@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Wiz (X) vs Odonis (L) G4 BM3
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 tactical_bomber moved from Eastern Poland to Bulgaria 1 armour moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 armour moved from Norway to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Rostov 1 bomber moved from Germany to Rostov 1 fighter moved from 115 Sea Zone to Smolensk 1 bomber moved from Germany to Rostov 1 tactical_bomber moved from 115 Sea Zone to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Bulgaria Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Bulgaria to Eastern Poland 2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 2 bombers moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries moved from 115 Sea Zone to Novgorod 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 110 Sea Zone 1 fighter placed in 112 Sea Zone 1 bomber placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -0.33 Russians : -0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 armour and 2 mech_infantrys moved from Russia to Archangel 2 infantry moved from Tambov to Rostov 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 4 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 4 infantry Japanese defend with 2 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians retreated to Korea Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Rostov Russians attack with 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour and 1 infantry Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 2 armour and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 mech_infantry Casualties for Italians: 2 armour and 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Rostov to Russia 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Kazakhstan Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,6,2,5,6,6,6,3,1 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : -0.50 Japanese : -0.67 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 4 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan 1 artillery and 1 infantry moved from Yunnan to Burma 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Jehol to 21 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Philippines to Guam 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to Soviet Far East -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 4 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan 1 artillery and 1 infantry moved from Yunnan to Burma 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Jehol to 21 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from Philippines to Guam 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to Soviet Far East Combat - Japanese Battle in 4 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery and 2 bombers in Borneo, round 3 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Soviet Far East Japanese attack with 1 armour, 1 fighter and 3 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Soviet Far East, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Borneo to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from Soviet Far East to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from 46 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Jehol to Philippines 2 mech_infantrys moved from Shantung to Jehol Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 1 armour and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : 0.83 ANZAC : 0.67 UK_Pacific : 0.33 Russians : -0.17 Japanese : 0.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Sicily to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tobruk 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in Southern France Battle in 43 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 destroyers in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 carrier and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 artilleries and 3 infantry moved from Sicily to 95 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France 1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 armour, 2 fighters and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 2.83 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Sicily to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tobruk 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone Combat - Americans Battle in Southern France Battle in 43 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 destroyers in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Southern France from Germans, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 carrier and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 2 artilleries and 3 infantry moved from Sicily to 95 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France 1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 armour, 2 fighters and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Sicily to Yugoslavia 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia 3 fighters moved from Egypt to Bulgaria 3 mech_infantrys moved from Northwest Persia to Kazakhstan 3 fighters moved from Persia to Kazakhstan 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Kazakhstan British attack with 3 fighters and 3 mech_infantrys Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 3 fighters and 3 mech_infantrys in Kazakhstan, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British roll dice for 3 fighters and 3 mech_infantrys in Kazakhstan, round 3 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Yugoslavia British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 2 mech_infantrys British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yugoslavia, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians and 1 tactical_bomber owned by the British lost in Yugoslavia British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 tactical_bomber Casualties for Italians: 2 mech_infantrys Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Bulgaria British attack with 3 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Bulgaria British win with 1 fighter remaining. Battle score for attacker is -10 Casualties for British: 2 fighters Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 95 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Sicily to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 fighter moved from Yugoslavia to 99 Sea Zone 1 bomber moved from Yugoslavia to Greece 1 fighter moved from Bulgaria to Greece 1 fighter moved from Gibraltar to 99 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter and 1 tactical_bomber moved from Burma to India 3 fighters moved from Kazakhstan to Russia 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from India to Eastern Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Algeria to Tunisia 1 fighter moved from India to Persia Place Units - British 1 factory_minor placed in Greece 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5 British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 1.17 British : 0.17 Italians : 0.33 Americans : 2.83 Japanese : 1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 8 PUs (1 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in Borneo ANZAC attack with 1 infantry and 1 marine Japanese defend with 1 artillery ANZAC roll dice for 1 infantry and 1 marine in Borneo, round 2 : 2/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Java to India 2 fighters moved from Java to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : 1.50 Japanese : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Battle in Borneo ANZAC attack with 1 infantry and 1 marine Japanese defend with 1 artillery ANZAC roll dice for 1 infantry and 1 marine in Borneo, round 2 : 2/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Java to India 2 fighters moved from Java to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.50 Japanese : -0.33 -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern France 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 2 infantry moved from Smolensk to Vologda 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Eastern Poland to Archangel 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 bombers moved from Bryansk to Vologda 1 infantry moved from Bryansk to Rostov 1 fighter moved from 112 Sea Zone to 110 Sea Zone -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern France 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 2 infantry moved from Smolensk to Vologda 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Eastern Poland to Archangel 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 bombers moved from Bryansk to Vologda 1 infantry moved from Bryansk to Rostov 1 fighter moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 6/11 hits, 3.83 expected hits Americans roll dice for 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/7 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 marine in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 infantry and 1 mech_infantry Casualties for Americans: 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Battle in Archangel Germans attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 2 bombers moved from Vologda to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 armour moved from Vyborg to Belarus 5 artilleries and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Bryansk 4 mech_infantrys moved from Eastern Poland to Romania 5 mech_infantrys moved from Germany to Romania 1 armour moved from Ukraine to Romania 1 tactical_bomber moved from Rostov to Romania 1 fighter moved from Rostov to Bryansk 1 armour moved from Novgorod to Bryansk 1 bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to France 1 fighter moved from Southern France to France 1 fighter moved from Southern France to Southern Italy 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from Bryansk to Smolensk Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 3 infantry placed in Western Germany 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,2,6,5,1,3,5,3,6 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 4.67 British : -0.33 Americans : 0.67 Russians : 0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Korea to Amur 3 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Vologda 3 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Russia to Tambov Combat - Russians Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 mech_infantry moved from Novosibirsk to Nenetsia 1 mech_infantry moved from Russia to Novosibirsk 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,5,3,2,1,2 Russians collect 22 PUs (3 lost to blockades); end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.17 Japanese : -0.67 -
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 2 mech_infantrys moved from Jehol to Manchuria 1 armour moved from Shantung to Manchuria 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 2 infantry moved from Soviet Far East to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Amur 2 fighters moved from 21 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 fighter moved from Japan to Amur 1 fighter moved from 6 Sea Zone to Manchuria 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Borneo 4 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 2 bombers moved from French Indo China to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 armour moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 2 mech_infantrys moved from Jehol to Manchuria 1 armour moved from Shantung to Manchuria 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 2 infantry moved from Soviet Far East to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Amur 2 fighters moved from 21 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 fighter moved from Japan to Amur 1 fighter moved from 6 Sea Zone to Manchuria 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Borneo 4 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 2 bombers moved from French Indo China to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 armour moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys Russians defend with 3 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Manchuria, round 3 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in Borneo Japanese attack with 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 1 infantry and 1 marine Japanese roll dice for 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber in Borneo, round 2 : 2/8 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry and 1 marine in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 marine owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry and 1 marine Battle in Novosibirsk Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan retreated to Kazakhstan Russians win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for British: 1 mech_infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Kazakhstan to Tsinghai 2 bombers moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Novosibirsk to Shensi 1 carrier moved from 21 Sea Zone to 43 Sea Zone 3 carriers moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 fighter moved from 34 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 3 fighters moved from Manchuria to Shantung 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : 0.50 Chinese : -0.33 UK_Pacific : -0.33 Russians : 1.67 Japanese : -1.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 2 mech_infantrys moved from Jehol to Manchuria 1 armour moved from Shantung to Manchuria 1 armour moved from Soviet Far East to Sakha Japanese take Siberia from Russians Japanese take Sakha from Russians 2 infantry moved from Soviet Far East to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Amur 2 fighters moved from 21 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 fighter moved from Japan to Amur 1 fighter moved from 6 Sea Zone to Manchuria 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Borneo 4 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 battleship moved from 5 Sea Zone to 6 Sea Zone 2 bombers moved from French Indo China to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 armour moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Manchuria Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys Russians defend with 3 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Manchuria, round 3 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Amur Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in Borneo Japanese attack with 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 1 infantry and 1 marine Japanese roll dice for 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber in Borneo, round 2 : 2/8 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry and 1 marine in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 marine owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry and 1 marine Battle in Novosibirsk Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kazakhstan retreated to Kazakhstan Russians win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for British: 1 mech_infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Kazakhstan to Tsinghai 2 bombers moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Novosibirsk to Shensi 1 carrier moved from 21 Sea Zone to 43 Sea Zone 3 carriers moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 fighter moved from 34 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 3 fighters moved from Manchuria to Shantung 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0.50 Chinese : -0.33 UK_Pacific : -0.33 Russians : 1.67 Japanese : -1.50 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 43 Sea Zone -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 43 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 4 tactical_bombers and 2 transports Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 7/10 hits, 5.50 expected hitsCombat Hit Differential Summary :
Americans : 1.50 -
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@Odonis kill 2 carriers, 1 cruiser, 1 tac 1 fighter
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 43 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 4 tactical_bombers and 2 transports Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 4 tactical_bombers and 2 transports in 43 Sea Zone, round 2 : 4/15 hits, 7.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 7/10 hits, 5.50 expected hitsCombat Hit Differential Summary :
Americans : 3.00 Japanese : -3.67





