,2,5,4,5,2,4,5,3,6,5,2,5,4,5,6,5,3,1,3,1,2,5,6,4,1,1,2,3,1,1,6,4,4,2,1,6,5,4,6 Japanese collect 11 PUs (19 lost to blockades); end with 11 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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@Sovietishcat Yeah that was sneaky hahaha. The battle of Egypt should be a good one
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 3 destroyers, 6 fighters and 3 transports; Remaining resources: 6 PUs; Combat Move - Americans 1 submarine moved from 20 Sea Zone to 36 Sea Zone 9 fighters and 5 tactical_bombers moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Americans attack with 9 fighters and 5 tactical_bombers Germans defend with 1 armour Americans roll dice for 9 fighters and 5 tactical_bombers in Korea, round 2 : 9/14 hits, 7,83 expected hits Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Korea Americans win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 battleship, 7 carriers, 1 cruiser, 4 destroyers and 13 submarines moved from 6 Sea Zone to 5 Sea Zone 9 fighters and 5 tactical_bombers moved from Korea to 5 Sea Zone 10 fighters moved from Gibraltar to Egypt 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 artilleries and 3 infantry moved from 88 Sea Zone to British Guiana Place Units - Americans 3 destroyers and 3 transports placed in 101 Sea Zone 6 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4,4,4,6,4,3,3,1,1,1,4,4,3,2,3,1 Americans collect 69 PUs (2 lost to blockades); end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Yunnan to Hunan 3 infantry moved from Kwangsi to Hunan 2 infantry moved from Anhwe to Hopei 1 infantry moved from Shensi to Sikang Place Units - Chinese 9 infantry placed in Shensi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 infantry EDIT: Removing units owned by British from Manchuria: 1 fighter EDIT: Changing ownership of Siberia from Japanese to British EDIT: Adding units owned by British to Siberia: 1 marine EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6,2,5,3,3,5,6,5,4,2,4,1,2,4,4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6 British collect 29 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 1,17 Japanese : -0,50 -
@samuel06 my computer crashed when I was UK non combat; so I edited the result of the combat.
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@Sovietishcat no worries
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Southern France to Southern Italy Place Units - Italians 2 destroyers and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 cruiser, 5 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 5 Sea Zone to Amur 1 artillery and 5 infantry moved from 5 Sea Zone to Amur Combat - ANZAC Battle in Amur ANZAC attack with 1 artillery, 2 fighters and 5 infantry Japanese defend with 4 infantry ANZAC roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Amur, round 2 : 2/8 hits, 2,33 expected hits Japanese roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Amur ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in Amur, round 3 : 2/7 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Amur ANZAC win, taking Amur from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Japanese: 4 infantry Non Combat Move - ANZAC 2 fighters moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber and 1 fighter moved from Queensland to 35 Sea Zone 1 bomber and 1 fighter moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,00 Japanese : -1,00 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 6 bombers; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 10 fighters and 5 tactical_bombers moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 bombers moved from Western Germany to Southern Italy 9 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 3 mech_infantrys moved from Caucasus to Iraq 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd Place Units - Germans 3 armour placed in Persia 6 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 6 fighters and 5 tactical_bombers ANZAC defend with 2 destroyers and 2 submarines; Americans defend with 7 submarines 7 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged Japanese roll dice for 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 9/11 hits, 6.33 expected hits Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 6 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 destroyers Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan 3 artilleries and 6 infantry moved from West India to India Place Units - Japanese 2 destroyers placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,5,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,6,1,3,3,1,3,6,3,4,6,2,3,3,3 Japanese collect 9 PUs (19 lost to blockades); end with 9 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 2.67 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 9 fighters and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Non Combat Move - Americans 3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 3 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 marine moved from Central United States to 101 Sea Zone 3 destroyers, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 13 submarines and 5 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone Place Units - Americans 1 artillery placed in Eastern United States 9 fighters placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,5,5,3,6,1,5,6,3,1,5,3,4,1,3,3 Americans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Hopei to Shensi 1 infantry moved from Hunan to Anhwe Place Units - Chinese 1 infantry placed in Shantung 1 infantry placed in Kiangsu 1 infantry placed in Kiangsi 1 infantry placed in Kwangtung 1 infantry placed in Kwangsi 1 infantry placed in Yunnan 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 26 PUs; end with 28 PUs Purchase Units - British British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from Siberia to Sakha UK_Pacific take Sakha from Japanese 1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea Zone 1 battleship moved from 5 Sea Zone to 8 Sea Zone 1 cruiser moved from 5 Sea Zone to 8 Sea Zone Combat - British Non Combat Move - British Place Units - British 3 fighters placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2,2,5,5,4,1,1,5,2,6,1,2,6,3,4,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3 British collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 5 Sea Zone: 1 cruiser and 2 marines EDIT: Adding units owned by British to 8 Sea Zone: 1 cruiser and 1 marine EDIT: Removing units owned by British from 8 Sea Zone: 1 cruiser and 2 marines EDIT: Adding units owned by British to 8 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 destroyers moved from 97 Sea Zone to 98 Sea Zone Italians take 97 Sea Zone from Americans 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Malta Battle in 98 Sea Zone Italians attack with 2 destroyers and 1 fighter Americans defend with 1 submarine Italians roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Italians win, taking Malta from British, taking 98 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Trans-Jordan Place Units - Italians 1 fighter placed in Southern Italy 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,3,2,4 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.83 Americans : -0.17 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Amur to Buryatia ANZAC take Buryatia from Japanese 1 infantry moved from Amur to Korea ANZAC take Korea from Japanese 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone 1 infantry and 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 cruiser and 2 transports moved from 5 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Amur to Korea 1 bomber moved from Philippines to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Soviet Far East Non Combat Move - ANZAC 1 bomber moved from French Indo China to Hunan 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Philippines to Borneo Place Units - ANZAC 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
AA fire in French Indo China : : -0,17 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 38 armour, 19 artilleries, 6 fighters and 30 mech_infantrys moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Iraq to Egypt 12 bombers, 11 fighters and 6 tactical_bombers moved from Southern Italy to Egypt 6 bombers moved from Western Germany to Egypt Combat - Germans Battle in Egypt Germans attack with 38 armour, 19 artilleries, 18 bombers, 17 fighters, 33 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 9 armour, 4 artilleries, 1 factory_minor, 16 fighters, 1 harbour, 28 infantry and 25 mech_infantrys; French defend with 1 fighter; Americans defend with 1 armour and 28 fighters AA fire in Egypt : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Egypt Germans roll dice for 38 armour, 19 artilleries, 18 bombers, 16 fighters, 33 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 58/130 hits, 58.00 expected hits British roll dice for 3 aaGuns, 10 armour, 4 artilleries, 45 fighters, 28 infantry and 25 mech_infantrys in Egypt, round 2 : 48/112 hits, 54.00 expected hits 25 mech_infantrys owned by the British, 3 aaGuns owned by the British, 17 artilleries owned by the Germans, 2 artilleries owned by the British, 31 mech_infantrys owned by the Germans and 28 infantry owned by the British lost in Egypt Germans roll dice for 38 armour, 2 artilleries, 18 bombers, 16 fighters, 2 mech_infantrys and 6 tactical_bombers in Egypt, round 3 : 45/82 hits, 44.33 expected hits British roll dice for 10 armour, 2 artilleries and 45 fighters in Egypt, round 3 : 36/57 hits, 35.67 expected hits 2 artilleries owned by the Germans, 32 armour owned by the Germans, 1 armour owned by the Americans, 22 fighters owned by the Americans, 1 fighter owned by the French, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 10 fighters owned by the British and 9 armour owned by the British lost in Egypt Germans roll dice for 6 armour, 18 bombers, 16 fighters and 6 tactical_bombers in Egypt, round 4 : 31/46 hits, 27.00 expected hits British roll dice for 12 fighters in Egypt, round 4 : 7/12 hits, 8.00 expected hits 2 fighters owned by the Germans, 5 armour owned by the Germans, 6 fighters owned by the Americans and 6 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 18 bombers, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 265 Casualties for Germans: 37 armour, 19 artilleries, 3 fighters and 33 mech_infantrys Casualties for British: 3 aaGuns, 9 armour, 4 artilleries, 16 fighters, 28 infantry and 25 mech_infantrys Casualties for Americans: 1 armour and 28 fighters Casualties for French: 1 fighter Non Combat Move - Germans 1 aaGun moved from Trans-Jordan to Egypt 18 bombers, 14 fighters and 6 tactical_bombers moved from Egypt to Trans-Jordan 9 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour moved from Persia to Trans-Jordan 3 mech_infantrys moved from Caucasus to Iraq 1 aaGun moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 1 aaGun moved from Karelia to Finland 1 aaGun, 2 artilleries and 8 infantry moved from France to Northern Italy Place Units - Germans 3 armour placed in Persia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine Germans undo move 3. Germans undo move 2. 3 mech_infantrys placed in France 1 bomber, 1 fighter and 8 infantry placed in Western Germany 2 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,6,1,6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 68 PUs (4 lost to blockades); end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : 4.67 British : -6.67 AA fire in Egypt : : -0.50 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 37 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in 36 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 2 bombers moved from 36 Sea Zone to French Indo China 5 artilleries and 11 infantry moved from Iraq to Trans-Jordan 5 mech_infantrys moved from Trans-Jordan to Egypt Place Units - Japanese 1 aaGun and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,4,3,6,1,5,1,4,4,3,2,5,2,4,3 Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Americans : -0.33 Japanese : 0.83





