@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 5 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 5 : 2/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Sikang
        2 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        2 infantry placed in Sikang
        Chinese undo move 4.
        1 infantry placed in Suiyuyan
        1 infantry placed in Sikang
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Sikang: 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
        EDIT: Adding units owned by Chinese to Sikang: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -2,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 armour and 1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 infantry moved from Central United States to Western United States
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        1 submarine placed in 101 Sea Zone
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 5 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 5 : 2/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Sikang
        2 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        2 infantry placed in Sikang
        Chinese undo move 4.
        1 infantry placed in Suiyuyan
        1 infantry placed in Sikang
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Sikang: 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
        EDIT: Adding units owned by Chinese to Sikang: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    Purchase Units - British
        British buy 1 airfield, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
        1 fighter moved from Egypt to Anglo Egyptian Sudan
        1 bomber moved from Malta to Anglo Egyptian Sudan
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 1 bomber, 1 fighter and 3 infantry
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,67 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1,50 expected hits
                Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Anglo Egyptian Sudan
                British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for British: 2 infantry
            Casualties for Italians: 1 artillery and 2 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from Shan State: 1 infantry
        EDIT: Adding units owned by British to Shan State: 1 infantry
        EDIT: Turning off Edit Mode
        1 fighter moved from Anglo Egyptian Sudan to Egypt
        1 bomber moved from Anglo Egyptian Sudan to Egypt
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 artillery moved from Tobruk to Alexandria
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 91 Sea Zone to 106 Sea Zone
        1 fighter moved from Malta to Gibraltar
        1 tactical_bomber moved from Malta to Gibraltar
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
              UK_Pacific take Celebes from Dutch
        1 armour and 1 mech_infantry moved from India to Burma
        3 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Burma to India
        1 destroyer moved from 39 Sea Zone to 56 Sea Zone
        1 cruiser moved from 39 Sea Zone to 45 Sea Zone
        1 infantry moved from Shan State to Burma
    Place Units - British
        1 airfield placed in Gibraltar
        1 mech_infantry placed in Union of South Africa
        2 infantry placed in United Kingdom
        1 destroyer placed in 106 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
        British collect 26 PUs (4 lost to blockades); end with 27 PUs
    Place Units - UK_Pacific
        1 armour, 4 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 24 PUs; end with 24 PUs
        Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0,50
Italians : 0,33
Chinese : -2,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        2 armour moved from Yugoslavia to Eastern Poland
              Italians take Eastern Poland from Russians
        1 artillery and 3 infantry moved from Albania to Greece
        1 artillery and 1 infantry moved from Tunisia to Algeria
        1 infantry moved from Northern Italy to 97 Sea Zone
        1 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry moved from 97 Sea Zone to Greece
        1 fighter moved from Southern Italy to Greece
        1 bomber moved from Southern Italy to Algeria
    Combat - Italians
        Battle in Greece
            Italians attack with 1 artillery, 1 fighter and 5 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0,50 expected hits
                Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 3/7 hits, 1,83 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Greece, round 3 : 2/6 hits, 1,67 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
            Casualties for Italians: 1 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Algeria
            Italians attack with 1 artillery, 1 bomber and 1 infantry
            French defend with 2 infantry
                Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits
                French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Algeria
            Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for French: 2 infantry
    Non Combat Move - Italians
        1 bomber moved from Algeria to Southern Italy
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 infantry moved from British Somaliland to Italian Somaliland
        1 fighter moved from Greece to Southern Italy
        1 artillery and 1 infantry moved from Yugoslavia to Romania
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
        1 mech_infantry placed in Northern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
        EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,67
French : 0,00
Neutral_Allies : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - ANZAC
        ANZAC takes Political Action: Political Action ANZAC To War With Japanese
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        3 fighters moved from Queensland to 33 Sea Zone
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Combat - ANZAC
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                1 transport owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 46
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to New Guinea
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry and 1 mech_infantry placed in New South Wales
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 2,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - ANZAC
        ANZAC takes Political Action: Political Action ANZAC To War With Japanese
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        3 fighters moved from Queensland to 33 Sea Zone
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Combat - ANZAC
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                1 transport owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 46
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to New Guinea
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry and 1 mech_infantry placed in New South Wales
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    Combat Move - French
        1 destroyer moved from 92 Sea Zone to 109 Sea Zone
        1 fighter moved from United Kingdom to 109 Sea Zone
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    Combat - French
        Battle in 109 Sea Zone
            French attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                French roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 109 Sea Zone
            French win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 41 Sea Zone
            French attack with 1 destroyer
            Japanese defend with 1 submarine
                French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 41 Sea Zone
            French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - French
        1 fighter moved from 109 Sea Zone to United Kingdom
        1 infantry moved from Nigeria to French Equatorial Africa
        1 infantry moved from Trans-Jordan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17
French : 0,83
ANZAC : 2,33
Japanese : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 bomber moved from Western Germany to Scotland
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery moved from Holland Belgium to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
        1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
        1 submarine moved from 112 Sea Zone to 91 Sea Zone
        2 fighters moved from 110 Sea Zone to 109 Sea Zone
        2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 bomber moved from Western Germany to 81 Sea Zone
    Combat - Germans
Combat Hit Differential Summary :
Scramble?
No thanks :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 bomber moved from Western Germany to Scotland
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery moved from Holland Belgium to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
        1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
        1 submarine moved from 112 Sea Zone to 91 Sea Zone
        2 fighters moved from 110 Sea Zone to 109 Sea Zone
        2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 bomber moved from Western Germany to 81 Sea Zone
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 transport
                1 transport owned by the British lost in 91 Sea Zone
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Germans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 81 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 81 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 109 Sea Zone
            Germans attack with 3 fighters and 4 tactical_bombers
            French defend with 1 destroyer
                Germans roll dice for 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 6/7 hits, 4,00 expected hits
                French roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
            Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Germans: 1 tactical_bomber
            Casualties for French: 1 destroyer
        Battle in Scotland
            Germans attack with 1 artillery, 1 bomber and 1 infantry
            British defend with 1 aaGun, 1 airfield and 2 infantry
                AA fire in Scotland : 0/1 hits, 0,17 expected hits
                Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
                Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Scotland, round 2 : 3/3 hits, 1,33 expected hits
                British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
            Germans win, taking Scotland from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
            Casualties for Germans: 1 infantry
            Casualties for British: 1 aaGun and 2 infantry
    Non Combat Move - Germans
        1 carrier moved from 110 Sea Zone to 111 Sea Zone
        1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
        1 fighter moved from 109 Sea Zone to 111 Sea Zone
        2 fighters moved from 109 Sea Zone to Western Germany
        1 bomber moved from 81 Sea Zone to Italian Somaliland
        1 tactical_bomber moved from Southern Italy to Western Germany
        4 aaGuns, 2 armour, 3 artilleries and 16 infantry moved from Poland to Eastern Poland
        1 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
        4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Holland Belgium to Germany
        1 infantry moved from Holland Belgium to Western Germany
        2 armour moved from Southern France to Yugoslavia
        4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
        1 carrier moved from 112 Sea Zone to 111 Sea Zone
        2 tactical_bombers moved from 109 Sea Zone to 111 Sea Zone
        1 bomber moved from Scotland to Western Germany
    Place Units - Germans
        1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
        Germans undo move 1.
        1 destroyer and 1 transport placed in 113 Sea Zone
        2 submarines placed in 112 Sea Zone
        Germans undo move 2.
        Germans undo move 1.
        1 destroyer, 2 submarines and 1 transport placed in 112 Sea Zone
        1 artillery and 2 infantry placed in Western Germany
        1 armour and 2 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 3,17
British : 0,33
French : 0,67
AA fire in Scotland : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Germans
            Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    Combat Move - Russians
        1 infantry moved from Baltic States to Poland
              Russians take Poland from Germans
        1 infantry moved from Sakha to Siberia
              Russians take Siberia from Japanese
    Combat - Russians
    Non Combat Move - Russians
        1 aaGun and 13 infantry moved from Sakha to Amur
        1 aaGun and 4 infantry moved from Buryatia to Amur
        1 armour moved from Novgorod to Bryansk
        2 fighters and 1 tactical_bomber moved from Novgorod to Russia
        2 armour and 2 mech_infantrys moved from Belarus to Bryansk
        1 armour moved from Belarus to Bryansk
        4 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Bryansk
        2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
        2 armour and 1 artillery moved from Ukraine to Bryansk
        3 artilleries and 2 infantry moved from Russia to Bryansk
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 infantry moved from Belarus to Novgorod
    Place Units - Russians
        2 infantry placed in Ukraine
        1 armour, 2 artilleries and 1 mech_infantry placed in Russia
        1 infantry placed in Ukraine
        3 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        2 fighters moved from Japan to 33 Sea Zone
        1 fighter moved from Japan to 33 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
        1 bomber moved from Kwangsi to 45 Sea Zone
        1 bomber moved from Kwangsi to 33 Sea Zone
        1 fighter moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
        1 infantry moved from Kwangsi to Kwangtung
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 carrier moved from 6 Sea Zone to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
        1 battleship moved from 36 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from Siam to Sumatra
        1 cruiser moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 artillery and 3 infantry moved from Kweichow to Yunnan
        1 carrier moved from 37 Sea Zone to 41 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 44 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Java
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in 56 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            British defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 56 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Kwangtung
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2,00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3,33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3,17 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 3 infantry
        Battle in 33 Sea Zone
            Japanese attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
            ANZAC defend with 1 cruiser and 1 destroyer
                Japanese roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
            Units damaged: 1 carrier owned by the Japanese
                1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
            Japanese win with 1 bomber, 1 carrier and 3 fighters remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 cruiser and 1 destroyer
        Battle in 41 Sea Zone
            Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            French defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 destroyer owned by the French lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for French: 1 destroyer
        Battle in Sumatra
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in 45 Sea Zone
            Japanese attack with 1 bomber and 1 submarine
            British defend with 1 cruiser
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the British lost in 45 Sea Zone
            Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
    Non Combat Move - Japanese
        1 fighter could not land in 44 Sea Zone and was removed
        1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
        1 cruiser moved from 36 Sea Zone to 20 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam
        1 destroyer moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        3 fighters moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from 33 Sea Zone to Caroline Islands
        4 infantry moved from Jehol to Chahar
        1 bomber moved from 45 Sea Zone to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
        1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
        2 armour moved from Shantung to Kweichow
        1 infantry moved from Shantung to Anhwe
        1 artillery and 1 infantry moved from Manchuria to Jehol
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
        EDIT: Turning off Edit Mode
        2 transports placed in 6 Sea Zone
        1 artillery and 2 infantry placed in Japan
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 51 PUs; end with 54 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : -0,33
French : 0,67
ANZAC : 1,50
Chinese : 0,67
UK_Pacific : 0,67
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 fighter and 1 tactical_bomber moved from Siam to 41 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        2 fighters moved from Japan to 33 Sea Zone
        1 fighter moved from Japan to 33 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
        1 bomber moved from Kwangsi to 45 Sea Zone
        1 bomber moved from Kwangsi to 33 Sea Zone
        1 fighter moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
        1 infantry moved from Kwangsi to Kwangtung
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 carrier moved from 6 Sea Zone to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
        1 battleship moved from 36 Sea Zone to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from Siam to Sumatra
        1 cruiser moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 artillery and 3 infantry moved from Kweichow to Yunnan
        1 carrier moved from 37 Sea Zone to 41 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 44 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Java
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in 56 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            British defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 56 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Kwangtung
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2,00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1,83 expected hits
                UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3,33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3,17 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 3 infantry
        Battle in 33 Sea Zone
            Japanese attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
            ANZAC defend with 1 cruiser and 1 destroyer
                Japanese roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                ANZAC roll dice for 1 cruiser and 1 destroyer in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
            Units damaged: 1 carrier owned by the Japanese
                1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
            Japanese win with 1 bomber, 1 carrier and 3 fighters remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 cruiser and 1 destroyer
        Battle in 41 Sea Zone
            Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            French defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 destroyer owned by the French lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for French: 1 destroyer
        Battle in Sumatra
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in 45 Sea Zone
            Japanese attack with 1 bomber and 1 submarine
            British defend with 1 cruiser
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the British lost in 45 Sea Zone
            Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
    Non Combat Move - Japanese
        1 fighter could not land in 44 Sea Zone and was removed
        1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
        1 cruiser moved from 36 Sea Zone to 20 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam
        1 destroyer moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        3 fighters moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from 33 Sea Zone to Caroline Islands
        4 infantry moved from Jehol to Chahar
        1 bomber moved from 45 Sea Zone to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
        1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
        2 armour moved from Shantung to Kweichow
        1 infantry moved from Shantung to Anhwe
        1 artillery and 1 infantry moved from Manchuria to Jehol
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
        EDIT: Turning off Edit Mode
        2 transports placed in 6 Sea Zone
        1 artillery and 2 infantry placed in Japan
        3 infantry placed in Shantung
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 51 PUs; end with 54 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter
        EDIT: Adding units owned by Japanese to Caroline Islands: 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
French : 0,67
ANZAC : 1,50
Chinese : 0,67
UK_Pacific : 0,67
Japanese : -1,17
The fig move wasn’t allowed (client is flawed), so I moved in a des instead and then as a consequence changed the causalty by Carolines to a fig instead of tac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        1 fighter placed in Western United States
        1 fighter placed in Eastern United States
        1 destroyer placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
              Chinese take Hopei from Japanese
        1 fighter moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        2 infantry moved from Sikang to Tsinghai
        2 infantry moved from Suiyuyan to Kansu
        1 fighter moved from Shensi to Tsinghai
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Tsinghai
        Chinese undo move 2.
        1 infantry placed in Tsinghai
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Central United States to Western United States
    Place Units - Americans
        1 fighter placed in Western United States
        1 fighter placed in Eastern United States
        1 destroyer placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
              Chinese take Hopei from Japanese
        1 fighter moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Sikang to Shensi
        1 infantry moved from Suiyuyan to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        2 infantry moved from Sikang to Tsinghai
        2 infantry moved from Suiyuyan to Kansu
        1 fighter moved from Shensi to Tsinghai
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Tsinghai
        Chinese undo move 2.
        1 infantry placed in Tsinghai
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
        EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 bomber and 1 fighter moved from Egypt to Italian Somaliland
        3 infantry moved from Persia to Iraq
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 tactical_bomber moved from Gibraltar to Scotland
        2 infantry moved from United Kingdom to Scotland
        1 fighter moved from United Kingdom to Scotland
        1 destroyer moved from 83 Sea Zone to 91 Sea Zone
        1 fighter moved from Gibraltar to 91 Sea Zone
        1 fighter moved from United Kingdom to 91 Sea Zone
        1 infantry moved from Burma to Yunnan
        2 fighters and 1 tactical_bomber moved from India to Yunnan
    Combat - British
        Battle in Italian Somaliland
            British attack with 1 bomber and 1 fighter
            Germans defend with 1 bomber; Italians defend with 1 infantry
                British roll dice for 1 bomber and 1 fighter in Italian Somaliland, round 2 : 2/2 hits, 1,17 expected hits
                Italians roll dice for 1 bomber and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0,50 expected hits
                1 bomber owned by the Germans, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Italian Somaliland
            British win with 1 bomber remaining. Battle score for attacker is 5
            Casualties for British: 1 fighter
            Casualties for Germans: 1 bomber
            Casualties for Italians: 1 infantry
        Battle in Iraq
            British attack with 1 armour, 3 infantry and 1 mech_infantry
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the British lost in Iraq
                British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/4 hits, 1,00 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the British lost in Iraq
            1 mech_infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
            Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -9
            Casualties for British: 3 infantry
        Battle in Yunnan
            British attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
            British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in 91 Sea Zone
            British attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Scotland
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 airfield and 1 artillery
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
    Non Combat Move - British
        1 tactical_bomber moved from Scotland to United Kingdom
        1 artillery moved from Alexandria to Egypt
        1 bomber moved from Italian Somaliland to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        2 fighters and 1 tactical_bomber moved from Yunnan to India
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 fighter moved from Scotland to Gibraltar
    Place Units - British
        2 infantry placed in Quebec
        1 destroyer placed in 110 Sea Zone
        1 fighter and 1 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
        British collect 31 PUs; end with 31 PUs
    Place Units - UK_Pacific
        4 infantry and 1 mech_infantry placed in India
        1 destroyer placed in 39 Sea Zone
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
        UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
        Units Change Ownership
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
            Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0,50
British : 0,00
Italians : 0,50
Chinese : 0,00
Neutral_Axis : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 artillery moved from Greece to 97 Sea Zone
        1 infantry moved from Greece to 97 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
        1 bomber moved from Southern Italy to Trans-Jordan
        1 armour moved from Eastern Poland to Baltic States
              Italians take Baltic States from Russians
        1 armour moved from Baltic States to Eastern Poland
        1 armour moved from Eastern Poland to Western Ukraine
              Italians take Western Ukraine from Russians
        1 armour moved from Western Ukraine to Eastern Poland
        1 artillery and 1 infantry moved from Romania to Bessarabia
              Italians take Bessarabia from Russians
    Combat - Italians
        Battle in Trans-Jordan
            Italians attack with 1 artillery, 1 bomber and 1 infantry
            British defend with 1 armour and 1 mech_infantry
                Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0,83 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 0/2 hits, 1,00 expected hits
                British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0,50 expected hits
                1 artillery owned by the Italians lost in Trans-Jordan
            British win with 1 armour remaining. Battle score for attacker is -3
            Casualties for Italians: 1 artillery and 1 infantry
            Casualties for British: 1 mech_infantry
            1 bomber owned by the Italians retreated
    Non Combat Move - Italians
        1 bomber moved from Trans-Jordan to Greece
        1 mech_infantry moved from Northern Italy to Romania
        2 infantry moved from Yugoslavia to Romania
        1 artillery moved from Algeria to Tunisia
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 tactical_bomber placed in Southern Italy
    Turn Complete - Italians
        Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1,33
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 fighter moved from New Guinea to 26 Sea Zone
        2 fighters moved from New Guinea to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 fighter moved from New Guinea to 26 Sea Zone
        2 fighters moved from New Guinea to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from New South Wales to Queensland
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry placed in New South Wales
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    Turn Complete - French
Combat Hit Differential Summary :
Do you want to keep that tr in sz45? It didn’t move, right?