@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - ANZAC
        ANZAC takes Political Action: Political Action ANZAC To War With Japanese
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        3 fighters moved from Queensland to 33 Sea Zone
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Combat - ANZAC
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                1 transport owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 46
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to New Guinea
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry and 1 mech_infantry placed in New South Wales
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    Combat Move - French
        1 destroyer moved from 92 Sea Zone to 109 Sea Zone
        1 fighter moved from United Kingdom to 109 Sea Zone
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    Combat - French
        Battle in 109 Sea Zone
            French attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                French roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 109 Sea Zone
            French win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 41 Sea Zone
            French attack with 1 destroyer
            Japanese defend with 1 submarine
                French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 41 Sea Zone
            French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - French
        1 fighter moved from 109 Sea Zone to United Kingdom
        1 infantry moved from Nigeria to French Equatorial Africa
        1 infantry moved from Trans-Jordan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17
French : 0,83
ANZAC : 2,33
Japanese : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 bomber moved from Western Germany to Scotland
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery moved from Holland Belgium to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
        1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
        1 submarine moved from 112 Sea Zone to 91 Sea Zone
        2 fighters moved from 110 Sea Zone to 109 Sea Zone
        2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 bomber moved from Western Germany to 81 Sea Zone
    Combat - Germans
Combat Hit Differential Summary :
Scramble?
No thanks :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 bomber moved from Western Germany to Scotland
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery moved from Holland Belgium to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
        1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
        1 submarine moved from 112 Sea Zone to 91 Sea Zone
        2 fighters moved from 110 Sea Zone to 109 Sea Zone
        2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 bomber moved from Western Germany to 81 Sea Zone
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 transport
                1 transport owned by the British lost in 91 Sea Zone
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Germans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 81 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 81 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 109 Sea Zone
            Germans attack with 3 fighters and 4 tactical_bombers
            French defend with 1 destroyer
                Germans roll dice for 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                French roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
            Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Germans: 1 tactical_bomber
            Casualties for French: 1 destroyer
        Battle in Scotland
            Germans attack with 1 artillery, 1 bomber and 1 infantry
            British defend with 1 aaGun, 1 airfield and 2 infantry
                AA fire in Scotland : 0/1 hits, 0,17 expected hits
                Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
                Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Scotland, round 2 : 3/3 hits, 1,33 expected hits
                British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
            Germans win, taking Scotland from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
            Casualties for Germans: 1 infantry
            Casualties for British: 1 aaGun and 2 infantry
    Non Combat Move - Germans
        1 carrier moved from 110 Sea Zone to 111 Sea Zone
        1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
        1 fighter moved from 109 Sea Zone to 111 Sea Zone
        2 fighters moved from 109 Sea Zone to Western Germany
        1 bomber moved from 81 Sea Zone to Italian Somaliland
        1 tactical_bomber moved from Southern Italy to Western Germany
        4 aaGuns, 2 armour, 3 artilleries and 16 infantry moved from Poland to Eastern Poland
        1 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
        4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Holland Belgium to Germany
        1 infantry moved from Holland Belgium to Western Germany
        2 armour moved from Southern France to Yugoslavia
        4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
        1 carrier moved from 112 Sea Zone to 111 Sea Zone
        2 tactical_bombers moved from 109 Sea Zone to 111 Sea Zone
        1 bomber moved from Scotland to Western Germany
    Place Units - Germans
        1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
        Germans undo move 1.
        1 destroyer and 1 transport placed in 113 Sea Zone
        2 submarines placed in 112 Sea Zone
        Germans undo move 2.
        Germans undo move 1.
        1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
        1 artillery and 2 infantry placed in Western Germany
        1 armour and 2 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 3,17
British : 0,33
French : 0,67
AA fire in Scotland : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Germans
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    Combat Move - Russians
        1 infantry moved from Baltic States to Poland
              Russians take Poland from Germans
        1 infantry moved from Sakha to Siberia
              Russians take Siberia from Japanese
    Combat - Russians
    Non Combat Move - Russians
        1 aaGun and 13 infantry moved from Sakha to Amur
        1 aaGun and 4 infantry moved from Buryatia to Amur
        1 armour moved from Novgorod to Bryansk
        2 fighters and 1 tactical_bomber moved from Novgorod to Russia
        2 armour and 2 mech_infantrys moved from Belarus to Bryansk
        1 armour moved from Belarus to Bryansk
        4 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk
        2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
        2 armour and 1 artillery moved from Ukraine to Bryansk
        3 artilleries and 2 infantry moved from Russia to Bryansk
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 infantry moved from Belarus to Novgorod
    Place Units - Russians
        2 infantry placed in Ukraine
        1 armour, 2 artilleries and 1 mech_infantry placed in Russia
        1 infantry placed in Ukraine
        3 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        2 fighters moved from Japan to 33 Sea Zone
        1 fighter moved from Japan to 33 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
        1 bomber moved from Kwangsi to 45 Sea Zone
        1 bomber moved from Kwangsi to 33 Sea Zone
        1 fighter moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
        1 infantry moved from Kwangsi to Kwangtung
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 carrier moved from 6 Sea Zone to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
        1 battleship moved from 36 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from Siam to Sumatra
        1 cruiser moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 artillery and 3 infantry moved from Kweichow to Yunnan
        1 carrier moved from 37 Sea Zone to 41 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 44 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Java
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in 56 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            British defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 56 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Kwangtung
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2,00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3,33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3,17 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 3 infantry
        Battle in 33 Sea Zone
            Japanese attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
            ANZAC defend with 1 cruiser and 1 destroyer
                Japanese roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
            Units damaged: 1 carrier owned by the Japanese
                1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
            Japanese win with 1 bomber, 1 carrier and 3 fighters remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 cruiser and 1 destroyer
        Battle in 41 Sea Zone
            Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            French defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 destroyer owned by the French lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for French: 1 destroyer
        Battle in Sumatra
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in 45 Sea Zone
            Japanese attack with 1 bomber and 1 submarine
            British defend with 1 cruiser
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the British lost in 45 Sea Zone
            Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
    Non Combat Move - Japanese
        1 fighter could not land in 44 Sea Zone and was removed
        1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
        1 cruiser moved from 36 Sea Zone to 20 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam
        1 destroyer moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        3 fighters moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from 33 Sea Zone to Caroline Islands
        4 infantry moved from Jehol to Chahar
        1 bomber moved from 45 Sea Zone to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
        1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
        2 armour moved from Shantung to Kweichow
        1 infantry moved from Shantung to Anhwe
        1 artillery and 1 infantry moved from Manchuria to Jehol
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
        EDIT: Turning off Edit Mode
        2 transports placed in 6 Sea Zone
        1 artillery and 2 infantry placed in Japan
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 51 PUs; end with 54 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : -0,33
French : 0,67
ANZAC : 1,50
Chinese : 0,67
UK_Pacific : 0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        2 fighters moved from Japan to 33 Sea Zone
        1 fighter moved from Japan to 33 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
        1 bomber moved from Kwangsi to 45 Sea Zone
        1 bomber moved from Kwangsi to 33 Sea Zone
        1 fighter moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
        1 infantry moved from Kwangsi to Kwangtung
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 carrier moved from 6 Sea Zone to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
        1 battleship moved from 36 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from Siam to Sumatra
        1 cruiser moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 artillery and 3 infantry moved from Kweichow to Yunnan
        1 carrier moved from 37 Sea Zone to 41 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 44 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Java
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in 56 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            British defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 56 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Kwangtung
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2,00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3,33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3,17 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 3 infantry
        Battle in 33 Sea Zone
            Japanese attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
            ANZAC defend with 1 cruiser and 1 destroyer
                Japanese roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
            Units damaged: 1 carrier owned by the Japanese
                1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
            Japanese win with 1 bomber, 1 carrier and 3 fighters remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 cruiser and 1 destroyer
        Battle in 41 Sea Zone
            Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            French defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 destroyer owned by the French lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for French: 1 destroyer
        Battle in Sumatra
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in 45 Sea Zone
            Japanese attack with 1 bomber and 1 submarine
            British defend with 1 cruiser
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the British lost in 45 Sea Zone
            Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
    Non Combat Move - Japanese
        1 fighter could not land in 44 Sea Zone and was removed
        1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
        1 cruiser moved from 36 Sea Zone to 20 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam
        1 destroyer moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        3 fighters moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from 33 Sea Zone to Caroline Islands
        4 infantry moved from Jehol to Chahar
        1 bomber moved from 45 Sea Zone to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
        1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
        2 armour moved from Shantung to Kweichow
        1 infantry moved from Shantung to Anhwe
        1 artillery and 1 infantry moved from Manchuria to Jehol
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
        EDIT: Turning off Edit Mode
        2 transports placed in 6 Sea Zone
        1 artillery and 2 infantry placed in Japan
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 51 PUs; end with 54 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
        EDIT: Adding units owned by Japanese to Caroline Islands: 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
French : 0,67
ANZAC : 1,50
Chinese : 0,67
UK_Pacific : 0,67
Japanese : -1,17
The fig move wasn’t allowed (client is flawed), so I moved in a des instead and then as a consequence changed the causalty by Carolines to a fig instead of tac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        1 fighter placed in Western United States
        1 fighter placed in Eastern United States
        1 destroyer placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
              Chinese take Hopei from Japanese
        1 fighter moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        2 infantry moved from Sikang to Tsinghai
        2 infantry moved from Suiyuyan to Kansu
        1 fighter moved from Shensi to Tsinghai
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Tsinghai
        Chinese undo move 2.
        1 infantry placed in Tsinghai
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        1 fighter placed in Western United States
        1 fighter placed in Eastern United States
        1 destroyer placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
              Chinese take Hopei from Japanese
        1 fighter moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        2 infantry moved from Sikang to Tsinghai
        2 infantry moved from Suiyuyan to Kansu
        1 fighter moved from Shensi to Tsinghai
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Tsinghai
        Chinese undo move 2.
        1 infantry placed in Tsinghai
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 bomber and 1 fighter moved from Egypt to Italian Somaliland
        3 infantry moved from Persia to Iraq
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 tactical_bomber moved from Gibraltar to Scotland
        2 infantry moved from United Kingdom to Scotland
        1 fighter moved from United Kingdom to Scotland
        1 destroyer moved from 83 Sea Zone to 91 Sea Zone
        1 fighter moved from Gibraltar to 91 Sea Zone
        1 fighter moved from United Kingdom to 91 Sea Zone
        1 infantry moved from Burma to Yunnan
        2 fighters and 1 tactical_bomber moved from India to Yunnan
    Combat - British
        Battle in Italian Somaliland
            British attack with 1 bomber and 1 fighter
            Germans defend with 1 bomber; Italians defend with 1 infantry
                British roll dice for 1 bomber and 1 fighter in Italian Somaliland, round 2 : 2/2 hits, 1,17 expected hits
                Italians roll dice for 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0,50 expected hits
                1 bomber owned by the Germans, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Italian Somaliland
            British win with 1 bomber remaining. Battle score for attacker is 5
            Casualties for British: 1 fighter
            Casualties for Germans: 1 bomber
            Casualties for Italians: 1 infantry
        Battle in Iraq
            British attack with 1 armour, 3 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the British lost in Iraq
                British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/4 hits, 1,00 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the British lost in Iraq
            1 mech_infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
            Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -9
            Casualties for British: 3 infantry
        Battle in Yunnan
            British attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
            British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in 91 Sea Zone
            British attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Scotland
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 airfield and 1 artillery
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
    Non Combat Move - British
        1 tactical_bomber moved from Scotland to United Kingdom
        1 artillery moved from Alexandria to Egypt
        1 bomber moved from Italian Somaliland to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        2 fighters and 1 tactical_bomber moved from Yunnan to India
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 fighter moved from Scotland to Gibraltar
    Place Units - British
        2 infantry placed in Quebec
        1 destroyer placed in 110 Sea Zone
        1 fighter and 1 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        4 infantry and 1 mech_infantry placed in India
        1 destroyer placed in 39 Sea Zone
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
        UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
        Units Change Ownership
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
            Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0,50
British : 0,00
Italians : 0,50
Chinese : 0,00
Neutral_Axis : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 artillery moved from Greece to 97 Sea Zone
        1 infantry moved from Greece to 97 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
        1 bomber moved from Southern Italy to Trans-Jordan
        1 armour moved from Eastern Poland to Baltic States
              Italians take Baltic States from Russians
        1 armour moved from Baltic States to Eastern Poland
        1 armour moved from Eastern Poland to Western Ukraine
              Italians take Western Ukraine from Russians
        1 armour moved from Western Ukraine to Eastern Poland
        1 artillery and 1 infantry moved from Romania to Bessarabia
              Italians take Bessarabia from Russians
    Combat - Italians
        Battle in Trans-Jordan
            Italians attack with 1 artillery, 1 bomber and 1 infantry
            British defend with 1 armour and 1 mech_infantry
                Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 0/2 hits, 1,00 expected hits
                British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0,50 expected hits
                1 artillery owned by the Italians lost in Trans-Jordan
            British win with 1 armour remaining. Battle score for attacker is -3
            Casualties for Italians: 1 artillery and 1 infantry
            Casualties for British: 1 mech_infantry
            1 bomber owned by the Italians retreated
    Non Combat Move - Italians
        1 bomber moved from Trans-Jordan to Greece
        1 mech_infantry moved from Northern Italy to Romania
        2 infantry moved from Yugoslavia to Romania
        1 artillery moved from Algeria to Tunisia
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 tactical_bomber placed in Southern Italy
    Turn Complete - Italians
        Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1,33
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 fighter moved from New Guinea to 26 Sea Zone
        2 fighters moved from New Guinea to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 fighter moved from New Guinea to 26 Sea Zone
        2 fighters moved from New Guinea to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    Turn Complete - French
Combat Hit Differential Summary :
Do you want to keep that tr in sz45? It didn’t move, right?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 infantry moved from Eastern Poland to Poland
        1 mech_infantry moved from Germany to Poland
        1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
        1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 114 Sea Zone
        1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        6 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        3 infantry moved from Eastern Poland to Belarus
        1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
        1 bomber moved from Western Germany to Novgorod
        1 fighter moved from Western Germany to 114 Sea Zone
        1 armour moved from Germany to Poland
        2 armour moved from Yugoslavia to Poland
        1 armour moved from Eastern Poland to Novgorod
        1 mech_infantry moved from Eastern Poland to Novgorod
    Combat - Germans
        Battle in Novgorod
            Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2,00 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
            Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
        Battle in 114 Sea Zone
            Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Russians defend with 1 cruiser
                Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Russians: 1 cruiser
        Battle in Poland
            Germans attack with 3 armour, 1 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 0/5 hits, 1,83 expected hits
                Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Poland, round 3 : 4/5 hits, 1,83 expected hits
                Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Poland
            Germans win, taking Poland from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1,67 expected hits
                Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Belarus
             retreated to Belarus
            Russians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Germans: 3 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
        1 transport moved from 111 Sea Zone to 112 Sea Zone
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 battleship, 2 carriers, 1 cruiser and 2 tactical_bombers moved from 111 Sea Zone to 112 Sea Zone
        2 tactical_bombers moved from 112 Sea Zone to Western Germany
        4 armour and 2 mech_infantrys moved from Northern Italy to Romania
        1 infantry moved from Eastern Poland to Western Ukraine
        2 mech_infantrys moved from Germany to Eastern Poland
        1 aaGun moved from Eastern Poland to Bessarabia
        1 aaGun moved from Eastern Poland to Bessarabia
        2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
        1 infantry moved from Eastern Poland to Bessarabia
        1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
        2 artilleries and 12 infantry moved from Eastern Poland to Bessarabia
        1 fighter moved from 114 Sea Zone to Western Germany
        1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
        1 bomber moved from Novgorod to Germany
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        4 armour and 6 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
        Germans collect 45 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Belarus to Novgorod
        1 fighter and 1 tactical_bomber moved from Russia to Novgorod
        1 mech_infantry moved from Bryansk to Novgorod
        1 fighter moved from Russia to Western Ukraine
        1 infantry moved from Amur to Manchuria
              Russians take Manchuria from Japanese
        1 infantry moved from Amur to Korea
              Russians take Korea from Japanese
        1 armour moved from Bryansk to Novgorod
        2 infantry moved from Ukraine to Western Ukraine
    Combat - Russians
        Battle in Novgorod
            Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 2/3 hits, 1,33 expected hits
                1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 0/3 hits, 1,67 expected hits
                Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
                Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 1/3 hits, 1,67 expected hits
                Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Germans lost in Novgorod
            Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Russians: 1 infantry and 1 mech_infantry
            Casualties for Germans: 2 armour and 1 mech_infantry
        Battle in Western Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0,83 expected hits
                Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 fighter moved from Novgorod to Bryansk
        1 tactical_bomber moved from Novgorod to Bryansk
        1 fighter moved from Western Ukraine to Russia
        3 infantry moved from Russia to Bryansk
        2 artilleries moved from Russia to Bryansk
        1 armour moved from Russia to Bryansk
        1 mech_infantry moved from Russia to Bryansk
        1 infantry moved from Bryansk to Belarus
        1 submarine moved from 115 Sea Zone to 114 Sea Zone
        1 infantry moved from Ukraine to Bryansk
        1 aaGun moved from Amur to Manchuria
        9 infantry moved from Amur to Manchuria
        1 infantry moved from Amur to Korea
        1 infantry moved from Amur to Manchuria
        4 infantry moved from Amur to Manchuria
        1 aaGun moved from Amur to Manchuria
        1 submarine moved from 105 Sea Zone to 91 Sea Zone
    Place Units - Russians
        1 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Russia
    Turn Complete - Russians
        Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
Russians : -2,00
@trulpen
nah, it transported two guys from queensland to dutch new guinea. So transport stays :)
I am at my grandparents place in the woods without internet for a week. I’ll try to play with my phone (as a did today), if things work out.
Wow, you can play this through the phone? Wasn’t aware of that. Staying in the woods sounds pretty great to my ears. Love the woods. :)