StuckTojo (Axis +6) vs. Karl (Allies) BML19

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 2 armour, 1 destroyer, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 tactical_bomber moved from Rostov to Samara
            3 tactical_bombers moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            2 bombers moved from Rostov to Russia
            1 bomber moved from Romania to Russia
            4 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 infantry and 4 mech_infantrys moved from France to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Samara
                Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Samara, round 2 : 3/9 hits, 3.83 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Samara, round 3 : 5/8 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 fighter and 4 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 carrier, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to Finland
            1 infantry moved from Smolensk to Vologda
            3 armour moved from Novgorod to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Germany to Romania
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
            2 fighters and 4 tactical_bombers moved from Samara to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Western Germany to 113 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Volgograd
            1 destroyer and 1 submarine placed in 113 Sea Zone
            2 infantry and 2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,2,1,1,6,1,5,4,4
            Germans collect 52 PUs (6 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.17
    Americans : 0.33
    Russians : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Urals to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            2 fighters moved from Vologda to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Tsinghai to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 artillery moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Kweichow
            2 bombers moved from Anhwe to Yunnan
            1 fighter moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Kweichow to Sikang
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from French Indo China to Kwangsi
            1 mech_infantry moved from Kwangsi to Szechwan
            4 artilleries moved from French Indo China to Kwangsi
            1 fighter moved from 43 Sea Zone to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 aaGun moved from Novosibirsk to Kazakhstan
            3 mech_infantrys moved from Hunan to Szechwan
            3 armour and 17 mech_infantrys moved from French Indo China to Szechwan
            1 mech_infantry moved from Kiangsu to Hunan
            2 bombers moved from Yunnan to Anhwe
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 carrier and 4 destroyers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
            Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : 0.67
    Japanese : -0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 34 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            8 fighters moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Normandy Bordeaux
                Americans attack with 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 3.83 expected hits
                    Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/8 hits, 3.50 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 3 infantry
                Casualties for Germans: 3 artilleries and 4 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters in 22 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 marine and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 aaGun and 1 infantry moved from 17 Sea Zone to Iwo Jima
            3 fighters moved from 16 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            8 fighters moved from 22 Sea Zone to 17 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 bombers moved from Western United States to Caroline Islands
            1 bomber moved from Queensland to Caroline Islands
            1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 armour moved from Trans-Jordan to Northwest Persia
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 armour, 2 fighters and 5 infantry placed in Eastern United States
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            3 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to Shan State
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            4 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 4 infantry
                    British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 2.83 expected hits
                    Italians roll dice for 4 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Caucasus
                    British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Caucasus, round 3 : 4/8 hits, 2.83 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            3 fighters moved from Caucasus to Russia
            1 bomber moved from Caucasus to Northwest Persia
            2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            4 fighters and 1 tactical_bomber moved from Yunnan to India
            1 artillery and 3 infantry moved from India to Burma
            1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            3 aaGuns, 7 artilleries and 27 infantry moved from Shan State to Burma
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to United Kingdom
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 fighters and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            British undo move 2.
            2 fighters and 1 infantry placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 3.33
    Italians : -1.67
    Americans : -0.17
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries moved from Rostov to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            2 fighters moved from Volgograd to Caucasus
            1 bomber and 1 fighter moved from Southern Italy to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 artilleries, 1 bomber, 3 fighters and 3 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 3 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians and 3 infantry owned by the British lost in Caucasus
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys in Caucasus, round 3 : 1/8 hits, 3.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 2 mech_infantrys
                Casualties for British: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Ukraine
            2 fighters moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Volgograd
            1 aaGun moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            2 armour moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,4,6,5,5,2,1,4,6
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.17
    Russians : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from Caroline Islands to Philippines
            1 fighter moved from Caroline Islands to Philippines
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Holland Belgium to France
            2 infantry moved from Western Germany to France
            2 mech_infantrys moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Samara to Bryansk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 armour and 2 mech_infantrys moved from Volgograd to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Novgorod to Volgograd
            1 bomber moved from Ukraine to Western Germany
            1 bomber moved from Ukraine to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 fighters and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,6,3,2,1,4,5,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Holland Belgium to France
            2 infantry moved from Western Germany to France
            2 mech_infantrys moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Samara to Bryansk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 armour and 2 mech_infantrys moved from Volgograd to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Novgorod to Volgograd
            1 bomber moved from Ukraine to Western Germany
            1 bomber moved from Ukraine to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 fighters and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,6,3,2,1,4,5,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    @Karl7

    Use 2nd Germany file, please.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Urals to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 artillery and 1 mech_infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 tactical_bomber moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 armour and 22 mech_infantrys moved from Szechwan to Kazakhstan
            2 mech_infantrys moved from Sikang to Turkmenistan
            1 aaGun moved from Kazakhstan to Turkmenistan
            1 tactical_bomber moved from French Indo China to Sikang
            1 infantry moved from Shensi to Sikang
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to 2 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Alaska: 1 infantry
            EDIT: Changing ownership of Alaska from Americans to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            6 bombers moved from Caroline Islands to 6 Sea Zone
            4 bombers moved from Western United States to 6 Sea Zone
    
        Combat - Americans
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    scram Kamikaze?

  • '19 '17 '16

    @Karl7

    No scramble. 2 kamis on each of your two cruisers.

  • '19 '17 '16

    @Karl7

    Shit, that should be 3 kami’s on each of your 2 cruisers.

    Hope it’s not too late.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            6 bombers moved from Caroline Islands to 6 Sea Zone
            4 bombers moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters, 8 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 19/31 hits, 16.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 10/23 hits, 11.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    3 tactical_bombers owned by the Japanese, 5 submarines owned by the Americans, 3 destroyers owned by the Americans, 5 carriers owned by the Japanese and 5 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 20/28 hits, 15.33 expected hits
                    Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 6 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    6 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 175
                Casualties for Americans: 5 destroyers, 2 fighters and 7 submarines
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Japanese to Americans
            EDIT: Removing units owned by Americans from Kiangsu: 1 factory_minor
            EDIT: Turning off Edit Mode
            1 aaGun moved from Iwo Jima to 17 Sea Zone
            4 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 aaGun, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            6 bombers moved from 6 Sea Zone to Guam
            4 bombers moved from 6 Sea Zone to Iwo Jima
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 5 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            4 fighters and 3 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Guam: 2 bombers
            EDIT: Adding units owned by Americans to Midway: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Americans to Chinese
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from India to French Indo China
            1 infantry moved from Burma to Yunnan
            8 artilleries and 29 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 8 artilleries and 30 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 8 artilleries and 30 infantry in Yunnan, round 2 : 6/38 hits, 9.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 8 artilleries and 29 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in French Indo China
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            3 aaGuns moved from Burma to Yunnan
            1 armour moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
            2 armour, 1 artillery, 1 bomber, 3 infantry and 8 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from India to Iraq
            1 armour moved from Burma to Yunnan
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Persia
            British undo move 1.
            2 artilleries and 1 infantry placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            3 armour placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Americans to Iraq: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 6 infantry
            EDIT: Adding units owned by British to West India: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 17 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 8 infantry
    

    Combat Hit Differential Summary :

    British : -4.00
    Americans : 5.67
    Japanese : -2.00
    

    Savegame


  • @StuckTojo said in StuckTojo (Axis +6) vs. Karl (Allies) BML19:

    @Karl7

    Shit, that should be 3 kami’s on each of your 2 cruisers.

    Hope it’s not too late.

    oh whoops, I just did 2. You killed one though. Feel free to roll the other on the dice roller?

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 mech_infantry moved from Kazakhstan to Eastern Persia
                  Italians take Eastern Persia from British
            2 artilleries moved from Caucasus to Northwest Persia
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Kazakhstan to Caucasus
            1 aaGun moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Volgograd to Caucasus
            2 fighters moved from Ukraine to Southern Italy
            1 bomber moved from Ukraine to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Western Germany
            1 armour moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,3,2,1,1,4,3,4,3,6
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Karl7

    You’re up.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Philippines to Burma
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            2 fighters moved from Queensland to Shan State
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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