@BobbaRossa
yes, full intercept in moscow.
Entek Allies -VS- dawgoneit Axis T.R.S.
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Chinese 9 Infantrys moved from Tsingnan to Xining 6 Infantrys and 1 Tank moved from Nancheng to Xining 1 Infantry moved from Ming Jong to Nancheng 3 Infantrys moved from Ming Jong to Xining 3 Infantrys moved from Quyan to Ming Jong 4 Infantrys moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Xining 1 Infantry placed in Urumal Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Hisaichi 1 Tankette moved from Sian to N.Chunking 2 Tankettes moved from Szechwan to Tsingnan 2 Tankettes moved from Szechwan to Nancheng 1 Artillery, 4 Elites, 4 Tanks and 6 Tankettes moved from Szechwan to Gansu 5 Infantrys moved from Shangsi to Gansu 2 Infantrys moved from Shansi to Shangsi 1 Infantry and 1 Marine moved from E.Shansi to Shangsi 4 Infantrys moved from Hopeh to E.Shansi 4 Infantrys, 1 Marine, 3 Tanks and 5 Tankettes moved from Sian to Szechwan 3 Tanks and 5 Tankettes moved from Szechwan to Gansu 6 Tankettes moved from Kiangsi to Sian 6 Tankettes moved from Hongkong to Kiangsi 2 Transports moved from sz74 to sz79 4 Infantrys moved from Seoul to sz79 2 Infantrys moved from Korea to sz74 2 Infantrys and 3 Transports moved from sz74 to sz73 2 Infantrys moved from sz73 to Malaya 1 Elite moved from Soem to sz59 1 Elite and 1 Transport moved from sz59 to sz60 1 Transport moved from sz58 to sz60 1 Elite moved from sz60 to Malaya Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 9 Infantrys, 3 Marines and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nancheng Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Nancheng, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Nancheng, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Nancheng, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Nancheng, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nancheng Hisaichi win, taking Nancheng from Chinese with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Tsingnan Hisaichi attack with 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tankettes in Tsingnan, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from sz79: 4 Infantrys and 2 Transports EDIT: Adding units owned by Hisaichi to sz74: 2 Transports EDIT: Adding units owned by Hisaichi to Hopeh: 4 Infantrys EDIT: Turning off Edit Mode 2 Artillerys, 2 Elites and 2 Marines placed in Malaya 3 Infantrys and 1 Marine placed in S.Borneo 6 Tankettes placed in Hongkong 1 Infantry and 2 Tankettes placed in Sian 2 Infantrys placed in Shansi 2 Infantrys placed in E.Shansi 1 Infantry placed in Seoul Hisaichi undo move 7. 1 Infantry placed in Seoul Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from sz74: 1 T.Boat EDIT: Adding units owned by Hisaichi to sz79: 1 T.Boat EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Hisaichi : -0.33 Chinese : -1.67 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Turn Complete - DutchCombat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Thai 4 Infantrys and 1 Marine moved from Phuket to Thailand 1 Elite, 10 Infantrys and 2 Marines moved from Malaya to Thailand 1 Elite and 1 Marine moved from Malaya to Thailand 2 Infantrys moved from Malaya to Thailand 1 Infantry moved from Malaya to Thailand 1 Infantry moved from N.French I. to Thailand 1 Infantry moved from Kwangsi to N.French I. Purchase Units - Thai Thai buy 1 Elite, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Thailand Thai attack with 2 Elites, 18 Infantrys and 4 Marines British defend with 3 Artillerys, 4 Mech.Infs and 2 Tanks Thai roll dice for 2 Elites, 18 Infantrys and 4 Marines in Thailand, round 2 : 5/24 hits, 5.33 expected hits British roll dice for 3 Artillerys, 4 Mech.Infs and 2 Tanks in Thailand, round 2 : 3/9 hits, 3.33 expected hits 3 Infantrys owned by the Thai, 3 Artillerys owned by the British and 2 Mech.Infs owned by the British lost in Thailand Thai roll dice for 2 Elites, 15 Infantrys and 4 Marines in Thailand, round 3 : 6/21 hits, 4.83 expected hits British roll dice for 2 Mech.Infs and 2 Tanks in Thailand, round 3 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Thai, 2 Tanks owned by the British and 2 Mech.Infs owned by the British lost in Thailand Thai win, taking Thailand from British with 2 Elites, 14 Infantrys and 4 Marines remaining. Battle score for attacker is 34 Casualties for Thai: 4 Infantrys Casualties for British: 3 Artillerys, 4 Mech.Infs and 2 Tanks Non Combat Move - Thai 1 Infantry moved from Malaya to Thailand 1 EarlyFighter moved from N.S to Malaya 1 Tank moved from N.S to sz60 1 Tank and 1 Transport moved from sz60 to sz73 1 Tank moved from sz73 to Thailand 1 Infantry moved from Malaya to sz60 1 Infantry moved from sz60 to N.S Place Units - Thai 1 Elite, 2 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
British : -1.00 Thai : 0.83 -
@Entek you have your destroyer and transport for the dutch to move if you want to.
-
I’d like to attack the DD in Sz 56
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - British 2 Tankettes moved from Moresby to Sarong 4 Infantrys moved from New Guinea to Sarong 1 Marine moved from Moresby to sz49 1 Artillery moved from Moresby to sz49 1 Artillery, 1 Marine and 1 Transport moved from sz49 to sz50 1 Artillery and 1 Marine moved from sz50 to Soem British take Soem from Hisaichi 1 S.Sub moved from sz50 to sz49 1 Infantry moved from Moresby to sz49 1 Infantry and 1 S.Sub moved from sz49 to sz50 1 Infantry moved from sz50 to Nayumo British take Nayumo from Yamamoto 1 Destroyer moved from sz57 to sz56 1 Submarine moved from sz66 to sz56 1 Submarine moved from sz66 to sz56 2 Artillerys and 2 Infantrys moved from Calcutta to sz63 2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64 2 Artillerys moved from sz64 to Burma 2 Infantrys moved from sz64 to Burma 1 Artillery moved from W.Chunking to Burma 2 Tankettes moved from Nepal to Burma 1 Mech.Inf moved from W.Chunking to N.French I. 1 Fighter moved from Burma to N.French I. 1 Destroyer moved from sz63 to sz64 2 T.Boats moved from sz64 to sz66 6 Transports moved from sz66 to sz63 1 Mech.Inf moved from Dheli to Bengal 2 Tankettes moved from Dheli to Nepal 2 EarlyFighters moved from sz66 to sz56 1 Infantry moved from Bengal to W.Chunking 2 Mech.Infs moved from W.Chunking to Burma 2 Infantrys moved from Bengal to Burma 2 Artillerys moved from Bengal to Burma Purchase Units - British British buy 6 Artillerys, 1 Fighter, 6 Infantrys, 1 Mech.Inf, 2 Tankettes and 1 Transport; Remaining resources: 1 PUs; Combat - British Battle in N.French I. British attack with 1 Fighter and 1 Mech.Inf Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Mech.Inf in N.French I., round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in N.French I., round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Mech.Inf owned by the British lost in N.French I. British win with 1 Fighter remaining. Battle score for attacker is -3 Casualties for British: 1 Mech.Inf Casualties for Thai: 1 Infantry Battle in sz56 British attack with 1 Destroyer, 2 EarlyFighters and 2 Submarines Hisaichi defend with 1 Destroyer British roll dice for 2 Submarines in sz56, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 2 EarlyFighters in sz56, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Destroyer in sz56, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the Hisaichi lost in sz56 British win with 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 2 Casualties for British: 1 Submarine Casualties for Hisaichi: 1 Destroyer Battle in Sarong British attack with 4 Infantrys and 2 Tankettes Yamamoto defend with 1 Artillery, 1 Marine and 1 Tank British roll dice for 4 Infantrys and 2 Tankettes in Sarong, round 2 : 0/6 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Sarong, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Sarong British roll dice for 3 Infantrys and 2 Tankettes in Sarong, round 3 : 1/5 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Sarong, round 3 : 1/3 hits, 1.17 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the British lost in Sarong British roll dice for 2 Infantrys and 2 Tankettes in Sarong, round 4 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Sarong, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Sarong British roll dice for 1 Infantry and 2 Tankettes in Sarong, round 5 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Sarong, round 5 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto, 1 Tankette owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Sarong British win, taking Sarong from Yamamoto with 1 Tankette remaining. Battle score for attacker is 0 Casualties for British: 4 Infantrys and 1 Tankette Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Tank Non Combat Move - British 1 Destroyer moved from sz50 to sz57 2 EarlyFighters moved from sz56 to sz66 1 Fighter moved from N.French I. to Burma 1 Infantry moved from British Columbia to N.Canada 1 Artillery moved from Vancouver to British Columbia 1 Infantry moved from Vancouver to British Columbia Place Units - British Turning on Edit Mode EDIT: Removing units owned by Dutch from sz66: 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode 3 Artillerys and 3 Infantrys placed in Calcutta 1 Mech.Inf and 2 Tankettes placed in Dheli 1 Transport placed in sz49 British undo move 3. 1 Artillery and 2 Infantrys placed in Moresby 2 Artillerys and 1 Infantry placed in Vancouver British undo move 4. 1 Transport placed in sz6 1 Fighter and 1 Infantry placed in Calcutta British undo move 5. 1 Fighter and 1 Infantry placed in Calcutta 2 Artillerys placed in Vancouver Turn Complete - British British collect 60 PUs; end with 61 PUsCombat Hit Differential Summary :
British : -1.83 Hisaichi : 1.17 Yamamoto : 1.00 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Anzac 1 Infantry moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Infantry moved from W.Australia to sz50 1 Artillery moved from W.Australia to sz50 1 Tank moved from Flores to sz50 1 Infantry moved from W.Australia to sz50 1 Infantry, 1 Tank and 1 Transport moved from sz50 to sz56 1 Infantry and 1 Tank moved from sz56 to Sumatra Anzac take Sumatra from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Lambok Anzac take Lambok from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz81 1 Artillery and 1 Infantry moved from sz81 to Buru Anzac take Buru from Hisaichi 1 Artillery moved from S.W.Australia to W.Australia 1 Infantry moved from Darwin to Derby 1 EarlyFighter moved from Derby to sz50 1 EarlyFighter moved from Darwin to sz50 Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Carrier and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 1 Carrier and 1 Transport placed in sz50 Anzac undo move 1. 1 Transport placed in sz50 1 Carrier placed in sz50 2 Artillerys placed in W.Australia Turn Complete - Anzac Anzac collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 2 Infantrys moved from Pula to Pikelot 2 Destroyers moved from sz4 to sz3 2 Destroyers moved from sz5 to sz3 3 EarlyFighters and 1 Fighter moved from sz20 to sz18 1 B29, 1 EarlyFighter and 1 Fighter moved from Wake to sz18 1 B29 moved from Moresby to sz18 1 Destroyer moved from sz17 to sz18 3 Battleships and 6 Destroyers moved from sz20 to sz19 1 S.Sub moved from sz20 to sz42 1 S.Sub moved from sz42 to sz18 1 EarlyFighter moved from Kauai to sz19 Purchase Units - Americans Americans buy 1 Battleship, 1 Bunker, 6 Destroyers, 1 Elite and 1 S.Sub; Remaining resources: 1 PUs; Combat - Americans Battle in sz18 Americans attack with 2 B29s, 1 Destroyer, 4 EarlyFighters, 2 Fighters and 1 S.Sub Yamamoto defend with 2 Carriers, 18 Destroyers and 4 EarlyFighters Americans roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 B29s, 1 Destroyer, 4 EarlyFighters and 2 Fighters in sz18, round 2 : 4/9 hits, 4.33 expected hitsCombat Hit Differential Summary :
Americans : 0.17 -
OOL for SZ 18?
-
@Entek carriers, fighters then destroyers
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Americans 2 Infantrys moved from Pula to Pikelot 2 Destroyers moved from sz4 to sz3 2 Destroyers moved from sz5 to sz3 3 EarlyFighters and 1 Fighter moved from sz20 to sz18 1 B29, 1 EarlyFighter and 1 Fighter moved from Wake to sz18 1 B29 moved from Moresby to sz18 1 Destroyer moved from sz17 to sz18 3 Battleships and 6 Destroyers moved from sz20 to sz19 1 S.Sub moved from sz20 to sz42 1 S.Sub moved from sz42 to sz18 1 EarlyFighter moved from Kauai to sz19 Purchase Units - Americans Americans buy 1 Battleship, 1 Bunker, 6 Destroyers, 1 Elite and 1 S.Sub; Remaining resources: 1 PUs; Combat - Americans Battle in sz18 Americans attack with 2 B29s, 1 Destroyer, 4 EarlyFighters, 2 Fighters and 1 S.Sub Yamamoto defend with 2 Carriers, 18 Destroyers and 4 EarlyFighters Americans roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 B29s, 1 Destroyer, 4 EarlyFighters and 2 Fighters in sz18, round 2 : 4/9 hits, 4.33 expected hits Yamamoto roll dice for 2 Carriers, 18 Destroyers and 4 EarlyFighters in sz18, round 2 : 14/24 hits, 12.00 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 2 Carriers owned by the Yamamoto, 2 B29s owned by the Americans, 1 S.Sub owned by the Americans, 1 Destroyer owned by the Yamamoto, 4 EarlyFighters owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz18 Yamamoto win with 17 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is -53 Casualties for Americans: 2 B29s, 1 Destroyer, 4 EarlyFighters, 2 Fighters and 1 S.Sub Casualties for Yamamoto: 2 Carriers, 1 Destroyer and 2 EarlyFighters Battle in sz19 Americans attack with 3 Battleships, 6 Destroyers and 1 EarlyFighter Yamamoto defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 1 Submarine in sz19, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 Battleships, 6 Destroyers and 1 EarlyFighter in sz19, round 2 : 7/10 hits, 4.33 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz19 Americans win with 3 Battleships, 6 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in sz3 Americans attack with 4 Destroyers Masaharu defend with 2 Destroyers Americans roll dice for 4 Destroyers in sz3, round 2 : 2/4 hits, 1.33 expected hits Masaharu roll dice for 2 Destroyers in sz3, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 2 Destroyers owned by the Masaharu lost in sz3 Americans win with 3 Destroyers remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Casualties for Masaharu: 2 Destroyers 2 EarlyFighters owned by the Yamamoto forced to land in Marcus Non Combat Move - Americans 2 Artillerys moved from Nor Cal to sz23 1 Marine moved from Nor Cal to sz23 1 Infantry moved from Nor Cal to sz23 2 Infantrys moved from Central Valley to sz23 2 Artillerys, 2 B.Transports, 3 Infantrys and 1 Marine moved from sz23 to sz25 2 Artillerys, 3 Infantrys and 1 Marine moved from sz25 to Kauai 2 Destroyers moved from sz25 to sz20 1 B.Carrier, 2 B.Transports, 2 Carriers and 5 Transports moved from sz20 to sz19 1 Marine moved from Ostrov to Sukhalin Place Units - Americans 1 Bunker placed in Sukhalin 1 Battleship placed in sz19 2 Destroyers placed in sz4 2 Destroyers placed in sz5 2 Destroyers placed in sz25 1 S.Sub placed in sz25 1 Elite placed in Pearl Harbor Turn Complete - Americans Americans collect 85 PUs; end with 86 PUsCombat Hit Differential Summary :
Masaharu : 0.00 Yamamoto : 1.33 Americans : 3.50 -
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Elite, 3 Infantrys and 1 Tank moved from Belogorsk to Quingdao 2 Infantrys moved from Jinan to Quingdao 3 Infantrys moved from Amursk to Belogorsk 4 Infantrys moved from Manchuria to Hsingan 10 Infantrys moved from N.Japan to sz15 10 Infantrys and 5 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 11 Infantrys moved from sz1 to Vostok 8 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Elite and 17 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 1 Elite and 2 Infantrys placed in Belogorsk 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Masaharu round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Masaharu 1 Elite, 3 Infantrys and 1 Tank moved from Belogorsk to Quingdao 2 Infantrys moved from Jinan to Quingdao 3 Infantrys moved from Amursk to Belogorsk 4 Infantrys moved from Manchuria to Hsingan 10 Infantrys moved from N.Japan to sz15 10 Infantrys and 5 Transports moved from sz15 to sz1 1 Infantry moved from N.Japan to sz1 11 Infantrys moved from sz1 to Vostok 8 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 1 Elite and 17 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 1 Elite and 2 Infantrys placed in Belogorsk 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Masaharu from Quingdao: 1 Bomber EDIT: Adding units owned by Masaharu to Belogorsk: 1 Bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Ustkut to Angarsk Russians take Angarsk from Masaharu 1 Infantry moved from Ustkut to Ulaan Ude 5 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan 1 Marine moved from Kaask to Tulun 2 Infantrys moved from Krasnoyarsk to Bratsk Purchase Units - Russians Russians buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 8 Infantrys moved from Kaask to Tulun 2 Infantrys moved from Achinsk to Krasnoyarsk 2 Tankettes moved from Achinsk to Bratsk Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 3 Infantrys and 1 Tank placed in Achinsk Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Masaharu : -0.33 Russians : 0.33 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Research Technology - Yamamoto Combat Move - Yamamoto 7 Destroyers moved from sz78 to sz18 1 Destroyer moved from sz18 to sz42 1 Destroyer moved from sz48 to sz81 1 Transport moved from sz48 to sz70 1 Elite moved from Davao to sz70 1 Marine moved from Davao to sz70 1 Transport moved from sz48 to sz70 1 Marine moved from Davao to sz70 1 Infantry moved from Davao to sz70 1 Infantry, 1 Marine and 1 Transport moved from sz70 to sz48 1 Infantry and 1 Marine moved from sz48 to N.G Yamamoto take N.G from British 1 T.Boat moved from sz48 to sz70 1 Destroyer moved from sz48 to sz58 1 Infantry and 1 Tank moved from Malaya to sz60 1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz58 1 Infantry and 1 Tank moved from sz58 to Buru 1 Elite, 1 Marine and 1 Transport moved from sz70 to sz58 1 Elite and 1 Marine moved from sz58 to Buru 3 Infantrys moved from Java to Sumatra 1 B.Transport moved from sz73 to sz60 3 Elites moved from W.Borneo to sz60 1 B.Transport and 3 Elites moved from sz60 to sz59 3 Elites moved from sz59 to Soem 1 Battleship moved from sz73 to sz59 1 Destroyer moved from sz58 to sz81 1 B.Transport moved from sz73 to sz67 3 Infantrys moved from Kwangtung to sz67 3 Infantrys moved from sz67 to N.French I. 1 B.Transport moved from sz73 to sz70 1 Transport moved from sz73 to sz74 1 Transport moved from sz73 to sz70 1 Transport moved from sz73 to sz70 1 Transport moved from sz73 to sz74 1 Infantry moved from Tokyo to S.Japan 2 EarlyFighters moved from Marcus to sz3 1 Destroyer moved from sz9 to sz3 2 Destroyers moved from sz7 to sz3 1 Destroyer moved from sz18 to sz9 Purchase Units - Yamamoto Yamamoto buy 8 Destroyers, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz81 Yamamoto attack with 2 Destroyers Anzac defend with 1 Transport Yamamoto roll dice for 2 Destroyers in sz81, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in sz81, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in sz81 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in sz3 Yamamoto attack with 3 Destroyers and 2 EarlyFighters Americans defend with 3 Destroyers Yamamoto roll dice for 3 Destroyers and 2 EarlyFighters in sz3, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 3 Destroyers in sz3, round 2 : 2/3 hits, 1.50 expected hits 2 Destroyers owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz3 Yamamoto roll dice for 3 Destroyers in sz3, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Destroyers in sz3, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz3, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz3 Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 EarlyFighters Casualties for Americans: 3 Destroyers Battle in Buru Yamamoto attack with 1 Elite, 1 Infantry, 1 Marine and 1 Tank Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Buru, round 2 : 1/4 hits, 1.50 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Buru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Buru Yamamoto roll dice for 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Buru, round 3 : 0/4 hits, 1.50 expected hits Anzac roll dice for 1 Artillery in Buru, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Buru, round 4 : 0/4 hits, 1.50 expected hits Anzac roll dice for 1 Artillery in Buru, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Buru Yamamoto roll dice for 1 Elite, 1 Marine and 1 Tank in Buru, round 5 : 1/3 hits, 1.33 expected hits Anzac roll dice for 1 Artillery in Buru, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Buru Yamamoto win, taking Buru from Anzac with 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Sumatra Yamamoto attack with 3 Infantrys Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 3 Infantrys in Sumatra, round 2 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Sumatra, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 3 Infantrys in Sumatra, round 3 : 2/3 hits, 0.50 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Sumatra, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Anzac with 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Infantry and 1 Tank Battle in Soem Yamamoto attack with 3 Elites British defend with 1 Artillery and 1 Marine Yamamoto roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Elites in Soem, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Marine in Soem, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Marine owned by the British lost in Soem Yamamoto win, taking Soem from British with 3 Elites remaining. Battle score for attacker is 7 Casualties for British: 1 Artillery and 1 Marine Non Combat Move - Yamamoto Place Units - Yamamoto 8 Destroyers placed in sz78 4 Infantrys placed in Davao 2 Elites and 1 Infantry placed in W.Borneo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
British : -0.67 Yamamoto : -2.33 Americans : -0.50 Anzac : -2.50 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Chinese 2 Infantrys moved from Xining to Tsingnan 1 Artillery moved from Xining to Tsingnan 2 Infantrys moved from Xining to Nancheng 1 Artillery moved from Xining to Nancheng 1 Infantry moved from Ming Jong to Tsingnan 1 Infantry moved from Ming Jong to Nancheng Purchase Units - Chinese Chinese buy 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Tsingnan Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 2 Tankettes Chinese roll dice for 1 Artillery and 3 Infantrys in Tsingnan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Tankettes in Tsingnan, round 2 : 0/2 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Tsingnan Chinese roll dice for 1 Artillery and 3 Infantrys in Tsingnan, round 3 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in Tsingnan, round 3 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Tsingnan Chinese win, taking Tsingnan from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Tankettes Battle in Nancheng Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 2 Tankettes Chinese roll dice for 1 Artillery and 3 Infantrys in Nancheng, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Tankettes in Nancheng, round 2 : 0/2 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Nancheng Chinese roll dice for 1 Artillery and 3 Infantrys in Nancheng, round 3 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in Nancheng, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in Nancheng, round 4 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tankette in Nancheng, round 4 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese lost in Nancheng Chinese roll dice for 1 Artillery and 2 Infantrys in Nancheng, round 5 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tankette in Nancheng, round 5 : 0/1 hits, 0.17 expected hits 1 Tankette owned by the Hisaichi lost in Nancheng Chinese win, taking Nancheng from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Tankettes Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Ming Jong to Xining 1 Infantry moved from Xining to Nancheng 4 Infantrys moved from Quyan to Ming Jong 1 Infantry moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 3 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 0.17 -
You can skip the Dutch as they are finished.
Happy Holidays!
-
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Combat Move - Hisaichi 3 Infantrys and 1 Marine moved from Shangsi to Gansu 4 Infantrys and 1 Marine moved from Szechwan to Gansu 1 Tankette moved from N.Chunking to W.Chunking 8 Tankettes moved from Sian to Gansu 1 Infantry moved from Sian to W.Sian 6 Tankettes moved from Kiangsi to Sian 6 Tankettes moved from Hongkong to Kiangsi 4 Infantrys moved from Hopeh to sz74 1 Marine moved from S.Borneo to sz60 1 Marine moved from Malaya to sz60 2 Elites moved from Malaya to sz60 2 Elites, 2 Marines and 2 Transports moved from sz60 to sz59 1 Elite and 1 Marine moved from Malaya to sz60 2 Elites, 2 Marines and 2 Transports moved from sz59 to sz58 1 Bomber moved from Phuket to sz57 2 EarlyFighters moved from sz60 to sz57 1 Carrier moved from sz60 to sz57 1 Transport moved from sz73 to sz60 2 Infantrys moved from S.Borneo to sz60 2 Infantrys moved from sz60 to N.S 4 Infantrys and 2 Transports moved from sz74 to sz60 4 Infantrys moved from sz60 to Malaya 2 Transports moved from sz73 to sz74 1 Infantry moved from S.Borneo to sz60 1 Infantry moved from Malaya to sz60 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from sz60 to sz58 3 Elites, 2 Infantrys and 3 Marines moved from sz58 to Flores 1 Infantry moved from Seoul to sz79 1 Infantry and 1 T.Boat moved from sz79 to sz74 1 Infantry moved from sz74 to Hopeh 6 Infantrys moved from E.Shansi to N.Shangsi 2 Infantrys moved from Shansi to Shangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Bunkers, 12 Infantrys and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz57 Hisaichi attack with 1 Bomber, 1 Carrier and 2 EarlyFighters British defend with 1 Destroyer; Anzac defend with 1 Transport Hisaichi roll dice for 1 Bomber, 1 Carrier and 2 EarlyFighters in sz57, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 Destroyer and 1 Transport in sz57, round 2 : 1/2 hits, 0.67 expected hits 1 Carrier owned by the Hisaichi, 1 Transport owned by the Anzac and 1 Destroyer owned by the British lost in sz57 Hisaichi win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Carrier Casualties for British: 1 Destroyer Casualties for Anzac: 1 Transport Battle in Flores Hisaichi attack with 3 Elites, 2 Infantrys and 3 Marines Anzac defend with 2 Artillerys and 3 Infantrys Hisaichi roll dice for 3 Elites, 2 Infantrys and 3 Marines in Flores, round 2 : 4/8 hits, 2.83 expected hits Anzac roll dice for 2 Artillerys and 3 Infantrys in Flores, round 2 : 2/5 hits, 1.67 expected hits 1 Artillery owned by the Anzac, 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Flores Hisaichi roll dice for 3 Elites and 3 Marines in Flores, round 3 : 5/6 hits, 2.50 expected hits Anzac roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Hisaichi win, taking Flores from Anzac with 3 Elites and 3 Marines remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 2 Artillerys and 3 Infantrys Battle in W.Chunking Hisaichi attack with 1 Tankette British defend with 1 Infantry Hisaichi roll dice for 1 Tankette in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking Hisaichi win, taking W.Chunking from Chinese with 1 Tankette remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Hisaichi 2 EarlyFighters moved from sz57 to sz60 1 Bomber moved from sz57 to E.Borneo Place Units - Hisaichi 6 Tankettes placed in Hongkong 1 Infantry and 2 Tankettes placed in Sian 1 Bunker placed in N.S 1 Bunker and 6 Infantrys placed in Malaya Hisaichi undo move 4. 2 Artillerys, 1 Bunker and 4 Infantrys placed in Malaya 4 Infantrys placed in S.Borneo 2 Infantrys placed in E.Shansi 1 Infantry placed in Shansi Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Hisaichi : 4.83 British : 0.33 Anzac : -0.00 Chinese : -0.33 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 9 Turn Complete - DutchCombat Hit Differential Summary :





